/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2008 Robin Burchell * Copyright (C) 2008 Craig Edwards * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "hashcomp.h" class User; typedef std::vector parameterlist; class CoreExport ProtocolInterface { public: class ServerInfo { public: std::string servername; std::string parentname; std::string gecos; unsigned int usercount; unsigned int opercount; unsigned int latencyms; }; typedef std::vector ServerList; virtual ~ProtocolInterface() { } /** Send an ENCAP message to one or more linked servers. * See the protocol documentation for the purpose of ENCAP. * @param encap This is a list of string parameters, the first of which must be a server ID or glob matching servernames. * The second must be a subcommand. All subsequent parameters are dependant on the subcommand. * ENCAP (should) be used instead of creating new protocol messages for easier third party application support. * @return True if the message was sent out (target exists) */ virtual bool SendEncapsulatedData(const parameterlist &encap) { return false; } /** Send metadata for an object to other linked servers. * @param target The object to send metadata for. * @param key The 'key' of the data, e.g. "swhois" for swhois desc on a user * @param data The string representation of the data */ virtual void SendMetaData(Extensible* target, const std::string &key, const std::string &data) { } /** Send a topic change for a channel * @param channel The channel to change the topic for. * @param topic The new topic to use for the channel. */ virtual void SendTopic(Channel* channel, std::string &topic) { } /** Send mode changes for an object. * @param source The source of the mode change * @param usertarget The target user, NULL if the target is a channel * @param chantarget The target channel, NULL if the target is a user * @param modedata The mode changes to send. * @param translate A list of translation types */ virtual void SendMode(User* source, User* usertarget, Channel* chantarget, const parameterlist& modedata, const std::vector& translate) { } /** Send a notice to users with a given snomask. * @param snomask The snomask required for the message to be sent. * @param text The message to send. */ virtual void SendSNONotice(const std::string &snomask, const std::string &text) { } /** Send raw data to a remote client. * @param target The user to push data to. * @param rawline The raw IRC protocol line to deliver (":me NOTICE you :foo", whatever). */ virtual void PushToClient(User* target, const std::string &rawline) { } /** Send a message to a channel. * @param target The channel to message. * @param status The status character (e.g. %) required to recieve. * @param text The message to send. * @param type The message type (MSG_PRIVMSG or MSG_NOTICE) */ virtual void SendMessage(Channel* target, char status, const std::string& text, MessageType type = MSG_PRIVMSG) { } /** Send a message to a user. * @param target The user to message. * @param text The message to send. * @param type The message type (MSG_PRIVMSG or MSG_NOTICE) */ virtual void SendMessage(User* target, const std::string& text, MessageType type = MSG_PRIVMSG) { } /** Send a notice to a channel. * @param target The channel to message. * @param status The status character (e.g. %) required to recieve. * @param text The message to send. */ void SendChannelNotice(Channel* target, char status, const std::string &text) { SendMessage(target, status, text, MSG_NOTICE); } /** Send a notice to a user. * @param target The user to message. * @param text The message to send. */ void SendUserNotice(User* target, const std::string &text) { SendMessage(target, text, MSG_NOTICE); } /** Fill a list of servers and information about them. * @param sl The list of servers to fill. * XXX: document me properly, this is shit. */ virtual void GetServerList(ServerList& sl) { } };