/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2010 Daniel De Graaf * Copyright (C) 2008 Robin Burchell * Copyright (C) 2007 Dennis Friis * Copyright (C) 2006 Craig Edwards * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once class SnomaskManager; class Snomask { /** Description of this snomask, e.g.: OPER, ANNOUNCEMENT, XLINE */ std::string Description; /** Information about the last sent message, * used for sending "last message repeated X times" messages */ std::string LastMessage; char LastLetter; unsigned int Count; /** Log and send a message to all opers who have the given snomask set * @param letter The target users of this message * @param desc The description of this snomask, will be prepended to the message * @param msg The message to send */ static void Send(char letter, const std::string& desc, const std::string& msg); public: /** Create a new Snomask */ Snomask(); /** Sends a message to all opers with this snomask. * @param message The message to send * @param remote If true the message will go to the uppercase variant of this snomask */ void SendMessage(const std::string& message, char letter); /** Sends out the (last message repeated N times) message */ void Flush(); /** Returns the description of this snomask * @param remote If true the description of the uppercase (remote) variant of this snomask * will be returned (i.e.: "REMOTE" will be prepended to the description). * @return The description of this snomask */ std::string GetDescription(char letter) const; friend class SnomaskManager; }; /** Snomask manager handles routing of SNOMASK (usermode +s) messages to opers. * Modules and the core can enable and disable snomask characters. If they do, * then sending snomasks using these characters becomes possible. */ class CoreExport SnomaskManager { Snomask masks[26]; public: /** Create a new SnomaskManager */ SnomaskManager(); /** Enable a snomask. * @param letter The snomask letter to enable. Once enabled, * server notices may be routed to users with this letter in * their list, and users may add this letter to their list. * @param description The descriptive text sent along with any * server notices, at the start of the notice, e.g. "GLOBOPS". */ void EnableSnomask(char letter, const std::string &description); /** Write to all users with a given snomask (local server only) * @param letter The snomask letter to write to * @param text The text to send to the users */ void WriteToSnoMask(char letter, const std::string &text); /** Write to all users with a given snomask (local server only) * @param letter The snomask letter to write to * @param text A format string containing text to send * @param ... Format arguments */ void WriteToSnoMask(char letter, const char* text, ...) CUSTOM_PRINTF(3, 4); /** Write to all users with a given snomask (sent globally) * @param letter The snomask letter to write to * @param text The text to send to the users */ void WriteGlobalSno(char letter, const std::string &text); /** Write to all users with a given snomask (sent globally) * @param letter The snomask letter to write to * @param text A format string containing text to send * @param ... Format arguments */ void WriteGlobalSno(char letter, const char* text, ...) CUSTOM_PRINTF(3, 4); /** Called once per 5 seconds from the mainloop, this flushes any cached * snotices. The way the caching works is as follows: * Calls to WriteToSnoMask write to a cache, if the call is the same as it was * for the previous call, then a count is incremented. If it is different, * the previous message it just sent normally via NOTICE (with count if > 1) * and the new message is cached. This acts as a sender in case the number of notices * is not particularly significant, in order to keep notices going out. */ void FlushSnotices(); /** Check whether a given character is an enabled (initialized) snomask. * Valid snomask chars are lower- or uppercase letters and have a description. * Snomasks are initialized with EnableSnomask(). * @param ch The character to check * @return True if the given char is allowed to be set via +s. */ bool IsSnomaskUsable(char ch) const; };