/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2009 Daniel De Graaf * Copyright (C) 2007-2008 Robin Burchell * Copyright (C) 2008 Thomas Stagner * Copyright (C) 2003-2007 Craig Edwards * Copyright (C) 2007 Burlex * Copyright (C) 2007 Dennis Friis * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef USERS_H #define USERS_H #include "socket.h" #include "inspsocket.h" #include "dns.h" #include "mode.h" #include "membership.h" /** connect class types */ enum ClassTypes { /** connect:allow */ CC_ALLOW = 0, /** connect:deny */ CC_DENY = 1, /** named connect block (for opers, etc) */ CC_NAMED = 2 }; /** RFC1459 channel modes */ enum UserModes { /** +s: Server notice mask */ UM_SNOMASK = 's' - 65, /** +w: WALLOPS */ UM_WALLOPS = 'w' - 65, /** +i: Invisible */ UM_INVISIBLE = 'i' - 65, /** +o: Operator */ UM_OPERATOR = 'o' - 65 }; /** Registration state of a user, e.g. * have they sent USER, NICK, PASS yet? */ enum RegistrationState { #ifndef WIN32 // Burlex: This is already defined in win32, luckily it is still 0. REG_NONE = 0, /* Has sent nothing */ #endif REG_USER = 1, /* Has sent USER */ REG_NICK = 2, /* Has sent NICK */ REG_NICKUSER = 3, /* Bitwise combination of REG_NICK and REG_USER */ REG_ALL = 7 /* REG_NICKUSER plus next bit along */ }; enum UserType { USERTYPE_LOCAL = 1, USERTYPE_REMOTE = 2, USERTYPE_SERVER = 3 }; /** Holds information relevent to <connect allow> and <connect deny> tags in the config file. */ struct CoreExport ConnectClass : public refcountbase { reference config; /** Type of line, either CC_ALLOW or CC_DENY */ char type; /** True if this class uses fake lag to manage flood, false if it kills */ bool fakelag; /** Connect class name */ std::string name; /** Max time to register the connection in seconds */ unsigned int registration_timeout; /** Host mask for this line */ std::string host; /** Number of seconds between pings for this line */ unsigned int pingtime; /** Maximum size of sendq for users in this class (bytes) * Users cannot send commands if they go over this limit */ unsigned long softsendqmax; /** Maximum size of sendq for users in this class (bytes) * Users are killed if they go over this limit */ unsigned long hardsendqmax; /** Maximum size of recvq for users in this class (bytes) */ unsigned long recvqmax; /** Seconds worth of penalty before penalty system activates */ unsigned int penaltythreshold; /** Maximum rate of commands (units: millicommands per second) */ unsigned int commandrate; /** Local max when connecting by this connection class */ unsigned long maxlocal; /** Global max when connecting by this connection class */ unsigned long maxglobal; /** True if max connections for this class is hit and a warning is wanted */ bool maxconnwarn; /** Max channels for this class */ unsigned int maxchans; /** How many users may be in this connect class before they are refused? * (0 = no limit = default) */ unsigned long limit; /** Create a new connect class with no settings. */ ConnectClass(ConfigTag* tag, char type, const std::string& mask); /** Create a new connect class with inherited settings. */ ConnectClass(ConfigTag* tag, char type, const std::string& mask, const ConnectClass& parent); /** Update the settings in this block to match the given block */ void Update(const ConnectClass* newSettings); const std::string& GetName() { return name; } const std::string& GetHost() { return host; } /** Returns the registration timeout */ time_t GetRegTimeout() { return (registration_timeout ? registration_timeout : 90); } /** Returns the ping frequency */ unsigned int GetPingTime() { return (pingtime ? pingtime : 120); } /** Returns the maximum sendq value (soft limit) * Note that this is in addition to internal OS buffers */ unsigned long GetSendqSoftMax() { return (softsendqmax ? softsendqmax : 4096); } /** Returns the maximum sendq value (hard limit) */ unsigned long GetSendqHardMax() { return (hardsendqmax ? hardsendqmax : 0x100000); } /** Returns the maximum recvq value */ unsigned long GetRecvqMax() { return (recvqmax ? recvqmax : 4096); } /** Returns the penalty threshold value */ unsigned int GetPenaltyThreshold() { return penaltythreshold ? penaltythreshold : (fakelag ? 10 : 20); } unsigned int GetCommandRate() { return commandrate ? commandrate : 1000; } /** Return the maximum number of local sessions */ unsigned long GetMaxLocal() { return maxlocal; } /** Returns the maximum number of global sessions */ unsigned long GetMaxGlobal() { return maxglobal; } }; /** Holds all information about a user * This class stores all information about a user connected to the irc server. Everything about a * connection is stored here primarily, from the user's socket ID (file descriptor) through to the * user's nickname and hostname. */ class CoreExport User : public Extensible { private: /** Cached nick!ident@dhost value using the displayed hostname */ std::string cached_fullhost; /** Cached ident@ip value using the real IP address */ std::string cached_hostip; /** Cached ident@realhost value using the real hostname */ std::string cached_makehost; /** Cached nick!ident@realhost value using the real hostname */ std::string cached_fullrealhost; /** Set by GetIPString() to avoid constantly re-grabbing IP via sockets voodoo. */ std::string cachedip; public: /** Hostname of connection. * This should be valid as per RFC1035. */ std::string host; /** Time that the object was instantiated (used for TS calculation etc) */ time_t age; /** Time the connection was created, set in the constructor. This * may be different from the time the user's classbase object was * created. */ time_t signon; /** Time that the connection last sent a message, used to calculate idle time */ time_t idle_lastmsg; /** Client address that the user is connected from. * Do not modify this value directly, use SetClientIP() to change it. * Port is not valid for remote users. */ irc::sockets::sockaddrs client_sa; /** The users nickname. * An invalid nickname indicates an unregistered connection prior to the NICK command. * Use InspIRCd::IsNick() to validate nicknames. */ std::string nick; /** The user's unique identifier. * This is the unique identifier which the user has across the network. */ const std::string uuid; /** The users ident reply. * Two characters are added to the user-defined limit to compensate for the tilde etc. */ std::string ident; /** The host displayed to non-opers (used for cloaking etc). * This usually matches the value of User::host. */ std::string dhost; /** The users full name (GECOS). */ std::string fullname; /** The user's mode list. * NOT a null terminated string. * Also NOT an array. * Much love to the STL for giving us an easy to use bitset, saving us RAM. * if (modes[modeletter-65]) is set, then the mode is * set, for example, to work out if mode +s is set, we check the field * User::modes['s'-65] != 0. * The following RFC characters o, w, s, i have constants defined via an * enum, such as UM_SERVERNOTICE and UM_OPETATOR. */ std::bitset<64> modes; /** What snomasks are set on this user. * This functions the same as the above modes. */ std::bitset<64> snomasks; /** Channels this user is on */ UserChanList chans; /** The server the user is connected to. */ const std::string server; /** The user's away message. * If this string is empty, the user is not marked as away. */ std::string awaymsg; /** Time the user last went away. * This is ONLY RELIABLE if user IS_AWAY()! */ time_t awaytime; /** The oper type they logged in as, if they are an oper. */ reference oper; /** Used by User to indicate the registration status of the connection * It is a bitfield of the REG_NICK, REG_USER and REG_ALL bits to indicate * the connection state. */ unsigned int registered:3; /** True when DNS lookups are completed. * The UserResolver classes res_forward and res_reverse will * set this value once they complete. */ unsigned int dns_done:1; /** Whether or not to send an snotice about this user's quitting */ unsigned int quietquit:1; /** If this is set to true, then all socket operations for the user * are dropped into the bit-bucket. * This value is set by QuitUser, and is not needed seperately from that call. * Please note that setting this value alone will NOT cause the user to quit. */ unsigned int quitting:1; /** Recursion fix: user is out of SendQ and will be quit as soon as possible. * This can't be handled normally because QuitUser itself calls Write on other * users, which could trigger their SendQ to overrun. */ unsigned int quitting_sendq:1; /** This is true if the user matched an exception (E:Line). It is used to save time on ban checks. */ unsigned int exempt:1; /** has the user responded to their previous ping? */ unsigned int lastping:1; /** What type of user is this? */ const unsigned int usertype:2; /** Get client IP string from sockaddr, using static internal buffer * @return The IP string */ const char* GetIPString(); /** Get CIDR mask, using default range, for this user */ irc::sockets::cidr_mask GetCIDRMask(); /** Sets the client IP for this user * @return true if the conversion was successful */ bool SetClientIP(const char* sip); /** Sets the client IP for this user * @return true always */ bool SetClientIP(irc::sockets::sockaddrs *sa); /** Constructor * @throw CoreException if the UID allocated to the user already exists */ User(const std::string &uid, const std::string& srv, int objtype); /** Check if the user matches a G or K line, and disconnect them if they do. * @param doZline True if ZLines should be checked (if IP has changed since initial connect) * Returns true if the user matched a ban, false else. */ bool CheckLines(bool doZline = false); /** Returns the full displayed host of the user * This member function returns the hostname of the user as seen by other users * on the server, in nick!ident&at;host form. * @return The full masked host of the user */ virtual const std::string& GetFullHost(); /** Returns the full real host of the user * This member function returns the hostname of the user as seen by other users * on the server, in nick!ident&at;host form. If any form of hostname cloaking is in operation, * e.g. through a module, then this method will ignore it and return the true hostname. * @return The full real host of the user */ virtual const std::string& GetFullRealHost(); /** This clears any cached results that are used for GetFullRealHost() etc. * The results of these calls are cached as generating them can be generally expensive. */ void InvalidateCache(); /** Create a displayable mode string for this users snomasks * @return The notice mask character sequence */ const char* FormatNoticeMasks(); /** Process a snomask modifier string, e.g. +abc-de * @param sm A sequence of notice mask characters * @return The cleaned mode sequence which can be output, * e.g. in the above example if masks c and e are not * valid, this function will return +ab-d */ std::string ProcessNoticeMasks(const char *sm); /** Returns true if a notice mask is set * @param sm A notice mask character to check * @return True if the notice mask is set */ bool IsNoticeMaskSet(unsigned char sm); /** Changed a specific notice mask value * @param sm The server notice mask to change * @param value An on/off value for this mask */ void SetNoticeMask(unsigned char sm, bool value); /** Create a displayable mode string for this users umodes * @param The mode string */ const char* FormatModes(bool showparameters = false); /** Returns true if a specific mode is set * @param m The user mode * @return True if the mode is set */ bool IsModeSet(unsigned char m); /** Set a specific usermode to on or off * @param m The user mode * @param value On or off setting of the mode */ void SetMode(unsigned char m, bool value); /** Returns true or false for if a user can execute a privilaged oper command. * This is done by looking up their oper type from User::oper, then referencing * this to their oper classes and checking the commands they can execute. * @param command A command (should be all CAPS) * @return True if this user can execute the command */ virtual bool HasPermission(const std::string &command); /** Returns true if a user has a given permission. * This is used to check whether or not users may perform certain actions which admins may not wish to give to * all operators, yet are not commands. An example might be oper override, mass messaging (/notice $*), etc. * * @param privstr The priv to chec, e.g. "users/override/topic". These are loaded free-form from the config file. * @param noisy If set to true, the user is notified that they do not have the specified permission where applicable. If false, no notification is sent. * @return True if this user has the permission in question. */ virtual bool HasPrivPermission(const std::string &privstr, bool noisy = false); /** Returns true or false if a user can set a privileged user or channel mode. * This is done by looking up their oper type from User::oper, then referencing * this to their oper classes, and checking the modes they can set. * @param mode The mode the check * @param type ModeType (MODETYPE_CHANNEL or MODETYPE_USER). * @return True if the user can set or unset this mode. */ virtual bool HasModePermission(unsigned char mode, ModeType type); /** Creates a wildcard host. * Takes a buffer to use and fills the given buffer with the host in the format *!*@hostname * @return The wildcarded hostname in *!*@host form */ char* MakeWildHost(); /** Creates a usermask with real host. * Takes a buffer to use and fills the given buffer with the hostmask in the format user@host * @return the usermask in the format user@host */ const std::string& MakeHost(); /** Creates a usermask with real ip. * Takes a buffer to use and fills the given buffer with the ipmask in the format user@ip * @return the usermask in the format user@ip */ const std::string& MakeHostIP(); /** Add the user to WHOWAS system */ void AddToWhoWas(); /** Oper up the user using the given opertype. * This will also give the +o usermode. */ void Oper(OperInfo* info); /** Force a nickname change. * If the nickname change fails (for example, because the nick in question * already exists) this function will return false, and you must then either * output an error message, or quit the user for nickname collision. * @param newnick The nickname to change to * @return True if the nickchange was successful. */ inline bool ForceNickChange(const char* newnick) { return ChangeNick(newnick, true); } /** Oper down. * This will clear the +o usermode and unset the user's oper type */ void UnOper(); /** Write text to this user, appending CR/LF. Works on local users only. * @param text A std::string to send to the user */ virtual void Write(const std::string &text); /** Write text to this user, appending CR/LF. * Works on local users only. * @param text The format string for text to send to the user * @param ... POD-type format arguments */ virtual void Write(const char *text, ...) CUSTOM_PRINTF(2, 3); /** Write text to this user, appending CR/LF and prepending :server.name * Works on local users only. * @param text A std::string to send to the user */ void WriteServ(const std::string& text); /** Write text to this user, appending CR/LF and prepending :server.name * Works on local users only. * @param text The format string for text to send to the user * @param ... POD-type format arguments */ void WriteServ(const char* text, ...) CUSTOM_PRINTF(2, 3); void WriteNumeric(unsigned int numeric, const char* text, ...) CUSTOM_PRINTF(3, 4); void WriteNumeric(unsigned int numeric, const std::string &text); /** Write text to this user, appending CR/LF and prepending :nick!user@host of the user provided in the first parameter. * @param user The user to prepend the :nick!user@host of * @param text A std::string to send to the user */ void WriteFrom(User *user, const std::string &text); /** Write text to this user, appending CR/LF and prepending :nick!user@host of the user provided in the first parameter. * @param user The user to prepend the :nick!user@host of * @param text The format string for text to send to the user * @param ... POD-type format arguments */ void WriteFrom(User *user, const char* text, ...) CUSTOM_PRINTF(3, 4); /** Write text to the user provided in the first parameter, appending CR/LF, and prepending THIS user's :nick!user@host. * @param dest The user to route the message to * @param text A std::string to send to the user */ void WriteTo(User *dest, const std::string &data); /** Write text to the user provided in the first parameter, appending CR/LF, and prepending THIS user's :nick!user@host. * @param dest The user to route the message to * @param text The format string for text to send to the user * @param ... POD-type format arguments */ void WriteTo(User *dest, const char *data, ...) CUSTOM_PRINTF(3, 4); /** Write to all users that can see this user (including this user in the list), appending CR/LF * @param text A std::string to send to the users */ void WriteCommonRaw(const std::string &line, bool include_self = true); /** Write to all users that can see this user (including this user in the list), appending CR/LF * @param text The format string for text to send to the users * @param ... POD-type format arguments */ void WriteCommon(const char* text, ...) CUSTOM_PRINTF(2, 3); /** Write to all users that can see this user (not including this user in the list), appending CR/LF * @param text The format string for text to send to the users * @param ... POD-type format arguments */ void WriteCommonExcept(const char* text, ...) CUSTOM_PRINTF(2, 3); /** Write a quit message to all common users, as in User::WriteCommonExcept but with a specific * quit message for opers only. * @param normal_text Normal user quit message * @param oper_text Oper only quit message */ void WriteCommonQuit(const std::string &normal_text, const std::string &oper_text); /** Dump text to a user target, splitting it appropriately to fit * @param LinePrefix text to prefix each complete line with * @param TextStream the text to send to the user */ void SendText(const std::string &LinePrefix, std::stringstream &TextStream); /** Write to the user, routing the line if the user is remote. */ virtual void SendText(const std::string& line) = 0; /** Write to the user, routing the line if the user is remote. */ void SendText(const char* text, ...) CUSTOM_PRINTF(2, 3); /** Return true if the user shares at least one channel with another user * @param other The other user to compare the channel list against * @return True if the given user shares at least one channel with this user */ bool SharesChannelWith(User *other); /** Send fake quit/join messages for host or ident cycle. * Run this after the item in question has changed. * You should not need to use this function, call ChangeDisplayedHost instead * * @param The entire QUIT line, including the source using the old value */ void DoHostCycle(const std::string &quitline); /** Change the displayed host of a user. * ALWAYS use this function, rather than writing User::dhost directly, * as this triggers module events allowing the change to be syncronized to * remote servers. This will also emulate a QUIT and rejoin (where configured) * before setting their host field. * @param host The new hostname to set * @return True if the change succeeded, false if it didn't */ bool ChangeDisplayedHost(const char* host); /** Change the ident (username) of a user. * ALWAYS use this function, rather than writing User::ident directly, * as this correctly causes the user to seem to quit (where configured) * before setting their ident field. * @param host The new ident to set * @return True if the change succeeded, false if it didn't */ bool ChangeIdent(const char* newident); /** Change a users realname field. * ALWAYS use this function, rather than writing User::fullname directly, * as this triggers module events allowing the change to be syncronized to * remote servers. * @param gecos The user's new realname * @return True if the change succeeded, false if otherwise */ bool ChangeName(const char* gecos); /** Change a user's nick * @param newnick The new nick * @param force True if the change is being forced (should not be blocked by modes like +N) * @return True if the change succeeded */ bool ChangeNick(const std::string& newnick, bool force = false); /** Send a command to all local users from this user * The command given must be able to send text with the * first parameter as a servermask (e.g. $*), so basically * you should use PRIVMSG or NOTICE. * @param command the command to send * @param text The text format string to send * @param ... Format arguments */ void SendAll(const char* command, const char* text, ...) CUSTOM_PRINTF(3, 4); /** Compile a channel list for this user. Used internally by WHOIS * @param source The user to prepare the channel list for * @param spy Whether to return the spy channel list rather than the normal one * @return This user's channel list */ std::string ChannelList(User* source, bool spy); /** Split the channel list in cl which came from dest, and spool it to this user * Used internally by WHOIS * @param dest The user the original channel list came from * @param cl The channel list as a string obtained from User::ChannelList() */ void SplitChanList(User* dest, const std::string &cl); /** Remove this user from all channels they are on, and delete any that are now empty. * This is used by QUIT, and will not send part messages! */ void PurgeEmptyChannels(); /** Get the connect class which this user belongs to. NULL for remote users. * @return A pointer to this user's connect class. */ virtual ConnectClass* GetClass(); /** Default destructor */ virtual ~User(); virtual CullResult cull(); }; class CoreExport UserIOHandler : public StreamSocket { public: LocalUser* const user; UserIOHandler(LocalUser* me) : user(me) {} void OnDataReady(); void OnError(BufferedSocketError error); /** Adds to the user's write buffer. * You may add any amount of text up to this users sendq value, if you exceed the * sendq value, the user will be removed, and further buffer adds will be dropped. * @param data The data to add to the write buffer */ void AddWriteBuf(const std::string &data); }; typedef unsigned int already_sent_t; class CoreExport LocalUser : public User, public InviteBase { public: LocalUser(int fd, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server); CullResult cull(); UserIOHandler eh; /** Stats counter for bytes inbound */ int bytes_in; /** Stats counter for bytes outbound */ int bytes_out; /** Stats counter for commands inbound */ int cmds_in; /** Stats counter for commands outbound */ int cmds_out; /** Password specified by the user when they registered (if any). * This is stored even if the block doesnt need a password, so that * modules may check it. */ std::string password; /** Contains a pointer to the connect class a user is on from */ reference MyClass; ConnectClass* GetClass(); /** Call this method to find the matching for a user, and to check them against it. */ void CheckClass(); /** Server address and port that this user is connected to. */ irc::sockets::sockaddrs server_sa; /** * @return The port number of this user. */ int GetServerPort(); /** Used by PING checking code */ time_t nping; /** This value contains how far into the penalty threshold the user is. * This is used either to enable fake lag or for excess flood quits */ unsigned int CommandFloodPenalty; static already_sent_t already_sent_id; already_sent_t already_sent; /** Stored reverse lookup from res_forward. Should not be used after resolution. */ std::string stored_host; /** Starts a DNS lookup of the user's IP. * This will cause two UserResolver classes to be instantiated. * When complete, these objects set User::dns_done to true. */ void StartDNSLookup(); /** Use this method to fully connect a user. * This will send the message of the day, check G/K/E lines, etc. */ void FullConnect(); /** Set the connect class to which this user belongs to. * @param explicit_name Set this string to tie the user to a specific class name. Otherwise, the class is fitted by checking tags from the configuration file. * @return A reference to this user's current connect class. */ void SetClass(const std::string &explicit_name = ""); void SendText(const std::string& line); void Write(const std::string& text); void Write(const char*, ...) CUSTOM_PRINTF(2, 3); /** Returns the list of channels this user has been invited to but has not yet joined. * @return A list of channels the user is invited to */ InviteList& GetInviteList(); /** Returns true if a user is invited to a channel. * @param channel A channel name to look up * @return True if the user is invited to the given channel */ bool IsInvited(const irc::string &channel); /** Adds a channel to a users invite list (invites them to a channel) * @param channel A channel name to add * @param timeout When the invite should expire (0 == never) */ void InviteTo(const irc::string &channel, time_t timeout); /** Removes a channel from a users invite list. * This member function is called on successfully joining an invite only channel * to which the user has previously been invited, to clear the invitation. * @param channel The channel to remove the invite to */ void RemoveInvite(const irc::string &channel); void RemoveExpiredInvites(); /** Returns true or false for if a user can execute a privilaged oper command. * This is done by looking up their oper type from User::oper, then referencing * this to their oper classes and checking the commands they can execute. * @param command A command (should be all CAPS) * @return True if this user can execute the command */ bool HasPermission(const std::string &command); /** Returns true if a user has a given permission. * This is used to check whether or not users may perform certain actions which admins may not wish to give to * all operators, yet are not commands. An example might be oper override, mass messaging (/notice $*), etc. * * @param privstr The priv to chec, e.g. "users/override/topic". These are loaded free-form from the config file. * @param noisy If set to true, the user is notified that they do not have the specified permission where applicable. If false, no notification is sent. * @return True if this user has the permission in question. */ bool HasPrivPermission(const std::string &privstr, bool noisy = false); /** Returns true or false if a user can set a privileged user or channel mode. * This is done by looking up their oper type from User::oper, then referencing * this to their oper classes, and checking the modes they can set. * @param mode The mode the check * @param type ModeType (MODETYPE_CHANNEL or MODETYPE_USER). * @return True if the user can set or unset this mode. */ bool HasModePermission(unsigned char mode, ModeType type); }; class CoreExport RemoteUser : public User { public: RemoteUser(const std::string& uid, const std::string& srv) : User(uid, srv, USERTYPE_REMOTE) { } virtual void SendText(const std::string& line); }; class CoreExport FakeUser : public User { public: FakeUser(const std::string &uid, const std::string& srv) : User(uid, srv, USERTYPE_SERVER) { nick = srv; } virtual CullResult cull(); virtual void SendText(const std::string& line); virtual const std::string& GetFullHost(); virtual const std::string& GetFullRealHost(); }; /* Faster than dynamic_cast */ /** Is a local user */ inline LocalUser* IS_LOCAL(User* u) { return u->usertype == USERTYPE_LOCAL ? static_cast(u) : NULL; } /** Is a remote user */ inline RemoteUser* IS_REMOTE(User* u) { return u->usertype == USERTYPE_REMOTE ? static_cast(u) : NULL; } /** Is a server fakeuser */ inline FakeUser* IS_SERVER(User* u) { return u->usertype == USERTYPE_SERVER ? static_cast(u) : NULL; } /** Is an oper */ #define IS_OPER(x) (x->oper) /** Is away */ #define IS_AWAY(x) (!x->awaymsg.empty()) /** Derived from Resolver, and performs user forward/reverse lookups. */ class CoreExport UserResolver : public Resolver { private: /** UUID we are looking up */ std::string uuid; /** True if the lookup is forward, false if is a reverse lookup */ bool fwd; public: /** Create a resolver. * @param Instance The creating instance * @param user The user to begin lookup on * @param to_resolve The IP or host to resolve * @param qt The query type * @param cache Modified by the constructor if the result was cached */ UserResolver(LocalUser* user, std::string to_resolve, QueryType qt, bool &cache); /** Called on successful lookup * @param result Result string * @param ttl Time to live for result * @param cached True if the result was found in the cache */ void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached); /** Called on failed lookup * @param e Error code * @param errormessage Error message string */ void OnError(ResolverError e, const std::string &errormessage); }; #endif