/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2008 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "commands/cmd_kill.h" extern "C" DllExport Command* init_command(InspIRCd* Instance) { return new CommandKill(Instance); } /** Handle /KILL */ CmdResult CommandKill::Handle (const char** parameters, int pcnt, User *user) { /* Allow comma seperated lists of users for /KILL (thanks w00t) */ if (ServerInstance->Parser->LoopCall(user, this, parameters, pcnt, 0)) return CMD_SUCCESS; User *u = ServerInstance->FindNick(parameters[0]); char killreason[MAXBUF]; int MOD_RESULT = 0; if (u) { /* * Here, we need to decide how to munge kill messages. Whether to hide killer, what to show opers, etc. * We only do this when the command is being issued LOCALLY, for remote KILL, we just copy the message we got. * * This conditional is so that we only append the "Killed (" prefix ONCE. If killer is remote, then the kill * just gets processed and passed on, otherwise, if they are local, it gets prefixed. Makes sense :-) -- w00t */ if (IS_LOCAL(user)) { /* * Moved this event inside the IS_LOCAL check also, we don't want half the network killing a user * and the other half not. This would be a bad thing. ;p -- w00t */ FOREACH_RESULT(I_OnKill, OnKill(user, u, parameters[1])); if (MOD_RESULT) return CMD_FAILURE; if (*ServerInstance->Config->HideKillsServer) { // hidekills is on, use it snprintf(killreason, MAXQUIT, "Killed (%s (%s))", ServerInstance->Config->HideKillsServer, parameters[1]); } else { // hidekills is off, do nothing snprintf(killreason, MAXQUIT, "Killed (%s (%s))", user->nick, parameters[1]); } } else { /* Leave it alone, remote server has already formatted it */ snprintf(killreason, MAXQUIT, "%s", parameters[1]); } /* * Now we need to decide whether or not to send a local or remote snotice. Currently this checking is a little flawed. * No time to fix it right now, so left a note. -- w00t */ if (!IS_LOCAL(u)) { // remote kill ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s!%s@%s (%s)", user->nick, u->nick, u->ident, u->host, parameters[1]); FOREACH_MOD(I_OnRemoteKill, OnRemoteKill(user, u, killreason, killreason)); } else { // local kill /* * XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill * snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t */ ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s!%s@%s (%s)", user->nick, u->nick, u->ident, u->host, parameters[1]); ServerInstance->Log(DEFAULT,"LOCAL KILL: %s :%s!%s!%s (%s)", u->nick, ServerInstance->Config->ServerName, user->dhost, user->nick, parameters[1]); /* Bug #419, make sure this message can only occur once even in the case of multiple KILL messages crossing the network, and change to show * hidekillsserver as source if possible */ if (!u->muted) { u->Write(":%s KILL %s :%s!%s!%s (%s)", *ServerInstance->Config->HideKillsServer ? ServerInstance->Config->HideKillsServer : user->GetFullHost(), u->nick, ServerInstance->Config->ServerName, user->dhost, *ServerInstance->Config->HideKillsServer ? ServerInstance->Config->HideKillsServer : user->nick, parameters[1]); u->muted = true; } } // send the quit out User::QuitUser(ServerInstance, u, killreason); } else { user->WriteServ( "401 %s %s :No such nick/channel", user->nick, parameters[0]); return CMD_FAILURE; } return CMD_SUCCESS; }