#include #include #include #include #include #include #include #include #include #include "inspircd.h" #include "modules.h" using namespace std; extern std::vector modules; extern std::vector factory; extern int MODCOUNT; connection::connection() { fd = 0; } bool connection::CreateListener(char* host, int p) { sockaddr_in host_address; int flags; in_addr addy; int on = 0; struct linger linger = { 0 }; this->port = p; fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (fd <= 0) { return false; } memset((void*)&host_address, 0, sizeof(host_address)); host_address.sin_family = AF_INET; if (!strcmp(host,"")) { host_address.sin_addr.s_addr = htonl(INADDR_ANY); } else { inet_aton(host,&addy); host_address.sin_addr = addy; } host_address.sin_port = htons(p); if (bind(fd,(sockaddr*)&host_address,sizeof(host_address))<0) { return false; } // make the socket non-blocking flags = fcntl(fd, F_GETFL, 0); fcntl(fd, F_SETFL, flags | O_NONBLOCK); this->port = p; setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(const char*)&on,sizeof(on)); linger.l_onoff = 1; linger.l_linger = 0; setsockopt(fd,SOL_SOCKET,SO_LINGER,(const char*)&linger,sizeof(linger)); // attempt to increase socket sendq and recvq as high as its possible // to get them on linux. int sendbuf = 32768; int recvbuf = 32768; setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf)); listen(this->fd,5); return true; } char* ircd_connector::GetServerIP() { return this->host; } int ircd_connector::GetServerPort() { return this->port; } bool ircd_connector::SetHostAndPort(char* host, int port) { strncpy(this->host,host,160); this->port = port; return true; } bool ircd_connector::SetHostAddress(char* host, int port) { strncpy(this->host,host,160); this->port = port; memset((void*)&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; inet_aton(host,&addr.sin_addr); addr.sin_port = htons(port); return true; } void ircd_connector::SetServerPort(int p) { this->port = p; } bool ircd_connector::MakeOutboundConnection(char* host, int port) { log(DEBUG,"MakeOutboundConnection: Original param: %s",host); hostent* hoste = gethostbyname(host); if (!hoste) { log(DEBUG,"MakeOutboundConnection: gethostbyname was NULL, setting %s",host); this->SetHostAddress(host,port); SetHostAndPort(host,port); } else { struct in_addr* ia = (in_addr*)hoste->h_addr; log(DEBUG,"MakeOutboundConnection: gethostbyname was valid, setting %s",inet_ntoa(*ia)); this->SetHostAddress(inet_ntoa(*ia),port); SetHostAndPort(inet_ntoa(*ia),port); } this->fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (this->fd >= 0) { if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr))) { WriteOpers("connect() failed for %s",host); RemoveServer(this->servername.c_str()); return false; } int flags = fcntl(this->fd, F_GETFL, 0); fcntl(this->fd, F_SETFL, flags | O_NONBLOCK); int sendbuf = 32768; int recvbuf = 32768; setsockopt(this->fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); setsockopt(this->fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf)); return true; } else { WriteOpers("socket() failed!"); RemoveServer(this->servername.c_str()); } return false; } bool connection::BeginLink(char* targethost, int port, char* password, char* servername, int myport) { char connect[MAXBUF]; ircd_connector connector; ircd_connector *cn = this->FindHost(servername); if (cn) { WriteOpers("CONNECT aborted: Server %s already exists",servername); return false; } if (this->fd) { if (connector.MakeOutboundConnection(targethost,port)) { // targethost has been turned into an ip... // we dont want this as the server name. connector.SetServerName(servername); sprintf(connect,"S %s %s %d %d :%s",getservername().c_str(),password,myport,GetRevision(),getserverdesc().c_str()); connector.SetState(STATE_NOAUTH_OUTBOUND); connector.SetHostAndPort(targethost, port); this->connectors.push_back(connector); return this->SendPacket(connect, servername); } else { connector.SetState(STATE_DISCONNECTED); WriteOpers("Could not create outbound connection to %s:%d",targethost,port); } } return false; } bool connection::MeshCookie(char* targethost, int port, long cookie, char* servername) { char connect[MAXBUF]; ircd_connector connector; WriteOpers("Establishing meshed link to %s:%d",servername,port); if (this->fd) { if (connector.MakeOutboundConnection(targethost,port)) { // targethost has been turned into an ip... // we dont want this as the server name. connector.SetServerName(servername); sprintf(connect,"- %d %s :%s",cookie,getservername().c_str(),getserverdesc().c_str()); connector.SetState(STATE_NOAUTH_OUTBOUND); connector.SetHostAndPort(targethost, port); connector.SetState(STATE_CONNECTED); this->connectors.push_back(connector); return this->SendPacket(connect, servername); } else { connector.SetState(STATE_DISCONNECTED); WriteOpers("Could not create outbound connection to %s:%d",targethost,port); } } return false; } bool connection::AddIncoming(int fd, char* targethost, int sourceport) { char connect[MAXBUF]; ircd_connector connector; // targethost has been turned into an ip... // we dont want this as the server name. connector.SetServerName(targethost); connector.SetDescriptor(fd); connector.SetState(STATE_NOAUTH_INBOUND); int flags = fcntl(fd, F_GETFL, 0); fcntl(fd, F_SETFL, flags | O_NONBLOCK); int sendbuf = 32768; int recvbuf = 32768; setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf)); connector.SetHostAndPort(targethost, sourceport); connector.SetState(STATE_NOAUTH_INBOUND); log(DEBUG,"connection::AddIncoming() Added connection: %s:%d",targethost,sourceport); this->connectors.push_back(connector); return true; } void connection::TerminateLink(char* targethost) { // this locates the targethost in the connection::connectors vector of the class, // and terminates it by sending it an SQUIT token and closing its descriptor. // TerminateLink with a null string causes a terminate of ALL links } // Returns a pointer to the connector for 'host' ircd_connector* connection::FindHost(std::string host) { for (int i = 0; i < this->connectors.size(); i++) { if (this->connectors[i].GetServerName() == host) { return &this->connectors[i]; } } return NULL; } std::string ircd_connector::GetServerName() { return this->servername; } std::string ircd_connector::GetDescription() { return this->description; } void ircd_connector::SetServerName(std::string serv) { this->servername = serv; } void ircd_connector::SetDescription(std::string desc) { this->description = desc; } int ircd_connector::GetDescriptor() { return this->fd; } int ircd_connector::GetState() { return this->state; } void ircd_connector::SetState(int state) { this->state = state; if (state == STATE_DISCONNECTED) { NetSendMyRoutingTable(); } } void ircd_connector::CloseConnection() { int flags = fcntl(this->fd, F_GETFL, 0); fcntl(this->fd, F_SETFL, flags ^ O_NONBLOCK); close(this->fd); flags = fcntl(this->fd, F_GETFL, 0); fcntl(this->fd, F_SETFL, flags | O_NONBLOCK); } void ircd_connector::SetDescriptor(int fd) { this->fd = fd; } bool connection::SendPacket(char *message, const char* host) { ircd_connector* cn = this->FindHost(host); if (!strchr(message,'\n')) { strncat(message,"\n",MAXBUF); } if (cn) { log(DEBUG,"main: Connection::SendPacket() sent '%s' to %s",message,cn->GetServerName().c_str()); if (cn->GetState() == STATE_DISCONNECTED) { log(DEBUG,"Main route to %s is down, seeking alternative",host); // this route is down, we must re-route the packet through an available point in the mesh. for (int k = 0; k < this->connectors.size(); k++) { // search for another point in the mesh which can 'reach' where we want to go for (int m = 0; m < this->connectors[k].routes.size(); m++) { if (!strcasecmp(this->connectors[k].routes[m].c_str(),host)) { log(DEBUG,"Found alternative route for packet: %s",this->connectors[k].GetServerName().c_str()); char buffer[MAXBUF]; snprintf(buffer,MAXBUF,"R %s %s",host,message); this->SendPacket(buffer,this->connectors[k].GetServerName().c_str()); return true; } } } char buffer[MAXBUF]; snprintf(buffer,MAXBUF,"& %s",host); NetSendToAllExcept(host,buffer); log(DEBUG,"There are no routes to %s, we're gonna boot the server off!",host); DoSplit(host); return false; } // returns false if the packet could not be sent (e.g. target host down) if (send(cn->GetDescriptor(),message,strlen(message),0)<0) { log(DEBUG,"send() failed for Connection::SendPacket(): %s",strerror(errno)); log(DEBUG,"Disabling connector: %s",cn->GetServerName().c_str()); cn->CloseConnection(); cn->SetState(STATE_DISCONNECTED); // retry the packet along a new route so either arrival OR failure are gauranteed (bugfix) return this->SendPacket(message,host); } return true; } } // receives a packet from any where there is data waiting, first come, first served // fills the message and host values with the host where the data came from. bool connection::RecvPacket(std::deque &messages, char* host) { char data[32767]; memset(data, 0, 32767); for (int i = 0; i < this->connectors.size(); i++) { if (this->connectors[i].GetState() != STATE_DISCONNECTED) { // returns false if the packet could not be sent (e.g. target host down) int rcvsize = 0; rcvsize = recv(this->connectors[i].GetDescriptor(),data,32767,0); if (rcvsize == -1) { if (errno != EAGAIN) { log(DEBUG,"recv() failed for Connection::RecvPacket(): %s",strerror(errno)); log(DEBUG,"Disabling connector: %s",this->connectors[i].GetServerName().c_str()); this->connectors[i].CloseConnection(); this->connectors[i].SetState(STATE_DISCONNECTED); } } if (rcvsize > 0) { char* l = strtok(data,"\n"); while (l) { char sanitized[32767]; memset(sanitized, 0, 32767); int ptt = 0; for (int pt = 0; pt < strlen(l); pt++) { if (l[pt] != '\r') { sanitized[ptt++] = l[pt]; } } sanitized[ptt] = '\0'; if (strlen(sanitized)) { messages.push_back(sanitized); strncpy(host,this->connectors[i].GetServerName().c_str(),160); log(DEBUG,"main: Connection::RecvPacket() got '%s' from %s",sanitized,host); } l = strtok(NULL,"\n"); } return true; } } } // nothing new yet -- message and host will be undefined return false; } long connection::GenKey() { srand(time(NULL)); return (random()*time(NULL)); }