/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * Inspire is copyright (C) 2002-2004 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include #include #include #include #include #include #include #include #include #include #include #include "inspircd.h" #include "modules.h" #include "inspstring.h" using namespace std; extern std::vector modules; extern std::vector factory; extern int MODCOUNT; extern time_t TIME; /** * The InspIRCd mesh network is maintained by a tree of objects which reference *themselves*. * Every local server has an array of 32 *serverrecs, known as me[]. Each of these represents * a local listening port, and is not null if the user has opened a listening port on the server. * It is assumed nobody will ever want to open more than 32 listening server ports at any one * time (i mean come on, why would you want more, the ircd works fine with ONE). * Each me[] entry has multiple classes within it of type ircd_connector. These are stored in a vector * and each represents a server linked via this socket. If the connection was created outbound, * the connection is bound to the default ip address by using me[defaultRoute] (defaultRoute being * a global variable which indicates the default server to make connections on). If the connection * was created inbound, it is attached to the port the connection came in on. There may be as many * ircd_connector objects as needed in each me[] entry. Each ircd_connector implements the specifics * of an ircd connection in the mesh, however each ircd may have multiple ircd_connector connections * to it, to maintain the mesh link. */ connection::connection() { fd = 0; } bool connection::CreateListener(char* newhost, int p) { sockaddr_in host_address; int flags; in_addr addy; int on = 0; struct linger linger = { 0 }; this->port = p; fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (fd <= 0) { return false; } setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(const char*)&on,sizeof(on)); linger.l_onoff = 1; linger.l_linger = 1; setsockopt(fd,SOL_SOCKET,SO_LINGER,(const char*)&linger,sizeof(linger)); // attempt to increase socket sendq and recvq as high as its possible // to get them on linux. int sendbuf = 32768; int recvbuf = 32768; setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf)); memset((void*)&host_address, 0, sizeof(host_address)); host_address.sin_family = AF_INET; if (!strcmp(newhost,"")) { host_address.sin_addr.s_addr = htonl(INADDR_ANY); } else { inet_aton(newhost,&addy); host_address.sin_addr = addy; } host_address.sin_port = htons(p); if (bind(fd,(sockaddr*)&host_address,sizeof(host_address))<0) { return false; } // make the socket non-blocking flags = fcntl(fd, F_GETFL, 0); fcntl(fd, F_SETFL, flags | O_NONBLOCK); this->port = p; listen(this->fd,5); return true; } char* ircd_connector::GetServerIP() { return this->host; } int ircd_connector::GetServerPort() { return this->port; } bool ircd_connector::SetHostAndPort(char* newhost, int newport) { strncpy(this->host,newhost,160); this->port = newport; return true; } bool ircd_connector::SetHostAddress(char* newhost, int newport) { strncpy(this->host,newhost,160); this->port = newport; memset((void*)&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; inet_aton(host,&addr.sin_addr); addr.sin_port = htons(port); return true; } void ircd_connector::SetServerPort(int p) { this->port = p; } void ircd_connector::AddBuffer(std::string a) { std::string b = ""; for (int i = 0; i < a.length(); i++) if (a[i] != '\r') b = b + a[i]; std::stringstream stream(ircdbuffer); stream << b; log(DEBUG,"AddBuffer: %s",b.c_str()); ircdbuffer = stream.str(); } bool ircd_connector::BufferIsComplete() { for (int i = 0; i < ircdbuffer.length(); i++) if (ircdbuffer[i] == '\n') return true; return false; } void ircd_connector::ClearBuffer() { ircdbuffer = ""; } std::string ircd_connector::GetBuffer() { // Fix by Brain 28th Apr 2005 // seems my stringstream code isnt liked by linux // EVEN THOUGH IT IS CORRECT! Fixed by using a different // (SLOWER) algorithm... char* line = (char*)ircdbuffer.c_str(); std::string ret = ""; while ((*line != '\n') && (strlen(line))) { ret = ret + *line; line++; } if ((*line == '\n') || (*line == '\r')) line++; ircdbuffer = line; return ret; } bool ircd_connector::MakeOutboundConnection(char* newhost, int newport) { log(DEBUG,"MakeOutboundConnection: Original param: %s",newhost); ClearBuffer(); hostent* hoste = gethostbyname(newhost); if (!hoste) { log(DEBUG,"MakeOutboundConnection: gethostbyname was NULL, setting %s",newhost); this->SetHostAddress(newhost,newport); SetHostAndPort(newhost,newport); } else { struct in_addr* ia = (in_addr*)hoste->h_addr; log(DEBUG,"MakeOutboundConnection: gethostbyname was valid, setting %s",inet_ntoa(*ia)); this->SetHostAddress(inet_ntoa(*ia),newport); SetHostAndPort(inet_ntoa(*ia),newport); } this->fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (this->fd >= 0) { if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr))) { WriteOpers("connect() failed for %s",host); RemoveServer(this->servername.c_str()); return false; } int flags = fcntl(this->fd, F_GETFL, 0); fcntl(this->fd, F_SETFL, flags | O_NONBLOCK); int sendbuf = 32768; int recvbuf = 32768; setsockopt(this->fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); setsockopt(this->fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf)); return true; } else { WriteOpers("socket() failed!"); RemoveServer(this->servername.c_str()); } return false; } bool connection::BeginLink(char* targethost, int newport, char* password, char* servername, int myport) { char connect[MAXBUF]; ircd_connector connector; ircd_connector *cn = this->FindHost(servername); if (cn) { WriteOpers("CONNECT aborted: Server %s already exists",servername); return false; } if (this->fd) { if (connector.MakeOutboundConnection(targethost,newport)) { // targethost has been turned into an ip... // we dont want this as the server name. connector.SetServerName(servername); snprintf(connect,MAXBUF,"S %s %s %lu %lu :%s",getservername().c_str(),password,(unsigned long)myport,(unsigned long)GetRevision(),getserverdesc().c_str()); connector.SetState(STATE_NOAUTH_OUTBOUND); connector.SetHostAndPort(targethost, newport); this->connectors.push_back(connector); return this->SendPacket(connect, servername); } else { connector.SetState(STATE_DISCONNECTED); WriteOpers("Could not create outbound connection to %s:%d",targethost,newport); } } return false; } void ircd_connector::SetVersionString(std::string newversion) { log(DEBUG,"Set version of %s to %s",this->servername.c_str(),newversion.c_str()); this->version = newversion; } std::string ircd_connector::GetVersionString() { return this->version; } bool connection::MeshCookie(char* targethost, int newport, unsigned long cookie, char* servername) { char connect[MAXBUF]; ircd_connector connector; WriteOpers("Establishing meshed link to %s:%d",servername,newport); if (this->fd) { if (connector.MakeOutboundConnection(targethost,newport)) { // targethost has been turned into an ip... // we dont want this as the server name. connector.SetServerName(servername); snprintf(connect,MAXBUF,"- %lu %s :%s",cookie,getservername().c_str(),getserverdesc().c_str()); connector.SetState(STATE_NOAUTH_OUTBOUND); connector.SetHostAndPort(targethost, newport); connector.SetState(STATE_CONNECTED); this->connectors.push_back(connector); return this->SendPacket(connect, servername); } else { connector.SetState(STATE_DISCONNECTED); WriteOpers("Could not create outbound connection to %s:%d",targethost,newport); } } return false; } bool connection::AddIncoming(int newfd, char* targethost, int sourceport) { ircd_connector connector; // targethost has been turned into an ip... // we dont want this as the server name. connector.SetServerName(targethost); connector.SetDescriptor(newfd); connector.SetState(STATE_NOAUTH_INBOUND); int flags = fcntl(newfd, F_GETFL, 0); fcntl(newfd, F_SETFL, flags | O_NONBLOCK); int sendbuf = 32768; int recvbuf = 32768; setsockopt(newfd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); setsockopt(newfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf)); connector.SetHostAndPort(targethost, sourceport); connector.SetState(STATE_NOAUTH_INBOUND); log(DEBUG,"connection::AddIncoming() Added connection: %s:%d",targethost,sourceport); this->connectors.push_back(connector); return true; } void connection::TerminateLink(char* targethost) { // this locates the targethost in the connection::connectors vector of the class, // and terminates it by sending it an SQUIT token and closing its descriptor. // TerminateLink with a null string causes a terminate of ALL links } // Returns a pointer to the connector for 'host' ircd_connector* connection::FindHost(std::string findhost) { for (int i = 0; i < this->connectors.size(); i++) { if (this->connectors[i].GetServerName() == findhost) { return &this->connectors[i]; } } return NULL; } std::string ircd_connector::GetServerName() { return this->servername; } std::string ircd_connector::GetDescription() { return this->description; } void ircd_connector::SetServerName(std::string serv) { this->servername = serv; } void ircd_connector::SetDescription(std::string desc) { this->description = desc; } int ircd_connector::GetDescriptor() { return this->fd; } int ircd_connector::GetState() { return this->state; } void ircd_connector::SetState(int newstate) { this->state = newstate; if (state == STATE_DISCONNECTED) { NetSendMyRoutingTable(); } } void ircd_connector::CloseConnection() { int flags = fcntl(this->fd, F_GETFL, 0); fcntl(this->fd, F_SETFL, flags ^ O_NONBLOCK); close(this->fd); flags = fcntl(this->fd, F_GETFL, 0); fcntl(this->fd, F_SETFL, flags | O_NONBLOCK); } void ircd_connector::SetDescriptor(int newfd) { this->fd = newfd; } bool connection::SendPacket(char *message, const char* sendhost) { if ((!message) || (!sendhost)) return true; ircd_connector* cn = this->FindHost(sendhost); if (!strchr(message,'\n')) { strlcat(message,"\n",MAXBUF); } if (cn) { log(DEBUG,"main: Connection::SendPacket() sent '%s' to %s",message,cn->GetServerName().c_str()); if (cn->GetState() == STATE_DISCONNECTED) { log(DEBUG,"\n\n\n\nMain route to %s is down, seeking alternative\n\n\n\n",sendhost); // fix: can only route one hop to avoid a loop if (strncmp(message,"R ",2)) { log(DEBUG,"Not a double reroute"); // this route is down, we must re-route the packet through an available point in the mesh. for (int k = 0; k < this->connectors.size(); k++) { log(DEBUG,"Check connector %d: %s",k,this->connectors[k].GetServerName().c_str()); // search for another point in the mesh which can 'reach' where we want to go for (int m = 0; m < this->connectors[k].routes.size(); m++) { log(DEBUG,"Check connector %d: %s route %s",k,this->connectors[k].GetServerName().c_str(),this->connectors[k].routes[m].c_str()); if (!strcasecmp(this->connectors[k].routes[m].c_str(),sendhost)) { log(DEBUG,"Found alternative route for packet: %s",this->connectors[k].GetServerName().c_str()); char buffer[MAXBUF]; snprintf(buffer,MAXBUF,"R %s %s",sendhost,message); this->SendPacket(buffer,this->connectors[k].GetServerName().c_str()); return true; } } } } char buffer[MAXBUF]; snprintf(buffer,MAXBUF,"& %s",sendhost); NetSendToAllExcept(sendhost,buffer); log(DEBUG,"\n\nThere are no routes to %s, we're gonna boot the server off!\n\n",sendhost); DoSplit(sendhost); return false; } // returns false if the packet could not be sent (e.g. target host down) if (send(cn->GetDescriptor(),message,strlen(message),0)<0) { log(DEBUG,"send() failed for Connection::SendPacket(): %s",strerror(errno)); log(DEBUG,"Disabling connector: %s",cn->GetServerName().c_str()); cn->CloseConnection(); cn->SetState(STATE_DISCONNECTED); // retry the packet along a new route so either arrival OR failure are gauranteed (bugfix) return this->SendPacket(message,sendhost); } return true; } } // receives a packet from any where there is data waiting, first come, first served // fills the message and host values with the host where the data came from. bool connection::RecvPacket(std::deque &messages, char* recvhost) { char data[4096]; memset(data, 0, 4096); for (int i = 0; i < this->connectors.size(); i++) { if (this->connectors[i].GetState() != STATE_DISCONNECTED) { // returns false if the packet could not be sent (e.g. target host down) int rcvsize = 0; // check if theres any data on this socket // if not, continue onwards to the next. pollfd polls; polls.fd = this->connectors[i].GetDescriptor(); polls.events = POLLIN; int ret = poll(&polls,1,1); if (ret <= 0) continue; rcvsize = recv(this->connectors[i].GetDescriptor(),data,4096,0); data[rcvsize] = '\0'; if (rcvsize == -1) { if (errno != EAGAIN) { log(DEBUG,"recv() failed for Connection::RecvPacket(): %s",strerror(errno)); log(DEBUG,"Disabling connector: %s",this->connectors[i].GetServerName().c_str()); this->connectors[i].CloseConnection(); this->connectors[i].SetState(STATE_DISCONNECTED); } } int pushed = 0; if (rcvsize > 0) { this->connectors[i].AddBuffer(data); if (this->connectors[i].BufferIsComplete()) { while (this->connectors[i].BufferIsComplete()) { std::string text = this->connectors[i].GetBuffer(); if (text != "") { messages.push_back(text.c_str()); strlcpy(recvhost,this->connectors[i].GetServerName().c_str(),160); log(DEBUG,"main: Connection::RecvPacket() %d:%s->%s",pushed++,recvhost,text.c_str()); } } return true; } } } } // nothing new yet -- message and host will be undefined return false; } long connection::GenKey() { return (random()*time(NULL)); }