/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2009 InspIRCd Development Team * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "socket.h" #include "inspstring.h" #include "socketengine.h" #ifndef DISABLE_WRITEV #include #ifndef IOV_MAX #define IOV_MAX 1024 #endif #endif BufferedSocket::BufferedSocket() { Timeout = NULL; state = I_ERROR; } BufferedSocket::BufferedSocket(int newfd) { Timeout = NULL; this->fd = newfd; this->state = I_CONNECTED; if (fd > -1) ServerInstance->SE->AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE); } void BufferedSocket::DoConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip) { BufferedSocketError err = BeginConnect(ipaddr, aport, maxtime, connectbindip); if (err != I_ERR_NONE) { state = I_ERROR; SetError(strerror(errno)); OnError(err); } } BufferedSocketError BufferedSocket::BeginConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip) { irc::sockets::sockaddrs addr, bind; if (!irc::sockets::aptosa(ipaddr, aport, addr)) { ServerInstance->Logs->Log("SOCKET", DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!"); return I_ERR_CONNECT; } bind.sa.sa_family = 0; if (!connectbindip.empty()) { if (!irc::sockets::aptosa(connectbindip, 0, bind)) { return I_ERR_BIND; } } return BeginConnect(addr, bind, maxtime); } static void IncreaseOSBuffers(int fd) { // attempt to increase socket sendq and recvq as high as its possible int sendbuf = 32768; int recvbuf = 32768; setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)); setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(recvbuf)); // on failure, do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work. } BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout) { if (fd < 0) fd = socket(dest.sa.sa_family, SOCK_STREAM, 0); if (fd < 0) return I_ERR_SOCKET; if (bind.sa.sa_family != 0) { if (ServerInstance->SE->Bind(fd, &bind.sa, sa_size(bind)) < 0) return I_ERR_BIND; } ServerInstance->SE->NonBlocking(fd); if (ServerInstance->SE->Connect(this, &dest.sa, sa_size(dest)) == -1) { if (errno != EINPROGRESS) return I_ERR_CONNECT; } this->state = I_CONNECTING; if (!ServerInstance->SE->AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE)) return I_ERR_NOMOREFDS; this->Timeout = new SocketTimeout(this->GetFd(), this, timeout, ServerInstance->Time()); ServerInstance->Timers->AddTimer(this->Timeout); IncreaseOSBuffers(fd); ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success"); return I_ERR_NONE; } void StreamSocket::Close() { /* Save this, so we dont lose it, * otherise on failure, error messages * might be inaccurate. */ int save = errno; if (this->fd > -1) { if (IOHook) { try { IOHook->OnStreamSocketClose(this); } catch (CoreException& modexcept) { ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); } } ServerInstance->SE->Shutdown(this, 2); ServerInstance->SE->DelFd(this); ServerInstance->SE->Close(this); fd = -1; } errno = save; } CullResult StreamSocket::cull() { Close(); return EventHandler::cull(); } bool StreamSocket::GetNextLine(std::string& line, char delim) { std::string::size_type i = recvq.find(delim); if (i == std::string::npos) return false; line = recvq.substr(0, i - 1); // TODO is this the most efficient way to split? recvq = recvq.substr(i + 1); return true; } void StreamSocket::DoRead() { if (IOHook) { int rv = -1; try { rv = IOHook->OnStreamSocketRead(this, recvq); } catch (CoreException& modexcept) { ServerInstance->Logs->Log("SOCKET", DEFAULT, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); return; } if (rv > 0) OnDataReady(); if (rv < 0) SetError("Read Error"); // will not overwrite a better error message } else { char* ReadBuffer = ServerInstance->GetReadBuffer(); int n = recv(fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0); if (n == ServerInstance->Config->NetBufferSize) { ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ); recvq.append(ReadBuffer, n); OnDataReady(); } else if (n > 0) { ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ); recvq.append(ReadBuffer, n); OnDataReady(); } else if (n == 0) { error = "Connection closed"; ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE); } else if (errno == EAGAIN) { ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK); } else if (errno == EINTR) { ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ); } else { error = strerror(errno); ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE); } } } void StreamSocket::DoWrite() { if (sendq.empty()) return; if (!error.empty() || fd < 0 || fd == INT_MAX) { ServerInstance->Logs->Log("SOCKET", DEBUG, "DoWrite on errored or closed socket"); return; } #ifndef DISABLE_WRITEV if (IOHook) #endif { int rv = -1; try { while (!sendq.empty()) { if (sendq.size() > 1 && sendq[0].length() < 1024) { // Avoid multiple repeated SSL encryption invocations // This adds a single copy of the queue, but avoids // much more overhead in terms of system calls invoked // by the IOHook. // // The length limit of 1024 is to prevent merging strings // more than once when writes begin to block. std::string tmp; tmp.reserve(sendq_len); for(unsigned int i=0; i < sendq.size(); i++) tmp.append(sendq[i]); sendq.clear(); sendq.push_back(tmp); } std::string& front = sendq.front(); int itemlen = front.length(); if (IOHook) { rv = IOHook->OnStreamSocketWrite(this, front); if (rv > 0) { // consumed the entire string, and is ready for more sendq_len -= itemlen; sendq.pop_front(); } else if (rv == 0) { // socket has blocked. Stop trying to send data. // IOHook has requested unblock notification from the socketengine // Since it is possible that a partial write took place, adjust sendq_len sendq_len = sendq_len - itemlen + front.length(); return; } else { SetError("Write Error"); // will not overwrite a better error message return; } } #ifdef DISABLE_WRITEV else { rv = ServerInstance->SE->Send(this, front.data(), itemlen, 0); if (rv == 0) { SetError("Connection closed"); return; } else if (rv < 0) { if (errno == EAGAIN || errno == EINTR) ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK); else SetError(strerror(errno)); return; } else if (rv < itemlen) { ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK); front = front.substr(itemlen - rv); sendq_len -= rv; return; } else { sendq_len -= itemlen; sendq.pop_front(); if (sendq.empty()) ServerInstance->SE->ChangeEventMask(this, FD_WANT_EDGE_WRITE); } } #endif } } catch (CoreException& modexcept) { ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); } } #ifndef DISABLE_WRITEV else { // don't even try if we are known to be blocking if (GetEventMask() & FD_WRITE_WILL_BLOCK) return; // start out optimistic - we won't need to write any more int eventChange = FD_WANT_EDGE_WRITE; while (sendq_len && eventChange == FD_WANT_EDGE_WRITE) { // Prepare a writev() call to write all buffers efficiently int bufcount = sendq.size(); // cap the number of buffers at IOV_MAX if (bufcount > IOV_MAX) { bufcount = IOV_MAX; } int rv_max = 0; iovec* iovecs = new iovec[bufcount]; for(int i=0; i < bufcount; i++) { iovecs[i].iov_base = const_cast(sendq[i].data()); iovecs[i].iov_len = sendq[i].length(); rv_max += sendq[i].length(); } int rv = writev(fd, iovecs, bufcount); delete[] iovecs; if (rv == (int)sendq_len) { // it's our lucky day, everything got written out. Fast cleanup. // This won't ever happen if the number of buffers got capped. sendq_len = 0; sendq.clear(); } else if (rv > 0) { // Partial write. Clean out strings from the sendq if (rv < rv_max) { // it's going to block now eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK; } sendq_len -= rv; while (rv > 0 && !sendq.empty()) { std::string& front = sendq.front(); if (front.length() <= (size_t)rv) { // this string got fully written out rv -= front.length(); sendq.pop_front(); } else { // stopped in the middle of this string front = front.substr(rv); rv = 0; } } } else if (rv == 0) { error = "Connection closed"; } else if (errno == EAGAIN) { eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK; } else if (errno == EINTR) { // restart interrupted syscall errno = 0; } else { error = strerror(errno); } } if (!error.empty()) { // error - kill all events ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE); } else { ServerInstance->SE->ChangeEventMask(this, eventChange); } } #endif } void StreamSocket::WriteData(const std::string &data) { if (fd < 0) { ServerInstance->Logs->Log("SOCKET", DEBUG, "Attempt to write data to dead socket: %s", data.c_str()); return; } /* Append the data to the back of the queue ready for writing */ sendq.push_back(data); sendq_len += data.length(); ServerInstance->SE->ChangeEventMask(this, FD_ADD_TRIAL_WRITE); } void SocketTimeout::Tick(time_t) { ServerInstance->Logs->Log("SOCKET", DEBUG,"SocketTimeout::Tick"); if (ServerInstance->SE->GetRef(this->sfd) != this->sock) return; if (this->sock->state == I_CONNECTING) { // for connecting sockets, the timeout can occur // which causes termination of the connection after // the given number of seconds without a successful // connection. this->sock->OnTimeout(); this->sock->OnError(I_ERR_TIMEOUT); /* NOTE: We must set this AFTER DelFd, as we added * this socket whilst writeable. This means that we * must DELETE the socket whilst writeable too! */ this->sock->state = I_ERROR; ServerInstance->GlobalCulls.AddItem(sock); } this->sock->Timeout = NULL; } void BufferedSocket::OnConnected() { } void BufferedSocket::OnTimeout() { return; } void BufferedSocket::DoWrite() { if (state == I_CONNECTING) { state = I_CONNECTED; this->OnConnected(); if (GetIOHook()) GetIOHook()->OnStreamSocketConnect(this); else ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE); } this->StreamSocket::DoWrite(); } BufferedSocket::~BufferedSocket() { this->Close(); if (Timeout) { ServerInstance->Timers->DelTimer(Timeout); Timeout = NULL; } } void StreamSocket::HandleEvent(EventType et, int errornum) { if (!error.empty()) return; BufferedSocketError errcode = I_ERR_OTHER; try { switch (et) { case EVENT_ERROR: { if (errornum == 0) SetError("Connection closed"); else SetError(strerror(errornum)); switch (errornum) { case ETIMEDOUT: errcode = I_ERR_TIMEOUT; break; case ECONNREFUSED: case 0: errcode = I_ERR_CONNECT; break; case EADDRINUSE: errcode = I_ERR_BIND; break; case EPIPE: case EIO: errcode = I_ERR_WRITE; break; } break; } case EVENT_READ: { DoRead(); break; } case EVENT_WRITE: { DoWrite(); break; } } } catch (CoreException& ex) { ServerInstance->Logs->Log("SOCKET", ERROR, "Caught exception in socket processing on FD %d - '%s'", fd, ex.GetReason()); SetError(ex.GetReason()); } if (!error.empty()) { ServerInstance->Logs->Log("SOCKET", DEBUG, "Error on FD %d - '%s'", fd, error.c_str()); OnError(errcode); ServerInstance->GlobalCulls.AddItem(this); } }