/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2008 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ /* $Core: libIRCDlogger */ #include "inspircd.h" #include "filelogger.h" /* * Suggested implementation... * class LogManager * bool AddLogType(const std::string &type, enum loglevel, LogStream *) * bool DelLogType(const std::string &type, LogStream *) * Log(const std::string &type, enum loglevel, const std::string &msg) * std::map > logstreams (holds a 'chain' of logstreams for each type that are all notified when a log happens) * * class LogStream * std::string type * virtual void OnLog(enum loglevel, const std::string &msg) * * How it works: * Modules create their own logstream types (core will create one for 'file logging' for example) and create instances of these logstream types * and register interest in a certain logtype. Globbing is not here, with the exception of * - for all events.. loglevel is used to drop * events that are of no interest to a logstream. * * When Log is called, the vector of logstreams for that type is iterated (along with the special vector for "*"), and all registered logstreams * are called back ("OnLog" or whatever) to do whatever they like with the message. In the case of the core, this will write to a file. * In the case of the module I plan to write (m_logtochannel or something), it will log to the channel(s) for that logstream, etc. * * NOTE: Somehow we have to let LogManager manage the non-blocking file streams and provide an interface to share them with various LogStreams, * as, for example, a user may want to let 'KILL' and 'XLINE' snotices go to /home/ircd/inspircd/logs/operactions.log, or whatever. How * can we accomplish this easily? I guess with a map of pre-loved logpaths, and a pointer of FILE *.. * */ void LogManager::OpenFileLogs() { ConfigReader* Conf = new ConfigReader(ServerInstance); std::map logmap; std::map::iterator i; for (int index = 0; index < Conf->Enumerate("log"); ++index) { std::string method = Conf->ReadValue("log", "method", index); if (method != "file") continue; std::string type = Conf->ReadValue("log", "type", index); std::string level = Conf->ReadValue("log", "level", index); int loglevel = DEFAULT; if (level == "debug") { loglevel = DEBUG; ServerInstance->Config->debugging = true; } else if (level == "verbose") { loglevel = VERBOSE; } else if (level == "default") { loglevel = DEFAULT; } else if (level == "sparse") { loglevel = SPARSE; } else if (level == "none") { loglevel = NONE; } FileWriter* fw; std::string target = Conf->ReadValue("log", "target", index); if ((i = logmap.find(target)) == logmap.end()) { FILE* f = fopen(target.c_str(), "a"); fw = new FileWriter(ServerInstance, f); logmap.insert(std::make_pair(target, fw)); } else { fw = i->second; } FileLogStream* fls = new FileLogStream(ServerInstance, loglevel, fw); irc::commasepstream css(type); std::string tok; while (css.GetToken(tok)) { AddLogType(tok, fls); } } } void LogManager::CloseLogs() { /* * This doesn't remove logstreams from the map/vector etc, because if this is called, shit is hitting the fan * and we're going down anyway - this just provides a "nice" way for logstreams to clean up. -- w */ std::map >::iterator i; while (LogStreams.begin() != LogStreams.end()) { i = LogStreams.begin(); while (i->second.begin() != i->second.end()) { std::vector::iterator it = i->second.begin(); delete (*it); i->second.erase(it); } LogStreams.erase(i); } /* Now close FileLoggers, for those logstreams that neglected to properly free their stuff. */ for (FileLogMap::iterator i = FileLogs.begin(); i != FileLogs.end(); ++i) { delete i->first; } FileLogMap().swap(FileLogs); /* Swap with empty map to clear */ } bool LogManager::AddLogType(const std::string &type, LogStream *l) { std::map >::iterator i = LogStreams.find(type); if (i != LogStreams.end()) i->second.push_back(l); else { std::vector v; v.push_back(l); LogStreams[type] = v; } if (type == "*") GlobalLogStreams.push_back(l); return true; } bool LogManager::DelLogType(const std::string &type, LogStream *l) { std::map >::iterator i = LogStreams.find(type); std::vector::iterator gi = GlobalLogStreams.begin(); while (gi != GlobalLogStreams.end()) { if ((*gi) == l) { GlobalLogStreams.erase(gi); break; } } if (i != LogStreams.end()) { std::vector::iterator it = i->second.begin(); while (it != i->second.end()) { if (*it == l) { i->second.erase(it); if (i->second.size() == 0) { LogStreams.erase(i); } delete l; return true; } it++; } } return false; } void LogManager::Log(const std::string &type, int loglevel, const char *fmt, ...) { if (Logging) return; va_list a; static char buf[65536]; va_start(a, fmt); vsnprintf(buf, 65536, fmt, a); va_end(a); this->Log(type, loglevel, std::string(buf)); } void LogManager::Log(const std::string &type, int loglevel, const std::string &msg) { if (Logging) return; Logging = true; std::vector::iterator gi = GlobalLogStreams.begin(); while (gi != GlobalLogStreams.end()) { (*gi)->OnLog(loglevel, type, msg); gi++; } std::map >::iterator i = LogStreams.find(type); if (i != LogStreams.end()) { std::vector::iterator it = i->second.begin(); while (it != i->second.end()) { (*it)->OnLog(loglevel, type, msg); it++; } } Logging = false; } FileWriter::FileWriter(InspIRCd* Instance, FILE* logfile) : ServerInstance(Instance), log(logfile), writeops(0) { if (log) { Instance->SE->NonBlocking(fileno(log)); SetFd(fileno(log)); buffer.clear(); } } bool FileWriter::Readable() { return false; } void FileWriter::HandleEvent(EventType, int) { WriteLogLine(""); if (log) ServerInstance->SE->DelFd(this); } void FileWriter::WriteLogLine(const std::string &line) { if (line.length()) buffer.append(line); if (log) { int written = fprintf(log,"%s",buffer.c_str()); #ifdef WINDOWS buffer.clear(); #else if ((written >= 0) && (written < (int)buffer.length())) { buffer.erase(0, buffer.length()); ServerInstance->SE->AddFd(this); } else if (written == -1) { if (errno == EAGAIN) ServerInstance->SE->AddFd(this); } else { /* Wrote the whole buffer, and no need for write callback */ buffer.clear(); } #endif if (writeops++ % 20) { fflush(log); } } } void FileWriter::Close() { if (log) { ServerInstance->SE->Blocking(fileno(log)); if (buffer.size()) fprintf(log,"%s",buffer.c_str()); #ifndef WINDOWS ServerInstance->SE->DelFd(this); #endif fflush(log); fclose(log); } buffer.clear(); } FileWriter::~FileWriter() { this->Close(); }