/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2004 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ using namespace std; #include #include #include #include "users.h" #include "channels.h" #include "modules.h" #include "helperfuncs.h" #include "m_sql.h" /* $ModDesc: SQL Service Provider module for all other m_sql* modules */ /* $CompileFlags: -I/usr/local/include/mysql -I/usr/include/mysql -I/usr/local/include -I/usr/include */ /* $LinkerFlags: -L/usr/local/lib/mysql -Wl,--rpath -Wl,/usr/local/lib/mysql -L/usr/lib/mysql -Wl,--rpath -Wl,/usr/lib/mysql -lmysqlclient */ /** SQLConnection represents one mysql session. * Each session has its own persistent connection to the database. */ #if !defined(MYSQL_VERSION_ID) || MYSQL_VERSION_ID<32224 #define mysql_field_count mysql_num_fields #endif class SQLConnection { protected: MYSQL connection; MYSQL_RES *res; MYSQL_ROW row; std::string host; std::string user; std::string pass; std::string db; std::map thisrow; bool Enabled; long id; public: // This constructor creates an SQLConnection object with the given credentials, and creates the underlying // MYSQL struct, but does not connect yet. SQLConnection(std::string thishost, std::string thisuser, std::string thispass, std::string thisdb, long myid) { this->Enabled = true; this->host = thishost; this->user = thisuser; this->pass = thispass; this->db = thisdb; this->id = myid; } // This method connects to the database using the credentials supplied to the constructor, and returns // true upon success. bool Connect() { unsigned int timeout = 1; mysql_init(&connection); mysql_options(&connection,MYSQL_OPT_CONNECT_TIMEOUT,(char*)&timeout); return mysql_real_connect(&connection, host.c_str(), user.c_str(), pass.c_str(), db.c_str(), 0, NULL, 0); } // This method issues a query that expects multiple rows of results. Use GetRow() and QueryDone() to retrieve // multiple rows. bool QueryResult(std::string query) { if (!CheckConnection()) return false; int r = mysql_query(&connection, query.c_str()); if (!r) { res = mysql_use_result(&connection); } return (!r); } // This method issues a query that just expects a number of 'effected' rows (e.g. UPDATE or DELETE FROM). // the number of effected rows is returned in the return value. long QueryCount(std::string query) { /* If the connection is down, we return a negative value - New to 1.1 */ if (!CheckConnection()) return -1; int r = mysql_query(&connection, query.c_str()); if (!r) { res = mysql_store_result(&connection); unsigned long rows = mysql_affected_rows(&connection); mysql_free_result(res); return rows; } return 0; } // This method fetches a row, if available from the database. You must issue a query // using QueryResult() first! The row's values are returned as a map of std::string // where each item is keyed by the column name. std::map GetRow() { thisrow.clear(); if (res) { row = mysql_fetch_row(res); if (row) { unsigned int field_count = 0; MYSQL_FIELD *fields = mysql_fetch_fields(res); if(mysql_field_count(&connection) == 0) return thisrow; if (fields && mysql_field_count(&connection)) { while (field_count < mysql_field_count(&connection)) { std::string a = (fields[field_count].name ? fields[field_count].name : ""); std::string b = (row[field_count] ? row[field_count] : ""); thisrow[a] = b; field_count++; } return thisrow; } } } return thisrow; } bool QueryDone() { if (res) { mysql_free_result(res); res = NULL; return true; } else return false; } bool ConnectionLost() { if (&connection) { return (mysql_ping(&connection) != 0); } else return false; } bool CheckConnection() { if (ConnectionLost()) { return Connect(); } else return true; } std::string GetError() { return mysql_error(&connection); } long GetID() { return id; } std::string GetHost() { return host; } void Enable() { Enabled = true; } void Disable() { Enabled = false; } bool IsEnabled() { return Enabled; } }; typedef std::vector ConnectionList; class ModuleSQL : public Module { Server *Srv; ConfigReader *Conf; ConnectionList Connections; public: void ConnectDatabases() { for (ConnectionList::iterator i = Connections.begin(); i != Connections.end(); i++) { i->Enable(); if (i->Connect()) { Srv->Log(DEFAULT,"SQL: Successfully connected database "+i->GetHost()); } else { Srv->Log(DEFAULT,"SQL: Failed to connect database "+i->GetHost()+": Error: "+i->GetError()); i->Disable(); } } } void LoadDatabases(ConfigReader* ThisConf) { Srv->Log(DEFAULT,"SQL: Loading database settings"); Connections.clear(); Srv->Log(DEBUG,"Cleared connections"); for (int j =0; j < ThisConf->Enumerate("database"); j++) { std::string db = ThisConf->ReadValue("database","name",j); std::string user = ThisConf->ReadValue("database","username",j); std::string pass = ThisConf->ReadValue("database","password",j); std::string host = ThisConf->ReadValue("database","hostname",j); std::string id = ThisConf->ReadValue("database","id",j); Srv->Log(DEBUG,"Read database settings"); if ((db != "") && (host != "") && (user != "") && (id != "") && (pass != "")) { SQLConnection ThisSQL(host,user,pass,db,atoi(id.c_str())); Srv->Log(DEFAULT,"Loaded database: "+ThisSQL.GetHost()); Connections.push_back(ThisSQL); Srv->Log(DEBUG,"Pushed back connection"); } } ConnectDatabases(); } void ResultType(SQLRequest *r, SQLResult *res) { for (ConnectionList::iterator i = Connections.begin(); i != Connections.end(); i++) { if ((i->GetID() == r->GetConnID()) && (i->IsEnabled())) { bool xr = i->QueryResult(r->GetQuery()); if (!xr) { res->SetType(SQL_ERROR); res->SetError(i->GetError()); return; } res->SetType(SQL_OK); return; } } } void CountType(SQLRequest *r, SQLResult* res) { for (ConnectionList::iterator i = Connections.begin(); i != Connections.end(); i++) { if ((i->GetID() == r->GetConnID()) && (i->IsEnabled())) { res->SetType(SQL_COUNT); res->SetCount(i->QueryCount(r->GetQuery())); return; } } } void DoneType(SQLRequest *r, SQLResult* res) { for (ConnectionList::iterator i = Connections.begin(); i != Connections.end(); i++) { if ((i->GetID() == r->GetConnID()) && (i->IsEnabled())) { res->SetType(SQL_DONE); if (!i->QueryDone()) res->SetType(SQL_ERROR); } } } void RowType(SQLRequest *r, SQLResult* res) { for (ConnectionList::iterator i = Connections.begin(); i != Connections.end(); i++) { if ((i->GetID() == r->GetConnID()) && (i->IsEnabled())) { log(DEBUG,"*** FOUND MATCHING ROW"); std::map row = i->GetRow(); res->SetRow(row); res->SetType(SQL_ROW); if (!row.size()) { log(DEBUG,"ROW SIZE IS 0"); res->SetType(SQL_END); } return; } } } void Implements(char* List) { List[I_OnRehash] = List[I_OnRequest] = 1; } char* OnRequest(Request* request) { if (request) { SQLResult* Result = new SQLResult(); SQLRequest *r = (SQLRequest*)request->GetData(); switch (r->GetQueryType()) { case SQL_RESULT: ResultType(r,Result); break; case SQL_COUNT: CountType(r,Result); break; case SQL_ROW: RowType(r,Result); break; case SQL_DONE: DoneType(r,Result); break; } return (char*)Result; } return NULL; } ModuleSQL(Server* Me) : Module::Module(Me) { Srv = Me; Conf = new ConfigReader(); LoadDatabases(Conf); } virtual ~ModuleSQL() { Connections.clear(); DELETE(Conf); } virtual void OnRehash(const std::string ¶meter) { DELETE(Conf); Conf = new ConfigReader(); LoadDatabases(Conf); } virtual Version GetVersion() { return Version(1,0,0,0,VF_VENDOR|VF_SERVICEPROVIDER); } }; // stuff down here is the module-factory stuff. For basic modules you can ignore this. class ModuleSQLFactory : public ModuleFactory { public: ModuleSQLFactory() { } ~ModuleSQLFactory() { } virtual Module * CreateModule(Server* Me) { return new ModuleSQL(Me); } }; extern "C" void * init_module( void ) { return new ModuleSQLFactory; }