/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ using namespace std; #include #include "users.h" #include "channels.h" #include "modules.h" #include "inspsocket.h" #include "helperfuncs.h" /* $ModDesc: Provides HTTP serving facilities to modules */ static Server *Srv; extern time_t TIME; enum HttpState { HTTP_LISTEN = 0, HTTP_SERVE_WAIT_REQUEST = 1, HTTP_SERVE_SEND_DATA = 2 }; class HttpSocket : public InspSocket { FileReader* index; HttpState InternalState; std::stringstream headers; public: HttpSocket(std::string host, int port, bool listening, unsigned long maxtime, FileReader* index_page) : InspSocket(host, port, listening, maxtime), index(index_page) { log(DEBUG,"HttpSocket constructor"); InternalState = HTTP_LISTEN; } HttpSocket(int newfd, char* ip) : InspSocket(newfd, ip) { InternalState = HTTP_SERVE_WAIT_REQUEST; } virtual int OnIncomingConnection(int newsock, char* ip) { if (InternalState == HTTP_LISTEN) { HttpSocket* s = new HttpSocket(newsock, ip); Srv->AddSocket(s); } return true; } virtual void OnClose() { } void SendHeaders() { struct tm *timeinfo = localtime(&TIME); this->Write("HTTP/1.1 200 OK\r\nDate: "); this->Write(asctime(timeinfo)); this->Write("Server: InspIRCd/m_http.so/1.1\r\nContent-Length: "+ConvToStr(index->FileSize())+"\r\nConnection: close\r\nContent-Type: text/html\r\n\r\n"); } virtual bool OnDataReady() { char* data = this->Read(); /* Check that the data read is a valid pointer and it has some content */ if (data && *data) { headers << data; if (headers.str().find("\r\n\r\n")) { /* Headers are complete */ InternalState = HTTP_SERVE_SEND_DATA; SendHeaders(); this->Write(index->Contents()); /* This clever hax makes InspSocket think its * in a connecting state, and time out 2 seconds * from now. Most apache servers do this if the * client doesnt close the connection as its * supposed to. */ this->timeout_end = TIME + 2; this->SetState(I_CONNECTING); } return true; } else { /* Bastard client closed the socket on us! * Oh wait, theyre SUPPOSED to do that! */ return false; } } }; class ModuleHttp : public Module { int port; std::string host; std::string bindip; std::string indexfile; FileReader index; HttpSocket* http; public: void ReadConfig() { ConfigReader c; this->host = c.ReadValue("http", "host", 0); this->bindip = c.ReadValue("http", "ip", 0); this->port = c.ReadInteger("http", "port", 0, true); this->indexfile = c.ReadValue("http", "index", 0); index.LoadFile(this->indexfile); } void CreateListener() { http = new HttpSocket(this->bindip, this->port, true, 0, &index); if ((http) && (http->GetState() == I_LISTENING)) { Srv->AddSocket(http); } } ModuleHttp(Server* Me) : Module::Module(Me) { Srv = Me; ReadConfig(); CreateListener(); } void Implements(char* List) { List[I_OnEvent] = List[I_OnRequest] = 1; } virtual ~ModuleHttp() { Srv->DelSocket(http); } virtual Version GetVersion() { return Version(1,0,0,0,VF_STATIC|VF_VENDOR); } }; class ModuleHttpFactory : public ModuleFactory { public: ModuleHttpFactory() { } ~ModuleHttpFactory() { } virtual Module * CreateModule(Server* Me) { return new ModuleHttp(Me); } }; extern "C" void * init_module( void ) { return new ModuleHttpFactory; }