/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include #include #include "users.h" #include "channels.h" #include "modules.h" #include "hashcomp.h" #include "inspircd.h" /* $ModDesc: Provides the NICKLOCK command, allows an oper to chage a users nick and lock them to it until they quit */ /** Handle /NICKLOCK */ class cmd_nicklock : public command_t { char* dummy; public: cmd_nicklock (InspIRCd* Instance) : command_t(Instance,"NICKLOCK", 'o', 2) { this->source = "m_nicklock.so"; syntax = " "; } CmdResult Handle(const char** parameters, int pcnt, userrec *user) { userrec* source = ServerInstance->FindNick(parameters[0]); irc::string server; irc::string me; // check user exists if (!source) { return CMD_FAILURE; } // check if user is locked if (source->GetExt("nick_locked", dummy)) { user->WriteServ("946 %s %s :This user's nickname is already locked.",user->nick,source->nick); return CMD_FAILURE; } // check nick is valid if (!ServerInstance->IsNick(parameters[1])) { return CMD_FAILURE } // let others know ServerInstance->WriteOpers(std::string(user->nick)+" used NICKLOCK to change and hold "+parameters[0]+" to "+parameters[1]); if (!source->ForceNickChange(parameters[1])) { // ugh, nickchange failed for some reason -- possibly existing nick? userrec::QuitUser(ServerInstance, source, "Nickname collision"); return CMD_FAILURE; } // give them a lock flag source->Extend("nick_locked", "ON"); /* route */ return CMD_SUCCESS; } }; /** Handle /NICKUNLOCK */ class cmd_nickunlock : public command_t { public: cmd_nickunlock (InspIRCd* Instance) : command_t(Instance,"NICKUNLOCK", 'o', 1) { this->source = "m_nickunlock.so"; syntax = ""; } CmdResult Handle (const char** parameters, int pcnt, userrec *user) { userrec* source = ServerInstance->FindNick(parameters[0]); if (source) { source->Shrink("nick_locked"); user->WriteServ("945 %s %s :Nickname now unlocked.",user->nick,source->nick); ServerInstance->WriteOpers(std::string(user->nick)+" used NICKUNLOCK on "+parameters[0]); return CMD_SUCCESS; } return CMD_FAILURE; } }; class ModuleNickLock : public Module { cmd_nicklock* cmd1; cmd_nickunlock* cmd2; char* n; public: ModuleNickLock(InspIRCd* Me) : Module::Module(Me) { cmd1 = new cmd_nicklock(ServerInstance); cmd2 = new cmd_nickunlock(ServerInstance); ServerInstance->AddCommand(cmd1); ServerInstance->AddCommand(cmd2); } virtual ~ModuleNickLock() { } virtual Version GetVersion() { return Version(1,1,0,1,VF_VENDOR,API_VERSION); } void Implements(char* List) { List[I_OnUserPreNick] = List[I_OnUserQuit] = List[I_OnCleanup] = 1; } virtual int OnUserPreNick(userrec* user, const std::string &newnick) { if (user->GetExt("nick_locked", n)) { user->WriteServ("447 %s :You cannot change your nickname (your nick is locked)",user->nick); return 1; } return 0; } virtual void OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message) { user->Shrink("nick_locked"); } virtual void OnCleanup(int target_type, void* item) { if(target_type == TYPE_USER) { userrec* user = (userrec*)item; user->Shrink("nick_locked"); } } }; // stuff down here is the module-factory stuff. For basic modules you can ignore this. class ModuleNickLockFactory : public ModuleFactory { public: ModuleNickLockFactory() { } ~ModuleNickLockFactory() { } virtual Module * CreateModule(InspIRCd* Me) { return new ModuleNickLock(Me); } }; extern "C" void * init_module( void ) { return new ModuleNickLockFactory; }