/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include #include "users.h" #include "channels.h" #include "modules.h" #include "inspircd.h" /* $ModDesc: Provides support for unreal-style channel mode +Q */ class NoKicks : public ModeHandler { public: NoKicks(InspIRCd* Instance) : ModeHandler(Instance, 'Q', 0, 0, false, MODETYPE_CHANNEL, false) { } ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding) { if (adding) { if (!channel->IsModeSet('Q')) { channel->SetMode('Q',true); return MODEACTION_ALLOW; } } else { if (channel->IsModeSet('Q')) { channel->SetMode('Q',false); return MODEACTION_ALLOW; } } return MODEACTION_DENY; } }; class ModuleNoKicks : public Module { NoKicks* nk; public: ModuleNoKicks(InspIRCd* Me) : Module(Me) { nk = new NoKicks(ServerInstance); if (!ServerInstance->AddMode(nk, 'Q')) throw ModuleException("Could not add new modes!"); } void Implements(char* List) { List[I_OnAccessCheck] = 1; } virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type) { if (access_type == AC_KICK) { if (channel->IsModeSet('Q')) { if ((ServerInstance->ULine(source->nick)) || (ServerInstance->ULine(source->server)) || (!*source->server)) { // ulines can still kick with +Q in place return ACR_ALLOW; } else { // nobody else can (not even opers with override, and founders) source->WriteServ("484 %s %s :Can't kick user %s from channel (+Q set)",source->nick, channel->name,dest->nick); return ACR_DENY; } } } return ACR_DEFAULT; } virtual ~ModuleNoKicks() { ServerInstance->Modes->DelMode(nk); DELETE(nk); } virtual Version GetVersion() { return Version(1,1,0,0,VF_COMMON|VF_VENDOR,API_VERSION); } }; class ModuleNoKicksFactory : public ModuleFactory { public: ModuleNoKicksFactory() { } ~ModuleNoKicksFactory() { } virtual Module * CreateModule(InspIRCd* Me) { return new ModuleNoKicks(Me); } }; extern "C" DllExport void * init_module( void ) { return new ModuleNoKicksFactory; }