/* Support for a dancer-style /remove command, an alternative to /kick to try and avoid auto-rejoin-on-kick scripts */ /* Written by Om, 25-03-05 */ #include #include #include "users.h" #include "channels.h" #include "modules.h" #include "configreader.h" #include "commands.h" #include "inspircd.h" /* $ModDesc: Provides a /remove command, this is mostly an alternative to /kick, except makes users appear to have parted the channel */ /* * This module supports the use of the +q and +a usermodes, but should work without them too. * Usage of the command is restricted to +hoaq, and you cannot remove a user with a "higher" level than yourself. * eg: +h can remove +hv and users with no modes. +a can remove +aohv and users with no modes. */ class RemoveBase { private: bool& supportnokicks; InspIRCd* ServerInstance; protected: RemoveBase(InspIRCd* Instance, bool& snk) : supportnokicks(snk), ServerInstance(Instance) { } enum ModeLevel { PEON = 0, HALFOP = 1, OP = 2, ADMIN = 3, OWNER = 4, ULINE = 5 }; /* This little function just converts a chanmode character (U ~ & @ & +) into an integer (5 4 3 2 1 0) */ /* XXX - this could be handy in the core, so it can be used elsewhere */ ModeLevel chartolevel(const std::string &privs) { if(privs.empty()) { return PEON; } switch (privs[0]) { case 'U': /* Ulined */ return ULINE; case '~': /* Owner */ return OWNER; case '&': /* Admin */ return ADMIN; case '@': /* Operator */ return OP; case '%': /* Halfop */ return HALFOP; default: /* Peon */ return PEON; } } void Handle (const char** parameters, int pcnt, userrec *user, bool neworder) { const char* channame; const char* username; userrec* target; chanrec* channel; ModeLevel tlevel; ModeLevel ulevel; std::ostringstream reason; std::string protectkey; std::string founderkey; bool hasnokicks; /* Set these to the parameters needed, the new version of this module switches it's parameters around * supplying a new command with the new order while keeping the old /remove with the older order. * /remove [reason ...] * /fpart [reason ...] */ channame = parameters[ neworder ? 0 : 1]; username = parameters[ neworder ? 1 : 0]; /* Look up the user we're meant to be removing from the channel */ target = ServerInstance->FindNick(username); /* And the channel we're meant to be removing them from */ channel = ServerInstance->FindChan(channame); /* Fix by brain - someone needs to learn to validate their input! */ if (!target || !channel) { user->WriteServ("401 %s %s :No such nick/channel", user->nick, !target ? username : channame); return; } if (!channel->HasUser(target)) { user->WriteServ( "NOTICE %s :*** The user %s is not on channel %s", user->nick, target->nick, channel->name); return; } /* This is adding support for the +q and +a channel modes, basically if they are enabled, and the remover has them set. * Then we change the @|%|+ to & if they are +a, or ~ if they are +q */ protectkey = "cm_protect_" + std::string(channel->name); founderkey = "cm_founder_" + std::string(channel->name); if (ServerInstance->ULine(user->server) || ServerInstance->ULine(user->nick)) { ServerInstance->Log(DEBUG, "Setting ulevel to U"); ulevel = chartolevel("U"); } if (user->GetExt(founderkey)) { ServerInstance->Log(DEBUG, "Setting ulevel to ~"); ulevel = chartolevel("~"); } else if (user->GetExt(protectkey)) { ServerInstance->Log(DEBUG, "Setting ulevel to &"); ulevel = chartolevel("&"); } else { ServerInstance->Log(DEBUG, "Setting ulevel to %s", channel->GetStatusChar(user)); ulevel = chartolevel(channel->GetStatusChar(user)); } /* Now it's the same idea, except for the target. If they're ulined make sure they get a higher level than the sender can */ if (ServerInstance->ULine(target->server) || ServerInstance->ULine(target->nick)) { ServerInstance->Log(DEBUG, "Setting tlevel to U"); tlevel = chartolevel("U"); } else if (target->GetExt(founderkey)) { ServerInstance->Log(DEBUG, "Setting tlevel to ~"); tlevel = chartolevel("~"); } else if (target->GetExt(protectkey)) { ServerInstance->Log(DEBUG, "Setting tlevel to &"); tlevel = chartolevel("&"); } else { ServerInstance->Log(DEBUG, "Setting tlevel to %s", channel->GetStatusChar(target)); tlevel = chartolevel(channel->GetStatusChar(target)); } hasnokicks = (ServerInstance->FindModule("m_nokicks.so") && channel->IsModeSet('Q')); /* We support the +Q channel mode via. the m_nokicks module, if the module is loaded and the mode is set then disallow the /remove */ if(!supportnokicks || !hasnokicks || (ulevel == ULINE)) { /* We'll let everyone remove their level and below, eg: * ops can remove ops, halfops, voices, and those with no mode (no moders actually are set to 1) * a ulined target will get a higher level than it's possible for a /remover to get..so they're safe. * Nobody may remove a founder. */ if ((ulevel > PEON) && (ulevel >= tlevel) && (tlevel != OWNER)) { std::string reasonparam; /* If a reason is given, use it */ if(pcnt > 2) { reason << ":"; /* Use all the remaining parameters as the reason */ for(int i = 2; i < pcnt; i++) { reason << " " << parameters[i]; } reasonparam = reason.str(); reason.clear(); } /* Build up the part reason string. */ reason << "Removed by " << user->nick << reasonparam; channel->WriteChannelWithServ(ServerInstance->Config->ServerName, "NOTICE %s :%s removed %s from the channel", channel->name, user->nick, target->nick); target->WriteServ("NOTICE %s :*** %s removed you from %s with the message: %s", target->nick, user->nick, channel->name, reasonparam.c_str()); if (!channel->PartUser(target, reason.str().c_str())) delete channel; } else { user->WriteServ( "NOTICE %s :*** You do not have access to /remove %s from %s", user->nick, target->nick, channel->name); } } else { /* m_nokicks.so was loaded and +Q was set, block! */ user->WriteServ( "484 %s %s :Can't remove user %s from channel (+Q set)", user->nick, channel->name, target->nick); } } }; class cmd_remove : public command_t, public RemoveBase { public: cmd_remove(InspIRCd* Instance, bool& snk) : command_t(Instance, "REMOVE", 0, 2), RemoveBase(Instance, snk) { this->source = "m_remove.so"; syntax = " []"; } void Handle (const char** parameters, int pcnt, userrec *user) { RemoveBase::Handle(parameters, pcnt, user, false); } }; class cmd_fpart : public command_t, public RemoveBase { public: cmd_fpart(InspIRCd* Instance, bool& snk) : command_t(Instance, "FPART", 0, 2), RemoveBase(Instance, snk) { this->source = "m_remove.so"; syntax = " []"; } void Handle (const char** parameters, int pcnt, userrec *user) { RemoveBase::Handle(parameters, pcnt, user, true); } }; class ModuleRemove : public Module { cmd_remove* mycommand; cmd_fpart* mycommand2; bool supportnokicks; public: ModuleRemove(InspIRCd* Me) : Module::Module(Me) { mycommand = new cmd_remove(ServerInstance, supportnokicks); mycommand2 = new cmd_fpart(ServerInstance, supportnokicks); ServerInstance->AddCommand(mycommand); ServerInstance->AddCommand(mycommand2); OnRehash(""); } void Implements(char* List) { List[I_On005Numeric] = List[I_OnRehash] = 1; } virtual void On005Numeric(std::string &output) { output.append(" REMOVE"); } virtual void OnRehash(const std::string&) { ConfigReader conf(ServerInstance); supportnokicks = conf.ReadFlag("remove", "supportnokicks", 0); } virtual ~ModuleRemove() { delete mycommand; delete mycommand2; } virtual Version GetVersion() { return Version(1,0,1,0,VF_VENDOR); } }; // stuff down here is the module-factory stuff. For basic modules you can ignore this. class ModuleRemoveFactory : public ModuleFactory { public: ModuleRemoveFactory() { } ~ModuleRemoveFactory() { } virtual Module * CreateModule(InspIRCd* Me) { return new ModuleRemove(Me); } }; extern "C" void * init_module( void ) { return new ModuleRemoveFactory; }