/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2009-2010 Daniel De Graaf * Copyright (C) 2008 Robin Burchell * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "inspircd.h" #include "modules/ssl.h" #include "main.h" #include "utils.h" #include "link.h" #include "treeserver.h" #include "treesocket.h" #include "commands.h" /* * Some server somewhere in the network introducing another server. * -- w */ CmdResult CommandServer::HandleServer(TreeServer* ParentOfThis, Params& params) { const std::string& servername = params[0]; const std::string& sid = params[1]; const std::string& description = params.back(); TreeSocket* socket = ParentOfThis->GetSocket(); if (!InspIRCd::IsSID(sid)) { socket->SendError("Invalid format server ID: "+sid+"!"); return CMD_FAILURE; } TreeServer* CheckDupe = Utils->FindServer(servername); if (CheckDupe) { socket->SendError("Server "+servername+" already exists!"); ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName()); return CMD_FAILURE; } CheckDupe = Utils->FindServer(sid); if (CheckDupe) { socket->SendError("Server ID "+sid+" already exists! You may want to specify the server ID for the server manually with so they do not conflict."); ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName()); return CMD_FAILURE; } Link* lnk = Utils->FindLink(servername); TreeServer* Node = new TreeServer(servername, description, sid, ParentOfThis, ParentOfThis->GetSocket(), lnk ? lnk->Hidden : false); HandleExtra(Node, params); ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")"); return CMD_SUCCESS; } void CommandServer::HandleExtra(TreeServer* newserver, Params& params) { for (CommandBase::Params::const_iterator i = params.begin() + 2; i != params.end() - 1; ++i) { const std::string& prop = *i; std::string::size_type p = prop.find('='); std::string key = prop; std::string val; if (p != std::string::npos) { key.erase(p); val.assign(prop, p+1, std::string::npos); } if (key == "burst") newserver->BeginBurst(ConvToNum(val)); } } Link* TreeSocket::AuthRemote(const CommandBase::Params& params) { if (params.size() < 5) { SendError("Protocol error - Not enough parameters for SERVER command"); return NULL; } const std::string& sname = params[0]; const std::string& password = params[1]; const std::string& sid = params[3]; const std::string& description = params.back(); this->SendCapabilities(2); if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return NULL; } for (std::vector >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++) { Link* x = *i; if (!InspIRCd::Match(sname, x->Name)) continue; if (!ComparePass(*x, password)) { ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); continue; } if (!CheckDuplicate(sname, sid)) return NULL; ServerInstance->SNO->WriteToSnoMask('l',"Verified server connection " + linkID + " ("+description+")"); const SSLIOHook* const ssliohook = SSLIOHook::IsSSL(this); if (ssliohook) { std::string ciphersuite; ssliohook->GetCiphersuite(ciphersuite); ServerInstance->SNO->WriteToSnoMask('l', "Negotiated ciphersuite %s on link %s", ciphersuite.c_str(), x->Name.c_str()); } return x; } this->SendError("Mismatched server name or password (check the other server's snomask output for details - e.g. umode +s +Ll)"); ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return NULL; } /* * This is used after the other side of a connection has accepted our credentials. * They are then introducing themselves to us, BEFORE either of us burst. -- w */ bool TreeSocket::Outbound_Reply_Server(CommandBase::Params& params) { const Link* x = AuthRemote(params); if (x) { /* * They're in WAIT_AUTH_2 (having accepted our credentials). * Set our state to CONNECTED (since everything's peachy so far) and send our * netburst to them, which will trigger their CONNECTED state, and BURST in reply. * * While we're at it, create a treeserver object so we know about them. * -- w */ FinishAuth(params[0], params[3], params.back(), x->Hidden); return true; } return false; } bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid) { // Check if the server name is not in use by a server that's already fully connected TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : ""; SendError("Server "+sname+" already exists on server "+pname+"!"); ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); return false; } // Check if the id is not in use by a server that's already fully connected ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Looking for dupe SID %s", sid.c_str()); CheckDupe = Utils->FindServerID(sid); if (CheckDupe) { this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with so they do not conflict."); ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ "' already exists on server "+CheckDupe->GetName()); return false; } return true; } /* * Someone else is attempting to connect to us if this is called. Validate their credentials etc. * -- w */ bool TreeSocket::Inbound_Server(CommandBase::Params& params) { const Link* x = AuthRemote(params); if (x) { // Save these for later, so when they accept our credentials (indicated by BURST) we remember them this->capab->hidden = x->Hidden; this->capab->sid = params[3]; this->capab->description = params.back(); this->capab->name = params[0]; // Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. this->WriteLine("SERVER "+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc); // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; } return false; } CommandServer::Builder::Builder(TreeServer* server) : CmdBuilder(server->GetParent()->GetID(), "SERVER") { push(server->GetName()); push(server->GetID()); if (server->IsBursting()) push_property("burst", ConvToStr(server->StartBurst)); push_last(server->GetDesc()); }