#include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "inspircd.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "socketengine.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/resolvers.h" #include "m_spanningtree/handshaketimer.h" /** Because most of the I/O gubbins are encapsulated within * InspSocket, we just call the superclass constructor for * most of the action, and append a few of our own values * to it. */ TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod) : InspSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod) { myhost = host; this->LinkState = LISTENER; if (listening && Hook) InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send(); } TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName, Module* HookMod) : InspSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod) { myhost = ServerName; this->LinkState = CONNECTING; if (Hook) InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send(); } /** When a listening socket gives us a new file descriptor, * we must associate it with a socket without creating a new * connection. This constructor is used for this purpose. */ TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod) : InspSocket(SI, newfd, ip), Utils(Util), Hook(HookMod) { this->LinkState = WAIT_AUTH_1; /* If we have a transport module hooked to the parent, hook the same module to this * socket, and set a timer waiting for handshake before we send CAPAB etc. */ if (Hook) { InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send(); Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils)); } else { /* Otherwise, theres no lower layer transport in plain TCP/IP, * so just send the capabilities right now. */ this->SendCapabilities(); } } ServerState TreeSocket::GetLinkState() { return this->LinkState; } Module* TreeSocket::GetHook() { return this->Hook; } TreeSocket::~TreeSocket() { if (Hook) InspSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send(); } /** When an outbound connection finishes connecting, we receive * this event, and must send our SERVER string to the other * side. If the other side is happy, as outlined in the server * to server docs on the inspircd.org site, the other side * will then send back its own server string. */ bool TreeSocket::OnConnected() { if (this->LinkState == CONNECTING) { /* we do not need to change state here. */ for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if (x->Name == this->myhost) { this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] started."); if (Hook) { InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send(); this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+x->Hook+"\2"); } else this->SendCapabilities(); /* found who we're supposed to be connecting to, send the neccessary gubbins. */ if (Hook) Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils)); else this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc); return true; } } } /* There is a (remote) chance that between the /CONNECT and the connection * being accepted, some muppet has removed the block and rehashed. * If that happens the connection hangs here until it's closed. Unlikely * and rather harmless. */ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2 lost link tag(!)"); return true; } void TreeSocket::OnError(InspSocketError e) { /* We don't handle this method, because all our * dirty work is done in OnClose() (see below) * which is still called on error conditions too. */ if (e == I_ERR_CONNECT) { this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Connection to \002"+myhost+"\002 refused"); Link* MyLink = Utils->FindLink(myhost); if (MyLink) Utils->DoFailOver(MyLink); } } int TreeSocket::OnDisconnect() { /* For the same reason as above, we don't * handle OnDisconnect() */ return true; } /** Recursively send the server tree with distances as hops. * This is used during network burst to inform the other server * (and any of ITS servers too) of what servers we know about. * If at any point any of these servers already exist on the other * end, our connection may be terminated. The hopcounts given * by this function are relative, this doesn't matter so long as * they are all >1, as all the remote servers re-calculate them * to be relative too, with themselves as hop 0. */ void TreeSocket::SendServers(TreeServer* Current, TreeServer* s, int hops) { char command[1024]; for (unsigned int q = 0; q < Current->ChildCount(); q++) { TreeServer* recursive_server = Current->GetChild(q); if (recursive_server != s) { snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str()); this->WriteLine(command); this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion()); /* down to next level */ this->SendServers(recursive_server, s, hops+1); } } } std::string TreeSocket::MyCapabilities() { std::vector modlist; std::string capabilities = ""; for (int i = 0; i <= this->Instance->GetModuleCount(); i++) { if (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON) modlist.push_back(this->Instance->Config->module_names[i]); } sort(modlist.begin(),modlist.end()); for (unsigned int i = 0; i < modlist.size(); i++) { if (i) capabilities = capabilities + ","; capabilities = capabilities + modlist[i]; } return capabilities; } void TreeSocket::SendCapabilities() { irc::commasepstream modulelist(MyCapabilities()); this->WriteLine("CAPAB START"); /* Send module names, split at 509 length */ std::string item = "*"; std::string line = "CAPAB MODULES "; while ((item = modulelist.GetToken()) != "") { if (line.length() + item.length() + 1 > 509) { this->WriteLine(line); line = "CAPAB MODULES "; } if (line != "CAPAB MODULES ") line.append(","); line.append(item); } if (line != "CAPAB MODULES ") this->WriteLine(line); int ip6 = 0; int ip6support = 0; #ifdef IPV6 ip6 = 1; #endif #ifdef SUPPORT_IP6LINKS ip6support = 1; #endif this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion)); this->WriteLine("CAPAB END"); } /* Check a comma seperated list for an item */ bool TreeSocket::HasItem(const std::string &list, const std::string &item) { irc::commasepstream seplist(list); std::string item2 = "*"; while ((item2 = seplist.GetToken()) != "") { if (item2 == item) return true; } return false; } /* Isolate and return the elements that are different between two comma seperated lists */ std::string TreeSocket::ListDifference(const std::string &one, const std::string &two) { irc::commasepstream list_one(one); std::string item = "*"; std::string result = ""; while ((item = list_one.GetToken()) != "") { if (!HasItem(two, item)) { result.append(" "); result.append(item); } } return result; } bool TreeSocket::Capab(const std::deque ¶ms) { if (params.size() < 1) { this->WriteLine("ERROR :Invalid number of parameters for CAPAB - Mismatched version"); return false; } if (params[0] == "START") { this->ModuleList = ""; this->CapKeys.clear(); } else if (params[0] == "END") { std::string reason = ""; int ip6support = 0; #ifdef SUPPORT_IP6LINKS ip6support = 1; #endif /* Compare ModuleList and check CapKeys... * Maybe this could be tidier? -- Brain */ if ((this->ModuleList != this->MyCapabilities()) && (this->ModuleList.length())) { std::string diff = ListDifference(this->ModuleList, this->MyCapabilities()); if (!diff.length()) { diff = "your server:" + ListDifference(this->MyCapabilities(), this->ModuleList); } else { diff = "this server:" + diff; } if (diff.length() == 12) reason = "Module list in CAPAB is not alphabetically ordered, cannot compare lists."; else reason = "Modules loaded on these servers are not correctly matched, these modules are not loaded on " + diff; } if (((this->CapKeys.find("IP6SUPPORT") == this->CapKeys.end()) && (ip6support)) || ((this->CapKeys.find("IP6SUPPORT") != this->CapKeys.end()) && (this->CapKeys.find("IP6SUPPORT")->second != ConvToStr(ip6support)))) reason = "We don't both support linking to IPV6 servers"; if (((this->CapKeys.find("IP6NATIVE") != this->CapKeys.end()) && (this->CapKeys.find("IP6NATIVE")->second == "1")) && (!ip6support)) reason = "The remote server is IPV6 native, and we don't support linking to IPV6 servers"; if (((this->CapKeys.find("NICKMAX") == this->CapKeys.end()) || ((this->CapKeys.find("NICKMAX") != this->CapKeys.end()) && (this->CapKeys.find("NICKMAX")->second != ConvToStr(NICKMAX))))) reason = "Maximum nickname lengths differ or remote nickname length not specified"; if (((this->CapKeys.find("PROTOCOL") == this->CapKeys.end()) || ((this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) && (this->CapKeys.find("PROTOCOL")->second != ConvToStr(ProtocolVersion))))) { if (this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) { reason = "Mismatched protocol versions "+this->CapKeys.find("PROTOCOL")->second+" and "+ConvToStr(ProtocolVersion); } else { reason = "Protocol version not specified"; } } if (((this->CapKeys.find("HALFOP") == this->CapKeys.end()) && (Instance->Config->AllowHalfop)) || ((this->CapKeys.find("HALFOP") != this->CapKeys.end()) && (this->CapKeys.find("HALFOP")->second != ConvToStr(Instance->Config->AllowHalfop)))) reason = "We don't both have halfop support enabled/disabled identically"; if (((this->CapKeys.find("IDENTMAX") == this->CapKeys.end()) || ((this->CapKeys.find("IDENTMAX") != this->CapKeys.end()) && (this->CapKeys.find("IDENTMAX")->second != ConvToStr(IDENTMAX))))) reason = "Maximum ident lengths differ or remote ident length not specified"; if (((this->CapKeys.find("CHANMAX") == this->CapKeys.end()) || ((this->CapKeys.find("CHANMAX") != this->CapKeys.end()) && (this->CapKeys.find("CHANMAX")->second != ConvToStr(CHANMAX))))) reason = "Maximum channel lengths differ or remote channel length not specified"; if (((this->CapKeys.find("MAXMODES") == this->CapKeys.end()) || ((this->CapKeys.find("MAXMODES") != this->CapKeys.end()) && (this->CapKeys.find("MAXMODES")->second != ConvToStr(MAXMODES))))) reason = "Maximum modes per line differ or remote modes per line not specified"; if (((this->CapKeys.find("MAXQUIT") == this->CapKeys.end()) || ((this->CapKeys.find("MAXQUIT") != this->CapKeys.end()) && (this->CapKeys.find("MAXQUIT")->second != ConvToStr(MAXQUIT))))) reason = "Maximum quit lengths differ or remote quit length not specified"; if (((this->CapKeys.find("MAXTOPIC") == this->CapKeys.end()) || ((this->CapKeys.find("MAXTOPIC") != this->CapKeys.end()) && (this->CapKeys.find("MAXTOPIC")->second != ConvToStr(MAXTOPIC))))) reason = "Maximum topic lengths differ or remote topic length not specified"; if (((this->CapKeys.find("MAXKICK") == this->CapKeys.end()) || ((this->CapKeys.find("MAXKICK") != this->CapKeys.end()) && (this->CapKeys.find("MAXKICK")->second != ConvToStr(MAXKICK))))) reason = "Maximum kick lengths differ or remote kick length not specified"; if (((this->CapKeys.find("MAXGECOS") == this->CapKeys.end()) || ((this->CapKeys.find("MAXGECOS") != this->CapKeys.end()) && (this->CapKeys.find("MAXGECOS")->second != ConvToStr(MAXGECOS))))) reason = "Maximum GECOS (fullname) lengths differ or remote GECOS length not specified"; if (((this->CapKeys.find("MAXAWAY") == this->CapKeys.end()) || ((this->CapKeys.find("MAXAWAY") != this->CapKeys.end()) && (this->CapKeys.find("MAXAWAY")->second != ConvToStr(MAXAWAY))))) reason = "Maximum awaymessage lengths differ or remote awaymessage length not specified"; if (reason.length()) { this->WriteLine("ERROR :CAPAB negotiation failed: "+reason); return false; } } else if ((params[0] == "MODULES") && (params.size() == 2)) { if (!this->ModuleList.length()) { this->ModuleList.append(params[1]); } else { this->ModuleList.append(","); this->ModuleList.append(params[1]); } } else if ((params[0] == "CAPABILITIES") && (params.size() == 2)) { irc::tokenstream capabs(params[1]); std::string item = "*"; while ((item = capabs.GetToken()) != "") { /* Process each key/value pair */ std::string::size_type equals = item.rfind('='); if (equals != std::string::npos) { std::string var = item.substr(0, equals); std::string value = item.substr(equals+1, item.length()); CapKeys[var] = value; } } } return true; } /** This function forces this server to quit, removing this server * and any users on it (and servers and users below that, etc etc). * It's very slow and pretty clunky, but luckily unless your network * is having a REAL bad hair day, this function shouldnt be called * too many times a month ;-) */ void TreeSocket::SquitServer(std::string &from, TreeServer* Current) { /* recursively squit the servers attached to 'Current'. * We're going backwards so we don't remove users * while we still need them ;) */ for (unsigned int q = 0; q < Current->ChildCount(); q++) { TreeServer* recursive_server = Current->GetChild(q); this->SquitServer(from,recursive_server); } /* Now we've whacked the kids, whack self */ num_lost_servers++; num_lost_users += Current->QuitUsers(from); } /** This is a wrapper function for SquitServer above, which * does some validation first and passes on the SQUIT to all * other remaining servers. */ void TreeSocket::Squit(TreeServer* Current, const std::string &reason) { if ((Current) && (Current != Utils->TreeRoot)) { Event rmode((char*)Current->GetName().c_str(), (Module*)Utils->Creator, "lost_server"); rmode.Send(Instance); std::deque params; params.push_back(Current->GetName()); params.push_back(":"+reason); Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName()); if (Current->GetParent() == Utils->TreeRoot) { this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split: "+reason); } else { this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason); } num_lost_servers = 0; num_lost_users = 0; std::string from = Current->GetParent()->GetName()+" "+Current->GetName(); SquitServer(from, Current); Current->Tidy(); Current->GetParent()->DelChild(Current); DELETE(Current); this->Instance->WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers); } else { Instance->Log(DEFAULT,"Squit from unknown server"); } } /** FMODE command - server mode with timestamp checks */ bool TreeSocket::ForceMode(const std::string &source, std::deque ¶ms) { /* Chances are this is a 1.0 FMODE without TS */ if (params.size() < 3) { /* No modes were in the command, probably a channel with no modes set on it */ return true; } bool smode = false; std::string sourceserv; /* Are we dealing with an FMODE from a user, or from a server? */ userrec* who = this->Instance->FindNick(source); if (who) { /* FMODE from a user, set sourceserv to the users server name */ sourceserv = who->server; } else { /* FMODE from a server, create a fake user to receive mode feedback */ who = new userrec(this->Instance); who->SetFd(FD_MAGIC_NUMBER); smode = true; /* Setting this flag tells us we should free the userrec later */ sourceserv = source; /* Set sourceserv to the actual source string */ } const char* modelist[64]; time_t TS = 0; int n = 0; memset(&modelist,0,sizeof(modelist)); for (unsigned int q = 0; (q < params.size()) && (q < 64); q++) { if (q == 1) { /* The timestamp is in this position. * We don't want to pass that up to the * server->client protocol! */ TS = atoi(params[q].c_str()); } else { /* Everything else is fine to append to the modelist */ modelist[n++] = params[q].c_str(); } } /* Extract the TS value of the object, either userrec or chanrec */ userrec* dst = this->Instance->FindNick(params[0]); chanrec* chan = NULL; time_t ourTS = 0; if (dst) { ourTS = dst->age; } else { chan = this->Instance->FindChan(params[0]); if (chan) { ourTS = chan->age; } else /* Oops, channel doesnt exist! */ return true; } /* TS is equal: Merge the mode changes, use voooodoooooo on modes * with parameters. */ if (TS == ourTS) { ModeHandler* mh = NULL; unsigned long paramptr = 3; std::string to_bounce = ""; std::string to_keep = ""; std::vector params_to_keep; std::string params_to_bounce = ""; bool adding = true; char cur_change = 1; char old_change = 0; char old_bounce_change = 0; /* Merge modes, basically do special stuff to mode with params */ for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++) { switch (*x) { case '-': adding = false; break; case '+': adding = true; break; default: if (adding) { /* We only care about whats being set, * not whats being unset */ mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER); if ((mh) && (mh->GetNumParams(adding) > 0) && (!mh->IsListMode())) { /* We only want to do special things to * modes with parameters, we are going to rewrite * those parameters */ ModePair ret; adding ? cur_change = '+' : cur_change = '-'; ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]); /* The mode is set here, check which we should keep */ if (ret.first) { bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan); if (which_to_keep == true) { /* Keep ours, bounce theirs: * Send back ours to them and * drop their mode changs */ adding ? cur_change = '+' : cur_change = '-'; if (cur_change != old_bounce_change) to_bounce += cur_change; to_bounce += *x; old_bounce_change = cur_change; if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size())) params_to_bounce.append(" ").append(ret.second); } else { /* Keep theirs: Accept their mode change, * do nothing else */ adding ? cur_change = '+' : cur_change = '-'; if (cur_change != old_change) to_keep += cur_change; to_keep += *x; old_change = cur_change; if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size())) params_to_keep.push_back(params[paramptr]); } } else { /* Mode isnt set here, we want it */ adding ? cur_change = '+' : cur_change = '-'; if (cur_change != old_change) to_keep += cur_change; to_keep += *x; old_change = cur_change; if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size())) params_to_keep.push_back(params[paramptr]); } paramptr++; } else { mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER); if (mh) { adding ? cur_change = '+' : cur_change = '-'; /* Just keep this, safe to merge with no checks * it has no parameters */ if (cur_change != old_change) to_keep += cur_change; to_keep += *x; old_change = cur_change; if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size())) { params_to_keep.push_back(params[paramptr++]); } } } } else { mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER); if (mh) { /* Taking a mode away */ adding ? cur_change = '+' : cur_change = '-'; if (cur_change != old_change) to_keep += cur_change; to_keep += *x; old_change = cur_change; if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size())) params_to_keep.push_back(params[paramptr++]); } } break; } } if (to_bounce.length()) { std::deque newparams; newparams.push_back(params[0]); newparams.push_back(ConvToStr(ourTS)); newparams.push_back(to_bounce+params_to_bounce); Utils->DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv); } if (to_keep.length()) { unsigned int n = 2; unsigned int q = 0; modelist[0] = params[0].c_str(); modelist[1] = to_keep.c_str(); if (params_to_keep.size() > 0) { for (q = 0; (q < params_to_keep.size()) && (q < 64); q++) { modelist[n++] = params_to_keep[q].c_str(); } } if (smode) { this->Instance->SendMode(modelist, n, who); } else { this->Instance->CallCommandHandler("MODE", modelist, n, who); } /* HOT POTATO! PASS IT ON! */ Utils->DoOneToAllButSender(source,"FMODE",params,sourceserv); } } else /* U-lined servers always win regardless of their TS */ if ((TS > ourTS) && (!this->Instance->ULine(source.c_str()))) { /* Bounce the mode back to its sender.* We use our lower TS, so the other end * SHOULD accept it, if its clock is right. * * NOTE: We should check that we arent bouncing anything thats already set at this end. * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs. * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10. * * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished * writing the code. It took me a while to come up with this solution. * * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT. */ std::deque newparams; /* New parameter list we send back */ newparams.push_back(params[0]); /* Target, user or channel */ newparams.push_back(ConvToStr(ourTS)); /* Timestamp value of the target */ newparams.push_back(""); /* This contains the mode string. For now * it's empty, we fill it below. */ /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already * set to avoid a desync here. */ std::string modebounce = ""; bool adding = true; unsigned int t = 3; ModeHandler* mh = NULL; char cur_change = 1; char old_change = 0; for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++) { /* Iterate over all mode chars in the sent set */ switch (*x) { /* Adding or subtracting modes? */ case '-': adding = false; break; case '+': adding = true; break; default: /* Find the mode handler for this mode */ mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER); /* Got a mode handler? * This also prevents us bouncing modes we have no handler for. */ if (mh) { ModePair ret; std::string p = ""; /* Does the mode require a parameter right now? * If it does, fetch it if we can */ if ((mh->GetNumParams(adding) > 0) && (t < params.size())) p = params[t++]; /* Call the ModeSet method to determine if its set with the * given parameter here or not. */ ret = mh->ModeSet(smode ? NULL : who, dst, chan, p); /* XXX: Really. Dont ask. * Determine from if its set combined with what the current * 'state' is (adding or not) as to wether we should 'invert' * or 'reinforce' the mode change */ (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+')); /* Quickly determine if we have 'flipped' from + to -, * or - to +, to prevent unneccessary +/- chars in the * output string that waste bandwidth */ if (cur_change != old_change) modebounce += cur_change; old_change = cur_change; /* Add the mode character to the output string */ modebounce += mh->GetModeChar(); /* We got a parameter back from ModeHandler::ModeSet, * are we supposed to be sending one out right now? */ if (ret.second.length()) { if (mh->GetNumParams(cur_change == '+') > 0) /* Yes we're supposed to be sending out * the parameter. Make sure it goes */ newparams.push_back(ret.second); } } break; } } /* Update the parameters for FMODE with the new 'bounced' string */ newparams[2] = modebounce; /* Only send it back the way it came, no need to send it anywhere else */ Utils->DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv); } else { /* The server was ulined, but something iffy is up with the TS. * Sound the alarm bells! */ if ((this->Instance->ULine(sourceserv.c_str())) && (TS > ourTS)) { this->Instance->WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str()); } /* Allow the mode, route it to either server or user command handling */ if (smode) this->Instance->SendMode(modelist,n,who); else this->Instance->CallCommandHandler("MODE", modelist, n, who); /* HOT POTATO! PASS IT ON! */ Utils->DoOneToAllButSender(source,"FMODE",params,sourceserv); } /* Are we supposed to free the userrec? */ if (smode) DELETE(who); return true; } /** FTOPIC command */ bool TreeSocket::ForceTopic(const std::string &source, std::deque ¶ms) { if (params.size() != 4) return true; time_t ts = atoi(params[1].c_str()); std::string nsource = source; chanrec* c = this->Instance->FindChan(params[0]); if (c) { if ((ts >= c->topicset) || (!*c->topic)) { std::string oldtopic = c->topic; strlcpy(c->topic,params[3].c_str(),MAXTOPIC); strlcpy(c->setby,params[2].c_str(),NICKMAX-1); c->topicset = ts; /* if the topic text is the same as the current topic, * dont bother to send the TOPIC command out, just silently * update the set time and set nick. */ if (oldtopic != params[3]) { userrec* user = this->Instance->FindNick(source); if (!user) { c->WriteChannelWithServ(source.c_str(), "TOPIC %s :%s", c->name, c->topic); } else { c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic); nsource = user->server; } /* all done, send it on its way */ params[3] = ":" + params[3]; Utils->DoOneToAllButSender(source,"FTOPIC",params,nsource); } } } return true; } /** FJOIN, similar to TS6 SJOIN, but not quite. */ bool TreeSocket::ForceJoin(const std::string &source, std::deque ¶ms) { /* 1.1 FJOIN works as follows: * * Each FJOIN is sent along with a timestamp, and the side with the lowest * timestamp 'wins'. From this point on we will refer to this side as the * winner. The side with the higher timestamp loses, from this point on we * will call this side the loser or losing side. This should be familiar to * anyone who's dealt with dreamforge or TS6 before. * * When two sides of a split heal and this occurs, the following things * will happen: * * If the timestamps are exactly equal, both sides merge their privilages * and users, as in InspIRCd 1.0 and ircd2.8. The channels have not been * re-created during a split, this is safe to do. * * * If the timestamps are NOT equal, the losing side removes all privilage * modes from all of its users that currently exist in the channel, before * introducing new users into the channel which are listed in the FJOIN * command's parameters. This means, all modes +ohv, and privilages added * by modules, such as +qa. The losing side then LOWERS its timestamp value * of the channel to match that of the winning side, and the modes of the * users of the winning side are merged in with the losing side. The loser * then sends out a set of FMODE commands which 'confirm' that it just * removed all privilage modes from its existing users, which allows for * services packages to still work correctly without needing to know the * timestamping rules which InspIRCd follows. In TS6 servers this is always * a problem, and services packages must contain code which explicitly * behaves as TS6 does, removing ops from the losing side of a split where * neccessary within its internal records, as this state information is * not explicitly echoed out in that protocol. * * The winning side on the other hand will ignore all user modes from the * losing side, so only its own modes get applied. Life is simple for those * who succeed at internets. :-) * * NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN, * FJOIN does not contain the simple-modes such as +iklmnsp. Why not, * you ask? Well, quite simply because we don't need to. They'll be sent * after the FJOIN by FMODE, and FMODE is timestamped, so in the event * the losing side sends any modes for the channel which shouldnt win, * they wont as their timestamp will be too high :-) */ if (params.size() < 3) return true; char first[MAXBUF]; /* The first parameter of the mode command */ char modestring[MAXBUF]; /* The mode sequence (2nd parameter) of the mode command */ char* mode_users[127]; /* The values used by the mode command */ memset(&mode_users,0,sizeof(mode_users)); /* Initialize mode parameters */ mode_users[0] = first; /* Set this up to be our on-stack value */ mode_users[1] = modestring; /* Same here as above */ strcpy(modestring,"+"); /* Initialize the mode sequence to just '+' */ unsigned int modectr = 2; /* Pointer to the third mode parameter (e.g. the one after the +-sequence) */ userrec* who = NULL; /* User we are currently checking */ std::string channel = params[0]; /* Channel name, as a string */ time_t TS = atoi(params[1].c_str()); /* Timestamp given to us for remote side */ bool created = false; /* Try and find the channel */ chanrec* chan = this->Instance->FindChan(channel); /* Initialize channel name in the mode parameters */ strlcpy(mode_users[0],channel.c_str(),MAXBUF); /* default TS is a high value, which if we dont have this * channel will let the other side apply their modes. */ time_t ourTS = Instance->Time(true)+600; /* Does this channel exist? if it does, get its REAL timestamp */ if (chan) ourTS = chan->age; else created = true; /* don't perform deops, and set TS to correct time after processing. */ /* In 1.1, if they have the newer channel, we immediately clear * all status modes from our users. We then accept their modes. * If WE have the newer channel its the other side's job to do this. * Note that this causes the losing server to send out confirming * FMODE lines. */ if (ourTS > TS) { std::deque param_list; /* Lower the TS here */ if (Utils->AnnounceTSChange && chan) chan->WriteChannelWithServ(Instance->Config->ServerName, "NOTICE %s :TS for %s changed from %lu to %lu", chan->name, chan->name, ourTS, TS); ourTS = TS; /* Zap all the privilage modes on our side, if the channel exists here */ if (!created) { param_list.push_back(channel); /* Do this first! */ chan->age = TS; this->RemoveStatus(Instance->Config->ServerName, param_list); } } /* Put the final parameter of the FJOIN into a tokenstream ready to split it */ irc::tokenstream users(params[2]); std::string item = "*"; /* do this first, so our mode reversals are correctly received by other servers * if there is a TS collision. */ params[2] = ":" + params[2]; Utils->DoOneToAllButSender(source,"FJOIN",params,source); /* Now, process every 'prefixes,nick' pair */ while (item != "") { /* Find next user */ item = users.GetToken(); const char* usr = item.c_str(); /* Safety check just to make sure someones not sent us an FJOIN full of spaces * (is this even possible?) */ if (usr && *usr) { const char* permissions = usr; int ntimes = 0; char* nm = new char[MAXBUF]; char* tnm = nm; /* Iterate through all the prefix values, convert them from prefixes * to mode letters, and append them to the mode sequence */ while ((*permissions) && (*permissions != ',') && (ntimes < MAXBUF)) { ModeHandler* mh = Instance->Modes->FindPrefix(*permissions); if (mh) { /* This is a valid prefix */ ntimes++; *tnm++ = mh->GetModeChar(); } else { /* Not a valid prefix... * danger bill bobbertson! (that's will robinsons older brother ;-) ...) */ this->Instance->WriteOpers("ERROR: We received a user with an unknown prefix '%c'. Closed connection to avoid a desync.",*permissions); this->WriteLine(std::string("ERROR :Invalid prefix '")+(*permissions)+"' in FJOIN"); return false; } usr++; permissions++; } /* Null terminate modes */ *tnm = 0; /* Advance past the comma, to the nick */ usr++; /* Check the user actually exists */ who = this->Instance->FindNick(usr); if (who) { /* Did they get any modes? How many times? */ strlcat(modestring, nm, MAXBUF); for (int k = 0; k < ntimes; k++) mode_users[modectr++] = strdup(usr); /* Free temporary buffer used for mode sequence */ delete[] nm; /* Check that the user's 'direction' is correct * based on the server sending the FJOIN. We must * check each nickname in turn, because the origin of * the FJOIN may be different to the origin of the nicks * in the command itself. */ TreeServer* route_back_again = Utils->BestRouteTo(who->server); if ((!route_back_again) || (route_back_again->GetSocket() != this)) { /* Oh dear oh dear. */ continue; } /* Finally, we can actually place the user into the channel. * We're sure its right. Final answer, phone a friend. */ chanrec::JoinUser(this->Instance, who, channel.c_str(), true, ""); /* Have we already queued up MAXMODES modes with parameters * (+qaohv) ready to be sent to the server? */ if (modectr >= (MAXMODES-1)) { /* Only actually give the users any status if we lost * the FJOIN or drew (equal timestamps). * It isn't actually possible for ourTS to be > TS here, * only possible to actually have ourTS == TS, or * ourTS < TS, because if we lost, we already lowered * our TS above before we entered this loop. We only * check >= as a safety measure, in case someone stuffed * up. If someone DID stuff up, it was most likely me. * Note: I do not like baseball bats in the face... */ if (ourTS >= TS) { this->Instance->SendMode((const char**)mode_users,modectr,who); /* Something stuffed up, and for some reason, the timestamp is * NOT lowered right now and should be. Lower it. Usually this * code won't be executed, doubtless someone will remove it some * day soon. */ if (ourTS > TS) { Instance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",chan->name,ourTS,TS); chan->age = TS; ourTS = TS; } } /* Reset all this back to defaults, and * free any ram we have left allocated. */ strcpy(mode_users[1],"+"); for (unsigned int f = 2; f < modectr; f++) free(mode_users[f]); modectr = 2; } } else { /* Remember to free this */ delete[] nm; /* If we got here, there's a nick in FJOIN which doesnt exist on this server. * We don't try to process the nickname here (that WOULD cause a segfault because * we'd be playing with null pointers) however, we DO pass the nickname on, just * in case somehow we're desynched, so that other users which might be able to see * the nickname get their fair chance to process it. */ Instance->Log(SPARSE,"Warning! Invalid user in FJOIN to channel %s IGNORED", channel.c_str()); continue; } } } /* there werent enough modes built up to flush it during FJOIN, * or, there are a number left over. flush them out. */ if ((modectr > 2) && (who) && (chan)) { if (ourTS >= TS) { /* Our channel is newer than theirs. Evil deeds must be afoot. */ this->Instance->SendMode((const char**)mode_users,modectr,who); /* Yet again, we can't actually get a true value here, if everything else * is working as it should. */ if (ourTS > TS) { Instance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",chan->name,ourTS,TS); chan->age = TS; ourTS = TS; } } /* Free anything we have left to free */ for (unsigned int f = 2; f < modectr; f++) free(mode_users[f]); } /* if we newly created the channel, set it's TS properly. */ if (created) { /* find created channel .. */ chan = this->Instance->FindChan(channel); if (chan) /* w00t said this shouldnt be needed but it is. * This isnt strictly true, as chan can be NULL * if a nick collision has occured and therefore * the channel was never created. */ chan->age = TS; } /* All done. That wasnt so bad was it, you can wipe * the sweat from your forehead now. :-) */ return true; } /** NICK command */ bool TreeSocket::IntroduceClient(const std::string &source, std::deque ¶ms) { if (params.size() < 8) return true; if (params.size() > 8) { this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)"); return true; } // NICK age nick host dhost ident +modes ip :gecos // 0 1 2 3 4 5 6 7 time_t age = atoi(params[0].c_str()); const char* tempnick = params[1].c_str(); Instance->Log(DEBUG,"New remote client %s",tempnick); user_hash::iterator iter = this->Instance->clientlist->find(tempnick); if (iter != this->Instance->clientlist->end()) { // nick collision this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision"); userrec::QuitUser(this->Instance, iter->second, "Nickname collision"); return true; } userrec* _new = new userrec(this->Instance); (*(this->Instance->clientlist))[tempnick] = _new; _new->SetFd(FD_MAGIC_NUMBER); strlcpy(_new->nick, tempnick,NICKMAX-1); strlcpy(_new->host, params[2].c_str(),63); strlcpy(_new->dhost, params[3].c_str(),63); _new->server = this->Instance->FindServerNamePtr(source.c_str()); strlcpy(_new->ident, params[4].c_str(),IDENTMAX); strlcpy(_new->fullname, params[7].c_str(),MAXGECOS); _new->registered = REG_ALL; _new->signon = age; /* * we need to remove the + from the modestring, so we can do our stuff */ std::string::size_type pos_after_plus = params[5].find_first_not_of('+'); if (pos_after_plus != std::string::npos) params[5] = params[5].substr(pos_after_plus); for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++) { _new->modes[(*v)-65] = 1; /* For each mode thats set, increase counter */ ModeHandler* mh = Instance->Modes->FindMode(*v, MODETYPE_USER); if (mh) mh->ChangeCount(1); } /* now we've done with modes processing, put the + back for remote servers */ params[5] = "+" + params[5]; #ifdef SUPPORT_IP6LINKS if (params[6].find_first_of(":") != std::string::npos) _new->SetSockAddr(AF_INET6, params[6].c_str(), 0); else #endif _new->SetSockAddr(AF_INET, params[6].c_str(), 0); Instance->AddGlobalClone(_new); this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString()); params[7] = ":" + params[7]; Utils->DoOneToAllButSender(source,"NICK", params, source); // Increment the Source Servers User Count.. TreeServer* SourceServer = Utils->FindServer(source); if (SourceServer) { SourceServer->AddUserCount(); } FOREACH_MOD_I(Instance,I_OnPostConnect,OnPostConnect(_new)); return true; } /** Send one or more FJOINs for a channel of users. * If the length of a single line is more than 480-NICKMAX * in length, it is split over multiple lines. */ void TreeSocket::SendFJoins(TreeServer* Current, chanrec* c) { std::string buffer; char list[MAXBUF]; std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age); size_t dlen, curlen; dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age); int numusers = 0; char* ptr = list + dlen; CUList *ulist = c->GetUsers(); std::string modes = ""; std::string params = ""; for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++) { // The first parameter gets a : before it size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->second), i->second->nick); curlen += ptrlen; ptr += ptrlen; numusers++; if (curlen > (480-NICKMAX)) { buffer.append(list).append("\r\n"); dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age); ptr = list + dlen; ptrlen = 0; numusers = 0; } } if (numusers) buffer.append(list).append("\r\n"); /* Sorry for the hax. Because newly created channels assume +nt, * if this channel doesnt have +nt, explicitly send -n and -t for the missing modes. */ bool inverted = false; if (!c->IsModeSet('n')) { modes.append("-n"); inverted = true; } if (!c->IsModeSet('t')) { modes.append("-t"); inverted = true; } if (inverted) { modes.append("+"); } for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++) { modes.append("b"); params.append(" ").append(b->data); if (params.length() >= MAXMODES) { /* Wrap at MAXMODES */ buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n"); modes = ""; params = ""; } } buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)); /* Only send these if there are any */ if (!modes.empty()) buffer.append("\r\n").append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params); this->WriteLine(buffer); } /** Send G, Q, Z and E lines */ void TreeSocket::SendXLines(TreeServer* Current) { char data[MAXBUF]; std::string buffer; std::string n = this->Instance->Config->ServerName; const char* sn = n.c_str(); /* Yes, these arent too nice looking, but they get the job done */ for (std::vector::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } for (std::vector::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++) { snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason); buffer.append(data); } if (!buffer.empty()) this->WriteLine(buffer); } /** Send channel modes and topics */ void TreeSocket::SendChannelModes(TreeServer* Current) { char data[MAXBUF]; std::deque list; std::string n = this->Instance->Config->ServerName; const char* sn = n.c_str(); for (chan_hash::iterator c = this->Instance->chanlist->begin(); c != this->Instance->chanlist->end(); c++) { SendFJoins(Current, c->second); if (*c->second->topic) { snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic); this->WriteLine(data); } FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)Utils->Creator,(void*)this)); list.clear(); c->second->GetExtList(list); for (unsigned int j = 0; j < list.size(); j++) { FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)Utils->Creator,(void*)this,list[j])); } } } /** send all users and their oper state/modes */ void TreeSocket::SendUsers(TreeServer* Current) { char data[MAXBUF]; std::deque list; std::string dataline; for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++) { if (u->second->registered == REG_ALL) { snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname); this->WriteLine(data); if (*u->second->oper) { snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->nick, u->second->oper); this->WriteLine(data); } if (*u->second->awaymsg) { snprintf(data,MAXBUF,":%s AWAY :%s", u->second->nick, u->second->awaymsg); this->WriteLine(data); } FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this)); list.clear(); u->second->GetExtList(list); for (unsigned int j = 0; j < list.size(); j++) { FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j])); } } } } /** This function is called when we want to send a netburst to a local * server. There is a set order we must do this, because for example * users require their servers to exist, and channels require their * users to exist. You get the idea. */ void TreeSocket::DoBurst(TreeServer* s) { std::string burst = "BURST "+ConvToStr(Instance->Time(true)); std::string endburst = "ENDBURST"; // Because by the end of the netburst, it could be gone! std::string name = s->GetName(); this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2"+name+"\2."); this->WriteLine(burst); /* send our version string */ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString()); /* Send server tree */ this->SendServers(Utils->TreeRoot,s,1); /* Send users and their oper status */ this->SendUsers(s); /* Send everything else (channel modes, xlines etc) */ this->SendChannelModes(s); this->SendXLines(s); FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)Utils->Creator,(void*)this)); this->WriteLine(endburst); this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2."); } /** This function is called when we receive data from a remote * server. We buffer the data in a std::string (it doesnt stay * there for long), reading using InspSocket::Read() which can * read up to 16 kilobytes in one operation. * * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES * THE SOCKET OBJECT FOR US. */ bool TreeSocket::OnDataReady() { char* data = this->Read(); /* Check that the data read is a valid pointer and it has some content */ if (data && *data) { this->in_buffer.append(data); /* While there is at least one new line in the buffer, * do something useful (we hope!) with it. */ while (in_buffer.find("\n") != std::string::npos) { std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1); in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n")); /* Use rfind here not find, as theres more * chance of the \r being near the end of the * string, not the start. */ if (ret.find("\r") != std::string::npos) ret = in_buffer.substr(0,in_buffer.find("\r")-1); /* Process this one, abort if it * didnt return true. */ if (!this->ProcessLine(ret)) { return false; } } return true; } /* EAGAIN returns an empty but non-NULL string, so this * evaluates to TRUE for EAGAIN but to FALSE for EOF. */ return (data && !*data); } int TreeSocket::WriteLine(std::string line) { Instance->Log(DEBUG, "-> %s", line.c_str()); line.append("\r\n"); return this->Write(line); } /* Handle ERROR command */ bool TreeSocket::Error(std::deque ¶ms) { if (params.size() < 1) return false; this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str()); /* we will return false to cause the socket to close. */ return false; } /** remote MOTD. leet, huh? */ bool TreeSocket::Motd(const std::string &prefix, std::deque ¶ms) { if (params.size() > 0) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque par; par.push_back(prefix); par.push_back(""); if (!Instance->Config->MOTD.size()) { par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing."; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); return true; } par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day"; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++) { par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i]; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day."; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "MOTD", params, params[0]); } } return true; } /** remote ADMIN. leet, huh? */ bool TreeSocket::Admin(const std::string &prefix, std::deque ¶ms) { if (params.size() > 0) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque par; par.push_back(prefix); par.push_back(""); par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "ADMIN", params, params[0]); } } return true; } bool TreeSocket::Stats(const std::string &prefix, std::deque ¶ms) { /* Get the reply to a STATS query if it matches this servername, * and send it back as a load of PUSH queries */ if (params.size() > 1) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque par; par.push_back(prefix); par.push_back(""); DoStats(this->Instance, *(params[0].c_str()), source, results); for (size_t i = 0; i < results.size(); i++) { par[1] = "::" + results[i]; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "STATS", params, params[1]); } } return true; } /** Because the core won't let users or even SERVERS set +o, * we use the OPERTYPE command to do this. */ bool TreeSocket::OperType(const std::string &prefix, std::deque ¶ms) { if (params.size() != 1) return true; std::string opertype = params[0]; userrec* u = this->Instance->FindNick(prefix); if (u) { u->modes[UM_OPERATOR] = 1; this->Instance->all_opers.push_back(u); strlcpy(u->oper,opertype.c_str(),NICKMAX-1); Utils->DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server); this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str())); } return true; } /** Because Andy insists that services-compatible servers must * implement SVSNICK and SVSJOIN, that's exactly what we do :p */ bool TreeSocket::ForceNick(const std::string &prefix, std::deque ¶ms) { if (params.size() < 3) return true; userrec* u = this->Instance->FindNick(params[0]); if (u) { Utils->DoOneToAllButSender(prefix,"SVSNICK",params,prefix); if (IS_LOCAL(u)) { std::deque par; par.push_back(params[1]); if (!u->ForceNickChange(params[1].c_str())) { userrec::QuitUser(this->Instance, u, "Nickname collision"); return true; } u->age = atoi(params[2].c_str()); } } return true; } /* * Remote SQUIT (RSQUIT). Routing works similar to SVSNICK: Route it to the server that the target is connected to locally, * then let that server do the dirty work (squit it!). Example: * A -> B -> C -> D: oper on A squits D, A routes to B, B routes to C, C notices D connected locally, kills it. -- w00t */ bool TreeSocket::RemoteSquit(const std::string &prefix, std::deque ¶ms) { /* ok.. :w00t RSQUIT jupe.barafranca.com :reason here */ if (params.size() < 2) return true; TreeServer* s = Utils->FindServerMask(params[0]); if (s) { if (s == Utils->TreeRoot) { this->Instance->SNO->WriteToSnoMask('l',"What the fuck, I recieved a remote SQUIT for myself? :< (from %s", prefix.c_str()); return true; } TreeSocket* sock = s->GetSocket(); if (sock) { /* it's locally connected, KILL IT! */ Instance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s: %s", params[0].c_str(), prefix.c_str(), params[1].c_str()); sock->Squit(s,"Server quit by " + prefix + ": " + params[1]); Instance->SE->DelFd(sock); sock->Close(); delete sock; } else { /* route the rsquit */ params[1] = ":" + params[1]; Utils->DoOneToOne(prefix, "RSQUIT", params, params[0]); } } else { /* mother fucker! it doesn't exist */ } return true; } bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque ¶ms) { if (params.size() < 2) return true; userrec* u = this->Instance->FindNick(params[0]); if (u) { /* only join if it's local, otherwise just pass it on! */ if (IS_LOCAL(u)) chanrec::JoinUser(this->Instance, u, params[1].c_str(), false); Utils->DoOneToAllButSender(prefix,"SVSJOIN",params,prefix); } return true; } bool TreeSocket::RemoteRehash(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return false; std::string servermask = params[0]; if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask)) { this->Instance->SNO->WriteToSnoMask('l',"Remote rehash initiated by \002"+prefix+"\002."); this->Instance->RehashServer(); Utils->ReadConfiguration(false); InitializeDisabledCommands(Instance->Config->DisabledCommands, Instance); } Utils->DoOneToAllButSender(prefix,"REHASH",params,prefix); return true; } bool TreeSocket::RemoteKill(const std::string &prefix, std::deque ¶ms) { if (params.size() != 2) return true; std::string nick = params[0]; userrec* u = this->Instance->FindNick(prefix); userrec* who = this->Instance->FindNick(nick); if (who) { /* Prepend kill source, if we don't have one */ std::string sourceserv = prefix; if (u) { sourceserv = u->server; } if (*(params[1].c_str()) != '[') { params[1] = "[" + sourceserv + "] Killed (" + params[1] +")"; } std::string reason = params[1]; params[1] = ":" + params[1]; Utils->DoOneToAllButSender(prefix,"KILL",params,sourceserv); who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str()); userrec::QuitUser(this->Instance,who,reason); } return true; } bool TreeSocket::LocalPong(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; if (params.size() == 1) { TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { ServerSource->SetPingFlag(); } } else { std::string forwardto = params[1]; if (forwardto == this->Instance->Config->ServerName) { /* * this is a PONG for us * if the prefix is a user, check theyre local, and if they are, * dump the PONG reply back to their fd. If its a server, do nowt. * Services might want to send these s->s, but we dont need to yet. */ userrec* u = this->Instance->FindNick(prefix); if (u) { u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str()); } } else { // not for us, pass it on :) Utils->DoOneToOne(prefix,"PONG",params,forwardto); } } return true; } bool TreeSocket::MetaData(const std::string &prefix, std::deque ¶ms) { if (params.size() < 3) return true; TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { if (params[0] == "*") { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2])); } else if (*(params[0].c_str()) == '#') { chanrec* c = this->Instance->FindChan(params[0]); if (c) { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2])); } } else if (*(params[0].c_str()) != '#') { userrec* u = this->Instance->FindNick(params[0]); if (u) { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2])); } } } params[2] = ":" + params[2]; Utils->DoOneToAllButSender(prefix,"METADATA",params,prefix); return true; } bool TreeSocket::ServerVersion(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { ServerSource->SetVersion(params[0]); } params[0] = ":" + params[0]; Utils->DoOneToAllButSender(prefix,"VERSION",params,prefix); return true; } bool TreeSocket::ChangeHost(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { u->ChangeDisplayedHost(params[0].c_str()); Utils->DoOneToAllButSender(prefix,"FHOST",params,u->server); } return true; } bool TreeSocket::AddLine(const std::string &prefix, std::deque ¶ms) { if (params.size() < 6) return true; bool propogate = false; if (!this->bursting) Utils->lines_to_apply = 0; switch (*(params[0].c_str())) { case 'Z': propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_ZLINES; break; case 'Q': propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_QLINES; break; case 'E': propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); break; case 'G': propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_GLINES; break; case 'K': propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); if (propogate) Utils->lines_to_apply |= APPLY_KLINES; break; default: /* Just in case... */ this->Instance->SNO->WriteToSnoMask('x',"\2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!"); propogate = false; break; } /* Send it on its way */ if (propogate) { if (atoi(params[4].c_str())) { this->Instance->SNO->WriteToSnoMask('x',"%s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str()); } else { this->Instance->SNO->WriteToSnoMask('x',"%s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str()); } params[5] = ":" + params[5]; Utils->DoOneToAllButSender(prefix,"ADDLINE",params,prefix); } if (!this->bursting) { Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } return true; } bool TreeSocket::ChangeName(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { u->ChangeName(params[0].c_str()); params[0] = ":" + params[0]; Utils->DoOneToAllButSender(prefix,"FNAME",params,u->server); } return true; } bool TreeSocket::Whois(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { // an incoming request if (params.size() == 1) { userrec* x = this->Instance->FindNick(params[0]); if ((x) && (IS_LOCAL(x))) { userrec* x = this->Instance->FindNick(params[0]); char signon[MAXBUF]; char idle[MAXBUF]; snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon); snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-Instance->Time(true))); std::deque par; par.push_back(prefix); par.push_back(signon); par.push_back(idle); // ours, we're done, pass it BACK Utils->DoOneToOne(params[0],"IDLE",par,u->server); } else { // not ours pass it on Utils->DoOneToOne(prefix,"IDLE",params,x->server); } } else if (params.size() == 3) { std::string who_did_the_whois = params[0]; userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois); if ((who_to_send_to) && (IS_LOCAL(who_to_send_to))) { // an incoming reply to a whois we sent out std::string nick_whoised = prefix; unsigned long signon = atoi(params[1].c_str()); unsigned long idle = atoi(params[2].c_str()); if ((who_to_send_to) && (IS_LOCAL(who_to_send_to))) do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str()); } else { // not ours, pass it on Utils->DoOneToOne(prefix,"IDLE",params,who_to_send_to->server); } } } return true; } bool TreeSocket::Push(const std::string &prefix, std::deque ¶ms) { if (params.size() < 2) return true; userrec* u = this->Instance->FindNick(params[0]); if (!u) return true; if (IS_LOCAL(u)) { u->Write(params[1]); } else { // continue the raw onwards params[1] = ":" + params[1]; Utils->DoOneToOne(prefix,"PUSH",params,u->server); } return true; } bool TreeSocket::HandleSetTime(const std::string &prefix, std::deque ¶ms) { if (!params.size() || !Utils->EnableTimeSync) return true; bool force = false; if ((params.size() == 2) && (params[1] == "FORCE")) force = true; time_t rts = atoi(params[0].c_str()); time_t us = Instance->Time(true); if (rts == us) { Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix); } else if (force || (rts < us)) { int old = Instance->SetTimeDelta(rts - us); Instance->Log(DEBUG, "%s TS (diff %d) from %s applied (old delta was %d)", (force) ? "Forced" : "Lower", rts - us, prefix.c_str(), old); Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix); } else { Instance->Log(DEBUG, "Higher TS (diff %d) from %s overridden", us - rts, prefix.c_str()); std::deque oparams; oparams.push_back(ConvToStr(us)); Utils->DoOneToMany(prefix, "TIMESET", oparams); } return true; } bool TreeSocket::Time(const std::string &prefix, std::deque ¶ms) { // :source.server TIME remote.server sendernick // :remote.server TIME source.server sendernick TS if (params.size() == 2) { // someone querying our time? if (this->Instance->Config->ServerName == params[0]) { userrec* u = this->Instance->FindNick(params[1]); if (u) { params.push_back(ConvToStr(Instance->Time(false))); params[0] = prefix; Utils->DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]); } } else { // not us, pass it on userrec* u = this->Instance->FindNick(params[1]); if (u) Utils->DoOneToOne(prefix,"TIME",params,params[0]); } } else if (params.size() == 3) { // a response to a previous TIME userrec* u = this->Instance->FindNick(params[1]); if ((u) && (IS_LOCAL(u))) { time_t rawtime = atol(params[2].c_str()); struct tm * timeinfo; timeinfo = localtime(&rawtime); char tms[26]; snprintf(tms,26,"%s",asctime(timeinfo)); tms[24] = 0; u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms); } else { if (u) Utils->DoOneToOne(prefix,"TIME",params,u->server); } } return true; } bool TreeSocket::LocalPing(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; if (params.size() == 1) { std::string stufftobounce = params[0]; this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce); return true; } else { std::string forwardto = params[1]; if (forwardto == this->Instance->Config->ServerName) { // this is a ping for us, send back PONG to the requesting server params[1] = params[0]; params[0] = forwardto; Utils->DoOneToOne(forwardto,"PONG",params,params[1]); } else { // not for us, pass it on :) Utils->DoOneToOne(prefix,"PING",params,forwardto); } return true; } } bool TreeSocket::RemoveStatus(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; chanrec* c = Instance->FindChan(params[0]); if (c) { irc::modestacker modestack(false); CUList *ulist = c->GetUsers(); const char* y[127]; std::deque stackresult; std::string x; for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++) { std::string modesequence = Instance->Modes->ModeString(i->second, c); if (modesequence.length()) { irc::spacesepstream sep(modesequence); std::string modeletters = sep.GetToken(); while (!modeletters.empty()) { char mletter = *(modeletters.begin()); modestack.Push(mletter,sep.GetToken()); modeletters.erase(modeletters.begin()); } } } while (modestack.GetStackedLine(stackresult)) { stackresult.push_front(ConvToStr(c->age)); stackresult.push_front(c->name); Utils->DoOneToMany(Instance->Config->ServerName, "FMODE", stackresult); stackresult.erase(stackresult.begin() + 1); for (size_t z = 0; z < stackresult.size(); z++) { y[z] = stackresult[z].c_str(); } userrec* n = new userrec(Instance); n->SetFd(FD_MAGIC_NUMBER); Instance->SendMode(y, stackresult.size(), n); delete n; } } return true; } bool TreeSocket::RemoteServer(const std::string &prefix, std::deque ¶ms) { if (params.size() < 4) return false; std::string servername = params[0]; std::string password = params[1]; // hopcount is not used for a remote server, we calculate this ourselves std::string description = params[3]; TreeServer* ParentOfThis = Utils->FindServer(prefix); if (!ParentOfThis) { this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix); return false; } TreeServer* CheckDupe = Utils->FindServer(servername); if (CheckDupe) { this->WriteLine("ERROR :Server "+servername+" already exists!"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+servername+"\2 denied, already exists"); return false; } TreeServer* Node = new TreeServer(this->Utils,this->Instance,servername,description,ParentOfThis,NULL); ParentOfThis->AddChild(Node); params[3] = ":" + params[3]; Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix); this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")"); return true; } bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) { if (params.size() < 4) return false; irc::string servername = params[0].c_str(); std::string sname = params[0]; std::string password = params[1]; int hops = atoi(params[2].c_str()); if (hops) { this->WriteLine("ERROR :Server too far away for authentication"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } std::string description = params[3]; for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if ((x->Name == servername) && (x->RecvPass == password)) { TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } // Begin the sync here. this kickstarts the // other side, waiting in WAIT_AUTH_2 state, // into starting their burst, as it shows // that we're happy. this->LinkState = CONNECTED; // we should add the details of this server now // to the servers tree, as a child of the root // node. TreeServer* Node = new TreeServer(this->Utils,this->Instance,sname,description,Utils->TreeRoot,this); Utils->TreeRoot->AddChild(Node); params[3] = ":" + params[3]; Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,sname); this->bursting = true; this->DoBurst(Node); return true; } } this->WriteLine("ERROR :Invalid credentials"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; } bool TreeSocket::Inbound_Server(std::deque ¶ms) { if (params.size() < 4) return false; irc::string servername = params[0].c_str(); std::string sname = params[0]; std::string password = params[1]; int hops = atoi(params[2].c_str()); if (hops) { this->WriteLine("ERROR :Server too far away for authentication"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } std::string description = params[3]; for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if ((x->Name == servername) && (x->RecvPass == password)) { TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "" : this->GetIP())+"] ("+description+")"); if (this->Hook) { std::string name = InspSocketNameRequest((Module*)Utils->Creator, this->Hook).Send(); this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+name+"\2"); } this->InboundServerName = sname; this->InboundDescription = description; // this is good. Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc); // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; } } this->WriteLine("ERROR :Invalid credentials"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; } void TreeSocket::Split(const std::string &line, std::deque &n) { n.clear(); irc::tokenstream tokens(line); std::string param; while ((param = tokens.GetToken()) != "") n.push_back(param); return; } bool TreeSocket::ProcessLine(std::string &line) { std::deque params; irc::string command; std::string prefix; line = line.substr(0, line.find_first_of("\r\n")); if (line.empty()) return true; Instance->Log(DEBUG, "<- %s", line.c_str()); this->Split(line.c_str(),params); if ((params[0][0] == ':') && (params.size() > 1)) { prefix = params[0].substr(1); params.pop_front(); } command = params[0].c_str(); params.pop_front(); switch (this->LinkState) { TreeServer* Node; case WAIT_AUTH_1: // Waiting for SERVER command from remote server. Server initiating // the connection sends the first SERVER command, listening server // replies with theirs if its happy, then if the initiator is happy, // it starts to send its net sync, which starts the merge, otherwise // it sends an ERROR. if (command == "PASS") { /* Silently ignored */ } else if (command == "SERVER") { return this->Inbound_Server(params); } else if (command == "ERROR") { return this->Error(params); } else if (command == "USER") { this->WriteLine("ERROR :Client connections to this port are prohibited."); return false; } else if (command == "CAPAB") { return this->Capab(params); } else if ((command == "U") || (command == "S")) { this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!"); return false; } else { std::string error("ERROR :Invalid command in negotiation phase: "); error.append(command.c_str()); this->WriteLine(error); return false; } break; case WAIT_AUTH_2: // Waiting for start of other side's netmerge to say they liked our // password. if (command == "SERVER") { // cant do this, they sent it to us in the WAIT_AUTH_1 state! // silently ignore. return true; } else if ((command == "U") || (command == "S")) { this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!"); return false; } else if (command == "BURST") { if (params.size() && Utils->EnableTimeSync) { /* If a time stamp is provided, apply synchronization */ bool force = false; time_t them = atoi(params[0].c_str()); time_t us = Instance->Time(true); int delta = them - us; if ((params.size() == 2) && (params[1] == "FORCE")) force = true; if ((delta < -600) || (delta > 600)) { this->Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta)); this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!"); return false; } if (force || (us > them)) { this->Instance->SetTimeDelta(them - us); // Send this new timestamp to any other servers Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params); } else { // Override the timestamp this->WriteLine(":" + Utils->TreeRoot->GetName() + " TIMESET " + ConvToStr(us)); } } this->LinkState = CONNECTED; Node = new TreeServer(this->Utils,this->Instance,InboundServerName,InboundDescription,Utils->TreeRoot,this); Utils->TreeRoot->AddChild(Node); params.clear(); params.push_back(InboundServerName); params.push_back("*"); params.push_back("1"); params.push_back(":"+InboundDescription); Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,InboundServerName); this->bursting = true; this->DoBurst(Node); } else if (command == "ERROR") { return this->Error(params); } else if (command == "CAPAB") { return this->Capab(params); } break; case LISTENER: this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!"); return false; break; case CONNECTING: if (command == "SERVER") { // another server we connected to, which was in WAIT_AUTH_1 state, // has just sent us their credentials. If we get this far, theyre // happy with OUR credentials, and they are now in WAIT_AUTH_2 state. // if we're happy with this, we should send our netburst which // kickstarts the merge. return this->Outbound_Reply_Server(params); } else if (command == "ERROR") { return this->Error(params); } break; case CONNECTED: // This is the 'authenticated' state, when all passwords // have been exchanged and anything past this point is taken // as gospel. if (prefix != "") { std::string direction = prefix; userrec* t = this->Instance->FindNick(prefix); if (t) { direction = t->server; } TreeServer* route_back_again = Utils->BestRouteTo(direction); if ((!route_back_again) || (route_back_again->GetSocket() != this)) { if (route_back_again) Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str()); return true; } /* Fix by brain: * When there is activity on the socket, reset the ping counter so * that we're not wasting bandwidth pinging an active server. */ route_back_again->SetNextPingTime(time(NULL) + 60); route_back_again->SetPingFlag(); } if (command == "SVSMODE") { /* Services expects us to implement * SVSMODE. In inspircd its the same as * MODE anyway. */ command = "MODE"; } std::string target = ""; /* Yes, know, this is a mess. Its reasonably fast though as we're * working with std::string here. */ if ((command == "NICK") && (params.size() > 1)) { return this->IntroduceClient(prefix,params); } else if (command == "FJOIN") { return this->ForceJoin(prefix,params); } else if (command == "STATS") { return this->Stats(prefix, params); } else if (command == "MOTD") { return this->Motd(prefix, params); } else if (command == "ADMIN") { return this->Admin(prefix, params); } else if (command == "SERVER") { return this->RemoteServer(prefix,params); } else if (command == "ERROR") { return this->Error(params); } else if (command == "OPERTYPE") { return this->OperType(prefix,params); } else if (command == "FMODE") { return this->ForceMode(prefix,params); } else if (command == "KILL") { return this->RemoteKill(prefix,params); } else if (command == "FTOPIC") { return this->ForceTopic(prefix,params); } else if (command == "REHASH") { return this->RemoteRehash(prefix,params); } else if (command == "METADATA") { return this->MetaData(prefix,params); } else if (command == "REMSTATUS") { return this->RemoveStatus(prefix,params); } else if (command == "PING") { /* * We just got a ping from a server that's bursting. * This can't be right, so set them to not bursting, and * apply their lines. */ if (this->bursting) { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } if (prefix == "") { prefix = this->GetName(); } return this->LocalPing(prefix,params); } else if (command == "PONG") { /* * We just got a pong from a server that's bursting. * This can't be right, so set them to not bursting, and * apply their lines. */ if (this->bursting) { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } if (prefix == "") { prefix = this->GetName(); } return this->LocalPong(prefix,params); } else if (command == "VERSION") { return this->ServerVersion(prefix,params); } else if (command == "FHOST") { return this->ChangeHost(prefix,params); } else if (command == "FNAME") { return this->ChangeName(prefix,params); } else if (command == "ADDLINE") { return this->AddLine(prefix,params); } else if (command == "SVSNICK") { if (prefix == "") { prefix = this->GetName(); } return this->ForceNick(prefix,params); } else if (command == "RSQUIT") { return this->RemoteSquit(prefix, params); } else if (command == "IDLE") { return this->Whois(prefix,params); } else if (command == "PUSH") { return this->Push(prefix,params); } else if (command == "TIMESET") { return this->HandleSetTime(prefix, params); } else if (command == "TIME") { return this->Time(prefix,params); } else if ((command == "KICK") && (Utils->IsServer(prefix))) { std::string sourceserv = this->myhost; if (params.size() == 3) { userrec* user = this->Instance->FindNick(params[1]); chanrec* chan = this->Instance->FindChan(params[0]); if (user && chan) { if (!chan->ServerKickUser(user, params[2].c_str(), false)) /* Yikes, the channels gone! */ delete chan; } } if (this->InboundServerName != "") { sourceserv = this->InboundServerName; } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } else if (command == "SVSJOIN") { if (prefix == "") { prefix = this->GetName(); } return this->ServiceJoin(prefix,params); } else if (command == "SQUIT") { if (params.size() == 2) { this->Squit(Utils->FindServer(params[0]),params[1]); } return true; } else if (command == "OPERNOTICE") { std::string sourceserv = this->myhost; if (this->InboundServerName != "") sourceserv = this->InboundServerName; if (params.size() >= 1) Instance->WriteOpers("*** From " + sourceserv + ": " + params[0]); return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "MODENOTICE") { std::string sourceserv = this->myhost; if (this->InboundServerName != "") sourceserv = this->InboundServerName; if (params.size() >= 2) { Instance->WriteMode(params[0].c_str(), WM_AND, "*** From %s: %s", sourceserv.c_str(), params[1].c_str()); } return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "SNONOTICE") { std::string sourceserv = this->myhost; if (this->InboundServerName != "") sourceserv = this->InboundServerName; if (params.size() >= 2) { Instance->SNO->WriteToSnoMask(*(params[0].c_str()), "From " + sourceserv + ": "+ params[1]); } return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "ENDBURST") { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; std::string sourceserv = this->myhost; if (this->InboundServerName != "") { sourceserv = this->InboundServerName; } this->Instance->SNO->WriteToSnoMask('l',"Received end of netburst from \2%s\2",sourceserv.c_str()); Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server"); rmode.Send(Instance); return true; } else { // not a special inter-server command. // Emulate the actual user doing the command, // this saves us having a huge ugly parser. userrec* who = this->Instance->FindNick(prefix); std::string sourceserv = this->myhost; if (this->InboundServerName != "") { sourceserv = this->InboundServerName; } if ((!who) && (command == "MODE")) { if (Utils->IsServer(prefix)) { const char* modelist[127]; for (size_t i = 0; i < params.size(); i++) modelist[i] = params[i].c_str(); userrec* fake = new userrec(Instance); fake->SetFd(FD_MAGIC_NUMBER); this->Instance->SendMode(modelist, params.size(), fake); delete fake; /* Hot potato! pass it on! */ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } } if (who) { if ((command == "NICK") && (params.size() > 0)) { /* On nick messages, check that the nick doesnt * already exist here. If it does, kill their copy, * and our copy. */ userrec* x = this->Instance->FindNick(params[0]); if ((x) && (x != who)) { std::deque p; p.push_back(params[0]); p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")"); Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p); p.clear(); p.push_back(prefix); p.push_back("Nickname collision"); Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p); userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")"); userrec* y = this->Instance->FindNick(prefix); if (y) { userrec::QuitUser(this->Instance,y,"Nickname collision"); } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } } // its a user target = who->server; const char* strparams[127]; for (unsigned int q = 0; q < params.size(); q++) { strparams[q] = params[q].c_str(); } switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who)) { case CMD_INVALID: this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules"); return false; break; case CMD_FAILURE: return true; break; default: /* CMD_SUCCESS and CMD_USER_DELETED fall through here */ break; } } else { // its not a user. Its either a server, or somethings screwed up. if (Utils->IsServer(prefix)) target = this->Instance->Config->ServerName; else return true; } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } return true; break; } return true; } std::string TreeSocket::GetName() { std::string sourceserv = this->myhost; if (this->InboundServerName != "") { sourceserv = this->InboundServerName; } return sourceserv; } void TreeSocket::OnTimeout() { if (this->LinkState == CONNECTING) { this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out."); Link* MyLink = Utils->FindLink(myhost); if (MyLink) Utils->DoFailOver(MyLink); } } void TreeSocket::OnClose() { // Connection closed. // If the connection is fully up (state CONNECTED) // then propogate a netsplit to all peers. std::string quitserver = this->myhost; if (this->InboundServerName != "") { quitserver = this->InboundServerName; } TreeServer* s = Utils->FindServer(quitserver); if (s) { Squit(s,"Remote host closed the connection"); } if (quitserver != "") this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str()); } int TreeSocket::OnIncomingConnection(int newsock, char* ip) { /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port, * or discovering if this port is the server port, we don't allow connections from any * IPs for which we don't have a link block. */ bool found = false; found = (std::find(Utils->ValidIPs.begin(), Utils->ValidIPs.end(), ip) != Utils->ValidIPs.end()); if (!found) { for (vector::iterator i = Utils->ValidIPs.begin(); i != Utils->ValidIPs.end(); i++) if (irc::sockets::MatchCIDR(ip, (*i).c_str())) found = true; if (!found) { this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip); close(newsock); return false; } } TreeSocket* s = new TreeSocket(this->Utils, this->Instance, newsock, ip, this->Hook); s = s; /* Whinge whinge whinge, thats all GCC ever does. */ return true; }