#include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "commands/cmd_whois.h" #include "commands/cmd_stats.h" #include "socket.h" #include "inspircd.h" #include "wildcard.h" #include "xline.h" #include "transport.h" #include "socketengine.h" #include "m_spanningtree/main.h" #include "m_spanningtree/utils.h" #include "m_spanningtree/treeserver.h" #include "m_spanningtree/link.h" #include "m_spanningtree/treesocket.h" #include "m_spanningtree/resolvers.h" #include "m_spanningtree/handshaketimer.h" /* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */ int TreeSocket::WriteLine(std::string line) { Instance->Log(DEBUG, "-> %s", line.c_str()); line.append("\r\n"); return this->Write(line); } /* Handle ERROR command */ bool TreeSocket::Error(std::deque ¶ms) { if (params.size() < 1) return false; this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str()); /* we will return false to cause the socket to close. */ return false; } bool TreeSocket::Modules(const std::string &prefix, std::deque ¶ms) { if (params.empty()) return true; if (!this->Instance->MatchText(this->Instance->Config->ServerName, params[0])) { /* Pass it on, not for us */ Utils->DoOneToOne(prefix, "MODULES", params, params[0]); return true; } char strbuf[MAXBUF]; std::deque par; par.push_back(prefix); par.push_back(""); userrec* source = this->Instance->FindNick(prefix); if (!source) return true; for (unsigned int i = 0; i < Instance->Config->module_names.size(); i++) { Version V = Instance->modules[i]->GetVersion(); char modulename[MAXBUF]; char flagstate[MAXBUF]; *flagstate = 0; if (V.Flags & VF_STATIC) strlcat(flagstate,", static",MAXBUF); if (V.Flags & VF_VENDOR) strlcat(flagstate,", vendor",MAXBUF); if (V.Flags & VF_COMMON) strlcat(flagstate,", common",MAXBUF); if (V.Flags & VF_SERVICEPROVIDER) strlcat(flagstate,", service provider",MAXBUF); if (!flagstate[0]) strcpy(flagstate," "); strlcpy(modulename,Instance->Config->module_names[i].c_str(),256); if (*source->oper) { snprintf(strbuf, MAXBUF, "::%s 900 %s :0x%08lx %d.%d.%d.%d %s (%s)",Instance->Config->ServerName,source->nick,(long unsigned int)Instance->modules[i],V.Major,V.Minor,V.Revision,V.Build,ServerConfig::CleanFilename(modulename),flagstate+2); } else { snprintf(strbuf, MAXBUF, "::%s 900 %s :%s",Instance->Config->ServerName,source->nick,ServerConfig::CleanFilename(modulename)); } par[1] = strbuf; Utils->DoOneToOne(Instance->Config->ServerName, "PUSH", par, source->server); } snprintf(strbuf, MAXBUF, "::%s 901 %s :End of MODULES list", Instance->Config->ServerName, source->nick); par[1] = strbuf; Utils->DoOneToOne(Instance->Config->ServerName, "PUSH", par, source->server); return true; } /** remote MOTD. leet, huh? */ bool TreeSocket::Motd(const std::string &prefix, std::deque ¶ms) { if (params.size() > 0) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque par; par.push_back(prefix); par.push_back(""); if (!Instance->Config->MOTD.size()) { par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing."; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); return true; } par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day"; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++) { par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i]; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day."; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "MOTD", params, params[0]); } } return true; } /** remote ADMIN. leet, huh? */ bool TreeSocket::Admin(const std::string &prefix, std::deque ¶ms) { if (params.size() > 0) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque par; par.push_back(prefix); par.push_back(""); par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "ADMIN", params, params[0]); } } return true; } bool TreeSocket::Stats(const std::string &prefix, std::deque ¶ms) { /* Get the reply to a STATS query if it matches this servername, * and send it back as a load of PUSH queries */ if (params.size() > 1) { if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1])) { /* It's for our server */ string_list results; userrec* source = this->Instance->FindNick(prefix); if (source) { std::deque par; par.push_back(prefix); par.push_back(""); DoStats(this->Instance, *(params[0].c_str()), source, results); for (size_t i = 0; i < results.size(); i++) { par[1] = "::" + results[i]; Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server); } } } else { /* Pass it on */ userrec* source = this->Instance->FindNick(prefix); if (source) Utils->DoOneToOne(prefix, "STATS", params, params[1]); } } return true; } /** Because the core won't let users or even SERVERS set +o, * we use the OPERTYPE command to do this. */ bool TreeSocket::OperType(const std::string &prefix, std::deque ¶ms) { if (params.size() != 1) return true; std::string opertype = params[0]; userrec* u = this->Instance->FindNick(prefix); if (u) { u->modes[UM_OPERATOR] = 1; this->Instance->all_opers.push_back(u); strlcpy(u->oper,opertype.c_str(),NICKMAX-1); Utils->DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server); this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str())); } return true; } /** Because Andy insists that services-compatible servers must * implement SVSNICK and SVSJOIN, that's exactly what we do :p */ bool TreeSocket::ForceNick(const std::string &prefix, std::deque ¶ms) { if (params.size() < 3) return true; userrec* u = this->Instance->FindNick(params[0]); if (u) { Utils->DoOneToAllButSender(prefix,"SVSNICK",params,prefix); if (IS_LOCAL(u)) { std::deque par; par.push_back(params[1]); if (!u->ForceNickChange(params[1].c_str())) { userrec::QuitUser(this->Instance, u, "Nickname collision"); return true; } u->age = atoi(params[2].c_str()); } } return true; } bool TreeSocket::OperQuit(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { Utils->DoOneToAllButSender(prefix,"OPERQUIT",params,prefix); u->SetOperQuit(params[0]); } return true; } /* * Remote SQUIT (RSQUIT). Routing works similar to SVSNICK: Route it to the server that the target is connected to locally, * then let that server do the dirty work (squit it!). Example: * A -> B -> C -> D: oper on A squits D, A routes to B, B routes to C, C notices D connected locally, kills it. -- w00t */ bool TreeSocket::RemoteSquit(const std::string &prefix, std::deque ¶ms) { /* ok.. :w00t RSQUIT jupe.barafranca.com :reason here */ if (params.size() < 2) return true; TreeServer* s = Utils->FindServerMask(params[0]); if (s) { if (s == Utils->TreeRoot) { this->Instance->SNO->WriteToSnoMask('l',"What the fuck, I recieved a remote SQUIT for myself? :< (from %s", prefix.c_str()); return true; } TreeSocket* sock = s->GetSocket(); if (sock) { /* it's locally connected, KILL IT! */ Instance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s: %s", params[0].c_str(), prefix.c_str(), params[1].c_str()); sock->Squit(s,"Server quit by " + prefix + ": " + params[1]); Instance->SE->DelFd(sock); sock->Close(); delete sock; } else { /* route the rsquit */ params[1] = ":" + params[1]; Utils->DoOneToOne(prefix, "RSQUIT", params, params[0]); } } else { /* mother fucker! it doesn't exist */ } return true; } bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque ¶ms) { if (params.size() < 2) return true; userrec* u = this->Instance->FindNick(params[0]); if (u) { /* only join if it's local, otherwise just pass it on! */ if (IS_LOCAL(u)) chanrec::JoinUser(this->Instance, u, params[1].c_str(), false); Utils->DoOneToAllButSender(prefix,"SVSJOIN",params,prefix); } return true; } bool TreeSocket::RemoteRehash(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return false; std::string servermask = params[0]; if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask)) { this->Instance->SNO->WriteToSnoMask('l',"Remote rehash initiated by \002"+prefix+"\002."); this->Instance->RehashServer(); Utils->ReadConfiguration(false); InitializeDisabledCommands(Instance->Config->DisabledCommands, Instance); } Utils->DoOneToAllButSender(prefix,"REHASH",params,prefix); return true; } bool TreeSocket::RemoteKill(const std::string &prefix, std::deque ¶ms) { if (params.size() != 2) return true; std::string nick = params[0]; userrec* u = this->Instance->FindNick(prefix); userrec* who = this->Instance->FindNick(nick); if (who) { /* Prepend kill source, if we don't have one */ std::string sourceserv = prefix; if (u) { sourceserv = u->server; } if (*(params[1].c_str()) != '[') { params[1] = "[" + sourceserv + "] Killed (" + params[1] +")"; } std::string reason = params[1]; params[1] = ":" + params[1]; Utils->DoOneToAllButSender(prefix,"KILL",params,sourceserv); who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str()); userrec::QuitUser(this->Instance,who,reason); } return true; } bool TreeSocket::LocalPong(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; if (params.size() == 1) { TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { ServerSource->SetPingFlag(); } } else { std::string forwardto = params[1]; if (forwardto == this->Instance->Config->ServerName) { /* * this is a PONG for us * if the prefix is a user, check theyre local, and if they are, * dump the PONG reply back to their fd. If its a server, do nowt. * Services might want to send these s->s, but we dont need to yet. */ userrec* u = this->Instance->FindNick(prefix); if (u) { u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str()); } } else { // not for us, pass it on :) Utils->DoOneToOne(prefix,"PONG",params,forwardto); } } return true; } bool TreeSocket::MetaData(const std::string &prefix, std::deque ¶ms) { if (params.size() < 2) return true; else params.push_back(""); TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { if (params[0] == "*") { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2])); } else if (*(params[0].c_str()) == '#') { chanrec* c = this->Instance->FindChan(params[0]); if (c) { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2])); } } else if (*(params[0].c_str()) != '#') { userrec* u = this->Instance->FindNick(params[0]); if (u) { FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2])); } } } params[2] = ":" + params[2]; Utils->DoOneToAllButSender(prefix,"METADATA",params,prefix); return true; } bool TreeSocket::ServerVersion(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; TreeServer* ServerSource = Utils->FindServer(prefix); if (ServerSource) { ServerSource->SetVersion(params[0]); } params[0] = ":" + params[0]; Utils->DoOneToAllButSender(prefix,"VERSION",params,prefix); return true; } bool TreeSocket::ChangeHost(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { u->ChangeDisplayedHost(params[0].c_str()); Utils->DoOneToAllButSender(prefix,"FHOST",params,u->server); } return true; } bool TreeSocket::AddLine(const std::string &prefix, std::deque ¶ms) { if (params.size() < 6) return true; bool propogate = false; if (!this->bursting) Utils->lines_to_apply = 0; switch (*(params[0].c_str())) { case 'Z': propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_ZLINES; break; case 'Q': propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_QLINES; break; case 'E': propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); break; case 'G': propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str())); if (propogate) Utils->lines_to_apply |= APPLY_GLINES; break; case 'K': propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); if (propogate) Utils->lines_to_apply |= APPLY_KLINES; break; default: /* Just in case... */ this->Instance->SNO->WriteToSnoMask('x',"\2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!"); propogate = false; break; } /* Send it on its way */ if (propogate) { if (atoi(params[4].c_str())) { this->Instance->SNO->WriteToSnoMask('x',"%s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str()); } else { this->Instance->SNO->WriteToSnoMask('x',"%s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str()); } params[5] = ":" + params[5]; Utils->DoOneToAllButSender(prefix,"ADDLINE",params,prefix); } if (!this->bursting) { Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } return true; } bool TreeSocket::ChangeName(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { u->ChangeName(params[0].c_str()); params[0] = ":" + params[0]; Utils->DoOneToAllButSender(prefix,"FNAME",params,u->server); } return true; } bool TreeSocket::Whois(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; userrec* u = this->Instance->FindNick(prefix); if (u) { // an incoming request if (params.size() == 1) { userrec* x = this->Instance->FindNick(params[0]); if ((x) && (IS_LOCAL(x))) { userrec* x = this->Instance->FindNick(params[0]); char signon[MAXBUF]; char idle[MAXBUF]; snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon); snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-Instance->Time(true))); std::deque par; par.push_back(prefix); par.push_back(signon); par.push_back(idle); // ours, we're done, pass it BACK Utils->DoOneToOne(params[0],"IDLE",par,u->server); } else { // not ours pass it on Utils->DoOneToOne(prefix,"IDLE",params,x->server); } } else if (params.size() == 3) { std::string who_did_the_whois = params[0]; userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois); if ((who_to_send_to) && (IS_LOCAL(who_to_send_to))) { // an incoming reply to a whois we sent out std::string nick_whoised = prefix; unsigned long signon = atoi(params[1].c_str()); unsigned long idle = atoi(params[2].c_str()); if ((who_to_send_to) && (IS_LOCAL(who_to_send_to))) do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str()); } else { // not ours, pass it on Utils->DoOneToOne(prefix,"IDLE",params,who_to_send_to->server); } } } return true; } bool TreeSocket::Push(const std::string &prefix, std::deque ¶ms) { if (params.size() < 2) return true; userrec* u = this->Instance->FindNick(params[0]); if (!u) return true; if (IS_LOCAL(u)) { u->Write(params[1]); } else { // continue the raw onwards params[1] = ":" + params[1]; Utils->DoOneToOne(prefix,"PUSH",params,u->server); } return true; } bool TreeSocket::HandleSetTime(const std::string &prefix, std::deque ¶ms) { if (!params.size() || !Utils->EnableTimeSync) return true; bool force = false; if ((params.size() == 2) && (params[1] == "FORCE")) force = true; time_t them = atoi(params[0].c_str()); time_t us = Instance->Time(false); time_t diff = them - us; Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix); if (force || (them != us)) { time_t old = Instance->SetTimeDelta(diff); Instance->Log(DEBUG, "TS (diff %d) from %s applied (old delta was %d)", diff, prefix.c_str(), old); } return true; } bool TreeSocket::Time(const std::string &prefix, std::deque ¶ms) { // :source.server TIME remote.server sendernick // :remote.server TIME source.server sendernick TS if (params.size() == 2) { // someone querying our time? if (this->Instance->Config->ServerName == params[0]) { userrec* u = this->Instance->FindNick(params[1]); if (u) { params.push_back(ConvToStr(Instance->Time(false))); params[0] = prefix; Utils->DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]); } } else { // not us, pass it on userrec* u = this->Instance->FindNick(params[1]); if (u) Utils->DoOneToOne(prefix,"TIME",params,params[0]); } } else if (params.size() == 3) { // a response to a previous TIME userrec* u = this->Instance->FindNick(params[1]); if ((u) && (IS_LOCAL(u))) { time_t rawtime = atol(params[2].c_str()); struct tm * timeinfo; timeinfo = localtime(&rawtime); char tms[26]; snprintf(tms,26,"%s",asctime(timeinfo)); tms[24] = 0; u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms); } else { if (u) Utils->DoOneToOne(prefix,"TIME",params,u->server); } } return true; } bool TreeSocket::LocalPing(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; if (params.size() == 1) { std::string stufftobounce = params[0]; this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce); return true; } else { std::string forwardto = params[1]; if (forwardto == this->Instance->Config->ServerName) { // this is a ping for us, send back PONG to the requesting server params[1] = params[0]; params[0] = forwardto; Utils->DoOneToOne(forwardto,"PONG",params,params[1]); } else { // not for us, pass it on :) Utils->DoOneToOne(prefix,"PING",params,forwardto); } return true; } } /** TODO: This creates a total mess of output and needs to really use irc::modestacker. */ bool TreeSocket::RemoveStatus(const std::string &prefix, std::deque ¶ms) { if (params.size() < 1) return true; chanrec* c = Instance->FindChan(params[0]); if (c) { for (char modeletter = 'A'; modeletter <= 'z'; modeletter++) { ModeHandler* mh = Instance->Modes->FindMode(modeletter, MODETYPE_CHANNEL); if (mh) mh->RemoveMode(c); } } return true; } bool TreeSocket::RemoteServer(const std::string &prefix, std::deque ¶ms) { if (params.size() < 4) return false; std::string servername = params[0]; std::string password = params[1]; // hopcount is not used for a remote server, we calculate this ourselves std::string description = params[3]; TreeServer* ParentOfThis = Utils->FindServer(prefix); if (!ParentOfThis) { this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix); return false; } TreeServer* CheckDupe = Utils->FindServer(servername); if (CheckDupe) { this->WriteLine("ERROR :Server "+servername+" already exists!"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+servername+"\2 denied, already exists"); return false; } TreeServer* Node = new TreeServer(this->Utils,this->Instance,servername,description,ParentOfThis,NULL); ParentOfThis->AddChild(Node); params[3] = ":" + params[3]; Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix); this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")"); return true; } bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) { if (params.size() < 4) return false; irc::string servername = params[0].c_str(); std::string sname = params[0]; std::string password = params[1]; int hops = atoi(params[2].c_str()); if (hops) { this->WriteLine("ERROR :Server too far away for authentication"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } std::string description = params[3]; for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if ((x->Name == servername) && (x->RecvPass == password)) { TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } // Begin the sync here. this kickstarts the // other side, waiting in WAIT_AUTH_2 state, // into starting their burst, as it shows // that we're happy. this->LinkState = CONNECTED; // we should add the details of this server now // to the servers tree, as a child of the root // node. TreeServer* Node = new TreeServer(this->Utils,this->Instance,sname,description,Utils->TreeRoot,this); Utils->TreeRoot->AddChild(Node); params[3] = ":" + params[3]; Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,sname); this->bursting = true; this->DoBurst(Node); return true; } } this->WriteLine("ERROR :Invalid credentials"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; } bool TreeSocket::Inbound_Server(std::deque ¶ms) { if (params.size() < 4) return false; irc::string servername = params[0].c_str(); std::string sname = params[0]; std::string password = params[1]; int hops = atoi(params[2].c_str()); if (hops) { this->WriteLine("ERROR :Server too far away for authentication"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } std::string description = params[3]; for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++) { if ((x->Name == servername) && (x->RecvPass == password)) { TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "" : this->GetIP())+"] ("+description+")"); if (this->Hook) { std::string name = InspSocketNameRequest((Module*)Utils->Creator, this->Hook).Send(); this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+name+"\2"); } this->InboundServerName = sname; this->InboundDescription = description; // this is good. Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc); // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; } } this->WriteLine("ERROR :Invalid credentials"); this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; } void TreeSocket::Split(const std::string &line, std::deque &n) { n.clear(); irc::tokenstream tokens(line); std::string param; while ((param = tokens.GetToken()) != "") n.push_back(param); return; } bool TreeSocket::ProcessLine(std::string &line) { std::deque params; irc::string command; std::string prefix; line = line.substr(0, line.find_first_of("\r\n")); if (line.empty()) return true; Instance->Log(DEBUG, "<- %s", line.c_str()); this->Split(line.c_str(),params); if ((params[0][0] == ':') && (params.size() > 1)) { prefix = params[0].substr(1); params.pop_front(); } command = params[0].c_str(); params.pop_front(); switch (this->LinkState) { TreeServer* Node; case WAIT_AUTH_1: // Waiting for SERVER command from remote server. Server initiating // the connection sends the first SERVER command, listening server // replies with theirs if its happy, then if the initiator is happy, // it starts to send its net sync, which starts the merge, otherwise // it sends an ERROR. if (command == "PASS") { /* Silently ignored */ } else if (command == "SERVER") { return this->Inbound_Server(params); } else if (command == "ERROR") { return this->Error(params); } else if (command == "USER") { this->WriteLine("ERROR :Client connections to this port are prohibited."); return false; } else if (command == "CAPAB") { return this->Capab(params); } else if ((command == "U") || (command == "S")) { this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!"); return false; } else { std::string error("ERROR :Invalid command in negotiation phase: "); error.append(command.c_str()); this->WriteLine(error); return false; } break; case WAIT_AUTH_2: // Waiting for start of other side's netmerge to say they liked our // password. if (command == "SERVER") { // cant do this, they sent it to us in the WAIT_AUTH_1 state! // silently ignore. return true; } else if ((command == "U") || (command == "S")) { this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!"); return false; } else if (command == "BURST") { if (params.size() && Utils->EnableTimeSync) { bool we_have_delta = (Instance->Time(false) != Instance->Time(true)); time_t them = atoi(params[0].c_str()); time_t delta = them - Instance->Time(false); if ((delta < -300) || (delta > 300)) { Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Your clocks are out by %d seconds (this is more than five minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta)); WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!"); return false; } else if ((delta < -30) || (delta > 30)) { Instance->SNO->WriteToSnoMask('l',"\2WARNING\2: Your clocks are out by %d seconds. Please consider synching your clocks.", abs(delta)); } if (!Utils->MasterTime && !we_have_delta) { this->Instance->SetTimeDelta(delta); // Send this new timestamp to any other servers Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params); } } this->LinkState = CONNECTED; Node = new TreeServer(this->Utils,this->Instance,InboundServerName,InboundDescription,Utils->TreeRoot,this); Utils->TreeRoot->AddChild(Node); params.clear(); params.push_back(InboundServerName); params.push_back("*"); params.push_back("1"); params.push_back(":"+InboundDescription); Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,InboundServerName); this->bursting = true; this->DoBurst(Node); } else if (command == "ERROR") { return this->Error(params); } else if (command == "CAPAB") { return this->Capab(params); } break; case LISTENER: this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!"); return false; break; case CONNECTING: if (command == "SERVER") { // another server we connected to, which was in WAIT_AUTH_1 state, // has just sent us their credentials. If we get this far, theyre // happy with OUR credentials, and they are now in WAIT_AUTH_2 state. // if we're happy with this, we should send our netburst which // kickstarts the merge. return this->Outbound_Reply_Server(params); } else if (command == "ERROR") { return this->Error(params); } break; case CONNECTED: // This is the 'authenticated' state, when all passwords // have been exchanged and anything past this point is taken // as gospel. if (prefix != "") { std::string direction = prefix; userrec* t = this->Instance->FindNick(prefix); if (t) { direction = t->server; } TreeServer* route_back_again = Utils->BestRouteTo(direction); if ((!route_back_again) || (route_back_again->GetSocket() != this)) { if (route_back_again) Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str()); return true; } /* Fix by brain: * When there is activity on the socket, reset the ping counter so * that we're not wasting bandwidth pinging an active server. */ route_back_again->SetNextPingTime(time(NULL) + 60); route_back_again->SetPingFlag(); } if (command == "SVSMODE") { /* Services expects us to implement * SVSMODE. In inspircd its the same as * MODE anyway. */ command = "MODE"; } std::string target = ""; /* Yes, know, this is a mess. Its reasonably fast though as we're * working with std::string here. */ if ((command == "NICK") && (params.size() >= 8)) { return this->IntroduceClient(prefix,params); } else if (command == "FJOIN") { return this->ForceJoin(prefix,params); } else if (command == "STATS") { return this->Stats(prefix, params); } else if (command == "MOTD") { return this->Motd(prefix, params); } else if (command == "MODULES") { return this->Modules(prefix, params); } else if (command == "ADMIN") { return this->Admin(prefix, params); } else if (command == "SERVER") { return this->RemoteServer(prefix,params); } else if (command == "ERROR") { return this->Error(params); } else if (command == "OPERTYPE") { return this->OperType(prefix,params); } else if (command == "FMODE") { return this->ForceMode(prefix,params); } else if (command == "KILL") { return this->RemoteKill(prefix,params); } else if (command == "FTOPIC") { return this->ForceTopic(prefix,params); } else if (command == "REHASH") { return this->RemoteRehash(prefix,params); } else if (command == "METADATA") { return this->MetaData(prefix,params); } else if (command == "REMSTATUS") { return this->RemoveStatus(prefix,params); } else if (command == "PING") { /* * We just got a ping from a server that's bursting. * This can't be right, so set them to not bursting, and * apply their lines. */ if (this->bursting) { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } if (prefix == "") { prefix = this->GetName(); } return this->LocalPing(prefix,params); } else if (command == "PONG") { /* * We just got a pong from a server that's bursting. * This can't be right, so set them to not bursting, and * apply their lines. */ if (this->bursting) { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; } if (prefix == "") { prefix = this->GetName(); } return this->LocalPong(prefix,params); } else if (command == "VERSION") { return this->ServerVersion(prefix,params); } else if (command == "FHOST") { return this->ChangeHost(prefix,params); } else if (command == "FNAME") { return this->ChangeName(prefix,params); } else if (command == "ADDLINE") { return this->AddLine(prefix,params); } else if (command == "SVSNICK") { if (prefix == "") { prefix = this->GetName(); } return this->ForceNick(prefix,params); } else if (command == "OPERQUIT") { return this->OperQuit(prefix,params); } else if (command == "RSQUIT") { return this->RemoteSquit(prefix, params); } else if (command == "IDLE") { return this->Whois(prefix,params); } else if (command == "PUSH") { return this->Push(prefix,params); } else if (command == "TIMESET") { return this->HandleSetTime(prefix, params); } else if (command == "TIME") { return this->Time(prefix,params); } else if ((command == "KICK") && (Utils->IsServer(prefix))) { std::string sourceserv = this->myhost; if (params.size() == 3) { userrec* user = this->Instance->FindNick(params[1]); chanrec* chan = this->Instance->FindChan(params[0]); if (user && chan) { if (!chan->ServerKickUser(user, params[2].c_str(), false)) /* Yikes, the channels gone! */ delete chan; } } if (this->InboundServerName != "") { sourceserv = this->InboundServerName; } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } else if (command == "SVSJOIN") { if (prefix == "") { prefix = this->GetName(); } return this->ServiceJoin(prefix,params); } else if (command == "SQUIT") { if (params.size() == 2) { this->Squit(Utils->FindServer(params[0]),params[1]); } return true; } else if (command == "OPERNOTICE") { std::string sourceserv = this->myhost; if (this->InboundServerName != "") sourceserv = this->InboundServerName; if (params.size() >= 1) Instance->WriteOpers("*** From " + sourceserv + ": " + params[0]); return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "MODENOTICE") { std::string sourceserv = this->myhost; if (this->InboundServerName != "") sourceserv = this->InboundServerName; if (params.size() >= 2) { Instance->WriteMode(params[0].c_str(), WM_AND, "*** From %s: %s", sourceserv.c_str(), params[1].c_str()); } return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "SNONOTICE") { std::string sourceserv = this->myhost; if (this->InboundServerName != "") sourceserv = this->InboundServerName; if (params.size() >= 2) { Instance->SNO->WriteToSnoMask(*(params[0].c_str()), "From " + sourceserv + ": "+ params[1]); } return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params); } else if (command == "ENDBURST") { this->bursting = false; Instance->XLines->apply_lines(Utils->lines_to_apply); Utils->lines_to_apply = 0; std::string sourceserv = this->myhost; if (this->InboundServerName != "") { sourceserv = this->InboundServerName; } this->Instance->SNO->WriteToSnoMask('l',"Received end of netburst from \2%s\2",sourceserv.c_str()); Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server"); rmode.Send(Instance); return true; } else { // not a special inter-server command. // Emulate the actual user doing the command, // this saves us having a huge ugly parser. userrec* who = this->Instance->FindNick(prefix); std::string sourceserv = this->myhost; if (this->InboundServerName != "") { sourceserv = this->InboundServerName; } if ((!who) && (command == "MODE")) { if (Utils->IsServer(prefix)) { const char* modelist[127]; for (size_t i = 0; i < params.size(); i++) modelist[i] = params[i].c_str(); userrec* fake = new userrec(Instance); fake->SetFd(FD_MAGIC_NUMBER); this->Instance->SendMode(modelist, params.size(), fake); delete fake; /* Hot potato! pass it on! */ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } } if (who) { if ((command == "NICK") && (params.size() > 0)) { /* On nick messages, check that the nick doesnt * already exist here. If it does, kill their copy, * and our copy. */ userrec* x = this->Instance->FindNick(params[0]); if ((x) && (x != who)) { std::deque p; p.push_back(params[0]); p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")"); Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p); p.clear(); p.push_back(prefix); p.push_back("Nickname collision"); Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p); userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")"); userrec* y = this->Instance->FindNick(prefix); if (y) { userrec::QuitUser(this->Instance,y,"Nickname collision"); } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } } // its a user target = who->server; const char* strparams[127]; for (unsigned int q = 0; q < params.size(); q++) { strparams[q] = params[q].c_str(); } switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who)) { case CMD_INVALID: this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules"); return false; break; case CMD_FAILURE: return true; break; default: /* CMD_SUCCESS and CMD_USER_DELETED fall through here */ break; } } else { // its not a user. Its either a server, or somethings screwed up. if (Utils->IsServer(prefix)) target = this->Instance->Config->ServerName; else return true; } return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); } return true; break; } return true; } std::string TreeSocket::GetName() { std::string sourceserv = this->myhost; if (this->InboundServerName != "") { sourceserv = this->InboundServerName; } return sourceserv; } void TreeSocket::OnTimeout() { if (this->LinkState == CONNECTING) { this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out."); Link* MyLink = Utils->FindLink(myhost); if (MyLink) Utils->DoFailOver(MyLink); } } void TreeSocket::OnClose() { // Connection closed. // If the connection is fully up (state CONNECTED) // then propogate a netsplit to all peers. std::string quitserver = this->myhost; if (this->InboundServerName != "") { quitserver = this->InboundServerName; } TreeServer* s = Utils->FindServer(quitserver); if (s) { Squit(s,"Remote host closed the connection"); } if (quitserver != "") this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str()); } int TreeSocket::OnIncomingConnection(int newsock, char* ip) { /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port, * or discovering if this port is the server port, we don't allow connections from any * IPs for which we don't have a link block. */ bool found = false; found = (std::find(Utils->ValidIPs.begin(), Utils->ValidIPs.end(), ip) != Utils->ValidIPs.end()); if (!found) { for (vector::iterator i = Utils->ValidIPs.begin(); i != Utils->ValidIPs.end(); i++) if (irc::sockets::MatchCIDR(ip, (*i).c_str())) found = true; if (!found) { this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip); close(newsock); return false; } } TreeSocket* s = new TreeSocket(this->Utils, this->Instance, newsock, ip, this->Hook); s = s; /* Whinge whinge whinge, thats all GCC ever does. */ return true; }