/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2009 Daniel De Graaf * Copyright (C) 2008 Craig Edwards * Copyright (C) 2007-2008 Robin Burchell * Copyright (C) 2007 Dennis Friis * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "exitcodes.h" #include "inspircd.h" void InspIRCd::SignalHandler(int signal) { #ifdef _WIN32 if (signal == SIGTERM) #else if (signal == SIGHUP) { ServerInstance->SNO->WriteGlobalSno('a', "Rehashing due to SIGHUP"); Rehash(); } else if (signal == SIGTERM) #endif { Exit(EXIT_STATUS_SIGTERM); } } void InspIRCd::Exit(int status) { #ifdef _WIN32 SetServiceStopped(status); #endif if (this) { this->SendError("Exiting with status " + ConvToStr(status) + " (" + std::string(ExitCodes[status]) + ")"); this->Cleanup(); delete this; ServerInstance = NULL; } exit (status); } void InspIRCd::Rehash(const std::string& uuid) { if (!ServerInstance->ConfigThread) { ServerInstance->ConfigThread = new ConfigReaderThread(uuid); ServerInstance->Threads->Start(ServerInstance->ConfigThread); } } std::string InspIRCd::GetVersionString(bool getFullVersion) { if (getFullVersion) return VERSION " " + Config->ServerName + " :" SYSTEM " [" REVISION "," INSPIRCD_SOCKETENGINE_NAME "," + Config->sid + "]"; return BRANCH " " + Config->ServerName + " :" + Config->CustomVersion; } std::string UIDGenerator::GenerateSID(const std::string& servername, const std::string& serverdesc) { unsigned int sid = 0; for (std::string::const_iterator i = servername.begin(); i != servername.end(); ++i) sid = 5 * sid + *i; for (std::string::const_iterator i = serverdesc.begin(); i != serverdesc.end(); ++i) sid = 5 * sid + *i; std::string sidstr = ConvToStr(sid % 1000); sidstr.insert(0, 3 - sidstr.length(), '0'); return sidstr; } void UIDGenerator::IncrementUID(unsigned int pos) { /* * Okay. The rules for generating a UID go like this... * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP * That is, we start at A. When we reach Z, we go to 0. At 9, we go to * A again, in an iterative fashion.. so.. * AAA9 -> AABA, and so on. -- w00t */ // If we hit Z, wrap around to 0. if (current_uid[pos] == 'Z') { current_uid[pos] = '0'; } else if (current_uid[pos] == '9') { /* * Or, if we hit 9, wrap around to pos = 'A' and (pos - 1)++, * e.g. A9 -> BA -> BB .. */ current_uid[pos] = 'A'; if (pos == 3) { // At pos 3, if we hit '9', we've run out of available UIDs, and reset to AAA..AAA. return; } this->IncrementUID(pos - 1); } else { // Anything else, nobody gives a shit. Just increment. current_uid[pos]++; } } void UIDGenerator::init(const std::string& sid) { /* * Copy SID into the first three digits, 9's to the rest, null term at the end * Why 9? Well, we increment before we find, otherwise we have an unnecessary copy, and I want UID to start at AAA..AA * and not AA..AB. So by initialising to 99999, we force it to rollover to AAAAA on the first IncrementUID call. * Kind of silly, but I like how it looks. * -- w */ current_uid.resize(UUID_LENGTH, '9'); current_uid[0] = sid[0]; current_uid[1] = sid[1]; current_uid[2] = sid[2]; } /* * Retrieve the next valid UUID that is free for this server. */ std::string UIDGenerator::GetUID() { while (1) { // Add one to the last UID this->IncrementUID(UUID_LENGTH - 1); if (!ServerInstance->FindUUID(current_uid)) break; /* * It's in use. We need to try the loop again. */ } return current_uid; } void ISupportManager::Build() { /** * This is currently the neatest way we can build the initial ISUPPORT map. In * the future we can use an initializer list here. */ std::map tokens; tokens["AWAYLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxAway); tokens["CASEMAPPING"] = "rfc1459"; tokens["CHANMODES"] = ServerInstance->Modes->GiveModeList(MODETYPE_CHANNEL); tokens["CHANNELLEN"] = ConvToStr(ServerInstance->Config->Limits.ChanMax); tokens["CHANTYPES"] = "#"; tokens["ELIST"] = "MU"; tokens["KICKLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxKick); tokens["MAXBANS"] = "64"; // TODO: make this a config setting. tokens["MAXCHANNELS"] = ConvToStr(ServerInstance->Config->MaxChans); tokens["MAXTARGETS"] = ConvToStr(ServerInstance->Config->MaxTargets); tokens["MODES"] = ConvToStr(ServerInstance->Config->Limits.MaxModes); tokens["NETWORK"] = ServerInstance->Config->Network; tokens["NICKLEN"] = ConvToStr(ServerInstance->Config->Limits.NickMax); tokens["PREFIX"] = ServerInstance->Modes->BuildPrefixes(); tokens["STATUSMSG"] = ServerInstance->Modes->BuildPrefixes(false); tokens["TOPICLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxTopic); tokens["FNC"] = tokens["VBANLIST"]; // Modules can add new tokens and also edit or remove existing tokens FOREACH_MOD(On005Numeric, (tokens)); // EXTBAN is a special case as we need to sort it and prepend a comma. std::map::iterator extban = tokens.find("EXTBAN"); if (extban != tokens.end()) { sort(extban->second.begin(), extban->second.end()); extban->second.insert(0, ","); } // Transform the map into a list of lines, ready to be sent to clients std::vector& lines = this->Lines; std::string line; unsigned int token_count = 0; lines.clear(); for (std::map::const_iterator it = tokens.begin(); it != tokens.end(); ++it) { line.append(it->first); // If this token has a value then append a '=' char after the name and then the value itself if (!it->second.empty()) line.append(1, '=').append(it->second); // Always append a space, even if it's the last token because all lines will be suffixed line.push_back(' '); token_count++; if (token_count % 13 == 12 || it == --tokens.end()) { // Reached maximum number of tokens for this line or the current token // is the last one; finalize the line and store it for later use line.append(":are supported by this server"); lines.push_back(line); line.clear(); } } } void ISupportManager::SendTo(LocalUser* user) { for (std::vector::const_iterator i = this->Lines.begin(); i != this->Lines.end(); ++i) user->WriteNumeric(RPL_ISUPPORT, *i); }