/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2009 Daniel De Graaf * Copyright (C) 2008 Robin Burchell * Copyright (C) 2005-2008 Craig Edwards * Copyright (C) 2007 Burlex * Copyright (C) 2007 Dennis Friis * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "inspircd.h" EventHandler::EventHandler() { fd = -1; event_mask = 0; } void EventHandler::SetFd(int FD) { this->fd = FD; } SocketEngine::SocketEngine() { TotalEvents = WriteEvents = ReadEvents = ErrorEvents = 0; lastempty = ServerInstance->Time(); indata = outdata = 0; CurrentSetSize = 0; } SocketEngine::~SocketEngine() { } void SocketEngine::SetEventMask(EventHandler* eh, int mask) { eh->event_mask = mask; } void SocketEngine::ChangeEventMask(EventHandler* eh, int change) { int old_m = eh->event_mask; int new_m = old_m; // if we are changing read/write type, remove the previously set bit if (change & FD_WANT_READ_MASK) new_m &= ~FD_WANT_READ_MASK; if (change & FD_WANT_WRITE_MASK) new_m &= ~FD_WANT_WRITE_MASK; // if adding a trial read/write, insert it into the set if (change & FD_TRIAL_NOTE_MASK && !(old_m & FD_TRIAL_NOTE_MASK)) trials.insert(eh->GetFd()); new_m |= change; if (new_m == old_m) return; eh->event_mask = new_m; OnSetEvent(eh, old_m, new_m); } void SocketEngine::DispatchTrialWrites() { std::vector working_list; working_list.reserve(trials.size()); working_list.assign(trials.begin(), trials.end()); trials.clear(); for(unsigned int i=0; i < working_list.size(); i++) { int fd = working_list[i]; EventHandler* eh = GetRef(fd); if (!eh) continue; int mask = eh->event_mask; eh->event_mask &= ~(FD_ADD_TRIAL_READ | FD_ADD_TRIAL_WRITE); if ((mask & (FD_ADD_TRIAL_READ | FD_READ_WILL_BLOCK)) == FD_ADD_TRIAL_READ) eh->HandleEvent(EVENT_READ, 0); if ((mask & (FD_ADD_TRIAL_WRITE | FD_WRITE_WILL_BLOCK)) == FD_ADD_TRIAL_WRITE) eh->HandleEvent(EVENT_WRITE, 0); } } bool SocketEngine::AddFdRef(EventHandler* eh) { int fd = eh->GetFd(); if (HasFd(fd)) return false; while (static_cast(fd) >= ref.size()) ref.resize(ref.empty() ? 1 : (ref.size() * 2)); ref[fd] = eh; CurrentSetSize++; return true; } void SocketEngine::DelFdRef(EventHandler *eh) { int fd = eh->GetFd(); if (GetRef(fd) == eh) { ref[fd] = NULL; CurrentSetSize--; } } bool SocketEngine::HasFd(int fd) { return GetRef(fd) != NULL; } EventHandler* SocketEngine::GetRef(int fd) { if (fd < 0 || static_cast(fd) >= ref.size()) return NULL; return ref[fd]; } bool SocketEngine::BoundsCheckFd(EventHandler* eh) { if (!eh) return false; if ((eh->GetFd() < 0) || (eh->GetFd() > GetMaxFds())) return false; return true; } int SocketEngine::Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen) { return accept(fd->GetFd(), addr, addrlen); } int SocketEngine::Close(EventHandler* fd) { #ifdef _WIN32 return closesocket(fd->GetFd()); #else return close(fd->GetFd()); #endif } int SocketEngine::Close(int fd) { #ifdef _WIN32 return closesocket(fd); #else return close(fd); #endif } int SocketEngine::Blocking(int fd) { #ifdef _WIN32 unsigned long opt = 0; return ioctlsocket(fd, FIONBIO, &opt); #else int flags = fcntl(fd, F_GETFL, 0); return fcntl(fd, F_SETFL, flags & ~O_NONBLOCK); #endif } int SocketEngine::NonBlocking(int fd) { #ifdef _WIN32 unsigned long opt = 1; return ioctlsocket(fd, FIONBIO, &opt); #else int flags = fcntl(fd, F_GETFL, 0); return fcntl(fd, F_SETFL, flags | O_NONBLOCK); #endif } void SocketEngine::SetReuse(int fd) { int on = 1; setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char*)&on, sizeof(on)); } int SocketEngine::RecvFrom(EventHandler* fd, void *buf, size_t len, int flags, sockaddr *from, socklen_t *fromlen) { int nbRecvd = recvfrom(fd->GetFd(), (char*)buf, len, flags, from, fromlen); if (nbRecvd > 0) this->UpdateStats(nbRecvd, 0); return nbRecvd; } int SocketEngine::Send(EventHandler* fd, const void *buf, size_t len, int flags) { int nbSent = send(fd->GetFd(), (const char*)buf, len, flags); if (nbSent > 0) this->UpdateStats(0, nbSent); return nbSent; } int SocketEngine::Recv(EventHandler* fd, void *buf, size_t len, int flags) { int nbRecvd = recv(fd->GetFd(), (char*)buf, len, flags); if (nbRecvd > 0) this->UpdateStats(nbRecvd, 0); return nbRecvd; } int SocketEngine::SendTo(EventHandler* fd, const void *buf, size_t len, int flags, const sockaddr *to, socklen_t tolen) { int nbSent = sendto(fd->GetFd(), (const char*)buf, len, flags, to, tolen); if (nbSent > 0) this->UpdateStats(0, nbSent); return nbSent; } int SocketEngine::Connect(EventHandler* fd, const sockaddr *serv_addr, socklen_t addrlen) { int ret = connect(fd->GetFd(), serv_addr, addrlen); #ifdef _WIN32 if ((ret == SOCKET_ERROR) && (WSAGetLastError() == WSAEWOULDBLOCK)) errno = EINPROGRESS; #endif return ret; } int SocketEngine::Shutdown(EventHandler* fd, int how) { return shutdown(fd->GetFd(), how); } int SocketEngine::Bind(int fd, const irc::sockets::sockaddrs& addr) { return bind(fd, &addr.sa, addr.sa_size()); } int SocketEngine::Listen(int sockfd, int backlog) { return listen(sockfd, backlog); } int SocketEngine::Shutdown(int fd, int how) { return shutdown(fd, how); } void SocketEngine::RecoverFromFork() { } void SocketEngine::UpdateStats(size_t len_in, size_t len_out) { if (lastempty != ServerInstance->Time()) { lastempty = ServerInstance->Time(); indata = outdata = 0; } indata += len_in; outdata += len_out; } void SocketEngine::GetStats(float &kbitpersec_in, float &kbitpersec_out, float &kbitpersec_total) { UpdateStats(0, 0); /* Forces emptying of the values if its been more than a second */ float in_kbit = indata * 8; float out_kbit = outdata * 8; kbitpersec_total = ((in_kbit + out_kbit) / 1024); kbitpersec_in = in_kbit / 1024; kbitpersec_out = out_kbit / 1024; } std::string SocketEngine::LastError() { #ifndef _WIN32 return strerror(errno); #else char szErrorString[500]; DWORD dwErrorCode = WSAGetLastError(); if (FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, dwErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPSTR)szErrorString, _countof(szErrorString), NULL) == 0) sprintf_s(szErrorString, _countof(szErrorString), "Error code: %u", dwErrorCode); return szErrorString; #endif } std::string SocketEngine::GetError(int errnum) { #ifndef _WIN32 return strerror(errnum); #else WSASetLastError(errnum); return LastError(); #endif }