/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2009 InspIRCd Development Team * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" EventHandler::EventHandler() { fd = -1; } void EventHandler::SetFd(int FD) { this->fd = FD; } SocketEngine::SocketEngine() { TotalEvents = WriteEvents = ReadEvents = ErrorEvents = 0; lastempty = ServerInstance->Time(); indata = outdata = 0; } SocketEngine::~SocketEngine() { } void SocketEngine::SetEventMask(EventHandler* eh, int mask) { eh->event_mask = mask; } void SocketEngine::ChangeEventMask(EventHandler* eh, int change) { int old_m = eh->event_mask; int new_m = old_m; // if we are changing read/write type, remove the previously set bit if (change & FD_WANT_READ_MASK) new_m &= ~FD_WANT_READ_MASK; if (change & FD_WANT_WRITE_MASK) new_m &= ~FD_WANT_WRITE_MASK; // if adding a trial read/write, insert it into the set if (change & FD_TRIAL_NOTE_MASK && !(old_m & FD_TRIAL_NOTE_MASK)) trials.insert(eh->GetFd()); new_m |= change; if (new_m == old_m) return; eh->event_mask = new_m; OnSetEvent(eh, old_m, new_m); } void SocketEngine::DispatchTrialWrites() { std::vector working_list; working_list.reserve(trials.size()); working_list.assign(trials.begin(), trials.end()); trials.clear(); for(unsigned int i=0; i < working_list.size(); i++) { int fd = working_list[i]; EventHandler* eh = GetRef(fd); if (!eh) continue; int mask = eh->event_mask; eh->event_mask &= ~(FD_ADD_TRIAL_READ | FD_ADD_TRIAL_WRITE); if ((mask & (FD_ADD_TRIAL_READ | FD_READ_WILL_BLOCK)) == FD_ADD_TRIAL_READ) eh->HandleEvent(EVENT_READ, 0); if ((mask & (FD_ADD_TRIAL_WRITE | FD_WRITE_WILL_BLOCK)) == FD_ADD_TRIAL_WRITE) eh->HandleEvent(EVENT_WRITE, 0); } } bool SocketEngine::HasFd(int fd) { if ((fd < 0) || (fd > GetMaxFds())) return false; return ref[fd]; } EventHandler* SocketEngine::GetRef(int fd) { if ((fd < 0) || (fd > GetMaxFds())) return 0; return ref[fd]; } bool SocketEngine::BoundsCheckFd(EventHandler* eh) { if (!eh) return false; if ((eh->GetFd() < 0) || (eh->GetFd() > GetMaxFds())) return false; return true; } int SocketEngine::Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen) { return accept(fd->GetFd(), addr, addrlen); } int SocketEngine::Close(EventHandler* fd) { #ifdef WINDOWS return closesocket(fd->GetFd()); #else return close(fd->GetFd()); #endif } int SocketEngine::Close(int fd) { #ifdef WINDOWS return closesocket(fd); #else return close(fd); #endif } int SocketEngine::Blocking(int fd) { #ifdef WINDOWS unsigned long opt = 0; return ioctlsocket(fd, FIONBIO, &opt); #else int flags = fcntl(fd, F_GETFL, 0); return fcntl(fd, F_SETFL, flags & ~O_NONBLOCK); #endif } int SocketEngine::NonBlocking(int fd) { #ifdef WINDOWS unsigned long opt = 1; return ioctlsocket(fd, FIONBIO, &opt); #else int flags = fcntl(fd, F_GETFL, 0); return fcntl(fd, F_SETFL, flags | O_NONBLOCK); #endif } int SocketEngine::GetSockName(EventHandler* fd, sockaddr *name, socklen_t* namelen) { return getsockname(fd->GetFd(), name, namelen); } int SocketEngine::RecvFrom(EventHandler* fd, void *buf, size_t len, int flags, sockaddr *from, socklen_t *fromlen) { this->UpdateStats(len, 0); return recvfrom(fd->GetFd(), buf, len, flags, from, fromlen); } int SocketEngine::Send(EventHandler* fd, const void *buf, size_t len, int flags) { this->UpdateStats(0, len); return send(fd->GetFd(), buf, len, flags); } int SocketEngine::Recv(EventHandler* fd, void *buf, size_t len, int flags) { this->UpdateStats(len, 0); return recv(fd->GetFd(), buf, len, flags); } int SocketEngine::SendTo(EventHandler* fd, const void *buf, size_t len, int flags, const sockaddr *to, socklen_t tolen) { this->UpdateStats(0, len); return sendto(fd->GetFd(), buf, len, flags, to, tolen); } int SocketEngine::Connect(EventHandler* fd, const sockaddr *serv_addr, socklen_t addrlen) { return connect(fd->GetFd(), serv_addr, addrlen); } int SocketEngine::Shutdown(EventHandler* fd, int how) { return shutdown(fd->GetFd(), how); } int SocketEngine::Bind(int fd, const sockaddr *my_addr, socklen_t addrlen) { return bind(fd, my_addr, addrlen); } int SocketEngine::Listen(int sockfd, int backlog) { return listen(sockfd, backlog); } int SocketEngine::Shutdown(int fd, int how) { return shutdown(fd, how); } void SocketEngine::RecoverFromFork() { } void SocketEngine::UpdateStats(size_t len_in, size_t len_out) { if (lastempty != ServerInstance->Time()) { lastempty = ServerInstance->Time(); indata = outdata = 0; } indata += len_in; outdata += len_out; } void SocketEngine::GetStats(float &kbitpersec_in, float &kbitpersec_out, float &kbitpersec_total) { UpdateStats(0, 0); /* Forces emptying of the values if its been more than a second */ float in_kbit = indata * 8; float out_kbit = outdata * 8; kbitpersec_total = ((in_kbit + out_kbit) / 1024); kbitpersec_in = in_kbit / 1024; kbitpersec_out = out_kbit / 1024; }