/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2009-2010 Daniel De Graaf * Copyright (C) 2009 Uli Schlachter * Copyright (C) 2007-2008 Craig Edwards * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "inspircd.h" #include "exitcodes.h" #include #include #include #include #include /** A specialisation of the SocketEngine class, designed to use BSD kqueue(). */ namespace { int EngineHandle; unsigned int ChangePos = 0; /** These are used by kqueue() to hold socket events */ std::vector ke_list(16); /** Pending changes */ std::vector changelist(8); } /** Initialize the kqueue engine */ void SocketEngine::Init() { MAX_DESCRIPTORS = 0; int mib[2]; size_t len; mib[0] = CTL_KERN; #ifdef KERN_MAXFILESPERPROC mib[1] = KERN_MAXFILESPERPROC; #else mib[1] = KERN_MAXFILES; #endif len = sizeof(MAX_DESCRIPTORS); // MAX_DESCRIPTORS is mainly used for display purposes, no problem if the sysctl() below fails sysctl(mib, 2, &MAX_DESCRIPTORS, &len, NULL, 0); RecoverFromFork(); } void SocketEngine::RecoverFromFork() { /* * The only bad thing about kqueue is that its fd cant survive a fork and is not inherited. * BUM HATS. * */ EngineHandle = kqueue(); if (EngineHandle == -1) { ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "ERROR: Could not initialize socket engine. Your kernel probably does not have the proper features."); ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "ERROR: this is a fatal error, exiting now."); std::cout << "ERROR: Could not initialize socket engine. Your kernel probably does not have the proper features." << std::endl; std::cout << "ERROR: this is a fatal error, exiting now." << std::endl; ServerInstance->QuickExit(EXIT_STATUS_SOCKETENGINE); } } /** Shutdown the kqueue engine */ void SocketEngine::Deinit() { Close(EngineHandle); } static struct kevent* GetChangeKE() { if (ChangePos >= changelist.size()) changelist.resize(changelist.size() * 2); return &changelist[ChangePos++]; } bool SocketEngine::AddFd(EventHandler* eh, int event_mask) { int fd = eh->GetFd(); if (fd < 0) return false; if (!SocketEngine::AddFdRef(eh)) return false; // We always want to read from the socket... struct kevent* ke = GetChangeKE(); EV_SET(ke, fd, EVFILT_READ, EV_ADD, 0, 0, static_cast(eh)); ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "New file descriptor: %d", fd); eh->SetEventMask(event_mask); OnSetEvent(eh, 0, event_mask); ResizeDouble(ke_list); return true; } void SocketEngine::DelFd(EventHandler* eh) { int fd = eh->GetFd(); if (fd < 0) { ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "DelFd() on invalid fd: %d", fd); return; } // First remove the write filter ignoring errors, since we can't be // sure if there are actually any write filters registered. struct kevent* ke = GetChangeKE(); EV_SET(ke, eh->GetFd(), EVFILT_WRITE, EV_DELETE, 0, 0, NULL); // Then remove the read filter. ke = GetChangeKE(); EV_SET(ke, eh->GetFd(), EVFILT_READ, EV_DELETE, 0, 0, NULL); SocketEngine::DelFdRef(eh); ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Remove file descriptor: %d", fd); } void SocketEngine::OnSetEvent(EventHandler* eh, int old_mask, int new_mask) { if ((new_mask & FD_WANT_POLL_WRITE) && !(old_mask & FD_WANT_POLL_WRITE)) { // new poll-style write struct kevent* ke = GetChangeKE(); EV_SET(ke, eh->GetFd(), EVFILT_WRITE, EV_ADD, 0, 0, static_cast(eh)); } else if ((old_mask & FD_WANT_POLL_WRITE) && !(new_mask & FD_WANT_POLL_WRITE)) { // removing poll-style write struct kevent* ke = GetChangeKE(); EV_SET(ke, eh->GetFd(), EVFILT_WRITE, EV_DELETE, 0, 0, NULL); } if ((new_mask & (FD_WANT_FAST_WRITE | FD_WANT_SINGLE_WRITE)) && !(old_mask & (FD_WANT_FAST_WRITE | FD_WANT_SINGLE_WRITE))) { struct kevent* ke = GetChangeKE(); EV_SET(ke, eh->GetFd(), EVFILT_WRITE, EV_ADD | EV_ONESHOT, 0, 0, static_cast(eh)); } } int SocketEngine::DispatchEvents() { struct timespec ts; ts.tv_nsec = 0; ts.tv_sec = 1; int i = kevent(EngineHandle, &changelist.front(), ChangePos, &ke_list.front(), ke_list.size(), &ts); ChangePos = 0; ServerInstance->UpdateTime(); if (i < 0) return i; stats.TotalEvents += i; for (int j = 0; j < i; j++) { struct kevent& kev = ke_list[j]; EventHandler* eh = static_cast(kev.udata); if (!eh) continue; // Copy these in case the vector gets resized and kev invalidated const int fd = eh->GetFd(); const short filter = kev.filter; if (fd < 0) continue; if (kev.flags & EV_EOF) { stats.ErrorEvents++; eh->OnEventHandlerError(kev.fflags); continue; } if (filter == EVFILT_WRITE) { /* When mask is FD_WANT_FAST_WRITE or FD_WANT_SINGLE_WRITE, * we set a one-shot write, so we need to clear that bit * to detect when it set again. */ const int bits_to_clr = FD_WANT_SINGLE_WRITE | FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK; eh->SetEventMask(eh->GetEventMask() & ~bits_to_clr); eh->OnEventHandlerWrite(); } else if (filter == EVFILT_READ) { eh->SetEventMask(eh->GetEventMask() & ~FD_READ_WILL_BLOCK); eh->OnEventHandlerRead(); } } return i; }