/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2009-2010 Daniel De Graaf * Copyright (C) 2008 Dennis Friis * Copyright (C) 2008 Robin Burchell * Copyright (C) 2008 Craig Edwards * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "inspircd.h" #include "xline.h" #include "bancache.h" #include "iohook.h" UserManager::UserManager() : clientlist(new user_hash) , uuidlist(new user_hash) , unregistered_count(0) { } UserManager::~UserManager() { for (user_hash::iterator i = clientlist->begin(); i != clientlist->end(); ++i) { delete i->second; } delete clientlist; delete uuidlist; } /* add a client connection to the sockets list */ void UserManager::AddUser(int socket, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server) { /* NOTE: Calling this one parameter constructor for User automatically * allocates a new UUID and places it in the hash_map. */ LocalUser* New = NULL; try { New = new LocalUser(socket, client, server); } catch (...) { ServerInstance->Logs->Log("USERS", LOG_DEFAULT, "*** WTF *** Duplicated UUID! -- Crack smoking monkeys have been unleashed."); ServerInstance->SNO->WriteToSnoMask('a', "WARNING *** Duplicate UUID allocated!"); return; } UserIOHandler* eh = &New->eh; // If this listener has an IO hook provider set then tell it about the connection if (via->iohookprov) via->iohookprov->OnAccept(eh, client, server); ServerInstance->Logs->Log("USERS", LOG_DEBUG, "New user fd: %d", socket); this->unregistered_count++; /* The users default nick is their UUID */ New->nick = New->uuid; (*(this->clientlist))[New->nick] = New; New->registered = REG_NONE; New->signon = ServerInstance->Time() + ServerInstance->Config->dns_timeout; New->lastping = 1; ServerInstance->Users->AddLocalClone(New); ServerInstance->Users->AddGlobalClone(New); this->local_users.push_front(New); if ((this->local_users.size() > ServerInstance->Config->SoftLimit) || (this->local_users.size() >= (unsigned int)ServerInstance->SE->GetMaxFds())) { ServerInstance->SNO->WriteToSnoMask('a', "Warning: softlimit value has been reached: %d clients", ServerInstance->Config->SoftLimit); this->QuitUser(New,"No more connections allowed"); return; } /* * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved. * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t */ New->SetClass(); /* * Check connect class settings and initialise settings into User. * This will be done again after DNS resolution. -- w00t */ New->CheckClass(ServerInstance->Config->CCOnConnect); if (New->quitting) return; /* * even with bancache, we still have to keep User::exempt current. * besides that, if we get a positive bancache hit, we still won't fuck * them over if they are exempt. -- w00t */ New->exempt = (ServerInstance->XLines->MatchesLine("E",New) != NULL); if (BanCacheHit *b = ServerInstance->BanCache->GetHit(New->GetIPString())) { if (!b->Type.empty() && !New->exempt) { /* user banned */ ServerInstance->Logs->Log("BANCACHE", LOG_DEBUG, "BanCache: Positive hit for " + New->GetIPString()); if (!ServerInstance->Config->XLineMessage.empty()) New->WriteNotice("*** " + ServerInstance->Config->XLineMessage); this->QuitUser(New, b->Reason); return; } else { ServerInstance->Logs->Log("BANCACHE", LOG_DEBUG, "BanCache: Negative hit for " + New->GetIPString()); } } else { if (!New->exempt) { XLine* r = ServerInstance->XLines->MatchesLine("Z",New); if (r) { r->Apply(New); return; } } } if (!ServerInstance->SE->AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE)) { ServerInstance->Logs->Log("USERS", LOG_DEBUG, "Internal error on new connection"); this->QuitUser(New, "Internal error handling connection"); } if (ServerInstance->Config->RawLog) New->WriteNotice("*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded."); FOREACH_MOD(OnSetUserIP, (New)); if (New->quitting) return; FOREACH_MOD(OnUserInit, (New)); } void UserManager::QuitUser(User* user, const std::string& quitreason, const std::string* operreason) { if (user->quitting) { ServerInstance->Logs->Log("USERS", LOG_DEFAULT, "ERROR: Tried to quit quitting user: " + user->nick); return; } if (IS_SERVER(user)) { ServerInstance->Logs->Log("USERS", LOG_DEFAULT, "ERROR: Tried to quit server user: " + user->nick); return; } user->quitting = true; ServerInstance->Logs->Log("USERS", LOG_DEBUG, "QuitUser: %s=%s '%s'", user->uuid.c_str(), user->nick.c_str(), quitreason.c_str()); user->Write("ERROR :Closing link: (%s@%s) [%s]", user->ident.c_str(), user->host.c_str(), operreason ? operreason->c_str() : quitreason.c_str()); std::string reason; reason.assign(quitreason, 0, ServerInstance->Config->Limits.MaxQuit); if (!operreason) operreason = &reason; ServerInstance->GlobalCulls.AddItem(user); if (user->registered == REG_ALL) { FOREACH_MOD(OnUserQuit, (user, reason, *operreason)); user->WriteCommonQuit(reason, *operreason); } else unregistered_count--; if (IS_LOCAL(user)) { LocalUser* lu = IS_LOCAL(user); FOREACH_MOD(OnUserDisconnect, (lu)); lu->eh.Close(); if (lu->registered == REG_ALL) ServerInstance->SNO->WriteToSnoMask('q',"Client exiting: %s (%s) [%s]", user->GetFullRealHost().c_str(), user->GetIPString().c_str(), operreason->c_str()); } user_hash::iterator iter = this->clientlist->find(user->nick); if (iter != this->clientlist->end()) this->clientlist->erase(iter); else ServerInstance->Logs->Log("USERS", LOG_DEFAULT, "ERROR: Nick not found in clientlist, cannot remove: " + user->nick); uuidlist->erase(user->uuid); } void UserManager::AddLocalClone(User *user) { local_clones[user->GetCIDRMask()]++; } void UserManager::AddGlobalClone(User *user) { global_clones[user->GetCIDRMask()]++; } void UserManager::RemoveCloneCounts(User *user) { if (IS_LOCAL(user)) { clonemap::iterator x = local_clones.find(user->GetCIDRMask()); if (x != local_clones.end()) { x->second--; if (!x->second) { local_clones.erase(x); } } } clonemap::iterator y = global_clones.find(user->GetCIDRMask()); if (y != global_clones.end()) { y->second--; if (!y->second) { global_clones.erase(y); } } } unsigned long UserManager::GlobalCloneCount(User *user) { clonemap::iterator x = global_clones.find(user->GetCIDRMask()); if (x != global_clones.end()) return x->second; else return 0; } unsigned long UserManager::LocalCloneCount(User *user) { clonemap::iterator x = local_clones.find(user->GetCIDRMask()); if (x != local_clones.end()) return x->second; else return 0; } void UserManager::ServerNoticeAll(const char* text, ...) { std::string message; VAFORMAT(message, text, text); message = "NOTICE $" + ServerInstance->Config->ServerName + " :" + message; for (LocalUserList::const_iterator i = local_users.begin(); i != local_users.end(); i++) { User* t = *i; t->WriteServ(message); } } void UserManager::GarbageCollect() { // Reset the already_sent IDs so we don't wrap it around and drop a message LocalUser::already_sent_id = 0; for (LocalUserList::const_iterator i = this->local_users.begin(); i != this->local_users.end(); i++) { (**i).already_sent = 0; (**i).RemoveExpiredInvites(); } } /* this returns true when all modules are satisfied that the user should be allowed onto the irc server * (until this returns true, a user will block in the waiting state, waiting to connect up to the * registration timeout maximum seconds) */ bool UserManager::AllModulesReportReady(LocalUser* user) { ModResult res; FIRST_MOD_RESULT(OnCheckReady, res, (user)); return (res == MOD_RES_PASSTHRU); } /** * This function is called once a second from the mainloop. * It is intended to do background checking on all the user structs, e.g. * stuff like ping checks, registration timeouts, etc. */ void UserManager::DoBackgroundUserStuff() { /* * loop over all local users.. */ for (LocalUserList::iterator i = local_users.begin(); i != local_users.end(); ++i) { LocalUser* curr = *i; if (curr->quitting) continue; if (curr->CommandFloodPenalty || curr->eh.getSendQSize()) { unsigned int rate = curr->MyClass->GetCommandRate(); if (curr->CommandFloodPenalty > rate) curr->CommandFloodPenalty -= rate; else curr->CommandFloodPenalty = 0; curr->eh.OnDataReady(); } switch (curr->registered) { case REG_ALL: if (ServerInstance->Time() > curr->nping) { // This user didn't answer the last ping, remove them if (!curr->lastping) { time_t time = ServerInstance->Time() - (curr->nping - curr->MyClass->GetPingTime()); const std::string message = "Ping timeout: " + ConvToStr(time) + (time == 1 ? " seconds" : " second"); this->QuitUser(curr, message); continue; } curr->Write("PING :" + ServerInstance->Config->ServerName); curr->lastping = 0; curr->nping = ServerInstance->Time() + curr->MyClass->GetPingTime(); } break; case REG_NICKUSER: if (AllModulesReportReady(curr)) { /* User has sent NICK/USER, modules are okay, DNS finished. */ curr->FullConnect(); continue; } break; } if (curr->registered != REG_ALL && (ServerInstance->Time() > (curr->age + curr->MyClass->GetRegTimeout()))) { /* * registration timeout -- didnt send USER/NICK/HOST * in the time specified in their connection class. */ this->QuitUser(curr, "Registration timeout"); continue; } } }