/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ /* Now with added unF! ;) */ using namespace std; #include "inspircd_config.h" #include "configreader.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "users.h" #include "ctables.h" #include "globals.h" #include "modules.h" #include "dynamic.h" #include "wildcard.h" #include "mode.h" #include "commands.h" #include "xline.h" #include "inspstring.h" #include "helperfuncs.h" #include "hashcomp.h" #include "socketengine.h" #include "userprocess.h" #include "inspircd.h" #include "typedefs.h" #include "command_parse.h" #include "cull_list.h" void InspIRCd::ProcessUser(userrec* cu) { int result = EAGAIN; if (cu->fd == FD_MAGIC_NUMBER) return; this->Log(DEBUG,"Processing user with fd %d",cu->fd); if (this->Config->GetIOHook(cu->GetPort())) { int result2 = 0; int MOD_RESULT = 0; try { MOD_RESULT = this->Config->GetIOHook(cu->GetPort())->OnRawSocketRead(cu->fd,ReadBuffer,sizeof(ReadBuffer),result2); this->Log(DEBUG,"Data result returned by module: %d",MOD_RESULT); } catch (ModuleException& modexcept) { this->Log(DEBUG,"Module exception caught: %s",modexcept.GetReason()); } if (MOD_RESULT < 0) { result = -EAGAIN; } else { result = result2; } } else { result = cu->ReadData(ReadBuffer, sizeof(ReadBuffer)); } this->Log(DEBUG,"Read result: %d",result); if ((result) && (result != -EAGAIN)) { userrec *current; int currfd; int floodlines = 0; this->stats->statsRecv += result; /* * perform a check on the raw buffer as an array (not a string!) to remove * character 0 which is illegal in the RFC - replace them with spaces. * XXX - no garauntee there's not \0's in the middle of the data, * and no reason for it to be terminated either. -- Om */ for (int checker = 0; checker < result; checker++) { if (ReadBuffer[checker] == 0) ReadBuffer[checker] = ' '; } if (result > 0) ReadBuffer[result] = '\0'; current = cu; currfd = current->fd; // add the data to the users buffer if (result > 0) { if (!current->AddBuffer(ReadBuffer)) { // AddBuffer returned false, theres too much data in the user's buffer and theyre up to no good. if (current->registered == REG_ALL) { // Make sure they arn't flooding long lines. if (TIME > current->reset_due) { current->reset_due = TIME + current->threshold; current->lines_in = 0; } current->lines_in++; if (current->lines_in > current->flood) { this->Log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host); this->WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host); userrec::QuitUser(this, current,"Excess flood"); return; } else { current->WriteServ("NOTICE %s :Your previous line was too long and was not delivered (Over 512chars) Please shorten it.", current->nick); current->recvq = ""; } } else { this->WriteOpers("*** Excess flood from %s",current->GetIPString()); this->Log(DEFAULT,"Excess flood from: %s",current->GetIPString()); XLines->add_zline(120,this->Config->ServerName,"Flood from unregistered connection",current->GetIPString()); XLines->apply_lines(APPLY_ZLINES); } return; } if (current->recvq.length() > (unsigned)this->Config->NetBufferSize) { if (current->registered == REG_ALL) { userrec::QuitUser(this, current,"RecvQ exceeded"); } else { this->WriteOpers("*** Excess flood from %s",current->GetIPString()); this->Log(DEFAULT,"Excess flood from: %s",current->GetIPString()); XLines->add_zline(120,this->Config->ServerName,"Flood from unregistered connection",current->GetIPString()); XLines->apply_lines(APPLY_ZLINES); } return; } // while there are complete lines to process... while (current->BufferIsReady()) { if (TIME > current->reset_due) { current->reset_due = TIME + current->threshold; current->lines_in = 0; } if (++current->lines_in > current->flood) { this->Log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host); WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host); userrec::QuitUser(this, current,"Excess flood"); return; } if ((++floodlines > current->flood) && (current->flood != 0)) { if (current->registered == REG_ALL) { this->Log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host); WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host); userrec::QuitUser(this, current,"Excess flood"); } else { XLines->add_zline(120,this->Config->ServerName,"Flood from unregistered connection",current->GetIPString()); XLines->apply_lines(APPLY_ZLINES); } return; } // use GetBuffer to copy single lines into the sanitized string std::string single_line = current->GetBuffer(); current->bytes_in += single_line.length(); current->cmds_in++; if (single_line.length() > 512) single_line.resize(512); userrec* old_comp = this->fd_ref_table[currfd]; this->Parser->ProcessBuffer(single_line,current); /* * look for the user's record in case it's changed... if theyve quit, * we cant do anything more with their buffer, so bail. * there used to be an ugly, slow loop here. Now we have a reference * table, life is much easier (and FASTER) */ userrec* new_comp = this->fd_ref_table[currfd]; if ((currfd < 0) || (!this->fd_ref_table[currfd]) || (old_comp != new_comp)) { return; } else { /* The user is still here, flush their buffer */ current->FlushWriteBuf(); } } return; } if ((result == -1) && (errno != EAGAIN) && (errno != EINTR)) { this->Log(DEBUG,"killing: %s",cu->nick); userrec::QuitUser(this,cu,strerror(errno)); return; } } // result EAGAIN means nothing read else if ((result == EAGAIN) || (result == -EAGAIN)) { /* do nothing */ } else if (result == 0) { this->Log(DEBUG,"InspIRCd: Exited: %s",cu->nick); userrec::QuitUser(this,cu,"Client exited"); this->Log(DEBUG,"Bailing from client exit"); return; } } void InspIRCd::DoSocketTimeouts(time_t TIME) { unsigned int numsockets = this->module_sockets.size(); SocketEngine* SE = this->SE; for (std::vector::iterator a = this->module_sockets.begin(); a < this->module_sockets.end(); a++) { InspSocket* s = (InspSocket*)*a; if ((s) && (s->GetFd() >= 0) && (s->GetFd() < MAX_DESCRIPTORS) && (this->socket_ref[s->GetFd()] != NULL) && (s->Timeout(TIME))) { this->Log(DEBUG,"userprocess.cpp: Socket poll returned false, close and bail"); this->socket_ref[s->GetFd()] = NULL; SE->DelFd(s->GetFd()); this->module_sockets.erase(a); s->Close(); DELETE(s); break; } if (this->module_sockets.size() != numsockets) break; } } /** * This function is called once a second from the mainloop. * It is intended to do background checking on all the user structs, e.g. * stuff like ping checks, registration timeouts, etc. This function is * also responsible for checking if InspSocket derived classes are timed out. */ void InspIRCd::DoBackgroundUserStuff(time_t TIME) { CullList GlobalGoners(this); /* XXX: IT IS NOT SAFE TO USE AN ITERATOR HERE. DON'T EVEN THINK ABOUT IT. */ for (unsigned long count2 = 0; count2 != this->local_users.size(); count2++) { if (count2 >= this->local_users.size()) break; userrec* curr = this->local_users[count2]; if (curr) { /* * registration timeout -- didnt send USER/NICK/HOST * in the time specified in their connection class. */ if (((unsigned)TIME > (unsigned)curr->timeout) && (curr->registered != REG_ALL)) { this->Log(DEBUG,"InspIRCd: registration timeout: %s",curr->nick); //ZapThisDns(curr->fd); GlobalGoners.AddItem(curr,"Registration timeout"); continue; } /* * user has signed on with USER/NICK/PASS, and dns has completed, all the modules * say this user is ok to proceed, fully connect them. */ if ((TIME > curr->signon) && (curr->registered == REG_NICKUSER) && (AllModulesReportReady(curr))) { curr->dns_done = true; //ZapThisDns(curr->fd); this->stats->statsDnsBad++; curr->FullConnect(&GlobalGoners); continue; } if ((curr->dns_done) && (curr->registered == REG_NICKUSER) && (AllModulesReportReady(curr))) { this->Log(DEBUG,"dns done, registered=3, and modules ready, OK"); curr->FullConnect(&GlobalGoners); //ZapThisDns(curr->fd); continue; } // It's time to PING this user. Send them a ping. if ((TIME > curr->nping) && (curr->registered == REG_ALL)) { // This user didn't answer the last ping, remove them if (!curr->lastping) { GlobalGoners.AddItem(curr,"Ping timeout"); curr->lastping = 1; curr->nping = TIME+curr->pingmax; continue; } curr->Write("PING :%s",this->Config->ServerName); curr->lastping = 0; curr->nping = TIME+curr->pingmax; } /* * We can flush the write buffer as the last thing we do, because if they * match any of the above conditions its no use flushing their buffer anyway. */ curr->FlushWriteBuf(); if (*curr->GetWriteError()) { GlobalGoners.AddItem(curr,curr->GetWriteError()); continue; } } } /* Remove all the queued users who are due to be quit, free memory used. */ GlobalGoners.Apply(); }