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<a class="el" href="dir_000000.html">home</a> » <a class="el" href="dir_000001.html">brain</a> » <a class="el" href="dir_000002.html">inspircd-cvs</a> » <a class="el" href="dir_000003.html">inspircd</a> » <a class="el" href="dir_000005.html">src</a></div>
<h1>socket.cpp</h1><a href="socket_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* +------------------------------------+</span>
<a name="l00002"></a>00002 <span class="comment"> * | Inspire Internet Relay Chat Daemon |</span>
<a name="l00003"></a>00003 <span class="comment"> * +------------------------------------+</span>
<a name="l00004"></a>00004 <span class="comment"> *</span>
<a name="l00005"></a>00005 <span class="comment"> * Inspire is copyright (C) 2002-2004 ChatSpike-Dev.</span>
<a name="l00006"></a>00006 <span class="comment"> * E-mail:</span>
<a name="l00007"></a>00007 <span class="comment"> * <brain@chatspike.net></span>
<a name="l00008"></a>00008 <span class="comment"> * <Craig@chatspike.net></span>
<a name="l00009"></a>00009 <span class="comment"> * </span>
<a name="l00010"></a>00010 <span class="comment"> * Written by Craig Edwards, Craig McLure, and others.</span>
<a name="l00011"></a>00011 <span class="comment"> * This program is free but copyrighted software; see</span>
<a name="l00012"></a>00012 <span class="comment"> * the file COPYING for details.</span>
<a name="l00013"></a>00013 <span class="comment"> *</span>
<a name="l00014"></a>00014 <span class="comment"> * ---------------------------------------------------</span>
<a name="l00015"></a>00015 <span class="comment"> */</span>
<a name="l00016"></a>00016
<a name="l00017"></a>00017 <span class="keyword">using</span> <span class="keyword">namespace </span>std;
<a name="l00018"></a>00018
<a name="l00019"></a>00019 <span class="preprocessor">#include "inspircd_config.h"</span>
<a name="l00020"></a>00020 <span class="preprocessor">#include <sys/time.h></span>
<a name="l00021"></a>00021 <span class="preprocessor">#include <sys/resource.h></span>
<a name="l00022"></a>00022 <span class="preprocessor">#include <sys/types.h></span>
<a name="l00023"></a>00023 <span class="preprocessor">#include <sys/socket.h></span>
<a name="l00024"></a>00024 <span class="preprocessor">#include <netinet/in.h></span>
<a name="l00025"></a>00025 <span class="preprocessor">#include <string></span>
<a name="l00026"></a>00026 <span class="preprocessor">#include <unistd.h></span>
<a name="l00027"></a>00027 <span class="preprocessor">#include <fcntl.h></span>
<a name="l00028"></a>00028 <span class="preprocessor">#include <poll.h></span>
<a name="l00029"></a>00029 <span class="preprocessor">#include <sstream></span>
<a name="l00030"></a>00030 <span class="preprocessor">#include <iostream></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include <fstream></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include "<a class="code" href="socket_8h.html">socket.h</a>"</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include "inspircd.h"</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "<a class="code" href="inspircd__io_8h.html">inspircd_io.h</a>"</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "inspircd_util.h"</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include "inspstring.h"</span>
<a name="l00037"></a>00037 <span class="preprocessor">#include "helperfuncs.h"</span>
<a name="l00038"></a>00038 <span class="preprocessor">#include "<a class="code" href="socketengine_8h.html">socketengine.h</a>"</span>
<a name="l00039"></a>00039
<a name="l00040"></a>00040 <span class="keyword">extern</span> <a class="code" href="classSocketEngine.html">SocketEngine</a>* <a class="code" href="modules_8cpp.html#SE">SE</a>;
<a name="l00041"></a>00041
<a name="l00042"></a>00042 <span class="keyword">extern</span> <span class="keywordtype">int</span> <a class="code" href="channels_8cpp.html#boundPortCount">boundPortCount</a>;
<a name="l00043"></a>00043 <span class="keyword">extern</span> <span class="keywordtype">int</span> <a class="code" href="socket_8cpp.html#openSockfd_5BMAXSOCKS_5D">openSockfd</a>[MAXSOCKS];
<a name="l00044"></a>00044 <span class="keyword">extern</span> time_t <a class="code" href="channels_8cpp.html#TIME">TIME</a>;
<a name="l00045"></a>00045
<a name="l00046"></a><a class="code" href="socket_8cpp.html#socket_5Fref_5B_36_35_35_33_35_5D">00046</a> <a class="code" href="classInspSocket.html">InspSocket</a>* <a class="code" href="socket_8cpp.html#socket_5Fref_5B_36_35_35_33_35_5D">socket_ref</a>[65535];
<a name="l00047"></a>00047
<a name="l00048"></a><a class="code" href="classInspSocket.html#InspSocket_28_29">00048</a> <a class="code" href="classInspSocket.html#InspSocket_28_29">InspSocket::InspSocket</a>()
<a name="l00049"></a>00049 {
<a name="l00050"></a>00050 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FDISCONNECTED">I_DISCONNECTED</a>;
<a name="l00051"></a>00051 }
<a name="l00052"></a>00052
<a name="l00053"></a><a class="code" href="classInspSocket.html#InspSocket_28int_20newfd_2C_20char_20_2Aip_29">00053</a> <a class="code" href="classInspSocket.html#InspSocket_28_29">InspSocket::InspSocket</a>(<span class="keywordtype">int</span> newfd, <span class="keywordtype">char</span>* ip)
<a name="l00054"></a>00054 {
<a name="l00055"></a>00055 this-><a class="code" href="classInspSocket.html#fd">fd</a> = newfd;
<a name="l00056"></a>00056 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FCONNECTED">I_CONNECTED</a>;
<a name="l00057"></a>00057 this-><a class="code" href="classInspSocket.html#IP">IP</a> = ip;
<a name="l00058"></a>00058 SE-><a class="code" href="classSocketEngine.html#AddFd_28int_20fd_2C_20bool_20readable_2C_20char_20type_29">AddFd</a>(this->fd,<span class="keyword">true</span>,<a class="code" href="socketengine_8h.html#X_5FESTAB_5FMODULE">X_ESTAB_MODULE</a>);
<a name="l00059"></a>00059 socket_ref[this-><a class="code" href="classInspSocket.html#fd">fd</a>] = <span class="keyword">this</span>;
<a name="l00060"></a>00060 }
<a name="l00061"></a>00061
<a name="l00062"></a><a class="code" href="classInspSocket.html#InspSocket_28std_3A_3Astring_20host_2C_20int_20port_2C_20bool_20listening_2C_20unsigned_20long_20maxtime_29">00062</a> <a class="code" href="classInspSocket.html#InspSocket_28_29">InspSocket::InspSocket</a>(<a class="code" href="namespaceirc.html#string">std::string</a> host, <span class="keywordtype">int</span> port, <span class="keywordtype">bool</span> listening, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> maxtime)
<a name="l00063"></a>00063 {
<a name="l00064"></a>00064 <span class="keywordflow">if</span> (listening) {
<a name="l00065"></a>00065 <span class="keywordflow">if</span> ((this->fd = <a class="code" href="inspircd__io_8h.html#OpenTCPSocket_28void_29">OpenTCPSocket</a>()) == ERROR)
<a name="l00066"></a>00066 {
<a name="l00067"></a>00067 this-><a class="code" href="classInspSocket.html#fd">fd</a> = -1;
<a name="l00068"></a>00068 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FERROR">I_ERROR</a>;
<a name="l00069"></a>00069 this-><a class="code" href="classInspSocket.html#OnError_28InspSocketError_20e_29">OnError</a>(<a class="code" href="socket_8h.html#InspSocketErrorI_5FERR_5FSOCKET">I_ERR_SOCKET</a>);
<a name="l00070"></a>00070 log(<a class="code" href="inspircd__io_8h.html#DEBUG">DEBUG</a>,<span class="stringliteral">"OpenTCPSocket() error"</span>);
<a name="l00071"></a>00071 <span class="keywordflow">return</span>;
<a name="l00072"></a>00072 }
<a name="l00073"></a>00073 <span class="keywordflow">else</span>
<a name="l00074"></a>00074 {
<a name="l00075"></a>00075 <span class="keywordflow">if</span> (<a class="code" href="inspircd__io_8h.html#BindSocket_28int_20sockfd_2C_20struct_20sockaddr_5Fin_20client_2C_20struct_20sockaddr_5Fin_20server_2C_20int_20port_2C_20char_20_2Aaddr_29">BindSocket</a>(this->fd,this->client,this->server,port,(<span class="keywordtype">char</span>*)host.c_str()) == ERROR)
<a name="l00076"></a>00076 {
<a name="l00077"></a>00077 this-><a class="code" href="classInspSocket.html#Close_28_29">Close</a>();
<a name="l00078"></a>00078 this-><a class="code" href="classInspSocket.html#fd">fd</a> = -1;
<a name="l00079"></a>00079 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FERROR">I_ERROR</a>;
<a name="l00080"></a>00080 this-><a class="code" href="classInspSocket.html#OnError_28InspSocketError_20e_29">OnError</a>(<a class="code" href="socket_8h.html#InspSocketErrorI_5FERR_5FBIND">I_ERR_BIND</a>);
<a name="l00081"></a>00081 log(<a class="code" href="inspircd__io_8h.html#DEBUG">DEBUG</a>,<span class="stringliteral">"BindSocket() error %s"</span>,strerror(errno));
<a name="l00082"></a>00082 <span class="keywordflow">return</span>;
<a name="l00083"></a>00083 }
<a name="l00084"></a>00084 <span class="keywordflow">else</span>
<a name="l00085"></a>00085 {
<a name="l00086"></a>00086 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FLISTENING">I_LISTENING</a>;
<a name="l00087"></a>00087 SE-><a class="code" href="classSocketEngine.html#AddFd_28int_20fd_2C_20bool_20readable_2C_20char_20type_29">AddFd</a>(this->fd,<span class="keyword">true</span>,<a class="code" href="socketengine_8h.html#X_5FESTAB_5FMODULE">X_ESTAB_MODULE</a>);
<a name="l00088"></a>00088 socket_ref[this-><a class="code" href="classInspSocket.html#fd">fd</a>] = <span class="keyword">this</span>;
<a name="l00089"></a>00089 log(<a class="code" href="inspircd__io_8h.html#DEBUG">DEBUG</a>,<span class="stringliteral">"New socket now in I_LISTENING state"</span>);
<a name="l00090"></a>00090 <span class="keywordflow">return</span>;
<a name="l00091"></a>00091 }
<a name="l00092"></a>00092 }
<a name="l00093"></a>00093 } <span class="keywordflow">else</span> {
<a name="l00094"></a>00094 <span class="keywordtype">char</span>* ip;
<a name="l00095"></a>00095 this->host = host;
<a name="l00096"></a>00096 hostent* hoste = gethostbyname(host.c_str());
<a name="l00097"></a>00097 <span class="keywordflow">if</span> (!hoste) {
<a name="l00098"></a>00098 ip = (<span class="keywordtype">char</span>*)host.c_str();
<a name="l00099"></a>00099 } <span class="keywordflow">else</span> {
<a name="l00100"></a>00100 <span class="keyword">struct </span>in_addr* ia = (in_addr*)hoste->h_addr;
<a name="l00101"></a>00101 ip = inet_ntoa(*ia);
<a name="l00102"></a>00102 }
<a name="l00103"></a>00103
<a name="l00104"></a>00104 this-><a class="code" href="classInspSocket.html#IP">IP</a> = ip;
<a name="l00105"></a>00105
<a name="l00106"></a>00106 <a class="code" href="classInspSocket.html#timeout_5Fend">timeout_end</a> = time(NULL)+maxtime;
<a name="l00107"></a>00107 <a class="code" href="classInspSocket.html#timeout">timeout</a> = <span class="keyword">false</span>;
<a name="l00108"></a>00108 <span class="keywordflow">if</span> ((this->fd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
<a name="l00109"></a>00109 {
<a name="l00110"></a>00110 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FERROR">I_ERROR</a>;
<a name="l00111"></a>00111 this-><a class="code" href="classInspSocket.html#OnError_28InspSocketError_20e_29">OnError</a>(<a class="code" href="socket_8h.html#InspSocketErrorI_5FERR_5FSOCKET">I_ERR_SOCKET</a>);
<a name="l00112"></a>00112 <span class="keywordflow">return</span>;
<a name="l00113"></a>00113 }
<a name="l00114"></a>00114 this->port = port;
<a name="l00115"></a>00115 inet_aton(ip,&<a class="code" href="classInspSocket.html#addy">addy</a>);
<a name="l00116"></a>00116 <a class="code" href="classInspSocket.html#addr">addr</a>.sin_family = AF_INET;
<a name="l00117"></a>00117 <a class="code" href="classInspSocket.html#addr">addr</a>.sin_addr = <a class="code" href="classInspSocket.html#addy">addy</a>;
<a name="l00118"></a>00118 <a class="code" href="classInspSocket.html#addr">addr</a>.sin_port = htons(this->port);
<a name="l00119"></a>00119
<a name="l00120"></a>00120 <span class="keywordtype">int</span> flags;
<a name="l00121"></a>00121 flags = fcntl(this->fd, F_GETFL, 0);
<a name="l00122"></a>00122 fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
<a name="l00123"></a>00123
<a name="l00124"></a>00124 <span class="keywordflow">if</span>(connect(this->fd, (sockaddr*)&this->addr,<span class="keyword">sizeof</span>(this->addr)) == -1)
<a name="l00125"></a>00125 {
<a name="l00126"></a>00126 <span class="keywordflow">if</span> (errno != EINPROGRESS)
<a name="l00127"></a>00127 {
<a name="l00128"></a>00128 this-><a class="code" href="classInspSocket.html#Close_28_29">Close</a>();
<a name="l00129"></a>00129 this-><a class="code" href="classInspSocket.html#OnError_28InspSocketError_20e_29">OnError</a>(<a class="code" href="socket_8h.html#InspSocketErrorI_5FERR_5FCONNECT">I_ERR_CONNECT</a>);
<a name="l00130"></a>00130 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FERROR">I_ERROR</a>;
<a name="l00131"></a>00131 <span class="keywordflow">return</span>;
<a name="l00132"></a>00132 }
<a name="l00133"></a>00133 }
<a name="l00134"></a>00134 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FCONNECTING">I_CONNECTING</a>;
<a name="l00135"></a>00135 SE-><a class="code" href="classSocketEngine.html#AddFd_28int_20fd_2C_20bool_20readable_2C_20char_20type_29">AddFd</a>(this->fd,<span class="keyword">false</span>,<a class="code" href="socketengine_8h.html#X_5FESTAB_5FMODULE">X_ESTAB_MODULE</a>);
<a name="l00136"></a>00136 socket_ref[this-><a class="code" href="classInspSocket.html#fd">fd</a>] = <span class="keyword">this</span>;
<a name="l00137"></a>00137 <span class="keywordflow">return</span>;
<a name="l00138"></a>00138 }
<a name="l00139"></a>00139 }
<a name="l00140"></a>00140
<a name="l00141"></a><a class="code" href="classInspSocket.html#Close_28_29">00141</a> <span class="keywordtype">void</span> <a class="code" href="classInspSocket.html#Close_28_29">InspSocket::Close</a>()
<a name="l00142"></a>00142 {
<a name="l00143"></a>00143 <span class="keywordflow">if</span> (this->fd != -1)
<a name="l00144"></a>00144 {
<a name="l00145"></a>00145 this-><a class="code" href="classInspSocket.html#OnClose_28_29">OnClose</a>();
<a name="l00146"></a>00146 shutdown(this->fd,2);
<a name="l00147"></a>00147 close(this->fd);
<a name="l00148"></a>00148 socket_ref[this-><a class="code" href="classInspSocket.html#fd">fd</a>] = NULL;
<a name="l00149"></a>00149 this-><a class="code" href="classInspSocket.html#fd">fd</a> = -1;
<a name="l00150"></a>00150 }
<a name="l00151"></a>00151 }
<a name="l00152"></a>00152
<a name="l00153"></a><a class="code" href="classInspSocket.html#GetIP_28_29">00153</a> <a class="code" href="namespaceirc.html#string">std::string</a> <a class="code" href="classInspSocket.html#GetIP_28_29">InspSocket::GetIP</a>()
<a name="l00154"></a>00154 {
<a name="l00155"></a>00155 <span class="keywordflow">return</span> this-><a class="code" href="classInspSocket.html#IP">IP</a>;
<a name="l00156"></a>00156 }
<a name="l00157"></a>00157
<a name="l00158"></a><a class="code" href="classInspSocket.html#Read_28_29">00158</a> <span class="keywordtype">char</span>* <a class="code" href="classInspSocket.html#Read_28_29">InspSocket::Read</a>()
<a name="l00159"></a>00159 {
<a name="l00160"></a>00160 <span class="keywordtype">int</span> n = recv(this->fd,this->ibuf,<span class="keyword">sizeof</span>(this->ibuf),0);
<a name="l00161"></a>00161 <span class="keywordflow">if</span> (n > 0)
<a name="l00162"></a>00162 {
<a name="l00163"></a>00163 <a class="code" href="classInspSocket.html#ibuf_5B_31_36_33_38_34_5D">ibuf</a>[n] = 0;
<a name="l00164"></a>00164 <span class="keywordflow">return</span> <a class="code" href="classInspSocket.html#ibuf_5B_31_36_33_38_34_5D">ibuf</a>;
<a name="l00165"></a>00165 }
<a name="l00166"></a>00166 <span class="keywordflow">else</span>
<a name="l00167"></a>00167 {
<a name="l00168"></a>00168 log(<a class="code" href="inspircd__io_8h.html#DEBUG">DEBUG</a>,<span class="stringliteral">"EOF or error on socket"</span>);
<a name="l00169"></a>00169 <span class="keywordflow">return</span> NULL;
<a name="l00170"></a>00170 }
<a name="l00171"></a>00171 }
<a name="l00172"></a>00172
<a name="l00173"></a>00173 <span class="comment">// There are two possible outcomes to this function.</span>
<a name="l00174"></a>00174 <span class="comment">// It will either write all of the data, or an undefined amount.</span>
<a name="l00175"></a>00175 <span class="comment">// If an undefined amount is written the connection has failed</span>
<a name="l00176"></a>00176 <span class="comment">// and should be aborted.</span>
<a name="l00177"></a><a class="code" href="classInspSocket.html#Write_28std_3A_3Astring_20data_29">00177</a> <span class="keywordtype">int</span> <a class="code" href="classInspSocket.html#Write_28std_3A_3Astring_20data_29">InspSocket::Write</a>(<a class="code" href="namespaceirc.html#string">std::string</a> data)
<a name="l00178"></a>00178 {
<a name="l00179"></a>00179 <span class="keywordtype">char</span>* d = (<span class="keywordtype">char</span>*)data.c_str();
<a name="l00180"></a>00180 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> written = 0;
<a name="l00181"></a>00181 <span class="keywordtype">int</span> n = 0;
<a name="l00182"></a>00182 <span class="keywordtype">int</span> s = data.length();
<a name="l00183"></a>00183 <span class="keywordflow">while</span> ((written < data.length()) && (n >= 0))
<a name="l00184"></a>00184 {
<a name="l00185"></a>00185 n = send(this->fd,d,s,0);
<a name="l00186"></a>00186 <span class="keywordflow">if</span> (n > 0)
<a name="l00187"></a>00187 {
<a name="l00188"></a>00188 <span class="comment">// If we didnt write everything, advance</span>
<a name="l00189"></a>00189 <span class="comment">// the pointers so that when we retry</span>
<a name="l00190"></a>00190 <span class="comment">// the next time around the loop, we try</span>
<a name="l00191"></a>00191 <span class="comment">// to write what we failed to write before.</span>
<a name="l00192"></a>00192 written += n;
<a name="l00193"></a>00193 s -= n;
<a name="l00194"></a>00194 d += n;
<a name="l00195"></a>00195 }
<a name="l00196"></a>00196 }
<a name="l00197"></a>00197 <span class="keywordflow">return</span> written;
<a name="l00198"></a>00198 }
<a name="l00199"></a>00199
<a name="l00200"></a><a class="code" href="classInspSocket.html#Timeout_28time_5Ft_20current_29">00200</a> <span class="keywordtype">bool</span> <a class="code" href="classInspSocket.html#Timeout_28time_5Ft_20current_29">InspSocket::Timeout</a>(time_t current)
<a name="l00201"></a>00201 {
<a name="l00202"></a>00202 <span class="keywordflow">if</span> ((this->state == <a class="code" href="socket_8h.html#InspSocketStateI_5FCONNECTING">I_CONNECTING</a>) && (current > <a class="code" href="classInspSocket.html#timeout_5Fend">timeout_end</a>))
<a name="l00203"></a>00203 {
<a name="l00204"></a>00204 <span class="comment">// for non-listening sockets, the timeout can occur</span>
<a name="l00205"></a>00205 <span class="comment">// which causes termination of the connection after</span>
<a name="l00206"></a>00206 <span class="comment">// the given number of seconds without a successful</span>
<a name="l00207"></a>00207 <span class="comment">// connection.</span>
<a name="l00208"></a>00208 this-><a class="code" href="classInspSocket.html#OnTimeout_28_29">OnTimeout</a>();
<a name="l00209"></a>00209 this-><a class="code" href="classInspSocket.html#OnError_28InspSocketError_20e_29">OnError</a>(<a class="code" href="socket_8h.html#InspSocketErrorI_5FERR_5FTIMEOUT">I_ERR_TIMEOUT</a>);
<a name="l00210"></a>00210 <a class="code" href="classInspSocket.html#timeout">timeout</a> = <span class="keyword">true</span>;
<a name="l00211"></a>00211 this-><a class="code" href="classInspSocket.html#state">state</a> = <a class="code" href="socket_8h.html#InspSocketStateI_5FERROR">I_ERROR</a>;
<a name="l00212"></a>00212 <span class="keywordflow">return</span> <span class="keyword">true</span>;
<a name="l00213"></a>00213 }
<a name="l00214"></a>00214 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00215"></a>00215 }
<a name="l00216"></a>00216
<a name="l00217"></a><a class="code" href="classInspSocket.html#Poll_28_29">00217</a> <span class="keywordtype">bool</span> <a class="code" href="classInspSocket.html#Poll_28_29">InspSocket::Poll</a>()
<a name="l00218"></a>00218 {
<a name="l00219"></a>00219 <span class="keywordtype">int</span> incoming = -1;
<a name="l00220"></a>00220
<a name="l00221"></a>00221 <span class="keywordflow">switch</span> (this->state)
<a name="l00222"></a>00222 {
<a name="l00223"></a>00223 <span class="keywordflow">case</span> <a class="code" href="socket_8h.html#InspSocketStateI_5FCONNECTING">I_CONNECTING</a>:
<a name="l00224"></a>00224 this-><a class="code" href="classInspSocket.html#SetState_28InspSocketState_20s_29">SetState</a>(<a class="code" href="socket_8h.html#InspSocketStateI_5FCONNECTED">I_CONNECTED</a>);
<a name="l00225"></a>00225 <span class="comment">/* Our socket was in write-state, so delete it and re-add it</span>
<a name="l00226"></a>00226 <span class="comment"> * in read-state.</span>
<a name="l00227"></a>00227 <span class="comment"> */</span>
<a name="l00228"></a>00228 SE-><a class="code" href="classSocketEngine.html#DelFd_28int_20fd_29">DelFd</a>(this->fd);
<a name="l00229"></a>00229 SE-><a class="code" href="classSocketEngine.html#AddFd_28int_20fd_2C_20bool_20readable_2C_20char_20type_29">AddFd</a>(this->fd,<span class="keyword">true</span>,<a class="code" href="socketengine_8h.html#X_5FESTAB_5FMODULE">X_ESTAB_MODULE</a>);
<a name="l00230"></a>00230 <span class="keywordflow">return</span> this-><a class="code" href="classInspSocket.html#OnConnected_28_29">OnConnected</a>();
<a name="l00231"></a>00231 <span class="keywordflow">break</span>;
<a name="l00232"></a>00232 <span class="keywordflow">case</span> <a class="code" href="socket_8h.html#InspSocketStateI_5FLISTENING">I_LISTENING</a>:
<a name="l00233"></a>00233 <a class="code" href="classInspSocket.html#length">length</a> = <span class="keyword">sizeof</span> (<a class="code" href="classInspSocket.html#client">client</a>);
<a name="l00234"></a>00234 incoming = accept (this->fd, (sockaddr*)&<a class="code" href="classInspSocket.html#client">client</a>,&<a class="code" href="classInspSocket.html#length">length</a>);
<a name="l00235"></a>00235 this-><a class="code" href="classInspSocket.html#OnIncomingConnection_28int_20newfd_2C_20char_20_2Aip_29">OnIncomingConnection</a>(incoming,inet_ntoa(client.sin_addr));
<a name="l00236"></a>00236 <span class="keywordflow">return</span> <span class="keyword">true</span>;
<a name="l00237"></a>00237 <span class="keywordflow">break</span>;
<a name="l00238"></a>00238 <span class="keywordflow">case</span> <a class="code" href="socket_8h.html#InspSocketStateI_5FCONNECTED">I_CONNECTED</a>:
<a name="l00239"></a>00239 <span class="keywordflow">return</span> this-><a class="code" href="classInspSocket.html#OnDataReady_28_29">OnDataReady</a>();
<a name="l00240"></a>00240 <span class="keywordflow">break</span>;
<a name="l00241"></a>00241 <span class="keywordflow">default</span>:
<a name="l00242"></a>00242 <span class="keywordflow">break</span>;
<a name="l00243"></a>00243 }
<a name="l00244"></a>00244
<a name="l00245"></a>00245 <span class="keywordflow">return</span> <span class="keyword">true</span>;
<a name="l00246"></a>00246 }
<a name="l00247"></a>00247
<a name="l00248"></a><a class="code" href="classInspSocket.html#SetState_28InspSocketState_20s_29">00248</a> <span class="keywordtype">void</span> <a class="code" href="classInspSocket.html#SetState_28InspSocketState_20s_29">InspSocket::SetState</a>(<a class="code" href="socket_8h.html#InspSocketState">InspSocketState</a> s)
<a name="l00249"></a>00249 {
<a name="l00250"></a>00250 log(<a class="code" href="inspircd__io_8h.html#DEBUG">DEBUG</a>,<span class="stringliteral">"Socket state change"</span>);
<a name="l00251"></a>00251 this-><a class="code" href="classInspSocket.html#state">state</a> = s;
<a name="l00252"></a>00252 }
<a name="l00253"></a>00253
<a name="l00254"></a><a class="code" href="classInspSocket.html#GetState_28_29">00254</a> <a class="code" href="socket_8h.html#InspSocketState">InspSocketState</a> <a class="code" href="classInspSocket.html#GetState_28_29">InspSocket::GetState</a>()
<a name="l00255"></a>00255 {
<a name="l00256"></a>00256 <span class="keywordflow">return</span> this-><a class="code" href="classInspSocket.html#state">state</a>;
<a name="l00257"></a>00257 }
<a name="l00258"></a>00258
<a name="l00259"></a><a class="code" href="classInspSocket.html#GetFd_28_29">00259</a> <span class="keywordtype">int</span> <a class="code" href="classInspSocket.html#GetFd_28_29">InspSocket::GetFd</a>()
<a name="l00260"></a>00260 {
<a name="l00261"></a>00261 <span class="keywordflow">return</span> this-><a class="code" href="classInspSocket.html#fd">fd</a>;
<a name="l00262"></a>00262 }
<a name="l00263"></a>00263
<a name="l00264"></a><a class="code" href="classInspSocket.html#OnConnected_28_29">00264</a> <span class="keywordtype">bool</span> <a class="code" href="classInspSocket.html#OnConnected_28_29">InspSocket::OnConnected</a>() { <span class="keywordflow">return</span> <span class="keyword">true</span>; }
<a name="l00265"></a><a class="code" href="classInspSocket.html#OnError_28InspSocketError_20e_29">00265</a> <span class="keywordtype">void</span> <a class="code" href="classInspSocket.html#OnError_28InspSocketError_20e_29">InspSocket::OnError</a>(<a class="code" href="socket_8h.html#InspSocketError">InspSocketError</a> e) { <span class="keywordflow">return</span>; }
<a name="l00266"></a><a class="code" href="classInspSocket.html#OnDisconnect_28_29">00266</a> <span class="keywordtype">int</span> <a class="code" href="classInspSocket.html#OnDisconnect_28_29">InspSocket::OnDisconnect</a>() { <span class="keywordflow">return</span> 0; }
<a name="l00267"></a><a class="code" href="classInspSocket.html#OnIncomingConnection_28int_20newfd_2C_20char_20_2Aip_29">00267</a> <span class="keywordtype">int</span> <a class="code" href="classInspSocket.html#OnIncomingConnection_28int_20newfd_2C_20char_20_2Aip_29">InspSocket::OnIncomingConnection</a>(<span class="keywordtype">int</span> newfd, <span class="keywordtype">char</span>* ip) { <span class="keywordflow">return</span> 0; }
<a name="l00268"></a><a class="code" href="classInspSocket.html#OnDataReady_28_29">00268</a> <span class="keywordtype">bool</span> <a class="code" href="classInspSocket.html#OnDataReady_28_29">InspSocket::OnDataReady</a>() { <span class="keywordflow">return</span> <span class="keyword">true</span>; }
<a name="l00269"></a><a class="code" href="classInspSocket.html#OnTimeout_28_29">00269</a> <span class="keywordtype">void</span> <a class="code" href="classInspSocket.html#OnTimeout_28_29">InspSocket::OnTimeout</a>() { <span class="keywordflow">return</span>; }
<a name="l00270"></a><a class="code" href="classInspSocket.html#OnClose_28_29">00270</a> <span class="keywordtype">void</span> <a class="code" href="classInspSocket.html#OnClose_28_29">InspSocket::OnClose</a>() { <span class="keywordflow">return</span>; }
<a name="l00271"></a>00271
<a name="l00272"></a><a class="code" href="classInspSocket.html#_7EInspSocket_28_29">00272</a> <a class="code" href="classInspSocket.html#_7EInspSocket_28_29">InspSocket::~InspSocket</a>()
<a name="l00273"></a>00273 {
<a name="l00274"></a>00274 this-><a class="code" href="classInspSocket.html#Close_28_29">Close</a>();
<a name="l00275"></a>00275 }
<a name="l00276"></a>00276
<a name="l00277"></a>00277 <span class="comment">/*</span>
<a name="l00278"></a>00278 <span class="comment">int BindSocket (int sockfd, struct sockaddr_in client, struct sockaddr_in server, int port, char* addr)</span>
<a name="l00279"></a>00279 <span class="comment">int OpenTCPSocket (void)</span>
<a name="l00280"></a>00280 <span class="comment">*/</span>
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