1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __BASE_H__
#define __BASE_H__
#include "inspircd_config.h"
#include <time.h>
#include <map>
#include <deque>
#include <string>
/** A private data store for an Extensible class */
typedef std::map<std::string,char*> ExtensibleStore;
/** The base class for all inspircd classes.
* Wherever possible, all classes you create should inherit from this,
* giving them the ability to be passed to various core functions
* as 'anonymous' classes.
*/
class CoreExport classbase
{
public:
/** Time that the object was instantiated (used for TS calculation etc)
*/
time_t age;
/** Constructor.
* Sets the object's time
*/
classbase();
/** Destructor.
* Does sweet FA.
*/
virtual ~classbase() { }
};
/** class Extensible is the parent class of many classes such as User and Channel.
* class Extensible implements a system which allows modules to 'extend' the class by attaching data within
* a map associated with the object. In this way modules can store their own custom information within user
* objects, channel objects and server objects, without breaking other modules (this is more sensible than using
* a flags variable, and each module defining bits within the flag as 'theirs' as it is less prone to conflict and
* supports arbitary data storage).
*/
class CoreExport Extensible : public classbase
{
/** Private data store.
* Holds all extensible metadata for the class.
*/
ExtensibleStore Extension_Items;
public:
/** Extend an Extensible class.
*
* @param key The key parameter is an arbitary string which identifies the extension data
* @param p This parameter is a pointer to any data you wish to associate with the object
*
* You must provide a key to store the data as via the parameter 'key' and store the data
* in the templated parameter 'p'.
* The data will be inserted into the map. If the data already exists, you may not insert it
* twice, Extensible::Extend will return false in this case.
*
* @return Returns true on success, false if otherwise
*/
template<typename T> bool Extend(const std::string &key, T* p)
{
/* This will only add an item if it doesnt already exist,
* the return value is a std::pair of an iterator to the
* element, and a bool saying if it was actually inserted.
*/
return this->Extension_Items.insert(std::make_pair(key, (char*)p)).second;
}
/** Extend an Extensible class.
*
* @param key The key parameter is an arbitary string which identifies the extension data
*
* You must provide a key to store the data as via the parameter 'key', this single-parameter
* version takes no 'data' parameter, this is used purely for boolean values.
* The key will be inserted into the map with a NULL 'data' pointer. If the key already exists
* then you may not insert it twice, Extensible::Extend will return false in this case.
*
* @return Returns true on success, false if otherwise
*/
bool Extend(const std::string &key)
{
/* This will only add an item if it doesnt already exist,
* the return value is a std::pair of an iterator to the
* element, and a bool saying if it was actually inserted.
*/
return this->Extension_Items.insert(std::make_pair(key, (char*)NULL)).second;
}
/** Shrink an Extensible class.
*
* @param key The key parameter is an arbitary string which identifies the extension data
*
* You must provide a key name. The given key name will be removed from the classes data. If
* you provide a nonexistent key (case is important) then the function will return false.
* @return Returns true on success.
*/
bool Shrink(const std::string &key);
/** Get an extension item.
*
* @param key The key parameter is an arbitary string which identifies the extension data
* @param p If you provide a non-existent key, this value will be NULL. Otherwise a pointer to the item you requested will be placed in this templated parameter.
* @return Returns true if the item was found and false if it was nor, regardless of wether 'p' is NULL. This allows you to store NULL values in Extensible.
*/
template<typename T> bool GetExt(const std::string &key, T* &p)
{
ExtensibleStore::iterator iter = this->Extension_Items.find(key); /* Find the item */
if(iter != this->Extension_Items.end())
{
p = (T*)iter->second; /* Item found */
return true;
}
else
{
p = NULL; /* Item not found */
return false;
}
}
/** Get an extension item.
*
* @param key The key parameter is an arbitary string which identifies the extension data
* @return Returns true if the item was found and false if it was not.
*
* This single-parameter version only checks if the key exists, it does nothing with
* the 'data' field and is probably only useful in conjunction with the single-parameter
* version of Extend().
*/
bool GetExt(const std::string &key)
{
return (this->Extension_Items.find(key) != this->Extension_Items.end());
}
/** Get a list of all extension items names.
* @param list A deque of strings to receive the list
* @return This function writes a list of all extension items stored in this object by name into the given deque and returns void.
*/
void GetExtList(std::deque<std::string> &list);
};
/** BoolSet is a utility class designed to hold eight bools in a bitmask.
* Use BoolSet::Set and BoolSet::Get to set and get bools in the bitmask,
* and Unset and Invert for special operations upon them.
*/
class CoreExport BoolSet : public classbase
{
/** Actual bit values */
char bits;
public:
/** The default constructor initializes the BoolSet to all values unset.
*/
BoolSet();
/** This constructor copies the default bitmask from a char
*/
BoolSet(char bitmask);
/** The Set method sets one bool in the set.
*
* @param number The number of the item to set. This must be between 0 and 7.
*/
void Set(int number);
/** The Get method returns the value of one bool in the set
*
* @param number The number of the item to retrieve. This must be between 0 and 7.
*
* @return True if the item is set, false if it is unset.
*/
bool Get(int number);
/** The Unset method unsets one value in the set
*
* @param number The number of the item to set. This must be between 0 and 7.
*/
void Unset(int number);
/** The Unset method inverts (flips) one value in the set
*
* @param number The number of the item to invert. This must be between 0 and 7.
*/
void Invert(int number);
/** Compare two BoolSets
*/
bool operator==(BoolSet other);
/** OR two BoolSets together
*/
BoolSet operator|(BoolSet other);
/** AND two BoolSets together
*/
BoolSet operator&(BoolSet other);
/** Assign one BoolSet to another
*/
bool operator=(BoolSet other);
};
/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
* When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
* a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
* be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
* attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
*/
class CoreExport CoreException : public std::exception
{
protected:
/** Holds the error message to be displayed
*/
const std::string err;
/** Source of the exception
*/
const std::string source;
public:
/** Default constructor, just uses the error mesage 'Core threw an exception'.
*/
CoreException() : err("Core threw an exception"), source("The core") {}
/** This constructor can be used to specify an error message before throwing.
*/
CoreException(const std::string &message) : err(message), source("The core") {}
/** This constructor can be used to specify an error message before throwing,
* and to specify the source of the exception.
*/
CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~CoreException() throw() {};
/** Returns the reason for the exception.
* The module should probably put something informative here as the user will see this upon failure.
*/
virtual const char* GetReason()
{
return err.c_str();
}
virtual const char* GetSource()
{
return source.c_str();
}
};
class CoreExport ModuleException : public CoreException
{
public:
/** Default constructor, just uses the error mesage 'Module threw an exception'.
*/
ModuleException() : CoreException("Module threw an exception", "A Module") {}
/** This constructor can be used to specify an error message before throwing.
*/
ModuleException(const std::string &message) : CoreException(message, "A Module") {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~ModuleException() throw() {};
};
#endif
|