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|
/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2004-2006, 2008 Craig Edwards <craigedwards@brainbox.cc>
* Copyright (C) 2007 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ctables.h"
#include "modechange.h"
/**
* Holds the values for different type of modes
* that can exist, USER or CHANNEL type.
*/
enum ModeType
{
/** User mode */
MODETYPE_USER = 0,
/** Channel mode */
MODETYPE_CHANNEL = 1
};
/**
* Holds mode actions - modes can be allowed or denied.
*/
enum ModeAction
{
MODEACTION_DENY = 0, /* Drop the mode change, AND a parameter if its a parameterized mode */
MODEACTION_ALLOW = 1 /* Allow the mode */
};
/**
* These fixed values can be used to proportionally compare module-defined prefixes to known values.
* For example, if your module queries a Channel, and is told that user 'joebloggs' has the prefix
* '$', and you dont know what $ means, then you can compare it to these three values to determine
* its worth against them. For example if '$' had a value of 15000, you would know it is of higher
* status than voice, but lower status than halfop.
* No two modes should have equal prefix values.
*/
enum PrefixModeValue
{
/* +v */
VOICE_VALUE = 10000,
/* +h */
HALFOP_VALUE = 20000,
/* +o */
OP_VALUE = 30000
};
enum ParamSpec
{
/** No parameters */
PARAM_NONE,
/** Parameter required on mode setting only */
PARAM_SETONLY,
/** Parameter always required */
PARAM_ALWAYS
};
class PrefixMode;
class ListModeBase;
class ParamModeBase;
/** Each mode is implemented by ONE ModeHandler class.
* You must derive ModeHandler and add the child class to
* the list of modes handled by the ircd, using
* ModeParser::AddMode. When the mode you implement is
* set by a user, the virtual function OnModeChange is
* called. If you specify a value greater than 0 for
* parameters_on or parameters_off, then when the mode is
* set or unset respectively, std::string ¶meter will
* contain the parameter given by the user, else it will
* contain an empty string. You may alter this parameter
* string, and if you alter it to an empty string, and your
* mode is expected to have a parameter, then this is
* equivalent to returning MODEACTION_DENY.
*/
class CoreExport ModeHandler : public ServiceProvider
{
public:
typedef size_t Id;
enum Class
{
MC_PREFIX,
MC_LIST,
MC_PARAM,
MC_OTHER
};
private:
/** The opaque id of this mode assigned by the mode parser
*/
Id modeid;
protected:
/** What kind of parameters does the mode take?
*/
ParamSpec parameters_taken;
/**
* The mode letter you're implementing.
*/
char mode;
/**
* True if the mode requires oper status
* to set.
*/
bool oper;
/**
* Mode is a 'list' mode. The behaviour
* of your mode is now set entirely within
* the class as of the 1.1 api, rather than
* inside the mode parser as in the 1.0 api,
* so the only use of this value (along with
* IsListMode()) is for the core to determine
* wether your module can produce 'lists' or not
* (e.g. banlists, etc)
*/
bool list;
/**
* The mode type, either MODETYPE_USER or
* MODETYPE_CHANNEL.
*/
ModeType m_type;
/** The object type of this mode handler
*/
const Class type_id;
/** The prefix rank required to set this mode on channels. */
unsigned int ranktoset;
/** The prefix rank required to unset this mode on channels. */
unsigned int ranktounset;
public:
/**
* The constructor for ModeHandler initalizes the mode handler.
* The constructor of any class you derive from ModeHandler should
* probably call this constructor with the parameters set correctly.
* @param me The module which created this mode
* @param name A one-word name for the mode
* @param modeletter The mode letter you wish to handle
* @param params Parameters taken by the mode
* @param type Type of the mode (MODETYPE_USER or MODETYPE_CHANNEL)
* @param mclass The object type of this mode handler, one of ModeHandler::Class
*/
ModeHandler(Module* me, const std::string& name, char modeletter, ParamSpec params, ModeType type, Class mclass = MC_OTHER);
CullResult cull() CXX11_OVERRIDE;
virtual ~ModeHandler();
/** Register this object in the ModeParser
*/
void RegisterService() CXX11_OVERRIDE;
/**
* Returns true if the mode is a list mode
*/
bool IsListMode() const { return list; }
/**
* Check whether this mode is a prefix mode
* @return non-NULL if this mode is a prefix mode, NULL otherwise
*/
PrefixMode* IsPrefixMode();
/**
* Check whether this mode is a prefix mode
* @return non-NULL if this mode is a prefix mode, NULL otherwise
*/
const PrefixMode* IsPrefixMode() const;
/**
* Check whether this mode handler inherits from ListModeBase
* @return non-NULL if this mode handler inherits from ListModeBase, NULL otherwise
*/
ListModeBase* IsListModeBase();
/**
* Check whether this mode handler inherits from ListModeBase
* @return non-NULL if this mode handler inherits from ListModeBase, NULL otherwise
*/
const ListModeBase* IsListModeBase() const;
/**
* Check whether this mode handler inherits from ParamModeBase
* @return non-NULL if this mode handler inherits from ParamModeBase, NULL otherwise
*/
ParamModeBase* IsParameterMode();
/**
* Check whether this mode handler inherits from ParamModeBase
* @return non-NULL if this mode handler inherits from ParamModeBase, NULL otherwise
*/
const ParamModeBase* IsParameterMode() const;
/**
* Returns the mode's type
*/
inline ModeType GetModeType() const { return m_type; }
/**
* Returns true if the mode can only be set/unset by an oper
*/
inline bool NeedsOper() const { return oper; }
/**
* Check if the mode needs a parameter for adding or removing
* @param adding True to check if the mode needs a parameter when setting, false to check if the mode needs a parameter when unsetting
* @return True if the mode needs a parameter for the specified action, false if it doesn't
*/
bool NeedsParam(bool adding) const;
/**
* Returns the mode character this handler handles.
* @return The mode character
*/
char GetModeChar() const { return mode; }
/** Return the id of this mode which is used in User::modes and
* Channel::modes as the index to determine whether a mode is set.
*/
Id GetId() const { return modeid; }
/** For user modes, return the current parameter, if any
*/
virtual std::string GetUserParameter(const User* user) const;
/**
* Called when a channel mode change access check for your mode occurs.
* @param source Contains the user setting the mode.
* @param channel contains the destination channel the modes are being set on.
* @param parameter The parameter for your mode. This is modifiable.
* @param adding This value is true when the mode is being set, or false when it is being unset.
* @return allow, deny, or passthru to check against the required level
*/
virtual ModResult AccessCheck(User* source, Channel* channel, std::string ¶meter, bool adding);
/**
* Called when a mode change for your mode occurs.
* @param source Contains the user setting the mode.
* @param dest For usermodes, contains the destination user the mode is being set on. For channelmodes, this is an undefined value.
* @param channel For channel modes, contains the destination channel the modes are being set on. For usermodes, this is an undefined value.
* @param parameter The parameter for your mode, if you indicated that your mode requires a parameter when being set or unset. Note that
* if you alter this value, the new value becomes the one displayed and send out to the network, also, if you set this to an empty string
* but you specified your mode REQUIRES a parameter, this is equivalent to returning MODEACTION_DENY and will prevent the mode from being
* displayed.
* @param adding This value is true when the mode is being set, or false when it is being unset.
* @return MODEACTION_ALLOW to allow the mode, or MODEACTION_DENY to prevent the mode, also see the description of 'parameter'.
*/
virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */
/**
* If your mode is a listmode, then this method will be called for displaying an item list, e.g. on MODE \#channel +modechar
* without any parameter or other modes in the command.
* @param user The user issuing the command
* @param channel The channel they're requesting an item list of (e.g. a banlist, or an exception list etc)
*/
virtual void DisplayList(User* user, Channel* channel);
/** In the event that the mode should be given a parameter, and no parameter was provided, this method is called.
* This allows you to give special information to the user, or handle this any way you like.
* @param user The user issuing the mode change
* @param dest For user mode changes, the target of the mode. For channel mode changes, NULL.
* @param channel For channel mode changes, the target of the mode. For user mode changes, NULL.
*/
virtual void OnParameterMissing(User* user, User* dest, Channel* channel);
/**
* If your mode is a listmode, this method will be called to display an empty list (just the end of list numeric)
* @param user The user issuing the command
* @param channel The channel tehy're requesting an item list of (e.g. a banlist, or an exception list etc)
*/
virtual void DisplayEmptyList(User* user, Channel* channel);
/**
* If your mode needs special action during a server sync to determine which side wins when comparing timestamps,
* override this function and use it to return true or false. The default implementation just returns true if
* theirs < ours. This will only be called for non-listmodes with parameters, when adding the mode and where
* theirs == ours (therefore the default implementation will always return false).
* @param their_param Their parameter if the mode has a parameter
* @param our_param Our parameter if the mode has a parameter
* @param channel The channel we are checking against
* @return True if the other side wins the merge, false if we win the merge for this mode.
*/
virtual bool ResolveModeConflict(std::string &their_param, const std::string &our_param, Channel* channel);
/**
* When a MODETYPE_USER mode handler is being removed, the core will call this method for every user on the server.
* The usermode will be removed using the appropiate server mode using InspIRCd::SendMode().
* @param user The user which the server wants to remove your mode from
*/
void RemoveMode(User* user);
/**
* When a MODETYPE_CHANNEL mode handler is being removed, the server will call this method for every channel on the server.
* The mode handler has to populate the given modestacker with mode changes that remove the mode from the channel.
* The default implementation of this method can remove all kinds of channel modes except listmodes.
* In the case of listmodes, the entire list of items must be added to the modestacker (which is handled by ListModeBase,
* so if you inherit from it or your mode can be removed by the default implementation then you do not have to implement
* this function).
* @param channel The channel which the server wants to remove your mode from
* @param changelist Mode change list to populate with the removal of this mode
*/
virtual void RemoveMode(Channel* channel, Modes::ChangeList& changelist);
/** Retrieves the level required to modify this mode.
* @param adding Whether the mode is being added or removed.
*/
inline unsigned int GetLevelRequired(bool adding) const
{
return adding ? ranktoset : ranktounset;
}
friend class ModeParser;
};
/**
* Prefix modes are channel modes that grant a specific rank to members having prefix mode set.
* They require a parameter when setting and unsetting; the parameter is always a member of the channel.
* A prefix mode may be set on any number of members on a channel, but for a given member a given prefix
* mode is either set or not set, in other words members cannot have the same prefix mode set more than once.
*
* A rank of a member is defined as the rank given by the 'strongest' prefix mode that member has.
* Other parts of the IRCd use this rank to determine whether a channel action is allowable for a user or not.
* The rank of a prefix mode is constant, i.e. the same rank value is given to all users having that prefix mode set.
*
* Note that it is possible that the same action requires a different rank on a different channel;
* for example changing the topic on a channel having +t set requires a rank that is >= than the rank of a halfop,
* but there is no such restriction when +t isn't set.
*/
class CoreExport PrefixMode : public ModeHandler
{
protected:
/** The prefix character granted by this mode. '@' for op, '+' for voice, etc.
* If 0, this mode does not have a visible prefix character.
*/
char prefix;
/** The prefix rank of this mode, used to compare prefix
* modes
*/
unsigned int prefixrank;
/** Whether a client with this prefix can remove it from themself. */
bool selfremove;
public:
/**
* Constructor
* @param Creator The module creating this mode
* @param Name The user-friendly one word name of the prefix mode, e.g.: "op", "voice"
* @param ModeLetter The mode letter of this mode
* @param Rank Rank given by this prefix mode, see explanation above
* @param PrefixChar Prefix character, or 0 if the mode has no prefix character
*/
PrefixMode(Module* Creator, const std::string& Name, char ModeLetter, unsigned int Rank = 0, char PrefixChar = 0);
/**
* Called when a channel mode change access check for your mode occurs.
* @param source Contains the user setting the mode.
* @param channel contains the destination channel the modes are being set on.
* @param parameter The parameter for your mode. This is modifiable.
* @param adding This value is true when the mode is being set, or false when it is being unset.
* @return allow, deny, or passthru to check against the required level
*/
ModResult AccessCheck(User* source, Channel* channel, std::string ¶meter, bool adding) CXX11_OVERRIDE;
/**
* Handles setting and unsetting the prefix mode.
* Finds the given member of the given channel, if it's not found an error message is sent to 'source'
* and MODEACTION_DENY is returned. Otherwise the mode change is attempted.
* @param source Source of the mode change, an error message is sent to this user if the target is not found
* @param dest Unused
* @param channel The channel the mode change is happening on
* @param param The nickname or uuid of the target user
* @param adding True when the mode is being set, false when it is being unset
* @return MODEACTION_ALLOW if the change happened, MODEACTION_DENY if no change happened
* The latter occurs either when the member cannot be found or when the member already has this prefix set
* (when setting) or doesn't have this prefix set (when unsetting).
*/
ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string& param, bool adding) CXX11_OVERRIDE;
/**
* Updates the configuration of this prefix.
* @param rank The prefix rank of this mode.
* @param setrank The prefix rank required to set this mode on channels.
* @param unsetrank The prefix rank required to set this unmode on channels.
* @param selfrm Whether a client with this prefix can remove it from themself.
*/
void Update(unsigned int rank, unsigned int setrank, unsigned int unsetrank, bool selfrm);
/**
* Removes this prefix mode from all users on the given channel
* @param channel The channel which the server wants to remove your mode from
* @param changelist Mode change list to populate with the removal of this mode
*/
void RemoveMode(Channel* channel, Modes::ChangeList& changelist) CXX11_OVERRIDE;
/**
* Determines whether a user with this prefix mode can remove it.
*/
bool CanSelfRemove() const { return selfremove; }
/**
* Mode prefix or 0. If this is defined, you should
* also implement GetPrefixRank() to return an integer
* value for this mode prefix.
*/
char GetPrefix() const { return prefix; }
/**
* Get the 'value' of this modes prefix.
* determines which to display when there are multiple.
* The mode with the highest value is ranked first. See the
* PrefixModeValue enum and Channel::GetPrefixValue() for
* more information.
*/
unsigned int GetPrefixRank() const { return prefixrank; }
};
/** A prebuilt mode handler which handles a simple user mode, e.g. no parameters, usable by any user, with no extra
* behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
* is already set and not allowing it to be unset if it is already unset.
* An example of a simple user mode is user mode +w.
*/
class CoreExport SimpleUserModeHandler : public ModeHandler
{
public:
SimpleUserModeHandler(Module* Creator, const std::string& Name, char modeletter)
: ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_USER) {}
ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string& parameter, bool adding) CXX11_OVERRIDE;
};
/** A prebuilt mode handler which handles a simple channel mode, e.g. no parameters, usable by any user, with no extra
* behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
* is already set and not allowing it to be unset if it is already unset.
* An example of a simple channel mode is channel mode +s.
*/
class CoreExport SimpleChannelModeHandler : public ModeHandler
{
public:
SimpleChannelModeHandler(Module* Creator, const std::string& Name, char modeletter)
: ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_CHANNEL) {}
ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string& parameter, bool adding) CXX11_OVERRIDE;
};
/**
* The ModeWatcher class can be used to alter the behaviour of a mode implemented
* by the core or by another module. To use ModeWatcher, derive a class from it,
* and attach it to the mode using Server::AddModeWatcher and Server::DelModeWatcher.
* A ModeWatcher will be called both before and after the mode change.
*/
class CoreExport ModeWatcher : public classbase
{
private:
/**
* The mode name this class is watching
*/
const std::string mode;
/**
* The mode type being watched (user or channel)
*/
ModeType m_type;
public:
ModuleRef creator;
/**
* The constructor initializes the mode and the mode type
*/
ModeWatcher(Module* creator, const std::string& modename, ModeType type);
/**
* The default destructor does nothing.
*/
virtual ~ModeWatcher();
/**
* Get the mode name being watched
* @return The mode name being watched
*/
const std::string& GetModeName() const { return mode; }
/**
* Get the mode type being watched
* @return The mode type being watched (user or channel)
*/
ModeType GetModeType() const { return m_type; }
/**
* Before the mode character is processed by its handler, this method will be called.
* @param source The sender of the mode
* @param dest The target user for the mode, if you are watching a user mode
* @param channel The target channel for the mode, if you are watching a channel mode
* @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
* If you alter the parameter you are given, the mode handler will see your atered version
* when it handles the mode.
* @param adding True if the mode is being added and false if it is being removed
* @return True to allow the mode change to go ahead, false to abort it. If you abort the
* change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
*/
virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string& parameter, bool adding);
/**
* After the mode character has been processed by the ModeHandler, this method will be called.
* @param source The sender of the mode
* @param dest The target user for the mode, if you are watching a user mode
* @param channel The target channel for the mode, if you are watching a channel mode
* @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
* You cannot alter the parameter here, as the mode handler has already processed it.
* @param adding True if the mode is being added and false if it is being removed
*/
virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string& parameter, bool adding);
};
/** The mode parser handles routing of modes and handling of mode strings.
* It marshalls, controls and maintains both ModeWatcher and ModeHandler classes,
* parses client to server MODE strings for user and channel modes, and performs
* processing for the 004 mode list numeric, amongst other things.
*/
class CoreExport ModeParser : public fakederef<ModeParser>
{
public:
static const ModeHandler::Id MODEID_MAX = 64;
/** Type of the container that maps mode names to ModeHandlers
*/
typedef TR1NS::unordered_map<std::string, ModeHandler*, irc::insensitive, irc::StrHashComp> ModeHandlerMap;
private:
/** Type of the container that maps mode names to ModeWatchers
*/
typedef insp::flat_multimap<std::string, ModeWatcher*> ModeWatcherMap;
/** Last item in the ModeType enum
*/
static const unsigned int MODETYPE_LAST = 2;
/** Mode handlers for each mode, to access a handler subtract
* 65 from the ascii value of the mode letter.
* The upper bit of the value indicates if its a usermode
* or a channel mode, so we have 256 of them not 64.
*/
ModeHandler* modehandlers[MODETYPE_LAST][128];
/** An array of mode handlers indexed by the mode id
*/
ModeHandler* modehandlersbyid[MODETYPE_LAST][MODEID_MAX];
/** A map of mode handlers keyed by their name
*/
ModeHandlerMap modehandlersbyname[MODETYPE_LAST];
/** Lists of mode handlers by type
*/
struct
{
/** List of mode handlers that inherit from ListModeBase
*/
std::vector<ListModeBase*> list;
/** List of mode handlers that inherit from PrefixMode
*/
std::vector<PrefixMode*> prefix;
} mhlist;
/** Mode watcher classes
*/
ModeWatcherMap modewatchermap;
/** Last processed mode change
*/
Modes::ChangeList LastChangeList;
/**
* Attempts to apply a mode change to a user or channel
*/
ModeAction TryMode(User* user, User* targu, Channel* targc, Modes::Change& mcitem, bool SkipACL);
/** Returns a list of user or channel mode characters.
* Used for constructing the parts of the mode list in the 004 numeric.
* @param mt Controls whether to list user modes or channel modes
* @param needparam Return modes only if they require a parameter to be set
* @return The available mode letters that satisfy the given conditions
*/
std::string CreateModeList(ModeType mt, bool needparam = false);
/** Recreate the cached mode list that is displayed in the 004 numeric
* in Cached004ModeList.
* Called when a mode handler is added or removed.
*/
void RecreateModeListFor004Numeric();
/** Allocates an unused id for the given mode type, throws a ModuleException if out of ids.
* @param mt The type of the mode to allocate the id for
* @return The id
*/
ModeHandler::Id AllocateModeId(ModeType mt);
/** The string representing the last set of modes to be parsed.
* Use GetLastParse() to get this value, to be used for display purposes.
*/
std::string LastParse;
/** Cached mode list for use in 004 numeric
*/
TR1NS::array<std::string, 3> Cached004ModeList;
public:
typedef std::vector<ListModeBase*> ListModeList;
typedef std::vector<PrefixMode*> PrefixModeList;
typedef unsigned int ModeProcessFlag;
enum ModeProcessFlags
{
/** If only this flag is specified, the mode change will be global
* and parameter modes will have their parameters explicitly set
* (not merged). This is the default.
*/
MODE_NONE = 0,
/** If this flag is set then the parameters of non-listmodes will be
* merged according to their conflict resolution rules.
* Does not affect user modes, channel modes without a parameter and
* listmodes.
*/
MODE_MERGE = 1,
/** If this flag is set then the linking module will ignore the mode change
* and not send it to other servers. The mode change will be processed
* locally and sent to local user(s) as usual.
*/
MODE_LOCALONLY = 2,
/** If this flag is set then the mode change will be subject to access checks.
* For more information see the documentation of the PrefixMode class,
* ModeHandler::ranktoset and ModeHandler::AccessCheck().
* Modules may explicitly allow a mode change regardless of this flag by returning
* MOD_RES_ALLOW from the OnPreMode hook. Only affects channel mode changes.
*/
MODE_CHECKACCESS = 4
};
ModeParser();
~ModeParser();
static bool IsModeChar(char chr);
/** Tidy a banmask. This makes a banmask 'acceptable' if fields are left out.
* E.g.
*
* nick -> nick!*@*
*
* nick!ident -> nick!ident@*
*
* host.name -> *!*\@host.name
*
* ident@host.name -> *!ident\@host.name
*
* This method can be used on both IPV4 and IPV6 user masks.
*/
static void CleanMask(std::string &mask);
/** Get the last string to be processed, as it was sent to the user or channel.
* Use this to display a string you just sent to be parsed, as the actual output
* may be different to what you sent after it has been 'cleaned up' by the parser.
* @return Last parsed string, as seen by users.
*/
const std::string& GetLastParse() const { return LastParse; }
/** Add a mode to the mode parser.
* Throws a ModuleException if the mode cannot be added.
*/
void AddMode(ModeHandler* mh);
/** Delete a mode from the mode parser.
* When a mode is deleted, the mode handler will be called
* for every user (if it is a user mode) or for every channel
* (if it is a channel mode) to unset the mode on all objects.
* This prevents modes staying in the system which no longer exist.
* @param mh The mode handler to remove
* @return True if the mode was successfully removed.
*/
bool DelMode(ModeHandler* mh);
/** Add a mode watcher.
* A mode watcher is triggered before and after a mode handler is
* triggered. See the documentation of class ModeWatcher for more
* information.
* @param mw The ModeWatcher you want to add
*/
void AddModeWatcher(ModeWatcher* mw);
/** Delete a mode watcher.
* A mode watcher is triggered before and after a mode handler is
* triggered. See the documentation of class ModeWatcher for more
* information.
* @param mw The ModeWatcher you want to delete
* @return True if the ModeWatcher was deleted correctly
*/
bool DelModeWatcher(ModeWatcher* mw);
/** Process a list of mode changes entirely. If the mode changes do not fit into one MODE line
* then multiple MODE lines are generated.
* @param user The source of the mode change, can be a server user.
* @param targetchannel Channel to apply the mode change on. NULL if changing modes on a channel.
* @param targetuser User to apply the mode change on. NULL if changing modes on a user.
* @param changelist Modes to change in form of a Modes::ChangeList.
* @param flags Optional flags controlling how the mode change is processed,
* defaults to MODE_NONE.
*/
void Process(User* user, Channel* targetchannel, User* targetuser, Modes::ChangeList& changelist, ModeProcessFlag flags = MODE_NONE);
/** Process a single MODE line's worth of mode changes, taking max modes and line length limits
* into consideration. Return value indicates how many modes were processed.
* @param user The source of the mode change, can be a server user.
* @param targetchannel Channel to apply the mode change on. NULL if changing modes on a channel.
* @param targetuser User to apply the mode change on. NULL if changing modes on a user.
* @param changelist Modes to change in form of a Modes::ChangeList. May not process
* the entire list due to MODE line length and max modes limitations.
* @param flags Optional flags controlling how the mode change is processed,
* defaults to MODE_NONE.
* @param beginindex Index of the first element in changelist to process. Mode changes before
* the element with this index are ignored.
* @return Number of mode changes processed from changelist.
*/
unsigned int ProcessSingle(User* user, Channel* targetchannel, User* targetuser, Modes::ChangeList& changelist, ModeProcessFlag flags = MODE_NONE, unsigned int beginindex = 0);
/** Turn a list of parameters compatible with the format of the MODE command into
* Modes::ChangeList form. All modes are processed, regardless of max modes. Unknown modes
* are skipped.
* @param user The source of the mode change, can be a server user. Error numerics are sent to
* this user.
* @param type MODETYPE_USER if this is a user mode change or MODETYPE_CHANNEL if this
* is a channel mode change.
* @param parameters List of strings describing the mode change to convert to a ChangeList.
* Must be using the same format as the parameters of a MODE command.
* @param changelist ChangeList object to populate.
* @param beginindex Index of the first element that is part of the MODE list in the parameters
* container. Defaults to 1.
* @param endindex Index of the first element that is not part of the MODE list. By default,
* the entire container is considered part of the MODE list.
*/
void ModeParamsToChangeList(User* user, ModeType type, const std::vector<std::string>& parameters, Modes::ChangeList& changelist, unsigned int beginindex = 1, unsigned int endindex = UINT_MAX);
/** Find the mode handler for a given mode name and type.
* @param modename The mode name to search for.
* @param mt Type of mode to search for, user or channel.
* @return A pointer to a ModeHandler class, or NULL of there isn't a handler for the given mode name.
*/
ModeHandler* FindMode(const std::string& modename, ModeType mt);
/** Find the mode handler for a given mode and type.
* @param modeletter mode letter to search for
* @param mt type of mode to search for, user or channel
* @returns a pointer to a ModeHandler class, or NULL of there isnt a handler for the given mode
*/
ModeHandler* FindMode(unsigned const char modeletter, ModeType mt);
/** Find the mode handler for the given prefix mode
* @param modeletter The mode letter to search for
* @return A pointer to the PrefixMode or NULL if the mode wasn't found or it isn't a prefix mode
*/
PrefixMode* FindPrefixMode(unsigned char modeletter);
/** Find a mode handler by its prefix.
* If there is no mode handler with the given prefix, NULL will be returned.
* @param pfxletter The prefix to find, e.g. '@'
* @return The mode handler which handles this prefix, or NULL if there is none.
*/
PrefixMode* FindPrefix(unsigned const char pfxletter);
/** Returns an array of modes:
* 1. User modes
* 2. Channel modes
* 3. Channel modes that require a parameter when set
* This is sent to users as the last part of the 004 numeric
*/
const TR1NS::array<std::string, 3>& GetModeListFor004Numeric();
/** Generates a list of modes, comma seperated by type:
* 1; Listmodes EXCEPT those with a prefix
* 2; Modes that take a param when adding or removing
* 3; Modes that only take a param when adding
* 4; Modes that dont take a param
*/
std::string GiveModeList(ModeType mt);
/** This returns the PREFIX=(ohv)@%+ section of the 005 numeric, or
* just the "@%+" part if the parameter false
*/
std::string BuildPrefixes(bool lettersAndModes = true);
/** Get a list of all mode handlers that inherit from ListModeBase
* @return A list containing ListModeBase modes
*/
const ListModeList& GetListModes() const { return mhlist.list; }
/** Get a list of all prefix modes
* @return A list containing all prefix modes
*/
const PrefixModeList& GetPrefixModes() const { return mhlist.prefix; }
/** Get a mode name -> ModeHandler* map containing all modes of the given type
* @param mt Type of modes to return, MODETYPE_USER or MODETYPE_CHANNEL
* @return A map of mode handlers of the given type
*/
const ModeHandlerMap& GetModes(ModeType mt) const { return modehandlersbyname[mt]; }
/** Show the list of a list mode to a user. Modules can deny the listing.
* @param user User to show the list to.
* @param chan Channel to show the list of.
* @param mh List mode to show the list of.
*/
void ShowListModeList(User* user, Channel* chan, ModeHandler* mh);
};
inline const TR1NS::array<std::string, 3>& ModeParser::GetModeListFor004Numeric()
{
return Cached004ModeList;
}
inline PrefixMode* ModeHandler::IsPrefixMode()
{
return (this->type_id == MC_PREFIX ? static_cast<PrefixMode*>(this) : NULL);
}
inline const PrefixMode* ModeHandler::IsPrefixMode() const
{
return (this->type_id == MC_PREFIX ? static_cast<const PrefixMode*>(this) : NULL);
}
inline ListModeBase* ModeHandler::IsListModeBase()
{
return (this->type_id == MC_LIST ? reinterpret_cast<ListModeBase*>(this) : NULL);
}
inline const ListModeBase* ModeHandler::IsListModeBase() const
{
return (this->type_id == MC_LIST ? reinterpret_cast<const ListModeBase*>(this) : NULL);
}
inline ParamModeBase* ModeHandler::IsParameterMode()
{
return (this->type_id == MC_PARAM ? reinterpret_cast<ParamModeBase*>(this) : NULL);
}
inline const ParamModeBase* ModeHandler::IsParameterMode() const
{
return (this->type_id == MC_PARAM ? reinterpret_cast<const ParamModeBase*>(this) : NULL);
}
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