1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
|
/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2006-2007, 2009 Dennis Friis <peavey@inspircd.org>
* Copyright (C) 2003-2008 Craig Edwards <craigedwards@brainbox.cc>
* Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
* Copyright (C) 2007 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2006-2007 Oliver Lupton <oliverlupton@gmail.com>
* Copyright (C) 2003 randomdan <???@???>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "dynamic.h"
#include "base.h"
#include "ctables.h"
#include "inspsocket.h"
#include <string>
#include <deque>
#include <sstream>
#include "timer.h"
#include "mode.h"
/** Used to specify the behaviour of a module. */
enum ModuleFlags
{
/** The module has no special attributes. */
VF_NONE = 0,
/** The module is a coremod and can be assumed to be loaded on all servers. */
VF_CORE = 1,
/* The module is included with InspIRCd. */
VF_VENDOR = 2,
/** The module MUST be loaded on all servers on a network to link. */
VF_COMMON = 4,
/** The module SHOULD be loaded on all servers on a network for consistency. */
VF_OPTCOMMON = 8
};
#define MOD_RES_ALLOW (ModResult(1))
#define MOD_RES_PASSTHRU (ModResult(0))
#define MOD_RES_DENY (ModResult(-1))
/** Used to represent an allow/deny module result.
* Not constructed as an enum because it reverses the value logic of some functions;
* the compiler will inline accesses to have the same efficiency as integer operations.
*/
struct ModResult {
int res;
ModResult() : res(0) {}
explicit ModResult(int r) : res(r) {}
inline bool operator==(const ModResult& r) const
{
return res == r.res;
}
inline bool operator!=(const ModResult& r) const
{
return res != r.res;
}
inline bool operator!() const
{
return !res;
}
inline bool check(bool def) const
{
return (res == 1 || (res == 0 && def));
}
/**
* Merges two results, preferring ALLOW to DENY
*/
inline ModResult operator+(const ModResult& r) const
{
if (res == r.res || r.res == 0)
return *this;
if (res == 0)
return r;
// they are different, and neither is passthru
return MOD_RES_ALLOW;
}
};
/** InspIRCd major version.
* 1.2 -> 102; 2.1 -> 201; 2.12 -> 212
*/
#define INSPIRCD_VERSION_MAJ 300
/** InspIRCd API version.
* If you change any API elements, increment this value. This counter should be
* reset whenever the major version is changed. Modules can use these two values
* and numerical comparisons in preprocessor macros if they wish to support
* multiple versions of InspIRCd in one file.
*/
#define INSPIRCD_VERSION_API 3
/**
* This #define allows us to call a method in all
* loaded modules in a readable simple way, e.g.:
* 'FOREACH_MOD(OnConnect,(user));'
*/
#define FOREACH_MOD(y,x) do { \
const Module::List& _handlers = ServerInstance->Modules->EventHandlers[I_ ## y]; \
for (Module::List::const_reverse_iterator _i = _handlers.rbegin(), _next; _i != _handlers.rend(); _i = _next) \
{ \
_next = _i+1; \
try \
{ \
(*_i)->y x ; \
} \
catch (CoreException& modexcept) \
{ \
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + modexcept.GetReason()); \
} \
} \
} while (0);
/**
* Custom module result handling loop. This is a paired macro, and should only
* be used with while_each_hook.
*
* See src/channels.cpp for an example of use.
*/
#define DO_EACH_HOOK(n,v,args) \
do { \
const Module::List& _handlers = ServerInstance->Modules->EventHandlers[I_ ## n]; \
for (Module::List::const_reverse_iterator _i = _handlers.rbegin(), _next; _i != _handlers.rend(); _i = _next) \
{ \
_next = _i+1; \
try \
{ \
v = (*_i)->n args;
#define WHILE_EACH_HOOK(n) \
} \
catch (CoreException& except_ ## n) \
{ \
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + (except_ ## n).GetReason()); \
} \
} \
} while(0)
/**
* Module result iterator
* Runs the given hook until some module returns a useful result.
*
* Example: ModResult result;
* FIRST_MOD_RESULT(OnUserPreNick, result, (user, newnick))
*/
#define FIRST_MOD_RESULT(n,v,args) do { \
v = MOD_RES_PASSTHRU; \
DO_EACH_HOOK(n,v,args) \
{ \
if (v != MOD_RES_PASSTHRU) \
break; \
} \
WHILE_EACH_HOOK(n); \
} while (0)
/** Holds a module's Version information.
* The members (set by the constructor only) indicate details as to the version number
* of a module. A class of type Version is returned by the GetVersion method of the Module class.
*/
class CoreExport Version
{
public:
/** Module description
*/
const std::string description;
/** Flags
*/
const int Flags;
/** Server linking description string */
const std::string link_data;
/** Simple module version */
Version(const std::string &desc, int flags = VF_NONE);
/** Complex version information, including linking compatability data */
Version(const std::string &desc, int flags, const std::string& linkdata);
};
class CoreExport DataProvider : public ServiceProvider
{
public:
DataProvider(Module* Creator, const std::string& Name)
: ServiceProvider(Creator, Name, SERVICE_DATA) {}
};
/** Priority types which can be used by Module::Prioritize()
*/
enum Priority { PRIORITY_FIRST, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
/** Implementation-specific flags which may be set in Module::Implements()
*/
enum Implementation
{
I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart,
I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper,
I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNick,
I_OnUserPostMessage, I_OnUserMessageBlocked, I_OnMode,
I_OnDecodeMetaData, I_OnAcceptConnection, I_OnUserInit, I_OnUserPostInit,
I_OnChangeHost, I_OnChangeRealName, I_OnAddLine, I_OnDelLine, I_OnExpireLine,
I_OnUserPostNick, I_OnPreMode, I_On005Numeric, I_OnKill, I_OnLoadModule,
I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
I_OnRawMode, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckChannelBan, I_OnExtBanCheck,
I_OnPreChangeHost, I_OnPreTopicChange,
I_OnPostTopicChange, I_OnPostConnect, I_OnPostDeoper,
I_OnPreChangeRealName, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
I_OnPostOper, I_OnPostCommand, I_OnPostJoin,
I_OnBuildNeighborList, I_OnGarbageCollect, I_OnSetConnectClass,
I_OnUserMessage, I_OnPassCompare, I_OnNamesListItem, I_OnNumeric,
I_OnPreRehash, I_OnModuleRehash, I_OnChangeIdent, I_OnSetUserIP,
I_OnServiceAdd, I_OnServiceDel, I_OnUserWrite,
I_END
};
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
* instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
*/
class CoreExport Module : public classbase, public usecountbase
{
/** Detach an event from this module
* @param i Event type to detach
*/
void DetachEvent(Implementation i);
public:
/** A list of modules. */
typedef std::vector<Module*> List;
/** File that this module was loaded from
*/
std::string ModuleSourceFile;
/** Reference to the dlopen() value
*/
DLLManager* ModuleDLLManager;
/** If true, this module will be unloaded soon, further unload attempts will fail
* Value is used by the ModuleManager internally, you should not modify it
*/
bool dying;
/** Default constructor.
* Creates a module class. Don't do any type of hook registration or checks
* for other modules here; do that in init().
*/
Module();
/** Module setup
* \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
*/
virtual void init() {}
/** Clean up prior to destruction
* If you override, you must call this AFTER your module's cleanup
*/
CullResult cull() CXX11_OVERRIDE;
/** Default destructor.
* destroys a module class
*/
virtual ~Module();
virtual void Prioritize()
{
}
/** This method is called when you should reload module specific configuration:
* on boot, on a /REHASH and on module load.
* @param status The current status, can be inspected for more information;
* also used for reporting configuration errors and warnings.
*/
virtual void ReadConfig(ConfigStatus& status);
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
* Version::Version
*/
virtual Version GetVersion() = 0;
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter User *user
* @param user The user who is connecting
*/
virtual void OnUserConnect(LocalUser* user);
/** Called when a user quits.
* The details of the exiting user are available to you in the parameter User *user
* This event is only called when the user is fully registered when they quit. To catch
* raw disconnections, use the OnUserDisconnect method.
* @param user The user who is quitting
* @param message The user's quit message (as seen by non-opers)
* @param oper_message The user's quit message (as seen by opers)
*/
virtual void OnUserQuit(User* user, const std::string &message, const std::string &oper_message);
/** Called whenever a user's socket is closed.
* The details of the exiting user are available to you in the parameter User *user
* This event is called for all users, registered or not, as a cleanup method for modules
* which might assign resources to user, such as dns lookups, objects and sockets.
* @param user The user who is disconnecting
*/
virtual void OnUserDisconnect(LocalUser* user);
/** Called whenever a channel is about to be deleted
* @param chan The channel being deleted
* @return An integer specifying whether or not the channel may be deleted. 0 for yes, 1 for no.
*/
virtual ModResult OnChannelPreDelete(Channel *chan);
/** Called whenever a channel is deleted, either by QUIT, KICK or PART.
* @param chan The channel being deleted
*/
virtual void OnChannelDelete(Channel* chan);
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter User *user,
* and the details of the channel they have joined is available in the variable Channel *channel
* @param memb The channel membership being created
* @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
* to a channel due to the network sync.
* @param created This is true if the join created the channel
* @param except_list A list of users not to send to.
*/
virtual void OnUserJoin(Membership* memb, bool sync, bool created, CUList& except_list);
/** Called after a user joins a channel
* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
* seen the join.
* @param memb The channel membership created
*/
virtual void OnPostJoin(Membership* memb);
/** Called when a user parts a channel.
* The details of the leaving user are available to you in the parameter User *user,
* and the details of the channel they have left is available in the variable Channel *channel
* @param memb The channel membership being destroyed
* @param partmessage The part message, or an empty string (may be modified)
* @param except_list A list of users to not send to.
*/
virtual void OnUserPart(Membership* memb, std::string &partmessage, CUList& except_list);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
* system. This is called in all cases -- including when this server will not execute the
* rehash because it is directed at a remote server.
*
* @param user The user performing the rehash, if any. If this is server initiated, the value of
* this variable will be NULL.
* @param parameter The (optional) parameter given to REHASH from the user. Empty when server
* initiated.
*/
virtual void OnPreRehash(User* user, const std::string ¶meter);
/** Called on rehash.
* This method is called when a user initiates a module-specific rehash. This can be used to do
* expensive operations (such as reloading SSL certificates) that are not executed on a normal
* rehash for efficiency. A rehash of this type does not reload the core configuration.
*
* @param user The user performing the rehash.
* @param parameter The parameter given to REHASH
*/
virtual void OnModuleRehash(User* user, const std::string ¶meter);
/** Called whenever a snotice is about to be sent to a snomask.
* snomask and type may both be modified; the message may not.
* @param snomask The snomask the message is going to (e.g. 'A')
* @param type The textual description the snomask will go to (e.g. 'OPER')
* @param message The text message to be sent via snotice
* @return 1 to block the snotice from being sent entirely, 0 else.
*/
virtual ModResult OnSendSnotice(char &snomask, std::string &type, const std::string &message);
/** Called whenever a user is about to join a channel, before any processing is done.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from
* this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc.
*
* IMPORTANT NOTE!
*
* If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel
* record is created. This will cause Channel* chan to be NULL. There is very little you can do in form of
* processing on the actual channel record at this point, however the channel NAME will still be passed in
* char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
* @param user The user joining the channel
* @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
* @param cname The channel name being joined. For new channels this is valid where chan is not.
* @param privs A string containing the users privilages when joining the channel. For new channels this will contain "o".
* You may alter this string to alter the user's modes on the channel.
* @param keygiven The key given to join the channel, or an empty string if none was provided
* @return 1 To prevent the join, 0 to allow it.
*/
virtual ModResult OnUserPreJoin(LocalUser* user, Channel* chan, const std::string& cname, std::string& privs, const std::string& keygiven);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc.
* @param source The user issuing the kick
* @param memb The channel membership of the user who is being kicked.
* @param reason The kick reason
* @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
virtual ModResult OnUserPreKick(User* source, Membership* memb, const std::string &reason);
/** Called whenever a user is kicked.
* If this method is called, the kick is already underway and cannot be prevented, so
* to prevent a kick, please use Module::OnUserPreKick instead of this method.
* @param source The user issuing the kick
* @param memb The channel membership of the user who was kicked.
* @param reason The kick reason
* @param except_list A list of users to not send to.
*/
virtual void OnUserKick(User* source, Membership* memb, const std::string &reason, CUList& except_list);
/** Called whenever a user opers locally.
* The User will contain the oper mode 'o' as this function is called after any modifications
* are made to the user's structure by the core.
* @param user The user who is opering up
* @param opertype The opers type name
*/
virtual void OnOper(User* user, const std::string &opertype);
/** Called after a user opers locally.
* This is identical to Module::OnOper(), except it is called after OnOper so that other modules
* can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
* out the OPERTYPE, etc.
* @param user The user who is opering up
* @param opername The name of the oper that the user is opering up to. Only valid locally. Empty string otherwise.
* @param opertype The opers type name
*/
virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
/** Called after a user deopers locally.
* @param user The user who has deopered.
*/
virtual void OnPostDeoper(User* user);
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter invites to channels.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
* @param timeout The time the invite will expire (0 == never)
* @return 1 to deny the invite, 0 to check whether or not the user has permission to invite, -1 to explicitly allow the invite
*/
virtual ModResult OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
/** Called after a user has been successfully invited to a channel.
* You cannot prevent the invite from occuring using this function, to do that,
* use OnUserPreInvite instead.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
* @param timeout The time the invite will expire (0 == never)
* @param notifyrank Rank required to get an invite announcement (if enabled)
* @param notifyexcepts List of users to not send the default NOTICE invite announcement to
*/
virtual void OnUserInvite(User* source, User* dest, Channel* channel, time_t timeout, unsigned int notifyrank, CUList& notifyexcepts);
/** Called before a user sends a message to a channel, a user, or a server glob mask.
* @param user The user sending the message.
* @param target The target of the message. This can either be a channel, a user, or a server
* glob mask.
* @param details Details about the message such as the message text and type. See the
* MessageDetails class for more information.
* @return MOD_RES_ALLOW to explicitly allow the message, MOD_RES_DENY to explicitly deny the
* message, or MOD_RES_PASSTHRU to let another module handle the event.
*/
virtual ModResult OnUserPreMessage(User* user, const MessageTarget& target, MessageDetails& details);
/** Called when sending a message to all "neighbors" of a given user -
* that is, all users that share a common channel. This is used in
* commands such as NICK, QUIT, etc.
* @param source The source of the message
* @param include_c Channels to scan for users to include
* @param exceptions Map of user->bool that overrides the inclusion decision
*
* Set exceptions[user] = true to include, exceptions[user] = false to exclude
*/
virtual void OnBuildNeighborList(User* source, IncludeChanList& include_c, std::map<User*, bool>& exceptions);
/** Called before local nickname changes. This can be used to implement Q-lines etc.
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
* @param user The username changing their nick
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
virtual ModResult OnUserPreNick(LocalUser* user, const std::string& newnick);
/** Called immediately after a user sends a message to a channel, a user, or a server glob mask.
* @param user The user sending the message.
* @param target The target of the message. This can either be a channel, a user, or a server
* glob mask.
* @param details Details about the message such as the message text and type. See the
* MessageDetails class for more information.
*/
virtual void OnUserPostMessage(User* user, const MessageTarget& target, const MessageDetails& details);
/** Called immediately before a user sends a message to a channel, a user, or a server glob mask.
* @param user The user sending the message.
* @param target The target of the message. This can either be a channel, a user, or a server
* glob mask.
* @param details Details about the message such as the message text and type. See the
* MessageDetails class for more information.
*/
virtual void OnUserMessage(User* user, const MessageTarget& target, const MessageDetails& details);
/** Called when a message sent by a user to a channel, a user, or a server glob mask is blocked.
* @param user The user sending the message.
* @param target The target of the message. This can either be a channel, a user, or a server
* glob mask.
* @param details Details about the message such as the message text and type. See the
* MessageDetails class for more information.
*/
virtual void OnUserMessageBlocked(User* user, const MessageTarget& target, const MessageDetails& details);
/** Called after every MODE command sent from a user
* Either the usertarget or the chantarget variable contains the target of the modes,
* the actual target will have a non-NULL pointer.
* All changed modes are available in the changelist object.
* @param user The user sending the MODEs
* @param usertarget The target user of the modes, NULL if the target is a channel
* @param chantarget The target channel of the modes, NULL if the target is a user
* @param changelist The changed modes.
* @param processflags Flags passed to ModeParser::Process(), see ModeParser::ModeProcessFlags
* for the possible flags.
*/
virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const Modes::ChangeList& changelist, ModeParser::ModeProcessFlag processflags);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
* @param target The Channel* or User* that data should be added to
* @param extname The extension name which is being sent
* @param extdata The extension data, encoded at the other end by an identical module
*/
virtual void OnDecodeMetaData(Extensible* target, const std::string &extname, const std::string &extdata);
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
* @param newhost The new hostname being set
*/
virtual void OnChangeHost(User* user, const std::string &newhost);
/** Called whenever a user's real name is changed.
* This event triggers after the name has been set.
* @param user The user who's real name is being changed
* @param real The new real name being set on the user
*/
virtual void OnChangeRealName(User* user, const std::string& real);
/** Called whenever a user's IDENT is changed.
* This event triggers after the name has been set.
* @param user The user who's IDENT is being changed
* @param ident The new IDENT being set on the user
*/
virtual void OnChangeIdent(User* user, const std::string &ident);
/** Called whenever an xline is added by a local user.
* This method is triggered after the line is added.
* @param source The sender of the line or NULL for local server
* @param line The xline being added
*/
virtual void OnAddLine(User* source, XLine* line);
/** Called whenever an xline is deleted MANUALLY. See OnExpireLine for expiry.
* This method is triggered after the line is deleted.
* @param source The user removing the line or NULL for local server
* @param line the line being deleted
*/
virtual void OnDelLine(User* source, XLine* line);
/** Called whenever an xline expires.
* This method is triggered after the line is deleted.
* @param line The line being deleted.
*/
virtual void OnExpireLine(XLine *line);
/** Called before the module is unloaded to clean up extensibles.
* This method is called once for every channel, membership, and user.
* so that you can clear up any data relating to the specified extensible.
* @param type The type of extensible being cleaned up. If this is EXT_CHANNEL
* then item is a Channel*, EXT_MEMBERSHIP then item is a Membership*,
* and EXT_USER then item is a User*.
* @param item A pointer to the extensible which is being cleaned up.
*/
virtual void OnCleanup(ExtensionItem::ExtensibleType type, Extensible* item);
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
* have been applied. Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
* check user->server before taking any action (including returning nonzero from the method).
* Because this method is called after the nickchange is taken place, no return values are possible
* to indicate forbidding of the nick change. Use OnUserPreNick for this.
* @param user The user changing their nick
* @param oldnick The old nickname of the user before the nickchange
*/
virtual void OnUserPostNick(User* user, const std::string &oldnick);
/** Called before a mode change via the MODE command, to allow a single access check for
* a full mode change (use OnRawMode to check individual modes)
*
* Returning MOD_RES_ALLOW will skip prefix level checks, but can be overridden by
* OnRawMode for each individual mode
*
* @param source the user making the mode change
* @param dest the user destination of the umode change (NULL if a channel mode)
* @param channel the channel destination of the mode change
* @param modes Modes being changed, can be edited
*/
virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, Modes::ChangeList& modes);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
* @param tokens The 005 map to be modified if neccessary.
*/
virtual void On005Numeric(std::map<std::string, std::string>& tokens);
/** Called when a client is disconnected by KILL.
* If a client is killed by a server, e.g. a nickname collision or protocol error,
* source is NULL.
* Return 1 from this function to prevent the kill, and 0 from this function to allow
* it as normal. If you prevent the kill no output will be sent to the client, it is
* down to your module to generate this information.
* NOTE: It is NOT advisable to stop kills which originate from servers or remote users.
* If you do so youre risking race conditions, desyncs and worse!
* @param source The user sending the KILL
* @param dest The user being killed
* @param reason The kill reason
* @return 1 to prevent the kill, 0 to allow
*/
virtual ModResult OnKill(User* source, User* dest, const std::string &reason);
/** Called whenever a module is loaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example m_widgets.so. This function is primary for dependency checking,
* your module may decide to enable some extra features if it sees that you have
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
* absolutely neccessary (e.g. a module that extends the features of another
* module).
* @param mod A pointer to the new module
*/
virtual void OnLoadModule(Module* mod);
/** Called whenever a module is unloaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example m_widgets.so. This function is primary for dependency checking,
* your module may decide to enable some extra features if it sees that you have
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
* absolutely neccessary (e.g. a module that extends the features of another
* module).
* @param mod Pointer to the module being unloaded (still valid)
*/
virtual void OnUnloadModule(Module* mod);
/** Called once every five seconds for background processing.
* This timer can be used to control timed features. Its period is not accurate
* enough to be used as a clock, but it is gauranteed to be called at least once in
* any five second period, directly from the main loop of the server.
* @param curtime The current timer derived from time(2)
*/
virtual void OnBackgroundTimer(time_t curtime);
/** Called whenever any command is about to be executed.
* This event occurs for all registered commands, wether they are registered in the core,
* or another module, and for invalid commands. Invalid commands may only be sent to this
* function when the value of validated is false. By returning 1 from this method you may prevent the
* command being executed. If you do this, no output is created by the core, and it is
* down to your module to produce any output neccessary.
* Note that unless you return 1, you should not destroy any structures (e.g. by using
* InspIRCd::QuitUser) otherwise when the command's handler function executes after your
* method returns, it will be passed an invalid pointer to the user object and crash!)
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
* @param user the user issuing the command
* @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
* You should only change the parameter list and command string if validated == false (e.g. before the command lookup occurs).
* @return 1 to block the command, 0 to allow
*/
virtual ModResult OnPreCommand(std::string& command, CommandBase::Params& parameters, LocalUser* user, bool validated);
/** Called after any command has been executed.
* This event occurs for all registered commands, wether they are registered in the core,
* or another module, but it will not occur for invalid commands (e.g. ones which do not
* exist within the command table). The result code returned by the command handler is
* provided.
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
* @param user the user issuing the command
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
* @param loop Whether the command is being called from LoopCall or directly.
*/
virtual void OnPostCommand(Command* command, const CommandBase::Params& parameters, LocalUser* user, CmdResult result, bool loop);
/** Called after a user object is initialised and added to the user list.
* When this is called the user has not their I/O hooks checked or had their initial
* connect class assigned and may not yet have a serialiser. You probably want to use
* the OnUserPostInit or OnUserSetIP hooks instead of this one.
* @param user The connecting user.
*/
virtual void OnUserInit(LocalUser* user);
/** Called after a user object has had their I/O hooks checked, their initial connection
* class assigned, and had a serialiser set.
* @param user The connecting user.
*/
virtual void OnUserPostInit(LocalUser* user);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* state until all modules return true. For example a module which implements ident
* lookups will continue to return false for a user until their ident lookup is completed.
* Note that the registration timeout for a user overrides these checks, if the registration
* timeout is reached, the user is disconnected even if modules report that the user is
* not ready to connect.
* @param user The user to check
* @return true to indicate readiness, false if otherwise
*/
virtual ModResult OnCheckReady(LocalUser* user);
/** Called whenever a user is about to register their connection (e.g. before the user
* is sent the MOTD etc). Modules can use this method if they are performing a function
* which must be done before the actual connection is completed (e.g. ident lookups,
* dnsbl lookups, etc).
* Note that you should NOT delete the user record here by causing a disconnection!
* Use OnUserConnect for that instead.
* @param user The user registering
* @return 1 to indicate user quit, 0 to continue
*/
virtual ModResult OnUserRegister(LocalUser* user);
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +i, and
* determines the outcome of an if statement around the whole section of invite checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual ModResult OnCheckInvite(User* user, Channel* chan);
/** Called whenever a mode character is processed.
* Return 1 from this function to block the mode character from being processed entirely.
* @param user The user who is sending the mode
* @param chan The channel the mode is being sent to (or NULL if a usermode)
* @param mh The mode handler for the mode being changed
* @param param The parameter for the mode or an empty string
* @param adding true of the mode is being added, false if it is being removed
* @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
* to skip all permission checking. Please note that for remote mode changes, your return value
* will be ignored!
*/
virtual ModResult OnRawMode(User* user, Channel* chan, ModeHandler* mh, const std::string& param, bool adding);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
* determines the outcome of an if statement around the whole section of key checking code.
* if the user specified no key, the keygiven string will be a valid but empty value.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @param keygiven The key given on joining the channel.
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual ModResult OnCheckKey(User* user, Channel* chan, const std::string &keygiven);
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +l, and
* determines the outcome of an if statement around the whole section of channel limit checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual ModResult OnCheckLimit(User* user, Channel* chan);
/**
* Checks for a user's ban from the channel
* @param user The user to check
* @param chan The channel to check in
* @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
* ban check, or MOD_RES_PASSTHRU to check bans normally
*/
virtual ModResult OnCheckChannelBan(User* user, Channel* chan);
/**
* Checks for a user's match of a single ban
* @param user The user to check for match
* @param chan The channel on which the match is being checked
* @param mask The mask being checked
* @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
* ban check, or MOD_RES_PASSTHRU to check bans normally
*/
virtual ModResult OnCheckBan(User* user, Channel* chan, const std::string& mask);
/** Checks for a match on a given extban type
* @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
* ban check, or MOD_RES_PASSTHRU to check bans normally
*/
virtual ModResult OnExtBanCheck(User* user, Channel* chan, char type);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @param user The user whos host will be changed
* @param newhost The new hostname
* @return 1 to deny the host change, 0 to allow
*/
virtual ModResult OnPreChangeHost(LocalUser* user, const std::string &newhost);
/** Called whenever a change of a local users real name is attempted.
* return MOD_RES_DENY to deny the name change, or MOD_RES_ALLOW to allow it.
* @param user The user whos real name will be changed
* @param newhost The new real name.
* @return MOD_RES_DENY to deny the real name change, MOD_RES_ALLOW to allow
*/
virtual ModResult OnPreChangeRealName(LocalUser* user, const std::string &newhost);
/** Called before a topic is changed.
* Return 1 to deny the topic change, 0 to check details on the change, -1 to let it through with no checks
* As with other 'pre' events, you should only ever block a local event.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
* @return 1 to block the topic change, 0 to allow
*/
virtual ModResult OnPreTopicChange(User* user, Channel* chan, const std::string &topic);
/** Called whenever a topic has been changed.
* To block topic changes you must use OnPreTopicChange instead.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
*/
virtual void OnPostTopicChange(User* user, Channel* chan, const std::string &topic);
/** Called whenever a password check is to be made. Replaces the old OldOperCompare API.
* The password field (from the config file) is in 'password' and is to be compared against
* 'input'. This method allows for encryption of passwords (oper, connect:allow, die/restart, etc).
* You should return a nonzero value to override the normal comparison, or zero to pass it on.
* @param ex The object that's causing the authentication (User* for \<oper> \<connect:allow> etc, Server* for \<link>).
* @param password The password from the configuration file (the password="" value).
* @param input The password entered by the user or whoever.
* @param hashtype The hash value from the config
* @return 0 to do nothing (pass on to next module/default), 1 == password is OK, -1 == password is not OK
*/
virtual ModResult OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
/** Called after a user has fully connected and all modules have executed OnUserConnect
* This event is informational only. You should not change any user information in this
* event. To do so, use the OnUserConnect method to change the state of local users.
* This is called for both local and remote users.
* @param user The user who is connecting
*/
virtual void OnPostConnect(User* user);
/** Called when a port accepts a connection
* Return MOD_RES_ACCEPT if you have used the file descriptor.
* @param fd The file descriptor returned from accept()
* @param sock The socket connection for the new user
* @param client The client IP address and port
* @param server The server IP address and port
*/
virtual ModResult OnAcceptConnection(int fd, ListenSocket* sock, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
/** Called at intervals for modules to garbage-collect any hashes etc.
* Certain data types such as hash_map 'leak' buckets, which must be
* tidied up and freed by copying into a new item every so often. This
* method is called when it is time to do that.
*/
virtual void OnGarbageCollect();
/** Called when a user's connect class is being matched
* @return MOD_RES_ALLOW to force the class to match, MOD_RES_DENY to forbid it, or
* MOD_RES_PASSTHRU to allow normal matching (by host/port).
*/
virtual ModResult OnSetConnectClass(LocalUser* user, ConnectClass* myclass);
/** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
* For example NAMESX, channel mode +u and +I, and UHNAMES.
* @param issuer The user who is going to receive the NAMES list being built
* @param item The channel member being considered for inclusion
* @param prefixes The prefix character(s) to display, initially set to the prefix char of the most powerful
* prefix mode the member has, can be changed
* @param nick The nick to display, initially set to the member's nick, can be changed
* @return Return MOD_RES_PASSTHRU to allow the member to be displayed, MOD_RES_DENY to cause them to be
* excluded from this NAMES list
*/
virtual ModResult OnNamesListItem(User* issuer, Membership* item, std::string& prefixes, std::string& nick);
virtual ModResult OnNumeric(User* user, const Numeric::Numeric& numeric);
/** Called whenever a local user's IP is set for the first time, or when a local user's IP changes due to
* a module like m_cgiirc changing it.
* @param user The user whose IP is being set
*/
virtual void OnSetUserIP(LocalUser* user);
/** Called whenever a ServiceProvider is registered.
* @param service ServiceProvider being registered.
*/
virtual void OnServiceAdd(ServiceProvider& service);
/** Called whenever a ServiceProvider is unregistered.
* @param service ServiceProvider being unregistered.
*/
virtual void OnServiceDel(ServiceProvider& service);
/** Called whenever a message is about to be written to a user.
* @param user The user who is having a message sent to them.
* @param msg The message which is being written to the user.
* @return MOD_RES_ALLOW to explicitly allow the message to be sent, MOD_RES_DENY to explicitly
* deny the message from being sent, or MOD_RES_PASSTHRU to let another module handle the event.
*/
virtual ModResult OnUserWrite(LocalUser* user, ClientProtocol::Message& msg);
};
/** ModuleManager takes care of all things module-related
* in the core.
*/
class CoreExport ModuleManager : public fakederef<ModuleManager>
{
public:
typedef std::vector<ServiceProvider*> ServiceList;
private:
/** Holds a string describing the last module error to occur
*/
std::string LastModuleError;
/** List of loaded modules and shared object/dll handles
* keyed by module name
*/
std::map<std::string, Module*> Modules;
enum {
PRIO_STATE_FIRST,
PRIO_STATE_AGAIN,
PRIO_STATE_LAST
} prioritizationState;
/** Loads all core modules (core_*)
*/
void LoadCoreModules(std::map<std::string, ServiceList>& servicemap);
/** Calls the Prioritize() method in all loaded modules
* @return True if all went well, false if a dependency loop was detected
*/
bool PrioritizeHooks();
/** Unregister all user modes or all channel modes owned by a module
* @param mod Module whose modes to unregister
* @param modetype MODETYPE_USER to unregister user modes, MODETYPE_CHANNEL to unregister channel modes
*/
void UnregisterModes(Module* mod, ModeType modetype);
public:
typedef std::map<std::string, Module*> ModuleMap;
/** Event handler hooks.
* This needs to be public to be used by FOREACH_MOD and friends.
*/
Module::List EventHandlers[I_END];
/** List of data services keyed by name */
std::multimap<std::string, ServiceProvider*> DataProviders;
/** A list of ServiceProviders waiting to be registered.
* Non-NULL when constructing a Module, NULL otherwise.
* When non-NULL ServiceProviders add themselves to this list on creation and the core
* automatically registers them (that is, call AddService()) after the Module is constructed,
* and before Module::init() is called.
* If a service is created after the construction of the Module (for example in init()) it
* has to be registered manually.
*/
ServiceList* NewServices;
/** Expands the name of a module by prepending "m_" and appending ".so".
* No-op if the name already has the ".so" extension.
* @param modname Module name to expand
* @return Module name starting with "m_" and ending with ".so"
*/
static std::string ExpandModName(const std::string& modname);
/** Simple, bog-standard, boring constructor.
*/
ModuleManager();
/** Destructor
*/
~ModuleManager();
/** Change the priority of one event in a module.
* Each module event has a list of modules which are attached to that event type.
* If you wish to be called before or after other specific modules, you may use this
* method (usually within void Module::Prioritize()) to set your events priority.
* You may use this call in other methods too, however, this is not supported behaviour
* for a module.
* @param mod The module to change the priority of
* @param i The event to change the priority of
* @param s The state you wish to use for this event. Use one of
* PRIO_FIRST to set the event to be first called, PRIO_LAST to
* set it to be the last called, or PRIO_BEFORE and PRIORITY_AFTER
* to set it to be before or after one or more other modules.
* @param which If PRIO_BEFORE or PRIORITY_AFTER is set in parameter 's',
* then this contains a the module that your module must be placed before
* or after.
*/
bool SetPriority(Module* mod, Implementation i, Priority s, Module* which = NULL);
/** Change the priority of all events in a module.
* @param mod The module to set the priority of
* @param s The priority of all events in the module.
* Note that with this method, it is not possible to effectively use
* PRIO_BEFORE or PRIORITY_AFTER, you should use the more fine tuned
* SetPriority method for this, where you may specify other modules to
* be prioritized against.
*/
void SetPriority(Module* mod, Priority s);
/** Attach an event to a module.
* You may later detatch the event with ModuleManager::Detach().
* If your module is unloaded, all events are automatically detatched.
* @param i Event type to attach
* @param mod Module to attach event to
* @return True if the event was attached
*/
bool Attach(Implementation i, Module* mod);
/** Detatch an event from a module.
* This is not required when your module unloads, as the core will
* automatically detatch your module from all events it is attached to.
* @param i Event type to detach
* @param mod Module to detach event from
* @return True if the event was detached
*/
bool Detach(Implementation i, Module* mod);
/** Attach an array of events to a module
* @param i Event types (array) to attach
* @param mod Module to attach events to
* @param sz The size of the implementation array
*/
void Attach(Implementation* i, Module* mod, size_t sz);
/** Detach all events from a module (used on unload)
* @param mod Module to detach from
*/
void DetachAll(Module* mod);
/** Attach all events to a module (used on module load)
* @param mod Module to attach to all events
*/
void AttachAll(Module* mod);
/** Returns text describing the last module error
* @return The last error message to occur
*/
std::string& LastError();
/** Load a given module file
* @param filename The file to load
* @param defer Defer module init (loading many modules)
* @return True if the module was found and loaded
*/
bool Load(const std::string& filename, bool defer = false);
/** Unload a given module file. Note that the module will not be
* completely gone until the cull list has finished processing.
*
* @return true on success; if false, LastError will give a reason
*/
bool Unload(Module* module);
/** Called by the InspIRCd constructor to load all modules from the config file.
*/
void LoadAll();
void UnloadAll();
void DoSafeUnload(Module*);
/** Check if a module can be unloaded and if yes, prepare it for unload
* @param mod Module to be unloaded
* @return True if the module is unloadable, false otherwise.
* If true the module must be unloaded in the current main loop iteration.
*/
bool CanUnload(Module* mod);
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
* @param name The module name to look up
* @return A pointer to the module, or NULL if the module cannot be found
*/
Module* Find(const std::string &name);
/** Register a service provided by a module */
void AddService(ServiceProvider&);
/** Unregister a service provided by a module */
void DelService(ServiceProvider&);
/** Register all services in a given ServiceList
* @param list The list containing the services to register
*/
void AddServices(const ServiceList& list);
inline void AddServices(ServiceProvider** list, int count)
{
for(int i=0; i < count; i++)
AddService(*list[i]);
}
/** Find a service by name.
* If multiple modules provide a given service, the first one loaded will be chosen.
*/
ServiceProvider* FindService(ServiceType Type, const std::string& name);
template<typename T> inline T* FindDataService(const std::string& name)
{
return static_cast<T*>(FindService(SERVICE_DATA, name));
}
/** Get a map of all loaded modules keyed by their name
* @return A ModuleMap containing all loaded modules
*/
const ModuleMap& GetModules() const { return Modules; }
/** Make a service referenceable by dynamic_references
* @param name Name that will be used by dynamic_references to find the object
* @param service Service to make referenceable by dynamic_references
*/
void AddReferent(const std::string& name, ServiceProvider* service);
/** Make a service no longer referenceable by dynamic_references
* @param service Service to make no longer referenceable by dynamic_references
*/
void DelReferent(ServiceProvider* service);
};
/** Do not mess with these functions unless you know the C preprocessor
* well enough to explain why they are needed. The order is important.
*/
#define MODULE_INIT_STR MODULE_INIT_STR_FN_2(MODULE_INIT_SYM)
#define MODULE_INIT_STR_FN_2(x) MODULE_INIT_STR_FN_1(x)
#define MODULE_INIT_STR_FN_1(x) #x
#define MODULE_INIT_SYM MODULE_INIT_SYM_FN_2(INSPIRCD_VERSION_MAJ, INSPIRCD_VERSION_API)
#define MODULE_INIT_SYM_FN_2(x,y) MODULE_INIT_SYM_FN_1(x,y)
#define MODULE_INIT_SYM_FN_1(x,y) inspircd_module_ ## x ## _ ## y
/** This definition is used as shorthand for the various classes
* and functions needed to make a module loadable by the OS.
* It defines the class factory and external init_module function.
*/
#define MODULE_INIT(y) \
extern "C" DllExport Module * MODULE_INIT_SYM() \
{ \
return new y; \
} \
extern "C" DllExport const char inspircd_src_version[] = INSPIRCD_VERSION;
|