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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2010 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __SNOMASKS_H__
#define __SNOMASKS_H__
class Snomask
{
public:
char MySnomask;
std::string Description;
std::string LastMessage;
bool LastBlocked;
unsigned int Count;
/** Create a new Snomask
*/
Snomask(char snomask, const std::string &description) : MySnomask(snomask), Description(description), LastMessage(""), Count(0)
{
}
/** Sends a message to all opers with this snomask.
*/
void SendMessage(const std::string &message);
/** Sends out the (last message repeated N times) message
*/
void Flush();
};
/** A list of snomasks which are valid, and their descriptive texts
*/
typedef std::map<char, Snomask *> SnoList;
/** Snomask manager handles routing of SNOMASK (usermode +n) messages to opers.
* Modules and the core can enable and disable snomask characters. If they do,
* then sending snomasks using these characters becomes possible.
*/
class CoreExport SnomaskManager
{
private:
/** Currently active snomask list
*/
SnoList SnoMasks;
/** Set up the default (core available) snomask chars
*/
void SetupDefaults();
public:
/** Create a new SnomaskManager
*/
SnomaskManager();
/** Delete SnomaskManager
*/
~SnomaskManager();
/** Enable a snomask.
* @param letter The snomask letter to enable. Once enabled,
* server notices may be routed to users with this letter in
* their list, and users may add this letter to their list.
* @param description The descriptive text sent along with any
* server notices, at the start of the notice, e.g. "GLOBOPS".
* @return True if the snomask was enabled, false if it already
* exists.
*/
bool EnableSnomask(char letter, const std::string &description);
/** Disable a snomask.
* @param letter The snomask letter to disable.
* @return True if the snomask was disabled, false if it didn't
* exist.
*/
bool DisableSnomask(char letter);
/** Write to all users with a given snomask (local server only)
* @param letter The snomask letter to write to
* @param text The text to send to the users
*/
void WriteToSnoMask(char letter, const std::string &text);
/** Write to all users with a given snomask (local server only)
* @param letter The snomask letter to write to
* @param text A format string containing text to send
* @param ... Format arguments
*/
void WriteToSnoMask(char letter, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Write to all users with a given snomask (sent globally)
* @param letter The snomask letter to write to
* @param text The text to send to the users
*/
void WriteGlobalSno(char letter, const std::string &text);
/** Write to all users with a given snomask (sent globally)
* @param letter The snomask letter to write to
* @param text A format string containing text to send
* @param ... Format arguments
*/
void WriteGlobalSno(char letter, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Called once per 5 seconds from the mainloop, this flushes any cached
* snotices. The way the caching works is as follows:
* Calls to WriteToSnoMask write to a cache, if the call is the same as it was
* for the previous call, then a count is incremented. If it is different,
* the previous message it just sent normally via NOTICE (with count if > 1)
* and the new message is cached. This acts as a sender in case the number of notices
* is not particularly significant, in order to keep notices going out.
*/
void FlushSnotices();
/** Check if a snomask is enabled.
* @param letter The snomask letter to check.
* @return True if the snomask has been enabled.
*/
bool IsEnabled(char letter);
};
#endif
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