blob: 2aba4cb159c95225a54ebc82594ccadf39faa58d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2009 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __THREADENGINE_PTHREAD__
#define __THREADENGINE_PTHREAD__
#include <pthread.h>
#include "inspircd_config.h"
#include "base.h"
class InspIRCd;
class Thread;
/** The ThreadEngine class has the responsibility of initialising
* Thread derived classes. It does this by creating operating system
* level threads which are then associated with the class transparently.
* This allows Thread classes to be derived without needing to know how
* the OS implements threads. You should ensure that any sections of code
* that use threads are threadsafe and do not interact with any other
* parts of the code which are NOT known threadsafe! If you really MUST
* access non-threadsafe code from a Thread, use the Mutex class to wrap
* access to the code carefully.
*/
class CoreExport ThreadEngine : public Extensible
{
public:
/** Constructor.
* @param Instance Creator object
*/
ThreadEngine(InspIRCd* Instance);
/** Destructor
*/
virtual ~ThreadEngine();
/** Create a new thread. This takes an already allocated
* Thread* pointer and initializes it to use this threading
* engine. On failure, this function may throw a CoreException.
* @param thread_to_init Pointer to a newly allocated Thread
* derived object.
*/
void Start(Thread* thread_to_init);
/** Returns the thread engine's name for display purposes
* @return The thread engine name
*/
const std::string GetName()
{
return "posix-thread";
}
};
class CoreExport ThreadData
{
public:
pthread_t pthread_id;
void FreeThread(Thread* toFree);
};
/** The Mutex class represents a mutex, which can be used to keep threads
* properly synchronised. Use mutexes sparingly, as they are a good source
* of thread deadlocks etc, and should be avoided except where absolutely
* neccessary. Note that the internal behaviour of the mutex varies from OS
* to OS depending on the thread engine, for example in windows a Mutex
* in InspIRCd uses critical sections, as they are faster and simpler to
* manage.
*/
class CoreExport Mutex
{
private:
pthread_mutex_t putex;
public:
/** Constructor.
*/
Mutex()
{
pthread_mutex_init(&putex, NULL);
}
/** Enter/enable the mutex lock.
*/
void Lock()
{
pthread_mutex_lock(&putex);
}
/** Leave/disable the mutex lock.
*/
void Unlock()
{
pthread_mutex_unlock(&putex);
}
/** Destructor
*/
~Mutex()
{
pthread_mutex_destroy(&putex);
}
};
#endif
|