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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "commands/cmd_kill.h"
extern "C" DllExport Command* init_command(InspIRCd* Instance)
{
return new cmd_kill(Instance);
}
/** Handle /KILL
*/
CmdResult cmd_kill::Handle (const char** parameters, int pcnt, userrec *user)
{
/* Allow comma seperated lists of users for /KILL (thanks w00t) */
if (ServerInstance->Parser->LoopCall(user, this, parameters, pcnt, 0))
return CMD_SUCCESS;
userrec *u = ServerInstance->FindNick(parameters[0]);
char killreason[MAXBUF];
int MOD_RESULT = 0;
if (u)
{
/*
* Here, we need to decide how to munge kill messages. Whether to hide killer, what to show opers, etc.
* We only do this when the command is being issued LOCALLY, for remote KILL, we just copy the message we got.
*
* This conditional is so that we only append the "Killed (" prefix ONCE. If killer is remote, then the kill
* just gets processed and passed on, otherwise, if they are local, it gets prefixed. Makes sense :-) -- w00t
*/
if (IS_LOCAL(user))
{
/*
* Moved this event inside the IS_LOCAL check also, we don't want half the network killing a user
* and the other half not. This would be a bad thing. ;p -- w00t
*/
FOREACH_RESULT(I_OnKill, OnKill(user, u, parameters[1]));
if (MOD_RESULT)
return CMD_FAILURE;
if (*ServerInstance->Config->HideKillsServer)
{
// hidekills is on, use it
snprintf(killreason, MAXQUIT, "Killed (%s (%s))", ServerInstance->Config->HideKillsServer, parameters[1]);
}
else
{
// hidekills is off, do nothing
snprintf(killreason, MAXQUIT, "Killed (%s (%s))", user->nick, parameters[1]);
}
}
else
{
/* Leave it alone, remote server has already formatted it */
snprintf(killreason, MAXQUIT, "%s", parameters[1]);
}
/*
* Now we need to decide whether or not to send a local or remote snotice. Currently this checking is a little flawed.
* No time to fix it right now, so left a note. -- w00t
*/
if (!IS_LOCAL(u))
{
// remote kill
ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s!%s@%s (%s)", user->nick, u->nick, u->ident, u->host, parameters[1]);
FOREACH_MOD(I_OnRemoteKill, OnRemoteKill(user, u, killreason, killreason));
}
else
{
// local kill
/*
* XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill
* snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t
*/
ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s!%s@%s (%s)", user->nick, u->nick, u->ident, u->host, parameters[1]);
ServerInstance->Log(DEFAULT,"LOCAL KILL: %s :%s!%s!%s (%s)", u->nick, ServerInstance->Config->ServerName, user->dhost, user->nick, parameters[1]);
/* Bug #419, make sure this message can only occur once even in the case of multiple KILL messages crossing the network, and change to show
* hidekillsserver as source if possible
*/
if (!u->muted)
{
u->Write(":%s KILL %s :%s!%s!%s (%s)", *ServerInstance->Config->HideKillsServer ? ServerInstance->Config->HideKillsServer : user->GetFullHost(),
u->nick,
ServerInstance->Config->ServerName,
user->dhost,
*ServerInstance->Config->HideKillsServer ? ServerInstance->Config->HideKillsServer : user->nick,
parameters[1]);
u->muted = true;
}
}
// send the quit out
userrec::QuitUser(ServerInstance, u, killreason);
}
else
{
user->WriteServ( "401 %s %s :No such nick/channel", user->nick, parameters[0]);
return CMD_FAILURE;
}
return CMD_SUCCESS;
}
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