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/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2008 Craig Edwards <craigedwards@brainbox.cc>
* Copyright (C) 2007 Robin Burchell <robin+git@viroteck.net>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "inspircd.h"
/** Handle /KILL. These command handlers can be reloaded by the core,
* and handle basic RFC1459 commands. Commands within modules work
* the same way, however, they can be fully unloaded, where these
* may not.
*/
class CommandKill : public Command
{
public:
/** Constructor for kill.
*/
CommandKill ( Module* parent) : Command(parent,"KILL",2,2) {
flags_needed = 'o';
syntax = "<nickname> <reason>";
TRANSLATE3(TR_NICK, TR_TEXT, TR_END);
}
/** Handle command.
* @param parameters The parameters to the comamnd
* @param pcnt The number of parameters passed to teh command
* @param user The user issuing the command
* @return A value from CmdResult to indicate command success or failure.
*/
CmdResult Handle(const std::vector<std::string>& parameters, User *user);
RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters)
{
// local kills of remote users are routed via the OnRemoteKill hook
if (IS_LOCAL(user))
return ROUTE_LOCALONLY;
return ROUTE_BROADCAST;
}
};
/** Handle /KILL
*/
CmdResult CommandKill::Handle (const std::vector<std::string>& parameters, User *user)
{
/* Allow comma seperated lists of users for /KILL (thanks w00t) */
if (ServerInstance->Parser->LoopCall(user, this, parameters, 0))
return CMD_SUCCESS;
User *u = ServerInstance->FindNick(parameters[0]);
if ((u) && (!IS_SERVER(u)))
{
/*
* Here, we need to decide how to munge kill messages. Whether to hide killer, what to show opers, etc.
* We only do this when the command is being issued LOCALLY, for remote KILL, we just copy the message we got.
*
* This conditional is so that we only append the "Killed (" prefix ONCE. If killer is remote, then the kill
* just gets processed and passed on, otherwise, if they are local, it gets prefixed. Makes sense :-) -- w00t
*/
std::string killreason;
if (IS_LOCAL(user))
{
/*
* Moved this event inside the IS_LOCAL check also, we don't want half the network killing a user
* and the other half not. This would be a bad thing. ;p -- w00t
*/
ModResult MOD_RESULT;
FIRST_MOD_RESULT(OnKill, MOD_RESULT, (user, u, parameters[1]));
if (MOD_RESULT == MOD_RES_DENY)
return CMD_FAILURE;
killreason = "Killed (";
if (!ServerInstance->Config->HideKillsServer.empty())
{
// hidekills is on, use it
killreason += ServerInstance->Config->HideKillsServer;
}
else
{
// hidekills is off, do nothing
killreason += user->nick;
}
killreason += " (" + parameters[1] + "))";
}
else
{
/* Leave it alone, remote server has already formatted it */
killreason.assign(parameters[1], 0, ServerInstance->Config->Limits.MaxQuit);
}
/*
* Now we need to decide whether or not to send a local or remote snotice. Currently this checking is a little flawed.
* No time to fix it right now, so left a note. -- w00t
*/
if (!IS_LOCAL(u))
{
// remote kill
if (!ServerInstance->Config->HideULineKills || !ServerInstance->ULine(user->server))
ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
FOREACH_MOD(I_OnRemoteKill, OnRemoteKill(user, u, killreason, killreason));
}
else
{
// local kill
/*
* XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill
* snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t
*/
if (!ServerInstance->Config->HideULineKills || !ServerInstance->ULine(user->server))
{
if (IS_LOCAL(user))
ServerInstance->SNO->WriteGlobalSno('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
else
ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
}
ServerInstance->Logs->Log("KILL",DEFAULT,"LOCAL KILL: %s :%s!%s!%s (%s)", u->nick.c_str(), ServerInstance->Config->ServerName.c_str(), user->dhost.c_str(), user->nick.c_str(), parameters[1].c_str());
/* Bug #419, make sure this message can only occur once even in the case of multiple KILL messages crossing the network, and change to show
* hidekillsserver as source if possible
*/
if (!u->quitting)
{
u->Write(":%s KILL %s :%s!%s!%s (%s)", ServerInstance->Config->HideKillsServer.empty() ? user->GetFullHost().c_str() : ServerInstance->Config->HideKillsServer.c_str(),
u->nick.c_str(),
ServerInstance->Config->ServerName.c_str(),
ServerInstance->Config->HideKillsServer.empty() ? user->dhost.c_str() : ServerInstance->Config->HideKillsServer.c_str(),
ServerInstance->Config->HideKillsServer.empty() ? user->nick.c_str() : ServerInstance->Config->HideKillsServer.c_str(),
parameters[1].c_str());
}
}
// send the quit out
ServerInstance->Users->QuitUser(u, killreason);
}
else
{
user->WriteServ( "401 %s %s :No such nick/channel", user->nick.c_str(), parameters[0].c_str());
return CMD_FAILURE;
}
return CMD_SUCCESS;
}
COMMAND_INIT(CommandKill)
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