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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include <connection.h>
#include <unistd.h>
#include <fcntl.h>
#include <poll.h>
#include <sys/errno.h>
#include <sys/ioctl.h>
#include <sys/utsname.h>
#include <vector>
#include <string>
#include <deque>
#include <sstream>
#include "inspircd.h"
#include "modules.h"
#include "inspstring.h"
using namespace std;
extern std::vector<Module*> modules;
extern std::vector<ircd_module*> factory;
std::deque<std::string> xsums;
extern int MODCOUNT;
extern time_t TIME;
/**
* The InspIRCd mesh network is maintained by a tree of objects which reference *themselves*.
* Every local server has an array of 32 *serverrecs, known as me[]. Each of these represents
* a local listening port, and is not null if the user has opened a listening port on the server.
* It is assumed nobody will ever want to open more than 32 listening server ports at any one
* time (i mean come on, why would you want more, the ircd works fine with ONE).
* Each me[] entry has multiple classes within it of type ircd_connector. These are stored in a vector
* and each represents a server linked via this socket. If the connection was created outbound,
* the connection is bound to the default ip address by using me[defaultRoute] (defaultRoute being
* a global variable which indicates the default server to make connections on). If the connection
* was created inbound, it is attached to the port the connection came in on. There may be as many
* ircd_connector objects as needed in each me[] entry. Each ircd_connector implements the specifics
* of an ircd connection in the mesh, however each ircd may have multiple ircd_connector connections
* to it, to maintain the mesh link.
*/
char* xsumtable = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
// creates a random id for a line for detection of duplicate messages
std::string CreateSum()
{
char sum[9];
sum[0] = ':';
sum[8] = '\0';
for(int q = 1; q < 8; q++)
sum[q] = xsumtable[rand()%52];
return sum;
}
connection::connection()
{
fd = 0;
}
bool connection::CreateListener(char* newhost, int p)
{
sockaddr_in host_address;
int flags;
in_addr addy;
int on = 0;
struct linger linger = { 0 };
this->port = p;
fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (fd <= 0)
{
return false;
}
setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(const char*)&on,sizeof(on));
linger.l_onoff = 1;
linger.l_linger = 1;
setsockopt(fd,SOL_SOCKET,SO_LINGER,(const char*)&linger,sizeof(linger));
// attempt to increase socket sendq and recvq as high as its possible
// to get them on linux.
int sendbuf = 32768;
int recvbuf = 32768;
setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
memset((void*)&host_address, 0, sizeof(host_address));
host_address.sin_family = AF_INET;
if (!strcmp(newhost,""))
{
host_address.sin_addr.s_addr = htonl(INADDR_ANY);
}
else
{
inet_aton(newhost,&addy);
host_address.sin_addr = addy;
}
host_address.sin_port = htons(p);
if (bind(fd,(sockaddr*)&host_address,sizeof(host_address))<0)
{
return false;
}
// make the socket non-blocking
flags = fcntl(fd, F_GETFL, 0);
fcntl(fd, F_SETFL, flags | O_NONBLOCK);
this->port = p;
listen(this->fd,5);
return true;
}
char* ircd_connector::GetServerIP()
{
return this->host;
}
int ircd_connector::GetServerPort()
{
return this->port;
}
bool ircd_connector::SetHostAndPort(char* newhost, int newport)
{
strncpy(this->host,newhost,160);
this->port = newport;
return true;
}
bool ircd_connector::SetHostAddress(char* newhost, int newport)
{
strncpy(this->host,newhost,160);
this->port = newport;
memset((void*)&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
inet_aton(host,&addr.sin_addr);
addr.sin_port = htons(port);
return true;
}
void ircd_connector::SetServerPort(int p)
{
this->port = p;
}
void ircd_connector::AddBuffer(std::string a)
{
std::string b = "";
for (int i = 0; i < a.length(); i++)
if (a[i] != '\r')
b = b + a[i];
std::stringstream stream(ircdbuffer);
stream << b;
log(DEBUG,"AddBuffer: %s",b.c_str());
ircdbuffer = stream.str();
}
bool ircd_connector::BufferIsComplete()
{
for (int i = 0; i < ircdbuffer.length(); i++)
if (ircdbuffer[i] == '\n')
return true;
return false;
}
void ircd_connector::ClearBuffer()
{
ircdbuffer = "";
}
std::string ircd_connector::GetBuffer()
{
// Fix by Brain 28th Apr 2005
// seems my stringstream code isnt liked by linux
// EVEN THOUGH IT IS CORRECT! Fixed by using a different
// (SLOWER) algorithm...
char* line = (char*)ircdbuffer.c_str();
std::string ret = "";
while ((*line != '\n') && (strlen(line)))
{
ret = ret + *line;
line++;
}
if ((*line == '\n') || (*line == '\r'))
line++;
ircdbuffer = line;
return ret;
}
bool ircd_connector::MakeOutboundConnection(char* newhost, int newport)
{
log(DEBUG,"MakeOutboundConnection: Original param: %s",newhost);
ClearBuffer();
hostent* hoste = gethostbyname(newhost);
if (!hoste)
{
log(DEBUG,"MakeOutboundConnection: gethostbyname was NULL, setting %s",newhost);
this->SetHostAddress(newhost,newport);
SetHostAndPort(newhost,newport);
}
else
{
struct in_addr* ia = (in_addr*)hoste->h_addr;
log(DEBUG,"MakeOutboundConnection: gethostbyname was valid, setting %s",inet_ntoa(*ia));
this->SetHostAddress(inet_ntoa(*ia),newport);
SetHostAndPort(inet_ntoa(*ia),newport);
}
this->fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (this->fd >= 0)
{
if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)))
{
WriteOpers("connect() failed for %s",host);
RemoveServer(this->servername.c_str());
return false;
}
int flags = fcntl(this->fd, F_GETFL, 0);
fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
int sendbuf = 32768;
int recvbuf = 32768;
setsockopt(this->fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
setsockopt(this->fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
return true;
}
else
{
WriteOpers("socket() failed!");
RemoveServer(this->servername.c_str());
}
return false;
}
bool connection::BeginLink(char* targethost, int newport, char* password, char* servername, int myport)
{
char connect[MAXBUF];
ircd_connector connector;
ircd_connector *cn = this->FindHost(servername);
if (cn)
{
WriteOpers("CONNECT aborted: Server %s already exists",servername);
return false;
}
if (this->fd)
{
if (connector.MakeOutboundConnection(targethost,newport))
{
// targethost has been turned into an ip...
// we dont want this as the server name.
connector.SetServerName(servername);
snprintf(connect,MAXBUF,"S %s %s %lu %lu :%s",getservername().c_str(),password,(unsigned long)myport,(unsigned long)GetRevision(),getserverdesc().c_str());
connector.SetState(STATE_NOAUTH_OUTBOUND);
connector.SetHostAndPort(targethost, newport);
this->connectors.push_back(connector);
return this->SendPacket(connect, servername);
}
else
{
connector.SetState(STATE_DISCONNECTED);
WriteOpers("Could not create outbound connection to %s:%d",targethost,newport);
}
}
return false;
}
void ircd_connector::SetVersionString(std::string newversion)
{
log(DEBUG,"Set version of %s to %s",this->servername.c_str(),newversion.c_str());
this->version = newversion;
}
std::string ircd_connector::GetVersionString()
{
return this->version;
}
bool connection::MeshCookie(char* targethost, int newport, unsigned long cookie, char* servername)
{
char connect[MAXBUF];
ircd_connector connector;
WriteOpers("Establishing meshed link to %s:%d",servername,newport);
if (this->fd)
{
if (connector.MakeOutboundConnection(targethost,newport))
{
// targethost has been turned into an ip...
// we dont want this as the server name.
connector.SetServerName(servername);
snprintf(connect,MAXBUF,"- %lu %s :%s",cookie,getservername().c_str(),getserverdesc().c_str());
connector.SetState(STATE_NOAUTH_OUTBOUND);
connector.SetHostAndPort(targethost, newport);
connector.SetState(STATE_CONNECTED);
this->connectors.push_back(connector);
return this->SendPacket(connect, servername);
}
else
{
connector.SetState(STATE_DISCONNECTED);
WriteOpers("Could not create outbound connection to %s:%d",targethost,newport);
}
}
return false;
}
bool connection::AddIncoming(int newfd, char* targethost, int sourceport)
{
ircd_connector connector;
// targethost has been turned into an ip...
// we dont want this as the server name.
connector.SetServerName(targethost);
connector.SetDescriptor(newfd);
connector.SetState(STATE_NOAUTH_INBOUND);
int flags = fcntl(newfd, F_GETFL, 0);
fcntl(newfd, F_SETFL, flags | O_NONBLOCK);
int sendbuf = 32768;
int recvbuf = 32768;
setsockopt(newfd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
setsockopt(newfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
connector.SetHostAndPort(targethost, sourceport);
connector.SetState(STATE_NOAUTH_INBOUND);
log(DEBUG,"connection::AddIncoming() Added connection: %s:%d",targethost,sourceport);
this->connectors.push_back(connector);
return true;
}
void connection::TerminateLink(char* targethost)
{
// this locates the targethost in the connection::connectors vector of the class,
// and terminates it by sending it an SQUIT token and closing its descriptor.
// TerminateLink with a null string causes a terminate of ALL links
}
// Returns a pointer to the connector for 'host'
ircd_connector* connection::FindHost(std::string findhost)
{
for (int i = 0; i < this->connectors.size(); i++)
{
if (this->connectors[i].GetServerName() == findhost)
{
return &this->connectors[i];
}
}
return NULL;
}
std::string ircd_connector::GetServerName()
{
return this->servername;
}
std::string ircd_connector::GetDescription()
{
return this->description;
}
void ircd_connector::SetServerName(std::string serv)
{
this->servername = serv;
}
void ircd_connector::SetDescription(std::string desc)
{
this->description = desc;
}
int ircd_connector::GetDescriptor()
{
return this->fd;
}
int ircd_connector::GetState()
{
return this->state;
}
void ircd_connector::SetState(int newstate)
{
this->state = newstate;
if (state == STATE_DISCONNECTED)
{
NetSendMyRoutingTable();
}
}
void ircd_connector::CloseConnection()
{
int flags = fcntl(this->fd, F_GETFL, 0);
fcntl(this->fd, F_SETFL, flags ^ O_NONBLOCK);
close(this->fd);
flags = fcntl(this->fd, F_GETFL, 0);
fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
}
void ircd_connector::SetDescriptor(int newfd)
{
this->fd = newfd;
}
bool connection::SendPacket(char *message, const char* sendhost)
{
if ((!message) || (!sendhost))
return true;
ircd_connector* cn = this->FindHost(sendhost);
if (!strchr(message,'\n'))
{
strlcat(message,"\n",MAXBUF);
}
if (cn)
{
log(DEBUG,"main: Connection::SendPacket() sent '%s' to %s",message,cn->GetServerName().c_str());
if (cn->GetState() == STATE_DISCONNECTED)
{
log(DEBUG,"\n\n\n\nMain route to %s is down, seeking alternative\n\n\n\n",sendhost);
// fix: can only route one hop to avoid a loop
if (strncmp(message,"R ",2))
{
log(DEBUG,"Not a double reroute");
// this route is down, we must re-route the packet through an available point in the mesh.
for (int k = 0; k < this->connectors.size(); k++)
{
log(DEBUG,"Check connector %d: %s",k,this->connectors[k].GetServerName().c_str());
// search for another point in the mesh which can 'reach' where we want to go
for (int m = 0; m < this->connectors[k].routes.size(); m++)
{
log(DEBUG,"Check connector %d: %s route %s",k,this->connectors[k].GetServerName().c_str(),this->connectors[k].routes[m].c_str());
if (!strcasecmp(this->connectors[k].routes[m].c_str(),sendhost))
{
log(DEBUG,"Found alternative route for packet: %s",this->connectors[k].GetServerName().c_str());
char buffer[MAXBUF];
snprintf(buffer,MAXBUF,"R %s %s",sendhost,message);
this->SendPacket(buffer,this->connectors[k].GetServerName().c_str());
return true;
}
}
}
}
char buffer[MAXBUF];
snprintf(buffer,MAXBUF,"& %s",sendhost);
NetSendToAllExcept(sendhost,buffer);
log(DEBUG,"\n\nThere are no routes to %s, we're gonna boot the server off!\n\n",sendhost);
DoSplit(sendhost);
return false;
}
// returns false if the packet could not be sent (e.g. target host down)
if (send(cn->GetDescriptor(),message,strlen(message),0)<0)
{
log(DEBUG,"send() failed for Connection::SendPacket(): %s",strerror(errno));
log(DEBUG,"Disabling connector: %s",cn->GetServerName().c_str());
cn->CloseConnection();
cn->SetState(STATE_DISCONNECTED);
// retry the packet along a new route so either arrival OR failure are gauranteed (bugfix)
return this->SendPacket(message,sendhost);
}
return true;
}
}
bool already_have_sum(std::string sum)
{
for (int i = 0; i < xsums.size(); i++)
{
if (xsums[i] == sum)
{
return true;
}
}
if (xsums.size() >= 128)
{
xsums.pop_front();
}
xsums.push_back(sum);
return false;
}
// receives a packet from any where there is data waiting, first come, first served
// fills the message and host values with the host where the data came from.
bool connection::RecvPacket(std::deque<std::string> &messages, char* recvhost,std::deque<std::string> &sums)
{
char data[65536];
memset(data, 0, 65536);
for (int i = 0; i < this->connectors.size(); i++)
{
if (this->connectors[i].GetState() != STATE_DISCONNECTED)
{
// returns false if the packet could not be sent (e.g. target host down)
int rcvsize = 0;
// check if theres any data on this socket
// if not, continue onwards to the next.
pollfd polls;
polls.fd = this->connectors[i].GetDescriptor();
polls.events = POLLIN;
int ret = poll(&polls,1,1);
if (ret <= 0) continue;
rcvsize = recv(this->connectors[i].GetDescriptor(),data,65000,0);
data[rcvsize] = '\0';
if (rcvsize == -1)
{
if (errno != EAGAIN)
{
log(DEBUG,"recv() failed for Connection::RecvPacket(): %s",strerror(errno));
log(DEBUG,"Disabling connector: %s",this->connectors[i].GetServerName().c_str());
this->connectors[i].CloseConnection();
this->connectors[i].SetState(STATE_DISCONNECTED);
}
}
int pushed = 0;
if (rcvsize > 0)
{
this->connectors[i].AddBuffer(data);
if (this->connectors[i].BufferIsComplete())
{
while (this->connectors[i].BufferIsComplete())
{
std::string text = this->connectors[i].GetBuffer();
if (text != "")
{
if ((text[0] == ':') && (text.find(" ") != std::string::npos))
{
std::string orig = text;
log(DEBUG,"Original: %s",text.c_str());
std::string sum = text.substr(1,text.find(" ")-1);
text = text.substr(text.find(" ")+1,text.length());
std::string possible_token = text.substr(1,text.find(" ")-1);
if (possible_token.length() > 1)
{
sums.push_back("*");
text = orig;
log(DEBUG,"Non-mesh, non-tokenized string passed up the chain");
}
else
{
log(DEBUG,"Packet sum: '%s'",sum.c_str());
if ((already_have_sum(sum)) && (sum != "*"))
{
// we don't accept dupes
log(DEBUG,"Duplicate packet sum %s from server %s dropped",sum.c_str(),this->connectors[i].GetServerName().c_str());
continue;
}
sums.push_back(sum.c_str());
}
}
else sums.push_back("*");
messages.push_back(text.c_str());
strlcpy(recvhost,this->connectors[i].GetServerName().c_str(),160);
log(DEBUG,"Connection::RecvPacket() %d:%s->%s",pushed++,recvhost,text.c_str());
}
}
return true;
}
}
}
}
// nothing new yet -- message and host will be undefined
return false;
}
|