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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2010 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "socket.h"
#include "inspstring.h"
#include "socketengine.h"
#ifndef DISABLE_WRITEV
#include <sys/uio.h>
#ifndef IOV_MAX
#define IOV_MAX 1024
#endif
#endif
BufferedSocket::BufferedSocket()
{
Timeout = NULL;
state = I_ERROR;
}
BufferedSocket::BufferedSocket(int newfd)
{
Timeout = NULL;
this->fd = newfd;
this->state = I_CONNECTED;
if (fd > -1)
ServerInstance->SE->AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
}
void BufferedSocket::DoConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
{
BufferedSocketError err = BeginConnect(ipaddr, aport, maxtime, connectbindip);
if (err != I_ERR_NONE)
{
state = I_ERROR;
SetError(strerror(errno));
OnError(err);
}
}
BufferedSocketError BufferedSocket::BeginConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
{
irc::sockets::sockaddrs addr, bind;
if (!irc::sockets::aptosa(ipaddr, aport, addr))
{
ServerInstance->Logs->Log("SOCKET", DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
return I_ERR_CONNECT;
}
bind.sa.sa_family = 0;
if (!connectbindip.empty())
{
if (!irc::sockets::aptosa(connectbindip, 0, bind))
{
return I_ERR_BIND;
}
}
return BeginConnect(addr, bind, maxtime);
}
static void IncreaseOSBuffers(int fd)
{
// attempt to increase socket sendq and recvq as high as its possible
int sendbuf = 32768;
int recvbuf = 32768;
setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(recvbuf));
// on failure, do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
}
BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout)
{
if (fd < 0)
fd = socket(dest.sa.sa_family, SOCK_STREAM, 0);
if (fd < 0)
return I_ERR_SOCKET;
if (bind.sa.sa_family != 0)
{
if (ServerInstance->SE->Bind(fd, bind) < 0)
return I_ERR_BIND;
}
ServerInstance->SE->NonBlocking(fd);
if (ServerInstance->SE->Connect(this, &dest.sa, sa_size(dest)) == -1)
{
if (errno != EINPROGRESS)
return I_ERR_CONNECT;
}
this->state = I_CONNECTING;
if (!ServerInstance->SE->AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE))
return I_ERR_NOMOREFDS;
this->Timeout = new SocketTimeout(this->GetFd(), this, timeout, ServerInstance->Time());
ServerInstance->Timers->AddTimer(this->Timeout);
IncreaseOSBuffers(fd);
ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
return I_ERR_NONE;
}
void StreamSocket::Close()
{
/* Save this, so we dont lose it,
* otherise on failure, error messages
* might be inaccurate.
*/
int save = errno;
if (this->fd > -1)
{
if (IOHook)
{
try
{
IOHook->OnStreamSocketClose(this);
}
catch (CoreException& modexcept)
{
ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s",
modexcept.GetSource(), modexcept.GetReason());
}
}
ServerInstance->SE->Shutdown(this, 2);
ServerInstance->SE->DelFd(this);
ServerInstance->SE->Close(this);
fd = -1;
}
errno = save;
}
CullResult StreamSocket::cull()
{
Close();
return EventHandler::cull();
}
bool StreamSocket::GetNextLine(std::string& line, char delim)
{
std::string::size_type i = recvq.find(delim);
if (i == std::string::npos)
return false;
line = recvq.substr(0, i);
// TODO is this the most efficient way to split?
recvq = recvq.substr(i + 1);
return true;
}
void StreamSocket::DoRead()
{
if (IOHook)
{
int rv = -1;
try
{
rv = IOHook->OnStreamSocketRead(this, recvq);
}
catch (CoreException& modexcept)
{
ServerInstance->Logs->Log("SOCKET", DEFAULT, "%s threw an exception: %s",
modexcept.GetSource(), modexcept.GetReason());
return;
}
if (rv > 0)
OnDataReady();
if (rv < 0)
SetError("Read Error"); // will not overwrite a better error message
}
else
{
char* ReadBuffer = ServerInstance->GetReadBuffer();
int n = recv(fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
if (n == ServerInstance->Config->NetBufferSize)
{
ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
recvq.append(ReadBuffer, n);
OnDataReady();
}
else if (n > 0)
{
ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ);
recvq.append(ReadBuffer, n);
OnDataReady();
}
else if (n == 0)
{
error = "Connection closed";
ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
}
else if (errno == EAGAIN)
{
ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK);
}
else if (errno == EINTR)
{
ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
}
else
{
error = strerror(errno);
ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
}
}
}
void StreamSocket::DoWrite()
{
if (sendq.empty())
return;
if (!error.empty() || fd < 0 || fd == INT_MAX)
{
ServerInstance->Logs->Log("SOCKET", DEBUG, "DoWrite on errored or closed socket");
return;
}
#ifndef DISABLE_WRITEV
if (IOHook)
#endif
{
int rv = -1;
try
{
while (!sendq.empty())
{
if (sendq.size() > 1 && sendq[0].length() < 1024)
{
// Avoid multiple repeated SSL encryption invocations
// This adds a single copy of the queue, but avoids
// much more overhead in terms of system calls invoked
// by the IOHook.
//
// The length limit of 1024 is to prevent merging strings
// more than once when writes begin to block.
std::string tmp;
tmp.reserve(sendq_len);
for(unsigned int i=0; i < sendq.size(); i++)
tmp.append(sendq[i]);
sendq.clear();
sendq.push_back(tmp);
}
std::string& front = sendq.front();
int itemlen = front.length();
if (IOHook)
{
rv = IOHook->OnStreamSocketWrite(this, front);
if (rv > 0)
{
// consumed the entire string, and is ready for more
sendq_len -= itemlen;
sendq.pop_front();
}
else if (rv == 0)
{
// socket has blocked. Stop trying to send data.
// IOHook has requested unblock notification from the socketengine
// Since it is possible that a partial write took place, adjust sendq_len
sendq_len = sendq_len - itemlen + front.length();
return;
}
else
{
SetError("Write Error"); // will not overwrite a better error message
return;
}
}
#ifdef DISABLE_WRITEV
else
{
rv = ServerInstance->SE->Send(this, front.data(), itemlen, 0);
if (rv == 0)
{
SetError("Connection closed");
return;
}
else if (rv < 0)
{
if (errno == EAGAIN || errno == EINTR)
ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK);
else
SetError(strerror(errno));
return;
}
else if (rv < itemlen)
{
ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK);
front = front.substr(itemlen - rv);
sendq_len -= rv;
return;
}
else
{
sendq_len -= itemlen;
sendq.pop_front();
if (sendq.empty())
ServerInstance->SE->ChangeEventMask(this, FD_WANT_EDGE_WRITE);
}
}
#endif
}
}
catch (CoreException& modexcept)
{
ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s",
modexcept.GetSource(), modexcept.GetReason());
}
}
#ifndef DISABLE_WRITEV
else
{
// don't even try if we are known to be blocking
if (GetEventMask() & FD_WRITE_WILL_BLOCK)
return;
// start out optimistic - we won't need to write any more
int eventChange = FD_WANT_EDGE_WRITE;
while (sendq_len && eventChange == FD_WANT_EDGE_WRITE)
{
// Prepare a writev() call to write all buffers efficiently
int bufcount = sendq.size();
// cap the number of buffers at IOV_MAX
if (bufcount > IOV_MAX)
{
bufcount = IOV_MAX;
}
int rv_max = 0;
iovec* iovecs = new iovec[bufcount];
for(int i=0; i < bufcount; i++)
{
iovecs[i].iov_base = const_cast<char*>(sendq[i].data());
iovecs[i].iov_len = sendq[i].length();
rv_max += sendq[i].length();
}
int rv = writev(fd, iovecs, bufcount);
delete[] iovecs;
if (rv == (int)sendq_len)
{
// it's our lucky day, everything got written out. Fast cleanup.
// This won't ever happen if the number of buffers got capped.
sendq_len = 0;
sendq.clear();
}
else if (rv > 0)
{
// Partial write. Clean out strings from the sendq
if (rv < rv_max)
{
// it's going to block now
eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
}
sendq_len -= rv;
while (rv > 0 && !sendq.empty())
{
std::string& front = sendq.front();
if (front.length() <= (size_t)rv)
{
// this string got fully written out
rv -= front.length();
sendq.pop_front();
}
else
{
// stopped in the middle of this string
front = front.substr(rv);
rv = 0;
}
}
}
else if (rv == 0)
{
error = "Connection closed";
}
else if (errno == EAGAIN)
{
eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
}
else if (errno == EINTR)
{
// restart interrupted syscall
errno = 0;
}
else
{
error = strerror(errno);
}
}
if (!error.empty())
{
// error - kill all events
ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
}
else
{
ServerInstance->SE->ChangeEventMask(this, eventChange);
}
}
#endif
}
void StreamSocket::WriteData(const std::string &data)
{
if (fd < 0)
{
ServerInstance->Logs->Log("SOCKET", DEBUG, "Attempt to write data to dead socket: %s",
data.c_str());
return;
}
/* Append the data to the back of the queue ready for writing */
sendq.push_back(data);
sendq_len += data.length();
ServerInstance->SE->ChangeEventMask(this, FD_ADD_TRIAL_WRITE);
}
void SocketTimeout::Tick(time_t)
{
ServerInstance->Logs->Log("SOCKET", DEBUG,"SocketTimeout::Tick");
if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
return;
if (this->sock->state == I_CONNECTING)
{
// for connecting sockets, the timeout can occur
// which causes termination of the connection after
// the given number of seconds without a successful
// connection.
this->sock->OnTimeout();
this->sock->OnError(I_ERR_TIMEOUT);
/* NOTE: We must set this AFTER DelFd, as we added
* this socket whilst writeable. This means that we
* must DELETE the socket whilst writeable too!
*/
this->sock->state = I_ERROR;
ServerInstance->GlobalCulls.AddItem(sock);
}
this->sock->Timeout = NULL;
}
void BufferedSocket::OnConnected() { }
void BufferedSocket::OnTimeout() { return; }
void BufferedSocket::DoWrite()
{
if (state == I_CONNECTING)
{
state = I_CONNECTED;
this->OnConnected();
if (GetIOHook())
GetIOHook()->OnStreamSocketConnect(this);
else
ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
}
this->StreamSocket::DoWrite();
}
BufferedSocket::~BufferedSocket()
{
this->Close();
if (Timeout)
{
ServerInstance->Timers->DelTimer(Timeout);
Timeout = NULL;
}
}
void StreamSocket::HandleEvent(EventType et, int errornum)
{
if (!error.empty())
return;
BufferedSocketError errcode = I_ERR_OTHER;
try {
switch (et)
{
case EVENT_ERROR:
{
if (errornum == 0)
SetError("Connection closed");
else
SetError(strerror(errornum));
switch (errornum)
{
case ETIMEDOUT:
errcode = I_ERR_TIMEOUT;
break;
case ECONNREFUSED:
case 0:
errcode = I_ERR_CONNECT;
break;
case EADDRINUSE:
errcode = I_ERR_BIND;
break;
case EPIPE:
case EIO:
errcode = I_ERR_WRITE;
break;
}
break;
}
case EVENT_READ:
{
DoRead();
break;
}
case EVENT_WRITE:
{
DoWrite();
break;
}
}
}
catch (CoreException& ex)
{
ServerInstance->Logs->Log("SOCKET", DEFAULT, "Caught exception in socket processing on FD %d - '%s'",
fd, ex.GetReason());
SetError(ex.GetReason());
}
if (!error.empty())
{
ServerInstance->Logs->Log("SOCKET", DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
OnError(errcode);
}
}
|