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path: root/src/inspsocket.cpp
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/*       +------------------------------------+
 *       | Inspire Internet Relay Chat Daemon |
 *       +------------------------------------+
 *
 *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
 * See: http://wiki.inspircd.org/Credits
 *
 * This program is free but copyrighted software; see
 *            the file COPYING for details.
 *
 * ---------------------------------------------------
 */

#include "inspircd.h"
#include "socket.h"
#include "inspstring.h"
#include "socketengine.h"

BufferedSocket::BufferedSocket()
{
	Timeout = NULL;
	state = I_ERROR;
}

BufferedSocket::BufferedSocket(int newfd)
{
	Timeout = NULL;
	this->fd = newfd;
	this->state = I_CONNECTED;
	if (fd > -1)
		ServerInstance->SE->AddFd(this);
}

void BufferedSocket::DoConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
{
	BufferedSocketError err = BeginConnect(ipaddr, aport, maxtime, connectbindip);
	if (err != I_ERR_NONE)
	{
		state = I_ERROR;
		SetError(strerror(errno));
		OnError(err);
	}
}

BufferedSocketError BufferedSocket::BeginConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
{
	irc::sockets::sockaddrs addr, bind;
	if (!irc::sockets::aptosa(ipaddr.c_str(), aport, &addr))
	{
		ServerInstance->Logs->Log("SOCKET", DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
		return I_ERR_CONNECT;
	}

	bind.sa.sa_family = 0;
	if (!connectbindip.empty())
	{
		if (!irc::sockets::aptosa(connectbindip.c_str(), 0, &bind))
		{
			return I_ERR_BIND;
		}
	}

	return BeginConnect(addr, bind, maxtime);
}

static void IncreaseOSBuffers(int fd)
{
	// attempt to increase socket sendq and recvq as high as its possible
	int sendbuf = 32768;
	int recvbuf = 32768;
	setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
	setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(recvbuf));
	// on failure, do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
}

BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout)
{
	if (fd < 0)
		fd = socket(dest.sa.sa_family, SOCK_STREAM, 0);

	if (fd < 0)
		return I_ERR_SOCKET;

	if (bind.sa.sa_family != 0)
	{
		if (ServerInstance->SE->Bind(fd, &bind.sa, sa_size(bind)) < 0)
			return I_ERR_BIND;
	}

	ServerInstance->SE->NonBlocking(fd);

	if (ServerInstance->SE->Connect(this, &dest.sa, sa_size(dest)) == -1)
	{
		if (errno != EINPROGRESS)
			return I_ERR_CONNECT;
	}

	this->state = I_CONNECTING;

	if (!ServerInstance->SE->AddFd(this, true))
		return I_ERR_NOMOREFDS;

	this->Timeout = new SocketTimeout(this->GetFd(), this, timeout, ServerInstance->Time());
	ServerInstance->Timers->AddTimer(this->Timeout);

	IncreaseOSBuffers(fd);

	ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
	return I_ERR_NONE;
}

void StreamSocket::Close()
{
	/* Save this, so we dont lose it,
	 * otherise on failure, error messages
	 * might be inaccurate.
	 */
	int save = errno;
	if (this->fd > -1)
	{
		if (IOHook)
		{
			try
			{
				IOHook->OnStreamSocketClose(this);
			}
			catch (CoreException& modexcept)
			{
				ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s",
					modexcept.GetSource(), modexcept.GetReason());
			}
		}
		ServerInstance->SE->Shutdown(this, 2);
		ServerInstance->SE->DelFd(this);
		ServerInstance->SE->Close(this);
		fd = -1;
	}
	errno = save;
}

void StreamSocket::cull()
{
	Close();
}

bool StreamSocket::GetNextLine(std::string& line, char delim)
{
	std::string::size_type i = recvq.find(delim);
	if (i == std::string::npos)
		return false;
	line = recvq.substr(0, i - 1);
	// TODO is this the most efficient way to split?
	recvq = recvq.substr(i + 1);
	return true;
}

void StreamSocket::DoRead()
{
	if (IOHook)
	{
		int rv = -1;
		try
		{
			rv = IOHook->OnStreamSocketRead(this, recvq);
		}
		catch (CoreException& modexcept)
		{
			ServerInstance->Logs->Log("SOCKET", DEFAULT, "%s threw an exception: %s",
				modexcept.GetSource(), modexcept.GetReason());
			return;
		}
		if (rv > 0)
			OnDataReady();
		if (rv < 0)
			SetError("Read Error"); // will not overwrite a better error message
	}
	else
	{
		char* ReadBuffer = ServerInstance->GetReadBuffer();
		int n = recv(fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
		if (n > 0)
		{
			recvq.append(ReadBuffer, n);
			OnDataReady();
		}
		else if (n == 0)
		{
			error = "Connection closed";
		}
		else if (errno != EAGAIN && errno != EINTR)
		{
			error = strerror(errno);
		}
	}
}

void StreamSocket::DoWrite()
{
	if (sendq.empty())
		return;

	if (IOHook)
	{
		int rv = -1;
		try
		{
			while (!sendq.empty())
			{
				std::string& front = sendq.front();
				int itemlen = front.length();
				rv = IOHook->OnStreamSocketWrite(this, front);
				if (rv > 0)
				{
					// consumed the entire string, and is ready for more
					sendq_len -= itemlen;
					sendq.pop_front();
				}
				else if (rv == 0)
				{
					// socket has blocked. Stop trying to send data.
					// IOHook has requested unblock notification from the socketengine

					// Since it is possible that a partial write took place, adjust sendq_len
					sendq_len = sendq_len - itemlen + front.length();
					return;
				}
				else
				{
					SetError("Write Error"); // will not overwrite a better error message
					return;
				}
			}
		}
		catch (CoreException& modexcept)
		{
			ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s",
				modexcept.GetSource(), modexcept.GetReason());
		}
	}
	else
	{
		// Prepare a writev() call to write all buffers efficiently
		int bufcount = sendq.size();
		
		// cap the number of buffers at IOV_MAX
		if (bufcount > IOV_MAX)
			bufcount = IOV_MAX;

		iovec* iovecs = new iovec[bufcount];
		for(int i=0; i < bufcount; i++)
		{
			iovecs[i].iov_base = const_cast<char*>(sendq[i].data());
			iovecs[i].iov_len = sendq[i].length();
		}
		int rv = writev(fd, iovecs, bufcount);
		delete[] iovecs;
		if (rv == (int)sendq_len)
		{
			// it's our lucky day, everything got written out. Fast cleanup.
			sendq_len = 0;
			sendq.clear();
		}
		else if (rv > 0)
		{
			// Partial write. Clean out strings from the sendq
			sendq_len -= rv;
			while (rv > 0 && !sendq.empty())
			{
				std::string& front = sendq.front();
				if (front.length() < (size_t)rv)
				{
					// this string got fully written out
					rv -= front.length();
					sendq.pop_front();
				}
				else
				{
					// stopped in the middle of this string
					front = front.substr(rv);
					rv = 0;
				}
			}
		}
		else if (rv == 0)
		{
			error = "Connection closed";
		}
		else if (errno != EAGAIN && errno != EINTR)
		{
			error = strerror(errno);
		}
		if (sendq_len && error.empty())
			ServerInstance->SE->WantWrite(this);
	}
}

void StreamSocket::WriteData(const std::string &data)
{
	bool newWrite = sendq.empty() && !data.empty();

	/* Append the data to the back of the queue ready for writing */
	sendq.push_back(data);
	sendq_len += data.length();

	if (newWrite)
	{
		// TODO perhaps we should try writing first, before asking SE about writes?
		// DoWrite();
		ServerInstance->SE->WantWrite(this);
	}
}

void SocketTimeout::Tick(time_t)
{
	ServerInstance->Logs->Log("SOCKET", DEBUG,"SocketTimeout::Tick");

	if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
		return;

	if (this->sock->state == I_CONNECTING)
	{
		// for connecting sockets, the timeout can occur
		// which causes termination of the connection after
		// the given number of seconds without a successful
		// connection.
		this->sock->OnTimeout();
		this->sock->OnError(I_ERR_TIMEOUT);

		/* NOTE: We must set this AFTER DelFd, as we added
		 * this socket whilst writeable. This means that we
		 * must DELETE the socket whilst writeable too!
		 */
		this->sock->state = I_ERROR;

		ServerInstance->GlobalCulls.AddItem(sock);
	}

	this->sock->Timeout = NULL;
}

void BufferedSocket::OnConnected() { }
void BufferedSocket::OnTimeout() { return; }

void BufferedSocket::DoWrite()
{
	if (state == I_CONNECTING)
	{
		state = I_CONNECTED;
		this->OnConnected();
		if (GetIOHook())
			GetIOHook()->OnStreamSocketConnect(this);
	}
	this->StreamSocket::DoWrite();
}

BufferedSocket::~BufferedSocket()
{
	this->Close();
	if (Timeout)
	{
		ServerInstance->Timers->DelTimer(Timeout);
		Timeout = NULL;
	}
}

void StreamSocket::HandleEvent(EventType et, int errornum)
{
	BufferedSocketError errcode = I_ERR_OTHER;
	switch (et)
	{
		case EVENT_ERROR:
		{
			SetError(strerror(errornum));
			switch (errornum)
			{
				case ETIMEDOUT:
					errcode = I_ERR_TIMEOUT;
					break;
				case ECONNREFUSED:
				case 0:
					errcode = I_ERR_CONNECT;
					break;
				case EADDRINUSE:
					errcode = I_ERR_BIND;
					break;
				case EPIPE:
				case EIO:
					errcode = I_ERR_WRITE;
					break;
			}
			break;
		}
		case EVENT_READ:
		{
			DoRead();
			break;
		}
		case EVENT_WRITE:
		{
			DoWrite();
			break;
		}
	}
	if (!error.empty())
	{
		ServerInstance->Logs->Log("SOCKET", DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
		OnError(errcode);
		ServerInstance->GlobalCulls.AddItem(this);
	}
}