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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2008 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
/* $Core: libIRCDlogger */
#include "inspircd.h"
#include "filelogger.h"
/*
* Suggested implementation...
* class LogManager
* bool AddLogType(const std::string &type, enum loglevel, LogStream *)
* bool DelLogType(const std::string &type, LogStream *)
* Log(const std::string &type, enum loglevel, const std::string &msg)
* std::map<std::string, std::vector<LogStream *> > logstreams (holds a 'chain' of logstreams for each type that are all notified when a log happens)
*
* class LogStream
* std::string type
* virtual void OnLog(enum loglevel, const std::string &msg)
*
* How it works:
* Modules create their own logstream types (core will create one for 'file logging' for example) and create instances of these logstream types
* and register interest in a certain logtype. Globbing is not here, with the exception of * - for all events.. loglevel is used to drop
* events that are of no interest to a logstream.
*
* When Log is called, the vector of logstreams for that type is iterated (along with the special vector for "*"), and all registered logstreams
* are called back ("OnLog" or whatever) to do whatever they like with the message. In the case of the core, this will write to a file.
* In the case of the module I plan to write (m_logtochannel or something), it will log to the channel(s) for that logstream, etc.
*
* NOTE: Somehow we have to let LogManager manage the non-blocking file streams and provide an interface to share them with various LogStreams,
* as, for example, a user may want to let 'KILL' and 'XLINE' snotices go to /home/ircd/inspircd/logs/operactions.log, or whatever. How
* can we accomplish this easily? I guess with a map of pre-loved logpaths, and a pointer of FILE *..
*
*/
void LogManager::OpenFileLogs()
{
ConfigReader* Conf = new ConfigReader(ServerInstance);
std::map<std::string, FileWriter*> logmap;
std::map<std::string, FileWriter*>::iterator i;
for (int index = 0; index < Conf->Enumerate("log"); ++index)
{
std::string method = Conf->ReadValue("log", "method", index);
if (method != "file") continue;
std::string type = Conf->ReadValue("log", "type", index);
std::string level = Conf->ReadValue("log", "level", index);
int loglevel = DEFAULT;
if (level == "debug")
{
loglevel = DEBUG;
ServerInstance->Config->debugging = true;
}
else if (level == "verbose")
{
loglevel = VERBOSE;
}
else if (level == "default")
{
loglevel = DEFAULT;
}
else if (level == "sparse")
{
loglevel = SPARSE;
}
else if (level == "none")
{
loglevel = NONE;
}
FileWriter* fw;
std::string target = Conf->ReadValue("log", "target", index);
if ((i = logmap.find(target)) == logmap.end())
{
FILE* f = fopen(target.c_str(), "a");
fw = new FileWriter(ServerInstance, f);
logmap.insert(std::make_pair(target, fw));
}
else
{
fw = i->second;
}
FileLogStream* fls = new FileLogStream(ServerInstance, loglevel, fw);
irc::commasepstream css(type);
std::string tok;
while (css.GetToken(tok))
{
AddLogType(tok, fls);
}
}
}
void LogManager::CloseLogs()
{
/*
* This doesn't remove logstreams from the map/vector etc, because if this is called, shit is hitting the fan
* and we're going down anyway - this just provides a "nice" way for logstreams to clean up. -- w
*/
std::map<std::string, std::vector<LogStream *> >::iterator i;
while (LogStreams.begin() != LogStreams.end())
{
i = LogStreams.begin();
while (i->second.begin() != i->second.end())
{
std::vector<LogStream *>::iterator it = i->second.begin();
delete (*it);
i->second.erase(it);
}
LogStreams.erase(i);
}
/* Now close FileLoggers, for those logstreams that neglected to properly free their stuff. */
for (FileLogMap::iterator i = FileLogs.begin(); i != FileLogs.end(); ++i)
{
delete i->first;
}
FileLogMap().swap(FileLogs); /* Swap with empty map to clear */
}
bool LogManager::AddLogType(const std::string &type, LogStream *l)
{
std::map<std::string, std::vector<LogStream *> >::iterator i = LogStreams.find(type);
if (i != LogStreams.end())
i->second.push_back(l);
else
{
std::vector<LogStream *> v;
v.push_back(l);
LogStreams[type] = v;
}
if (type == "*")
GlobalLogStreams.push_back(l);
return true;
}
bool LogManager::DelLogType(const std::string &type, LogStream *l)
{
std::map<std::string, std::vector<LogStream *> >::iterator i = LogStreams.find(type);
std::vector<LogStream *>::iterator gi = GlobalLogStreams.begin();
while (gi != GlobalLogStreams.end())
{
if ((*gi) == l)
{
GlobalLogStreams.erase(gi);
break;
}
}
if (i != LogStreams.end())
{
std::vector<LogStream *>::iterator it = i->second.begin();
while (it != i->second.end())
{
if (*it == l)
{
i->second.erase(it);
if (i->second.size() == 0)
{
LogStreams.erase(i);
}
delete l;
return true;
}
it++;
}
}
return false;
}
void LogManager::Log(const std::string &type, int loglevel, const char *fmt, ...)
{
if (Logging)
return;
va_list a;
static char buf[65536];
va_start(a, fmt);
vsnprintf(buf, 65536, fmt, a);
va_end(a);
this->Log(type, loglevel, std::string(buf));
}
void LogManager::Log(const std::string &type, int loglevel, const std::string &msg)
{
if (Logging)
return;
Logging = true;
std::vector<LogStream *>::iterator gi = GlobalLogStreams.begin();
while (gi != GlobalLogStreams.end())
{
(*gi)->OnLog(loglevel, type, msg);
gi++;
}
std::map<std::string, std::vector<LogStream *> >::iterator i = LogStreams.find(type);
if (i != LogStreams.end())
{
std::vector<LogStream *>::iterator it = i->second.begin();
while (it != i->second.end())
{
(*it)->OnLog(loglevel, type, msg);
it++;
}
}
Logging = false;
}
FileWriter::FileWriter(InspIRCd* Instance, FILE* logfile)
: ServerInstance(Instance), log(logfile), writeops(0)
{
if (log)
{
Instance->SE->NonBlocking(fileno(log));
SetFd(fileno(log));
buffer.clear();
}
}
bool FileWriter::Readable()
{
return false;
}
void FileWriter::HandleEvent(EventType, int)
{
WriteLogLine("");
if (log)
ServerInstance->SE->DelFd(this);
}
void FileWriter::WriteLogLine(const std::string &line)
{
if (line.length())
buffer.append(line);
if (log)
{
int written = fprintf(log,"%s",buffer.c_str());
#ifdef WINDOWS
buffer.clear();
#else
if ((written >= 0) && (written < (int)buffer.length()))
{
buffer.erase(0, buffer.length());
ServerInstance->SE->AddFd(this);
}
else if (written == -1)
{
if (errno == EAGAIN)
ServerInstance->SE->AddFd(this);
}
else
{
/* Wrote the whole buffer, and no need for write callback */
buffer.clear();
}
#endif
if (writeops++ % 20)
{
fflush(log);
}
}
}
void FileWriter::Close()
{
if (log)
{
ServerInstance->SE->Blocking(fileno(log));
if (buffer.size())
fprintf(log,"%s",buffer.c_str());
#ifndef WINDOWS
ServerInstance->SE->DelFd(this);
#endif
fflush(log);
fclose(log);
}
buffer.clear();
}
FileWriter::~FileWriter()
{
this->Close();
}
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