1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
|
/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "inspircd.h"
#include "xline.h"
#include "socket.h"
#include "socketengine.h"
#include "command_parse.h"
#include "exitcodes.h"
#include <iostream>
#ifndef _WIN32
#include <dirent.h>
#endif
#ifndef PURE_STATIC
bool ModuleManager::Load(const std::string& filename, bool defer)
{
/* Don't allow people to specify paths for modules, it doesn't work as expected */
if (filename.find('/') != std::string::npos)
return false;
const std::string moduleFile = ServerInstance->Config->ModPath + "/" + filename;
if (!ServerConfig::FileExists(moduleFile.c_str()))
{
LastModuleError = "Module file could not be found: " + filename;
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
if (Modules.find(filename) != Modules.end())
{
LastModuleError = "Module " + filename + " is already loaded, cannot load a module twice!";
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
Module* newmod = NULL;
DLLManager* newhandle = new DLLManager(moduleFile.c_str());
try
{
newmod = newhandle->CallInit();
if (newmod)
{
newmod->ModuleSourceFile = filename;
newmod->ModuleDLLManager = newhandle;
newmod->dying = false;
Modules[filename] = newmod;
std::string version = newhandle->GetVersion();
if (defer)
{
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)",
filename.c_str(), version.c_str());
}
else
{
AttachAll(newmod);
newmod->init();
Version v = newmod->GetVersion();
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)%s",
filename.c_str(), version.c_str(), (!(v.Flags & VF_VENDOR) ? " [3rd Party]" : " [Vendor]"));
}
}
else
{
LastModuleError = "Unable to load " + filename + ": " + newhandle->LastError();
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
delete newhandle;
return false;
}
}
catch (CoreException& modexcept)
{
// failure in module constructor
if (newmod)
{
DoSafeUnload(newmod);
ServerInstance->GlobalCulls.AddItem(newhandle);
}
else
delete newhandle;
LastModuleError = "Unable to load " + filename + ": " + modexcept.GetReason();
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
this->ModCount++;
if (defer)
return true;
FOREACH_MOD(OnLoadModule, (newmod));
/* We give every module a chance to re-prioritize when we introduce a new one,
* not just the one thats loading, as the new module could affect the preference
* of others
*/
for(int tries = 0; tries < 20; tries++)
{
prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
n->second->Prioritize();
if (prioritizationState == PRIO_STATE_LAST)
break;
if (tries == 19)
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected while loading " + filename);
}
ServerInstance->ISupport.Build();
return true;
}
namespace {
struct UnloadAction : public HandlerBase0<void>
{
Module* const mod;
UnloadAction(Module* m) : mod(m) {}
void Call()
{
DLLManager* dll = mod->ModuleDLLManager;
ServerInstance->Modules->DoSafeUnload(mod);
ServerInstance->GlobalCulls.Apply();
delete dll;
ServerInstance->GlobalCulls.AddItem(this);
}
};
struct ReloadAction : public HandlerBase0<void>
{
Module* const mod;
HandlerBase1<void, bool>* const callback;
ReloadAction(Module* m, HandlerBase1<void, bool>* c)
: mod(m), callback(c) {}
void Call()
{
DLLManager* dll = mod->ModuleDLLManager;
std::string name = mod->ModuleSourceFile;
ServerInstance->Modules->DoSafeUnload(mod);
ServerInstance->GlobalCulls.Apply();
delete dll;
bool rv = ServerInstance->Modules->Load(name.c_str());
if (callback)
callback->Call(rv);
ServerInstance->GlobalCulls.AddItem(this);
}
};
}
bool ModuleManager::Unload(Module* mod)
{
if (!CanUnload(mod))
return false;
ServerInstance->AtomicActions.AddAction(new UnloadAction(mod));
return true;
}
void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback)
{
if (CanUnload(mod))
ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback));
else
callback->Call(false);
}
/* We must load the modules AFTER initializing the socket engine, now */
void ModuleManager::LoadAll()
{
ModCount = 0;
std::cout << std::endl << "Loading core commands";
fflush(stdout);
DIR* library = opendir(ServerInstance->Config->ModPath.c_str());
if (library)
{
dirent* entry = NULL;
while (0 != (entry = readdir(library)))
{
if (InspIRCd::Match(entry->d_name, "cmd_*.so", ascii_case_insensitive_map))
{
std::cout << ".";
fflush(stdout);
if (!Load(entry->d_name, true))
{
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
}
}
closedir(library);
std::cout << std::endl;
}
ConfigTagList tags = ServerInstance->Config->ConfTags("module");
for(ConfigIter i = tags.first; i != tags.second; ++i)
{
ConfigTag* tag = i->second;
std::string name = tag->getString("name");
std::cout << "[" << con_green << "*" << con_reset << "] Loading module:\t" << con_green << name << con_reset << std::endl;
if (!this->Load(name, true))
{
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
}
for(std::map<std::string, Module*>::iterator i = Modules.begin(); i != Modules.end(); i++)
{
Module* mod = i->second;
try
{
ServerInstance->Logs->Log("MODULE", LOG_DEBUG, "Initializing %s", i->first.c_str());
AttachAll(mod);
mod->init();
}
catch (CoreException& modexcept)
{
LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason();
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl;
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
}
/* We give every module a chance to re-prioritize when we introduce a new one,
* not just the one thats loading, as the new module could affect the preference
* of others
*/
for(int tries = 0; tries < 20; tries++)
{
prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
n->second->Prioritize();
if (prioritizationState == PRIO_STATE_LAST)
break;
if (tries == 19)
{
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected");
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
}
}
#endif
|