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#include "users.h"
#include "channels.h"
#include "modules.h"
/* $ModDesc: A dummy module for testing */
// Class ModuleFoobar inherits from Module
// It just outputs simple debug strings to show its methods are working.
class ModuleFoobar : public Module
{
private:
// It is recommended that your class makes use of one or more Server
// objects. A server object is a class which contains methods which
// encapsulate the exports from the core of the ircd.
// such methods include Debug, SendChannel, etc.
Server *Srv;
public:
ModuleFoobar()
{
// The constructor just creates an instance of the server class
Srv = new Server;
}
virtual ~ModuleFoobar()
{
// destructor deletes the instance of the server class
delete Srv;
}
virtual Version GetVersion()
{
// this method instantiates a class of type Version, and returns
// the modules version information using it.
return Version(1,0,0,0);
}
virtual void OnUserConnect(userrec* user)
{
// method called when a user connects
std::string b = user->nick;
Srv->Log(DEBUG,"Foobar: User connecting: " + b);
}
virtual void OnUserQuit(userrec* user)
{
// method called when a user disconnects
std::string b = user->nick;
Srv->Log(DEBUG,"Foobar: User quitting: " + b);
}
virtual void OnUserJoin(userrec* user, chanrec* channel)
{
// method called when a user joins a channel
std::string c = channel->name;
std::string b = user->nick;
Srv->Log(DEBUG,"Foobar: User " + b + " joined " + c);
}
virtual void OnUserPart(userrec* user, chanrec* channel)
{
// method called when a user parts a channel
std::string c = channel->name;
std::string b = user->nick;
Srv->Log(DEBUG,"Foobar: User " + b + " parted " + c);
}
};
//
// The ModuleFoobarFactory class inherits from ModuleFactory
// and creates a ModuleFoobar object when requested.
//
class ModuleFoobarFactory : public ModuleFactory
{
public:
ModuleFoobarFactory()
{
}
~ModuleFoobarFactory()
{
}
virtual Module * CreateModule()
{
return new ModuleFoobar;
}
};
//
// The "C" linkage factory0() function creates the ModuleFoobarFactory
// class for this library
//
extern "C" void * init_module( void )
{
return new ModuleFoobarFactory;
}
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