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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
using namespace std;
#include <stdio.h>
#include <string>
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "helperfuncs.h"
#include "hashcomp.h"
#include "inspircd.h"
/* $ModDesc: Provides the NICKLOCK command, allows an oper to chage a users nick and lock them to it until they quit */
extern InspIRCd* ServerInstance;
class cmd_nicklock : public command_t
{
char* dummy;
public:
cmd_nicklock () : command_t("NICKLOCK", 'o', 2)
{
this->source = "m_nicklock.so";
syntax = "<oldnick> <newnick>";
}
void Handle(const char** parameters, int pcnt, userrec *user)
{
userrec* source = ServerInstance->FindNick(parameters[0]);
irc::string server;
irc::string me;
if (source)
{
if (source->GetExt("nick_locked", dummy))
{
user->WriteServ("946 %s %s :This user's nickname is already locked.",user->nick,source->nick);
return;
}
if (ServerInstance->IsNick(parameters[1]))
{
// give them a lock flag
ServerInstance->WriteOpers(std::string(user->nick)+" used NICKLOCK to change and hold "+parameters[0]+" to "+parameters[1]);
if (!source->ForceNickChange(parameters[1]))
{
userrec::QuitUser(ServerInstance, source, "Nickname collision");
return;
}
source->Extend("nick_locked", "ON");
}
}
}
};
class cmd_nickunlock : public command_t
{
public:
cmd_nickunlock () : command_t("NICKUNLOCK", 'o', 1)
{
this->source = "m_nickunlock.so";
syntax = "<locked-nick>";
}
void Handle (const char** parameters, int pcnt, userrec *user)
{
userrec* source = ServerInstance->FindNick(parameters[0]);
if (source)
{
source->Shrink("nick_locked");
user->WriteServ("945 %s %s :Nickname now unlocked.",user->nick,source->nick);
ServerInstance->WriteOpers(std::string(user->nick)+" used NICKUNLOCK on "+parameters[0]);
}
}
};
class ModuleNickLock : public Module
{
cmd_nicklock* cmd1;
cmd_nickunlock* cmd2;
char* n;
public:
ModuleNickLock(InspIRCd* Me)
: Module::Module(Me)
{
cmd1 = new cmd_nicklock();
cmd2 = new cmd_nickunlock();
ServerInstance->AddCommand(cmd1);
ServerInstance->AddCommand(cmd2);
}
virtual ~ModuleNickLock()
{
}
virtual Version GetVersion()
{
return Version(1,0,0,1,VF_VENDOR);
}
void Implements(char* List)
{
List[I_OnUserPreNick] = List[I_OnUserQuit] = List[I_OnCleanup] = 1;
}
virtual int OnUserPreNick(userrec* user, const std::string &newnick)
{
if (user->GetExt("nick_locked", n))
{
user->WriteServ("447 %s :You cannot change your nickname (your nick is locked)",user->nick);
return 1;
}
return 0;
}
virtual void OnUserQuit(userrec* user, const std::string &reason)
{
user->Shrink("nick_locked");
}
virtual void OnCleanup(int target_type, void* item)
{
if(target_type == TYPE_USER)
{
userrec* user = (userrec*)item;
user->Shrink("nick_locked");
}
}
};
// stuff down here is the module-factory stuff. For basic modules you can ignore this.
class ModuleNickLockFactory : public ModuleFactory
{
public:
ModuleNickLockFactory()
{
}
~ModuleNickLockFactory()
{
}
virtual Module * CreateModule(InspIRCd* Me)
{
return new ModuleNickLock(Me);
}
};
extern "C" void * init_module( void )
{
return new ModuleNickLockFactory;
}
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