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#include <stdio.h>
#include "users.h"
#include "channels.h"
#include "modules.h"
/* $ModDesc: Provides support for unreal-style channel mode +T */
class ModuleNoNotice : public Module
{
Server *Srv;
public:
ModuleNoNotice()
{
Srv = new Server;
Srv->AddExtendedMode('T',MT_CHANNEL,false,0,0);
}
virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string text)
{
if (target_type == TYPE_CHANNEL)
{
chanrec* c = (chanrec*)dest;
if (c->IsCustomModeSet('T'))
{
if ((Srv->ChanMode(user,c) == "@") || (Srv->ChanMode(user,c) == "%"))
{
// ops and halfops can still /NOTICE the channel
return 0;
}
else
{
WriteServ(user->fd,"404 %s %s :Can't send NOTICE to channel (+T set)",user->nick, c->name);
return 1;
}
}
}
return 0;
}
virtual int OnExtendedMode(userrec* user, void* target, char modechar, int type, bool mode_on, string_list ¶ms)
{
// check if this is our mode character...
if ((modechar == 'T') && (type == MT_CHANNEL))
{
return 1;
}
else
{
return 0;
}
}
virtual ~ModuleNoNotice()
{
delete Srv;
}
virtual Version GetVersion()
{
return Version(1,0,0,0);
}
};
class ModuleNoNoticeFactory : public ModuleFactory
{
public:
ModuleNoNoticeFactory()
{
}
~ModuleNoNoticeFactory()
{
}
virtual Module * CreateModule()
{
return new ModuleNoNotice;
}
};
extern "C" void * init_module( void )
{
return new ModuleNoNoticeFactory;
}
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