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/*
* SAMODE module for InspIRCd
* Co authored by Brain and w00t
*
* Syntax: /SAMODE <#chan/nick> +/-<modes> [parameters for modes]
*
*/
/* $ModDesc: Povides more advanced UnrealIRCd SAMODE command */
/*
* ToDo:
* Err... not a lot really.
*/
#include <stdio.h>
#include "users.h"
#include "channels.h"
#include "modules.h"
Server *Srv;
void handle_samode(char **parameters, int pcnt, userrec *user)
{
/*
* Handles an SAMODE request. Notifies all +s users.
*/
int n=0;
std::string result;
Srv->Log(DEBUG,"SAMODE: Being handled");
Srv->SendMode(parameters,pcnt,user);
Srv->Log(DEBUG,"SAMODE: Modechange handled");
result = std::string(user->nick) + std::string(" used SAMODE ");
while (n<pcnt)
{
result=result + std::string(" ") + std::string(parameters[n]);
n++;
}
Srv->SendOpers(result);
}
class ModuleSaMode : public Module
{
public:
ModuleSaMode()
{
Srv = new Server;
Srv->Log(DEBUG,"SAMODE: Pre-add cmd");
Srv->AddCommand("SAMODE",handle_samode,'o',2);
Srv->Log(DEBUG,"SAMODE: Post-add cmd");
}
virtual ~ModuleSaMode()
{
delete Srv;
}
virtual Version GetVersion()
{
return Version(1,0,2,1);
}
virtual void OnUserConnect(userrec* user)
{
}
};
class ModuleSaModeFactory : public ModuleFactory
{
public:
ModuleSaModeFactory()
{
}
~ModuleSaModeFactory()
{
}
virtual Module * CreateModule()
{
return new ModuleSaMode;
}
};
extern "C" void * init_module( void )
{
return new ModuleSaModeFactory;
}
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