summaryrefslogtreecommitdiff
path: root/src/server.cpp
blob: 339beff7aa3a28adeefbfec5164ba9a6f08ffab6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
/*       +------------------------------------+
 *       | Inspire Internet Relay Chat Daemon |
 *       +------------------------------------+
 *
 *  InspIRCd: (C) 2002-2010 InspIRCd Development Team
 * See: http://wiki.inspircd.org/Credits
 *
 * This program is free but copyrighted software; see
 *	    the file COPYING for details.
 *
 * ---------------------------------------------------
 */

/* $Core */

#include <signal.h>
#include "exitcodes.h"
#include "inspircd.h"
#include "inspircd_version.h"

void InspIRCd::SignalHandler(int signal)
{
	if (signal == SIGHUP)
	{
		Rehash("Caught SIGHUP");
	}
	else if (signal == SIGTERM)
	{
		Exit(signal);
	}
}

void InspIRCd::Exit(int status)
{
#ifdef WINDOWS
	if (WindowsIPC)
		delete WindowsIPC;
	SetServiceStopped(status);
#endif
	if (this)
	{
		this->SendError("Exiting with status " + ConvToStr(status) + " (" + std::string(ExitCodes[status]) + ")");
		this->Cleanup();
		delete this;
		ServerInstance = NULL;
	}
	exit (status);
}

void RehashHandler::Call(const std::string &reason)
{
	ServerInstance->SNO->WriteToSnoMask('a', "Rehashing config file %s %s",ServerConfig::CleanFilename(ServerInstance->ConfigFileName.c_str()), reason.c_str());
	ServerInstance->RehashUsersAndChans();
	FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect());
	if (!ServerInstance->ConfigThread)
	{
		ServerInstance->ConfigThread = new ConfigReaderThread("");
		ServerInstance->Threads->Start(ServerInstance->ConfigThread);
	}
}

std::string InspIRCd::GetVersionString(bool operstring)
{
	char versiondata[MAXBUF];
	if (!operstring && !Config->CustomVersion.empty())
	{
		snprintf(versiondata,MAXBUF,"InspIRCd-2.0 %s :%s",Config->ServerName.c_str(),Config->CustomVersion.c_str());
	}
	else
	{
		snprintf(versiondata,MAXBUF,"InspIRCd-2.0 %s :%s (%s) [FLAGS=%s,%s,%s]",Config->ServerName.c_str(),SYSTEM,VERSION,REVISION,SE->GetName().c_str(),Config->sid.c_str());
	}
	return versiondata;
}

void InspIRCd::BuildISupport()
{
	// the neatest way to construct the initial 005 numeric, considering the number of configure constants to go in it...
	std::stringstream v;
	v << "WALLCHOPS WALLVOICES MODES=" << Config->Limits.MaxModes - 1 << " CHANTYPES=# PREFIX=" << this->Modes->BuildPrefixes() << " MAP MAXCHANNELS=" << Config->MaxChans << " MAXBANS=60 VBANLIST NICKLEN=" << Config->Limits.NickMax - 1;
	v << " CASEMAPPING=rfc1459 STATUSMSG=" << Modes->BuildPrefixes(false) << " CHARSET=ascii TOPICLEN=" << Config->Limits.MaxTopic - 1 << " KICKLEN=" << Config->Limits.MaxKick - 1 << " MAXTARGETS=" << Config->MaxTargets - 1;
	v << " AWAYLEN=" << Config->Limits.MaxAway - 1 << " CHANMODES=" << this->Modes->GiveModeList(MASK_CHANNEL) << " FNC NETWORK=" << Config->Network << " MAXPARA=32 ELIST=MU";
	Config->data005 = v.str();
	FOREACH_MOD(I_On005Numeric,On005Numeric(Config->data005));
	Config->Update005();
}

void InspIRCd::IncrementUID(int pos)
{
	/*
	 * Okay. The rules for generating a UID go like this...
	 * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP
	 * That is, we start at A. When we reach Z, we go to 0. At 9, we go to
	 * A again, in an iterative fashion.. so..
	 * AAA9 -> AABA, and so on. -- w00t
	 */
	if (pos == 3)
	{
		// At pos 3, if we hit '9', we've run out of available UIDs, and need to reset to AAA..AAA.
		if (current_uid[pos] == '9')
		{
			for (int i = 3; i < (UUID_LENGTH - 1); i++)
			{
				current_uid[i] = 'A';
				pos  = UUID_LENGTH - 1;
			}
		}
		else
		{
			// Buf if we haven't, just keep incrementing merrily.
			current_uid[pos]++;
		}
	}
	else
	{
		// If we hit Z, wrap around to 0.
		if (current_uid[pos] == 'Z')
		{
			current_uid[pos] = '0';
		}
		else if (current_uid[pos] == '9')
		{
			/*
			 * Or, if we hit 9, wrap around to pos = 'A' and (pos - 1)++,
			 * e.g. A9 -> BA -> BB ..
			 */
			current_uid[pos] = 'A';
			this->IncrementUID(pos - 1);
		}
		else
		{
			// Anything else, nobody gives a shit. Just increment.
			current_uid[pos]++;
		}
	}
}

/*
 * Retrieve the next valid UUID that is free for this server.
 */
std::string InspIRCd::GetUID()
{
	static int curindex = -1;

	/*
	 * If -1, we're setting up. Copy SID into the first three digits, 9's to the rest, null term at the end
	 * Why 9? Well, we increment before we find, otherwise we have an unnecessary copy, and I want UID to start at AAA..AA
	 * and not AA..AB. So by initialising to 99999, we force it to rollover to AAAAA on the first IncrementUID call.
	 * Kind of silly, but I like how it looks.
	 *		-- w
	 */
	if (curindex == -1)
	{
		current_uid[0] = Config->sid[0];
		current_uid[1] = Config->sid[1];
		current_uid[2] = Config->sid[2];

		for (int i = 3; i < (UUID_LENGTH - 1); i++)
			current_uid[i] = '9';

		curindex = UUID_LENGTH - 2; // look at the end of the string now kthx, ignore null

		// Null terminator. Important.
		current_uid[UUID_LENGTH - 1] = '\0';
	}

	while (1)
	{
		// Add one to the last UID
		this->IncrementUID(curindex);

		if (this->FindUUID(current_uid))
		{
			/*
			 * It's in use. We need to try the loop again.
			 */
			continue;
		}

		return current_uid;
	}

	/* not reached. */
	return "";
}