1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
using namespace std;
#include "inspircd_config.h"
#include <sys/time.h>
#include <sys/resource.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string>
#include <unistd.h>
#include <fcntl.h>
#include <poll.h>
#include <sstream>
#include <iostream>
#include <fstream>
#include "socket.h"
#include "inspircd.h"
#include "inspircd_io.h"
#include "inspircd_util.h"
#include "inspstring.h"
#include "helperfuncs.h"
extern FILE *log_file;
extern int boundPortCount;
extern int openSockfd[MAXSOCKS];
extern time_t TIME;
extern bool unlimitcore;
extern int MaxConn;
InspSocket::InspSocket()
{
this->state = I_DISCONNECTED;
}
InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long maxtime)
{
if (listening) {
} else {
char* ip;
this->host = host;
hostent* hoste = gethostbyname(host.c_str());
if (!hoste) {
ip = (char*)host.c_str();
} else {
struct in_addr* ia = (in_addr*)hoste->h_addr;
ip = inet_ntoa(*ia);
}
timeout_end = time(NULL)+maxtime;
timeout = false;
if ((this->fd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
this->state = I_ERROR;
this->OnError(I_ERR_SOCKET);
return;
}
this->port = port;
inet_aton(ip,&addy);
addr.sin_family = AF_INET;
addr.sin_addr = addy;
addr.sin_port = htons(this->port);
int flags;
flags = fcntl(this->fd, F_GETFL, 0);
fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)) == -1)
{
if (errno != EINPROGRESS)
{
this->Close();
this->OnError(I_ERR_CONNECT);
this->state = I_ERROR;
return;
}
}
this->state = I_CONNECTING;
return;
}
}
void InspSocket::Close()
{
if (this->fd != -1)
{
this->OnClose();
shutdown(this->fd,2);
close(this->fd);
this->fd = -1;
}
}
char* InspSocket::Read()
{
int n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0);
if (n > 0)
{
return ibuf;
}
else
{
return NULL;
}
}
// There are two possible outcomes to this function.
// It will either write all of the data, or an undefined amount.
// If an undefined amount is written the connection has failed
// and should be aborted.
int InspSocket::Write(std::string data)
{
char* d = (char*)data.c_str();
unsigned int written = 0;
int n = 0;
int s = data.length();
while ((written < data.length()) && (n >= 0))
{
n = send(this->fd,d,s,0);
if (n > 0)
{
// If we didnt write everything, advance
// the pointers so that when we retry
// the next time around the loop, we try
// to write what we failed to write before.
written += n;
s -= n;
d += n;
}
}
return written;
}
bool InspSocket::Poll()
{
if (time(NULL) > timeout_end)
{
this->OnTimeout();
this->Close();
this->OnError(I_ERR_TIMEOUT);
timeout = true;
this->state = I_ERROR;
return false;
}
polls.fd = this->fd;
state == I_CONNECTING ? polls.events = POLLOUT : polls.events = POLLIN;
int ret = poll(&polls,1,1);
if (ret > 0)
{
switch (this->state)
{
case I_CONNECTING:
return this->OnConnected();
break;
case I_LISTENING:
this->OnIncomingConnection();
break;
case I_CONNECTED:
return this->OnDataReady();
break;
default:
break;
}
}
return true;
}
void InspSocket::SetState(InspSocketState s)
{
this->state = s;
}
bool InspSocket::OnConnected() { return true; }
void InspSocket::OnError(InspSocketError e) { return; }
int InspSocket::OnDisconnect() { return 0; }
int InspSocket::OnIncomingConnection() { return 0; }
bool InspSocket::OnDataReady() { return true; }
void InspSocket::OnTimeout() { return; }
void InspSocket::OnClose() { return; }
InspSocket::~InspSocket()
{
this->Close();
}
/*
int BindSocket (int sockfd, struct sockaddr_in client, struct sockaddr_in server, int port, char* addr)
int OpenTCPSocket (void)
*/
|