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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd_config.h"
#include "configreader.h"
#include "channels.h"
#include "connection.h"
#include "users.h"
#include "inspircd.h"
#include <stdio.h>
#ifdef THREADED_DNS
#include <pthread.h>
#include <signal.h>
#endif
#include "inspstring.h"
#include "commands.h"
#include "helperfuncs.h"
#include "typedefs.h"
#include "socketengine.h"
#include "hashcomp.h"
#include "message.h"
#include "wildcard.h"
#include "xline.h"
#include "cull_list.h"
extern InspIRCd* ServerInstance;
extern int WHOWAS_STALE;
extern int WHOWAS_MAX;
extern std::vector<Module*> modules;
extern std::vector<ircd_module*> factory;
extern std::vector<InspSocket*> module_sockets;
extern int MODCOUNT;
extern InspSocket* socket_ref[MAX_DESCRIPTORS];
extern time_t TIME;
extern userrec* fd_ref_table[MAX_DESCRIPTORS];
extern ServerConfig *Config;
extern user_hash clientlist;
whowas_users whowas;
extern std::vector<userrec*> local_users;
std::vector<userrec*> all_opers;
typedef std::map<irc::string,char*> opertype_t;
typedef opertype_t operclass_t;
opertype_t opertypes;
operclass_t operclass;
bool InitTypes(const char* tag)
{
for (opertype_t::iterator n = opertypes.begin(); n != opertypes.end(); n++)
{
if (n->second)
delete[] n->second;
}
opertypes.clear();
return true;
}
bool InitClasses(const char* tag)
{
for (operclass_t::iterator n = operclass.begin(); n != operclass.end(); n++)
{
if (n->second)
delete[] n->second;
}
operclass.clear();
return true;
}
bool DoType(const char* tag, char** entries, void** values, int* types)
{
char* TypeName = (char*)values[0];
char* Classes = (char*)values[1];
opertypes[TypeName] = strdup(Classes);
log(DEBUG,"Read oper TYPE '%s' with classes '%s'",TypeName,Classes);
return true;
}
bool DoClass(const char* tag, char** entries, void** values, int* types)
{
char* ClassName = (char*)values[0];
char* CommandList = (char*)values[1];
operclass[ClassName] = strdup(CommandList);
log(DEBUG,"Read oper CLASS '%s' with commands '%s'",ClassName,CommandList);
return true;
}
bool DoneClassesAndTypes(const char* tag)
{
return true;
}
userrec::userrec()
{
// the PROPER way to do it, AVOID bzero at *ALL* costs
*password = *nick = *ident = *host = *dhost = *fullname = *modes = *awaymsg = *oper = 0;
server = (char*)FindServerNamePtr(Config->ServerName);
reset_due = TIME;
lines_in = fd = lastping = signon = idle_lastmsg = nping = registered = 0;
modebits = timeout = flood = port = bytes_in = bytes_out = cmds_in = cmds_out = 0;
haspassed = dns_done = false;
recvq = "";
sendq = "";
chans.clear();
invites.clear();
chans.resize(MAXCHANS);
for (unsigned int n = 0; n < MAXCHANS; n++)
{
ucrec* x = new ucrec();
chans[n] = x;
x->channel = NULL;
x->uc_modes = 0;
}
}
userrec::~userrec()
{
for (std::vector<ucrec*>::iterator n = chans.begin(); n != chans.end(); n++)
{
ucrec* x = (ucrec*)*n;
delete x;
}
}
/* XXX - minor point, other *Host functions return a char *, this one creates it. Might be nice to be consistant? */
void userrec::MakeHost(char* nhost)
{
/* This is much faster than snprintf */
char* t = nhost;
for(char* n = ident; *n; n++)
*t++ = *n;
*t++ = '@';
for(char* n = host; *n; n++)
*t++ = *n;
*t = 0;
}
void userrec::CloseSocket()
{
shutdown(this->fd,2);
close(this->fd);
}
char* userrec::GetFullHost()
{
static char result[MAXBUF];
char* t = result;
for(char* n = nick; *n; n++)
*t++ = *n;
*t++ = '!';
for(char* n = ident; *n; n++)
*t++ = *n;
*t++ = '@';
for(char* n = dhost; *n; n++)
*t++ = *n;
*t = 0;
return result;
}
char* userrec::MakeWildHost()
{
static char nresult[MAXBUF];
char* t = nresult;
*t++ = '*'; *t++ = '!';
*t++ = '*'; *t++ = '@';
for(char* n = dhost; *n; n++)
*t++ = *n;
*t = 0;
return nresult;
}
int userrec::ReadData(void* buffer, size_t size)
{
if (this->fd > -1)
{
return read(this->fd, buffer, size);
}
else
return 0;
}
char* userrec::GetFullRealHost()
{
static char fresult[MAXBUF];
char* t = fresult;
for(char* n = nick; *n; n++)
*t++ = *n;
*t++ = '!';
for(char* n = ident; *n; n++)
*t++ = *n;
*t++ = '@';
for(char* n = host; *n; n++)
*t++ = *n;
*t = 0;
return fresult;
}
bool userrec::IsInvited(irc::string &channel)
{
for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
{
irc::string compare = i->channel;
if (compare == channel)
{
return true;
}
}
return false;
}
InvitedList* userrec::GetInviteList()
{
return &invites;
}
void userrec::InviteTo(irc::string &channel)
{
Invited i;
i.channel = channel;
invites.push_back(i);
}
void userrec::RemoveInvite(irc::string &channel)
{
log(DEBUG,"Removing invites");
if (invites.size())
{
for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
{
irc::string compare = i->channel;
if (compare == channel)
{
invites.erase(i);
return;
}
}
}
}
bool userrec::HasPermission(const std::string &command)
{
char* mycmd;
char* savept;
char* savept2;
/*
* users on remote servers can completely bypass all permissions based checks.
* This prevents desyncs when one server has different type/class tags to another.
* That having been said, this does open things up to the possibility of source changes
* allowing remote kills, etc - but if they have access to the src, they most likely have
* access to the conf - so it's an end to a means either way.
*/
if (!IS_LOCAL(this))
return true;
// are they even an oper at all?
if (*this->oper)
{
opertype_t::iterator iter_opertype = opertypes.find(this->oper);
if (iter_opertype != opertypes.end())
{
char* Classes = strdup(iter_opertype->second);
char* myclass = strtok_r(Classes," ",&savept);
while (myclass)
{
operclass_t::iterator iter_operclass = operclass.find(myclass);
if (iter_operclass != operclass.end())
{
char* CommandList = strdup(iter_operclass->second);
mycmd = strtok_r(CommandList," ",&savept2);
while (mycmd)
{
if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*'))
{
free(Classes);
free(CommandList);
return true;
}
mycmd = strtok_r(NULL," ",&savept2);
}
free(CommandList);
}
myclass = strtok_r(NULL," ",&savept);
}
free(Classes);
}
}
return false;
}
bool userrec::AddBuffer(const std::string &a)
{
std::string b = "";
char* n = (char*)a.c_str();
for (char* i = n; *i; i++)
{
if ((*i != '\r') && (*i != '\0') && (*i != 7))
b = b + *i;
}
recvq.append(b);
unsigned int i = 0;
// count the size of the first line in the buffer.
while (i < recvq.length())
{
if (recvq[i++] == '\n')
break;
}
if (recvq.length() > (unsigned)this->recvqmax)
{
this->SetWriteError("RecvQ exceeded");
WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->recvqmax);
}
/*
* return false if we've had more than 600 characters WITHOUT
* a carriage return (this is BAD, drop the socket)
*/
return (i < 600);
}
bool userrec::BufferIsReady()
{
unsigned int t = recvq.length();
for (unsigned int i = 0; i < t; i++)
if (recvq[i] == '\n')
return true;
return false;
}
void userrec::ClearBuffer()
{
recvq = "";
}
std::string userrec::GetBuffer()
{
if (recvq == "")
return "";
char* line = (char*)recvq.c_str();
std::string ret = "";
while ((*line != '\n') && (*line))
{
ret = ret + *line;
line++;
}
while ((*line == '\n') || (*line == '\r'))
line++;
recvq = line;
return ret;
}
void userrec::AddWriteBuf(const std::string &data)
{
if (*this->GetWriteError())
return;
if (sendq.length() + data.length() > (unsigned)this->sendqmax)
{
/*
* Fix by brain - Set the error text BEFORE calling writeopers, because
* if we dont it'll recursively call here over and over again trying
* to repeatedly add the text to the sendq!
*/
this->SetWriteError("SendQ exceeded");
WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->sendqmax);
return;
}
sendq.append(data);
}
// send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it)
void userrec::FlushWriteBuf()
{
if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))
{
char* tb = (char*)this->sendq.c_str();
int n_sent = write(this->fd,tb,this->sendq.length());
if (n_sent == -1)
{
this->SetWriteError(strerror(errno));
}
else
{
// advance the queue
tb += n_sent;
this->sendq = tb;
// update the user's stats counters
this->bytes_out += n_sent;
this->cmds_out++;
}
}
}
void userrec::SetWriteError(const std::string &error)
{
log(DEBUG,"Setting error string for %s to '%s'",this->nick,error.c_str());
// don't try to set the error twice, its already set take the first string.
if (this->WriteError == "")
this->WriteError = error;
}
const char* userrec::GetWriteError()
{
return this->WriteError.c_str();
}
void AddOper(userrec* user)
{
log(DEBUG,"Oper added to optimization list");
all_opers.push_back(user);
}
void DeleteOper(userrec* user)
{
for (std::vector<userrec*>::iterator a = all_opers.begin(); a < all_opers.end(); a++)
{
if (*a == user)
{
log(DEBUG,"Oper removed from optimization list");
all_opers.erase(a);
return;
}
}
}
void kill_link(userrec *user,const char* r)
{
user_hash::iterator iter = clientlist.find(user->nick);
/*
* I'm pretty sure returning here is causing a desync when part of the net thinks a user is gone,
* and another part doesn't. We want to broadcast the quit/kill before bailing so the net stays in sync.
*
* I can't imagine this blowing up, so I'm commenting it out. We still check
* before playing with a bad iterator below in our if(). DISCUSS THIS BEFORE YOU DO ANYTHING. --w00t
*
* if (iter == clientlist.end())
* return;
*/
char reason[MAXBUF];
strlcpy(reason,r,MAXQUIT-1);
log(DEBUG,"kill_link: %s '%s'",user->nick,reason);
if (IS_LOCAL(user))
Write(user->fd,"ERROR :Closing link (%s@%s) [%s]",user->ident,user->host,reason);
if (user->registered == 7)
{
purge_empty_chans(user);
FOREACH_MOD(I_OnUserQuit,OnUserQuit(user,reason));
WriteCommonExcept(user,"QUIT :%s",reason);
}
if (IS_LOCAL(user))
user->FlushWriteBuf();
FOREACH_MOD(I_OnUserDisconnect,OnUserDisconnect(user));
if (IS_LOCAL(user))
{
if (Config->GetIOHook(user->port))
{
try
{
Config->GetIOHook(user->port)->OnRawSocketClose(user->fd);
}
catch (ModuleException& modexcept)
{
log(DEBUG,"Module exception cought: %s",modexcept.GetReason());
}
}
ServerInstance->SE->DelFd(user->fd);
user->CloseSocket();
}
/*
* this must come before the WriteOpers so that it doesnt try to fill their buffer with anything
* if they were an oper with +s.
*
* XXX -
* In the current implementation, we only show local quits, as we only show local connects. With
* the proposed implmentation of snomasks however, this will likely change in the (near?) future.
*/
if (user->registered == 7)
{
if (IS_LOCAL(user))
WriteOpers("*** Client exiting: %s!%s@%s [%s]",user->nick,user->ident,user->host,reason);
AddWhoWas(user);
}
if (iter != clientlist.end())
{
log(DEBUG,"deleting user hash value %lx",(unsigned long)user);
if (IS_LOCAL(user))
{
fd_ref_table[user->fd] = NULL;
if (find(local_users.begin(),local_users.end(),user) != local_users.end())
{
local_users.erase(find(local_users.begin(),local_users.end(),user));
log(DEBUG,"Delete local user");
}
}
clientlist.erase(iter);
delete user;
}
}
WhoWasGroup::WhoWasGroup(userrec* user) : host(NULL), dhost(NULL), ident(NULL), server(NULL), gecos(NULL), signon(user->signon)
{
this->host = strdup(user->host);
this->dhost = strdup(user->dhost);
this->ident = strdup(user->ident);
this->server = user->server;
this->gecos = strdup(user->fullname);
}
WhoWasGroup::~WhoWasGroup()
{
if (host)
free(host);
if (dhost)
free(dhost);
if (ident)
free(ident);
if (gecos)
free(gecos);
}
/* adds or updates an entry in the whowas list */
void AddWhoWas(userrec* u)
{
whowas_users::iterator iter = whowas.find(u->nick);
if (iter == whowas.end())
{
whowas_set* n = new whowas_set;
WhoWasGroup *a = new WhoWasGroup(u);
n->push_back(a);
whowas[u->nick] = n;
}
else
{
whowas_set* group = (whowas_set*)iter->second;
if (group->size() > 10)
{
WhoWasGroup *a = (WhoWasGroup*)*(group->begin());
delete a;
group->pop_front();
}
WhoWasGroup *a = new WhoWasGroup(u);
group->push_back(a);
}
}
/* every hour, run this function which removes all entries over 3 days */
void MaintainWhoWas(time_t TIME)
{
for (whowas_users::iterator iter = whowas.begin(); iter != whowas.end(); iter++)
{
whowas_set* n = (whowas_set*)iter->second;
if (n->size())
{
while ((n->begin() != n->end()) && ((*n->begin())->signon < TIME - 259200)) // 3 days
{
WhoWasGroup *a = *(n->begin());
delete a;
n->erase(n->begin());
}
}
}
}
/* add a client connection to the sockets list */
void AddClient(int socket, int port, bool iscached, in_addr ip4)
{
std::string tempnick = ConvToStr(socket) + "-unknown";
user_hash::iterator iter = clientlist.find(tempnick);
const char *ipaddr = inet_ntoa(ip4);
int j = 0;
/*
* fix by brain.
* as these nicknames are 'RFC impossible', we can be sure nobody is going to be
* using one as a registered connection. As they are per fd, we can also safely assume
* that we wont have collisions. Therefore, if the nick exists in the list, its only
* used by a dead socket, erase the iterator so that the new client may reclaim it.
* this was probably the cause of 'server ignores me when i hammer it with reconnects'
* issue in earlier alphas/betas
*/
if (iter != clientlist.end())
{
userrec* goner = iter->second;
delete goner;
clientlist.erase(iter);
}
log(DEBUG,"AddClient: %d %d %s",socket,port,ipaddr);
clientlist[tempnick] = new userrec();
clientlist[tempnick]->fd = socket;
strlcpy(clientlist[tempnick]->nick,tempnick.c_str(),NICKMAX-1);
/* Smarter than your average bear^H^H^H^Hset of strlcpys. */
for (char* temp = (char*)ipaddr; *temp && j < 64; temp++, j++)
clientlist[tempnick]->dhost[j] = clientlist[tempnick]->host[j] = *temp;
clientlist[tempnick]->dhost[j] = clientlist[tempnick]->host[j] = 0;
clientlist[tempnick]->server = (char*)FindServerNamePtr(Config->ServerName);
/* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */
strcpy(clientlist[tempnick]->ident, "unknown");
clientlist[tempnick]->registered = 0;
clientlist[tempnick]->signon = TIME + Config->dns_timeout;
clientlist[tempnick]->lastping = 1;
clientlist[tempnick]->ip4 = ip4;
clientlist[tempnick]->port = port;
// set the registration timeout for this user
unsigned long class_regtimeout = 90;
int class_flood = 0;
long class_threshold = 5;
long class_sqmax = 262144; // 256kb
long class_rqmax = 4096; // 4k
for (ClassVector::iterator i = Config->Classes.begin(); i != Config->Classes.end(); i++)
{
if ((i->type == CC_ALLOW) && (match(ipaddr,i->host.c_str())))
{
class_regtimeout = (unsigned long)i->registration_timeout;
class_flood = i->flood;
clientlist[tempnick]->pingmax = i->pingtime;
class_threshold = i->threshold;
class_sqmax = i->sendqmax;
class_rqmax = i->recvqmax;
break;
}
}
clientlist[tempnick]->nping = TIME+clientlist[tempnick]->pingmax + Config->dns_timeout;
clientlist[tempnick]->timeout = TIME+class_regtimeout;
clientlist[tempnick]->flood = class_flood;
clientlist[tempnick]->threshold = class_threshold;
clientlist[tempnick]->sendqmax = class_sqmax;
clientlist[tempnick]->recvqmax = class_rqmax;
fd_ref_table[socket] = clientlist[tempnick];
local_users.push_back(clientlist[tempnick]);
if (local_users.size() > Config->SoftLimit)
{
kill_link(clientlist[tempnick],"No more connections allowed");
return;
}
if (local_users.size() >= MAXCLIENTS)
{
kill_link(clientlist[tempnick],"No more connections allowed");
return;
}
/*
* XXX -
* this is done as a safety check to keep the file descriptors within range of fd_ref_table.
* its a pretty big but for the moment valid assumption:
* file descriptors are handed out starting at 0, and are recycled as theyre freed.
* therefore if there is ever an fd over 65535, 65536 clients must be connected to the
* irc server at once (or the irc server otherwise initiating this many connections, files etc)
* which for the time being is a physical impossibility (even the largest networks dont have more
* than about 10,000 users on ONE server!)
*/
if ((unsigned)socket >= MAX_DESCRIPTORS)
{
kill_link(clientlist[tempnick],"Server is full");
return;
}
char* e = matches_exception(ipaddr);
if (!e)
{
char* r = matches_zline(ipaddr);
if (r)
{
char reason[MAXBUF];
snprintf(reason,MAXBUF,"Z-Lined: %s",r);
kill_link(clientlist[tempnick],reason);
return;
}
}
ServerInstance->SE->AddFd(socket,true,X_ESTAB_CLIENT);
WriteServ(clientlist[tempnick]->fd,"NOTICE Auth :*** Looking up your hostname...");
}
long FindMatchingGlobal(userrec* user)
{
long x = 0;
for (user_hash::const_iterator a = clientlist.begin(); a != clientlist.end(); a++)
{
if (a->second->ip4.s_addr == user->ip4.s_addr)
x++;
}
return x;
}
long FindMatchingLocal(userrec* user)
{
long x = 0;
for (std::vector<userrec*>::const_iterator a = local_users.begin(); a != local_users.end(); a++)
{
userrec* comp = (userrec*)(*a);
if (comp->ip4.s_addr == user->ip4.s_addr)
x++;
}
return x;
}
void FullConnectUser(userrec* user, CullList* Goners)
{
ServerInstance->stats->statsConnects++;
user->idle_lastmsg = TIME;
log(DEBUG,"ConnectUser: %s",user->nick);
ConnectClass a = GetClass(user);
if (a.type == CC_DENY)
{
Goners->AddItem(user,"Unauthorised connection");
return;
}
if ((*(a.pass.c_str())) && (!user->haspassed))
{
Goners->AddItem(user,"Invalid password");
return;
}
if (FindMatchingLocal(user) > a.maxlocal)
{
Goners->AddItem(user,"No more connections allowed from your host via this connect class (local)");
WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s",a.maxlocal,(char*)inet_ntoa(user->ip4));
return;
}
else if (FindMatchingGlobal(user) > a.maxglobal)
{
Goners->AddItem(user,"No more connections allowed from your host via this connect class (global)");
WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s",a.maxglobal,(char*)inet_ntoa(user->ip4));
return;
}
char match_against[MAXBUF];
snprintf(match_against,MAXBUF,"%s@%s",user->ident,user->host);
char* e = matches_exception(match_against);
if (!e)
{
char* r = matches_gline(match_against);
if (r)
{
char reason[MAXBUF];
snprintf(reason,MAXBUF,"G-Lined: %s",r);
Goners->AddItem(user,reason);
return;
}
r = matches_kline(user->host);
if (r)
{
char reason[MAXBUF];
snprintf(reason,MAXBUF,"K-Lined: %s",r);
Goners->AddItem(user,reason);
return;
}
}
WriteServ(user->fd,"NOTICE Auth :Welcome to \002%s\002!",Config->Network);
WriteServ(user->fd,"001 %s :Welcome to the %s IRC Network %s!%s@%s",user->nick,Config->Network,user->nick,user->ident,user->host);
WriteServ(user->fd,"002 %s :Your host is %s, running version %s",user->nick,Config->ServerName,VERSION);
WriteServ(user->fd,"003 %s :This server was created %s %s",user->nick,__TIME__,__DATE__);
WriteServ(user->fd,"004 %s %s %s iowghrasxRVSCWBG lvhopsmntikrcaqbegIOLQRSKVHGCNT vhobeIaqglk",user->nick,Config->ServerName,VERSION);
// anfl @ #ratbox, efnet reminded me that according to the RFC this cant contain more than 13 tokens per line...
// so i'd better split it :)
std::stringstream out(Config->data005);
std::string token = "";
std::string line5 = "";
int token_counter = 0;
while (!out.eof())
{
out >> token;
line5 = line5 + token + " ";
token_counter++;
if ((token_counter >= 13) || (out.eof() == true))
{
WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
line5 = "";
token_counter = 0;
}
}
ShowMOTD(user);
/*
* fix 3 by brain, move registered = 7 below these so that spurious modes and host
* changes dont go out onto the network and produce 'fake direction'.
*/
FOREACH_MOD(I_OnUserConnect,OnUserConnect(user));
FOREACH_MOD(I_OnGlobalConnect,OnGlobalConnect(user));
user->registered = 7;
WriteOpers("*** Client connecting on port %lu: %s!%s@%s [%s]",(unsigned long)user->port,user->nick,user->ident,user->host,(char*)inet_ntoa(user->ip4));
}
/** ReHashNick()
* re-allocates a nick in the user_hash after they change nicknames,
* returns a pointer to the new user as it may have moved
*/
userrec* ReHashNick(char* Old, char* New)
{
//user_hash::iterator newnick;
user_hash::iterator oldnick = clientlist.find(Old);
log(DEBUG,"ReHashNick: %s %s",Old,New);
if (!strcasecmp(Old,New))
{
log(DEBUG,"old nick is new nick, skipping");
return oldnick->second;
}
if (oldnick == clientlist.end())
return NULL; /* doesnt exist */
log(DEBUG,"ReHashNick: Found hashed nick %s",Old);
userrec* olduser = oldnick->second;
clientlist[New] = olduser;
clientlist.erase(oldnick);
log(DEBUG,"ReHashNick: Nick rehashed as %s",New);
return clientlist[New];
}
void force_nickchange(userrec* user,const char* newnick)
{
char nick[MAXBUF];
int MOD_RESULT = 0;
*nick = 0;
FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,newnick));
if (MOD_RESULT)
{
ServerInstance->stats->statsCollisions++;
kill_link(user,"Nickname collision");
return;
}
if (matches_qline(newnick))
{
ServerInstance->stats->statsCollisions++;
kill_link(user,"Nickname collision");
return;
}
if (user)
{
if (newnick)
{
strlcpy(nick,newnick,MAXBUF-1);
}
if (user->registered == 7)
{
char* pars[1];
pars[0] = nick;
std::string cmd = "NICK";
ServerInstance->Parser->CallHandler(cmd,pars,1,user);
}
}
}
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