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author | Giuseppe Bilotta <giuseppe.bilotta@gmail.com> | 2008-11-17 16:37:57 +0100 |
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committer | Giuseppe Bilotta <giuseppe.bilotta@gmail.com> | 2008-11-17 16:37:57 +0100 |
commit | 62ca2eda0b2d42f79d06f85e0ce041be64055ad2 (patch) | |
tree | 35659b4bbff10e2f6803ecd267d7e0c9a8af9f42 /README | |
parent | a7cefe6c664ca438fc3785186e814738a390b9f3 (diff) |
azgame plugin: support autoadding words to wordlist
When the game is started with a wordlist it's possible to specify a
language to use for existence of words. When a word is not found in the
wordlist, it's checked against the given language check function, and if
present it's added to a specific file (autoadd-#{language}), which is
also used on load to choose the word to pick.
Diffstat (limited to 'README')
0 files changed, 0 insertions, 0 deletions