#-- vim:sw=2:et #++ # # :title: A-Z Game Plugin for rbot # # Author:: Giuseppe "Oblomov" Bilotta # Author:: Yaohan Chen : Japanese support # # Copyright:: (C) 2006 Giuseppe Bilotta # Copyright:: (C) 2007 GIuseppe Bilotta, Yaohan Chen # # License:: GPL v2 # # A-Z Game: guess the word by reducing the interval of allowed ones # # TODO allow manual addition of words class AzGame attr_reader :range, :word attr_reader :lang, :rules, :listener attr_accessor :tries, :total_tries, :total_failed, :failed, :winner def initialize(plugin, lang, rules, word) @plugin = plugin @lang = lang.to_sym @word = word.downcase @rules = rules @range = [@rules[:first].dup, @rules[:last].dup] @listener = @rules[:listener] @total_tries = 0 @total_failed = 0 # not used, reported, updated @tries = Hash.new(0) @failed = Hash.new(0) # not used, not reported, updated @winner = nil def @range.to_s return "%s -- %s" % self end end def check(word) w = word.downcase debug "checking #{w} for #{@word} in #{@range}" # Since we're called threaded, bail out early if a winner # was assigned already return [:ignore, nil] if @winner return [:bingo, nil] if w == @word return [:out, @range] if w < @range.first or w > @range.last return [:ignore, @range] if w == @range.first or w == @range.last # This is potentially slow (for languages that check online) return [:noexist, @range] unless @plugin.send("is_#{@lang}?", w) debug "we like it" # Check again if there was a winner in the mean time, # and bail out if there was return [:ignore, nil] if @winner if w < @word and w > @range.first @range.first.replace(w) return [:in, @range] elsif w > @word and w < @range.last @range.last.replace(w) return [:in, @range] end return [:out, @range] end # TODO scoring: base score is t = ceil(100*exp(-((n-1)^2)/(50^2)))+p for n attempts # done by p players; players that didn't win but contributed # with a attempts will get t*a/n points include Math def score n = @total_tries p = @tries.keys.length t = (100*exp(-((n-1)**2)/(50.0**2))).ceil + p debug "Total score: #{t}" ret = Hash.new @tries.each { |k, a| ret[k] = [t*a/n, n_("%{count} try", "%{count} tries", a) % {:count => a}] } if @winner debug "replacing winner score of %d with %d" % [ret[@winner].first, t] tries = ret[@winner].last ret[@winner] = [t, _("winner, %{tries}") % {:tries => tries}] end return ret.sort_by { |h| h.last.first }.reverse end end class AzGamePlugin < Plugin def initialize super # if @registry.has_key?(:games) # @games = @registry[:games] # else @games = Hash.new # end if @registry.has_key?(:wordcache) and @registry[:wordcache] @wordcache = @registry[:wordcache] else @wordcache = Hash.new end debug "A-Z wordcache: #{@wordcache.pretty_inspect}" @rules = { :italian => { :good => /s\.f\.|s\.m\.|agg\.|v\.tr\.|v\.(pronom\.)?intr\./, # avv\.|pron\.|cong\. :bad => /var\./, :first => 'abaco', :last => 'zuzzurellone', :url => "http://www.demauroparavia.it/%s", :wapurl => "http://wap.demauroparavia.it/index.php?lemma=%s", :listener => /^[a-z]+$/ }, :english => { :good => /(?:singular )?noun|verb|adj/, :first => 'abacus', :last => 'zuni', :url => "http://www.chambersharrap.co.uk/chambers/features/chref/chref.py/main?query=%s&title=21st", :listener => /^[a-z]+$/ }, } japanese_wordlist = "#{@bot.botclass}/azgame/wordlist-japanese" if File.exist?(japanese_wordlist) words = File.readlines(japanese_wordlist) \ .map {|line| line.strip} .uniq if(words.length >= 4) # something to guess @rules[:japanese] = { :good => /^\S+$/, :list => words, :first => words[0], :last => words[-1], :listener => /^\S+$/ } debug "Japanese wordlist loaded, #{@rules[:japanese][:list].length} lines; first word: #{@rules[:japanese][:first]}, last word: #{@rules[:japanese][:last]}" end end end def save # @registry[:games] = @games @registry[:wordcache] = @wordcache end def listen(m) return unless m.kind_of?(PrivMessage) return if m.channel.nil? or m.address? k = m.channel.downcase.to_s # to_sym? return unless @games.key?(k) return if m.params word = m.plugin.downcase return unless word =~ @games[k].listener word_check(m, k, word) end def word_check(m, k, word) # Not really safe ... what happens Thread.new { isit = @games[k].check(word) case isit.first when :bingo m.reply _("%{bold}BINGO!%{bold} the word was %{underline}%{word}%{underline}. Congrats, %{bold}%{player}%{bold}!") % {:bold => Bold, :underline => Underline, :word => word, :player => m.sourcenick} @games[k].total_tries += 1 @games[k].tries[m.source] += 1 @games[k].winner = m.source ar = @games[k].score.inject([]) { |res, kv| res.push("%s: %d (%s)" % kv.flatten) } m.reply _("The game was won after %{tries} tries. Scores for this game: %{scores}") % {:tries => @games[k].total_tries, :scores => ar.join('; ')} @games.delete(k) when :out m.reply _("%{word} is not in the range %{bold}%{range}%{bold}") % {:word => word, :bold => Bold, :range => isit.last} if m.address? when :noexist # bail out early if the game was won in the mean time return if !@games[k] or @games[k].winner m.reply _("%{word} doesn't exist or is not acceptable for the game") % {:word => word} @games[k].total_failed += 1 @games[k].failed[m.source] += 1 when :in # bail out early if the game was won in the mean time return if !@games[k] or @games[k].winner m.reply _("close, but no cigar. New range: %{bold}%{range}%{bold}") % {:bold => Bold, :range => isit.last} @games[k].total_tries += 1 @games[k].tries[m.source] += 1 when :ignore m.reply _("%{word} is already one of the range extrema: %{range}") % {:word => word, :range => isit.last} if m.address? else m.reply _("hm, something went wrong while verifying %{word}") end } end def manual_word_check(m, params) k = m.channel.downcase.to_s word = params[:word].downcase if not @games.key?(k) m.reply _("no A-Z game running here, can't check if %{word} is valid, can I?") return end if word !~ /^\S+$/ m.reply _("I only accept single words composed by letters only, sorry") return end word_check(m, k, word) end def stop_game(m, params) return if m.channel.nil? # Shouldn't happen, but you never know k = m.channel.downcase.to_s # to_sym? if @games.key?(k) m.reply _("the word in %{bold}%{range}%{bold} was: %{bold}%{word}%{bold}") % {:bold => Bold, :range => @games[k].range, :word => @games[k].word} ar = @games[k].score.inject([]) { |res, kv| res.push("%s: %d (%s)" % kv.flatten) } m.reply _("The game was cancelled after %{tries} tries. Scores for this game would have been: %{scores}") % {:tries => @games[k].total_tries, :scores => ar.join('; ')} @games.delete(k) else m.reply _("no A-Z game running in this channel ...") end end def start_game(m, params) return if m.channel.nil? # Shouldn't happen, but you never know k = m.channel.downcase.to_s # to_sym? unless @games.key?(k) lang = (params[:lang] || @bot.config['core.language']).to_sym method = 'random_pick_'+lang.to_s m.reply _("let me think ...") if @rules.has_key?(lang) and self.respond_to?(method) word = self.send(method) if word.empty? m.reply _("couldn't think of anything ...") return end else m.reply _("I can't play A-Z in %{lang}, sorry") % {:lang => lang} return end m.reply _("got it!") @games[k] = AzGame.new(self, lang, @rules[lang], word) end tr = @games[k].total_tries # this message building code is rewritten to make translation easier if tr == 0 tr_msg = '' else f_tr = @games[k].total_failed if f_tr > 0 tr_msg = _(" (after %{total_tries} and %{invalid_tries})") % { :total_tries => n_("%{count} try", "%{count} tries", tr) % {:count => tr}, :invalid_tries => n_("%{count} invalid try", "%{count} invalid tries", tr) % {:count => f_tr} } else tr_msg = _(" (after %{total_tries})") % { :total_tries => n_("%{count} try", "%{count} tries", tr) % {:count => tr}} end end m.reply _("A-Z: %{bold}%{range}%{bold}") % {:bold => Bold, :range => @games[k].range} + tr_msg return end def wordlist(m, params) pars = params[:params] lang = (params[:lang] || @bot.config['core.language']).to_sym wc = @wordcache[lang] || Hash.new rescue Hash.new cmd = params[:cmd].to_sym rescue :count case cmd when :count m.reply n_("I have %{count} %{lang} word in my cache", "I have %{count} %{lang} words in my cache", wc.size) % {:count => wc.size, :lang => lang} when :show, :list if pars.empty? m.reply _("provide a regexp to match") return end begin regex = /#{pars[0]}/ matches = wc.keys.map { |k| k.to_s }.grep(regex) rescue matches = [] end if matches.size == 0 m.reply _("no %{lang} word I know match %{pattern}") % {:lang => lang, :pattern => pars[0]} elsif matches.size > 25 m.reply _("more than 25 %{lang} words I know match %{pattern}, try a stricter matching") % {:lang => lang, :pattern => pars[0]} else m.reply "#{matches.join(', ')}" end when :info if pars.empty? m.reply _("provide a word") return end word = pars[0].downcase.to_sym if not wc.key?(word) m.reply _("I don't know any %{lang} word %{word}") % {:lang => lang, :word => word} return end if wc[word].key?(:when) tr = _("%{word} learned from %{user} on %{date}") % {:word => word, :user => wc[word][:who], :date => wc[word][:when]} else tr = _("%{word} learned from %{user}") % {:word => word, :user => wc[word][:who]} end m.reply tr when :delete if pars.empty? m.reply _("provide a word") return end word = pars[0].downcase.to_sym if not wc.key?(word) m.reply _("I don't know any %{lang} word %{word}") % {:lang => lang, :word => word} return end wc.delete(word) @bot.okay m.replyto when :add if pars.empty? m.reply _("provide a word") return end word = pars[0].downcase.to_sym if wc.key?(word) m.reply _("I already know the %{lang} word %{word}") return end wc[word] = { :who => m.sourcenick, :when => Time.now } @bot.okay m.replyto else end end def is_japanese?(word) @rules[:japanese][:list].include?(word) end # return integer between min and max, inclusive def rand_between(min, max) rand(max - min + 1) + min end def random_pick_japanese(min=nil, max=nil) rules = @rules[:japanese] min = rules[:first] if min.nil_or_empty? max = rules[:last] if max.nil_or_empty? debug "Randomly picking word between #{min} and #{max}" min_index = rules[:list].index(min) max_index = rules[:list].index(max) debug "Index between #{min_index} and #{max_index}" index = rand_between(min_index + 1, max_index - 1) debug "Index generated: #{index}" word = rules[:list][index] debug "Randomly picked #{word}" word end def is_italian?(word) unless @wordcache.key?(:italian) @wordcache[:italian] = Hash.new end wc = @wordcache[:italian] return true if wc.key?(word.to_sym) rules = @rules[:italian] p = @bot.httputil.get(rules[:wapurl] % word, :open_timeout => 60, :read_timeout => 60) if not p error "could not connect!" return false end debug p p.scan(/#{word} - (.*?) :dict} return true end next } return false end def random_pick_italian(min=nil,max=nil) # Try to pick a random word between min and max word = String.new min = min.to_s max = max.to_s if min > max m.reply "#{min} > #{max}" return word end rules = @rules[:italian] min = rules[:first] if min.empty? max = rules[:last] if max.empty? debug "looking for word between #{min.inspect} and #{max.inspect}" return word if min.empty? or max.empty? begin while (word <= min or word >= max or word !~ /^[a-z]+$/) debug "looking for word between #{min} and #{max} (prev: #{word.inspect})" # TODO for the time being, skip words with extended characters unless @wordcache.key?(:italian) @wordcache[:italian] = Hash.new end wc = @wordcache[:italian] if wc.size > 0 cache_or_url = rand(2) if cache_or_url == 0 debug "getting word from wordcache" word = wc.keys[rand(wc.size)].to_s next end end # TODO when doing ranges, adapt this choice l = ('a'..'z').to_a[rand(26)] debug "getting random word from dictionary, starting with letter #{l}" first = rules[:url] % "lettera_#{l}_0_50" p = @bot.httputil.get(first) max_page = p.match(/ \/ (\d+)<\/label>/)[1].to_i pp = rand(max_page)+1 debug "getting random word from dictionary, starting with letter #{l}, page #{pp}" p = @bot.httputil.get(first+"&pagina=#{pp}") if pp > 1 lemmi = Array.new good = rules[:good] bad = rules[:bad] # We look for a lemma composed by a single word and of length at least two p.scan(/
  • .*? (.+?)<\/li>/) { |url, prelemma, tipo| lemma = prelemma.downcase.to_sym debug "checking lemma #{lemma} (#{prelemma}) of type #{tipo} from url #{url}" next if wc.key?(lemma) case tipo when good if tipo =~ bad debug "refusing, #{bad}" next end debug "good one" lemmi << lemma wc[lemma] = {:who => :dict} else debug "refusing, not #{good}" end } word = lemmi[rand(lemmi.length)].to_s end rescue => e error "error #{e.inspect} while looking up a word" error e.backtrace.join("\n") end return word end def is_english?(word) unless @wordcache.key?(:english) @wordcache[:english] = Hash.new end wc = @wordcache[:english] return true if wc.key?(word.to_sym) rules = @rules[:english] p = @bot.httputil.get(rules[:url] % CGI.escape(word)) if not p error "could not connect!" return false end debug p if p =~ /#{word}<\/span>([^\n]+?)#{rules[:good]}<\/span>/i debug "new word #{word}" wc[word.to_sym] = {:who => :dict} return true end return false end def random_pick_english(min=nil,max=nil) # Try to pick a random word between min and max word = String.new min = min.to_s max = max.to_s if min > max m.reply "#{min} > #{max}" return word end rules = @rules[:english] min = rules[:first] if min.empty? max = rules[:last] if max.empty? debug "looking for word between #{min.inspect} and #{max.inspect}" return word if min.empty? or max.empty? begin while (word <= min or word >= max or word !~ /^[a-z]+$/) debug "looking for word between #{min} and #{max} (prev: #{word.inspect})" # TODO for the time being, skip words with extended characters unless @wordcache.key?(:english) @wordcache[:english] = Hash.new end wc = @wordcache[:english] if wc.size > 0 cache_or_url = rand(2) if cache_or_url == 0 debug "getting word from wordcache" word = wc.keys[rand(wc.size)].to_s next end end # TODO when doing ranges, adapt this choice l = ('a'..'z').to_a[rand(26)] ll = ('a'..'z').to_a[rand(26)] random = [l,ll].join('*') + '*' debug "getting random word from dictionary, matching #{random}" p = @bot.httputil.get(rules[:url] % CGI.escape(random)) debug p lemmi = Array.new good = rules[:good] # We look for a lemma composed by a single word and of length at least two p.scan(/(.*?)<\/span>([^\n]+?)#{rules[:good]}<\/span>/i) { |prelemma, discard| lemma = prelemma.downcase debug "checking lemma #{lemma} (#{prelemma}) and discarding #{discard}" next if wc.key?(lemma.to_sym) if lemma =~ /^[a-z]+$/ debug "good one" lemmi << lemma wc[lemma.to_sym] = {:who => :dict} else debug "funky characters, not good" end } next if lemmi.empty? word = lemmi[rand(lemmi.length)] end rescue => e error "error #{e.inspect} while looking up a word" error e.backtrace.join("\n") end return word end def help(plugin, topic="") case topic when 'manage' return _("az [lang] word [count|list|add|delete] => manage the az wordlist for language lang (defaults to current bot language)") when 'cancel' return _("az cancel => abort current game") when 'check' return _('az check => checks against current game') when 'rules' return _("try to guess the word the bot is thinking of; if you guess wrong, the bot will use the new word to restrict the range of allowed words: eventually, the range will be so small around the correct word that you can't miss it") when 'play' return _("az => start a game if none is running, show the current word range otherwise; you can say 'az ' if you want to play in a language different from the current bot default") end return _("az topics: play, rules, cancel, manage, check") end end plugin = AzGamePlugin.new plugin.map 'az [:lang] word :cmd *params', :action=>'wordlist', :defaults => { :lang => nil, :cmd => 'count', :params => [] }, :auth_path => '!az::edit!' plugin.map 'az cancel', :action=>'stop_game', :private => false plugin.map 'az check :word', :action => 'manual_word_check', :private => false plugin.map 'az [play] [:lang]', :action=>'start_game', :private => false, :defaults => { :lang => nil }