1 RouletteHistory = Struct.new("RouletteHistory", :games, :shots, :deaths, :misses, :wins)
3 class RoulettePlugin < Plugin
4 BotConfig.register BotConfigBooleanValue.new('roulette.autospin',
6 :desc => "Automatically spins the roulette at the butlast shot")
7 BotConfig.register BotConfigBooleanValue.new('roulette.kick',
9 :desc => "Kicks shot players from the channel")
17 def help(plugin, topic="")
18 "roulette => play russian roulette - starts a new game if one isn't already running. One round in a six chambered gun. Take turns to say roulette to the bot, until somebody dies. roulette reload => force the gun to reload, roulette stats => show stats from all games, roulette stats <player> => show stats for <player>, roulette clearstats => clear stats (config level auth required), roulette spin => spins the cylinder"
21 def clearstats(m, params)
26 def roulette(m, params)
28 m.reply "you gotta play roulette in channel dude"
33 if @registry.has_key?("player " + m.sourcenick)
34 playerdata = @registry["player " + m.sourcenick]
36 playerdata = RouletteHistory.new(0,0,0,0,0)
40 if @registry.has_key?("totals")
41 totals = @registry["totals"]
43 totals = RouletteHistory.new(0,0,0,0,0)
46 unless @players.include?(m.sourcenick)
47 @players << m.sourcenick
55 m.reply "#{m.sourcenick}: chamber #{6 - @chambers.length} of 6 => *BANG*"
56 playerdata.deaths += 1
59 next if plyr == m.sourcenick
60 pdata = @registry["player " + plyr]
64 @registry["player " + plyr] = pdata
67 @bot.kick(m.replyto, m.sourcenick, "*BANG*") if @bot.config['roulette.kick']
69 m.reply "#{m.sourcenick}: chamber #{6 - @chambers.length} of 6 => +click+"
70 playerdata.misses += 1
74 @registry["player " + m.sourcenick] = playerdata
75 @registry["totals"] = totals
77 if shot || @chambers.empty?
79 elsif @chambers.length == 1 and @bot.config['roulette.autospin']
84 def reload(m, params = {})
86 m.reply "you gotta play roulette in channel dude"
92 # all players win on a reload
93 # (allows you to play 3-shot matches etc)
95 if @registry.has_key?("totals")
96 totals = @registry["totals"]
98 totals = RouletteHistory.new(0,0,0,0,0)
101 @players.each {|plyr|
102 pdata = @registry["player " + plyr]
106 @registry["player " + plyr] = pdata
110 @registry["totals"] = totals
115 def spin(m, params={})
116 # Spinning is just like resetting, except that nobody wins
118 m.reply "you gotta play roulette in channel dude"
122 m.act "spins the cylinder"
127 @chambers = [false, false, false, false, false, false]
128 @chambers[rand(@chambers.length)] = true
131 def playerstats(m, params)
132 player = params[:player]
133 pstats = @registry["player " + player]
135 m.reply "#{player} hasn't played enough games yet"
137 m.reply "#{player} has played #{pstats.games} games, won #{pstats.wins} and lost #{pstats.deaths}. #{player} pulled the trigger #{pstats.shots} times and found the chamber empty on #{pstats.misses} occasions."
142 if @registry.has_key?("totals")
143 totals = @registry["totals"]
144 total_games = totals.games
145 total_shots = totals.shots
155 h_win_percent = [nil,0]
156 l_win_percent = [nil,0]
157 h_luck_percent = [nil,0]
158 l_luck_percent = [nil,0]
159 @registry.each {|k,v|
160 match = /player (.+)/.match(k)
166 win_rate = v.wins.to_f / v.games * 100
167 if h_win_percent[0].nil? || win_rate > h_win_percent[1] && v.games > 2
168 h_win_percent = [[k], win_rate]
169 elsif win_rate == h_win_percent[1] && v.games > 2
170 h_win_percent[0] << k
172 if l_win_percent[0].nil? || win_rate < l_win_percent[1] && v.games > 2
173 l_win_percent = [[k], win_rate]
174 elsif win_rate == l_win_percent[1] && v.games > 2
175 l_win_percent[0] << k
178 luck = v.misses.to_f / v.shots * 100
179 if h_luck_percent[0].nil? || luck > h_luck_percent[1] && v.games > 2
180 h_luck_percent = [[k], luck]
181 elsif luck == h_luck_percent[1] && v.games > 2
182 h_luck_percent[0] << k
184 if l_luck_percent[0].nil? || luck < l_luck_percent[1] && v.games > 2
185 l_luck_percent = [[k], luck]
186 elsif luck == l_luck_percent[1] && v.games > 2
187 l_luck_percent[0] << k
190 if died_most[0].nil? || v.deaths > died_most[1]
191 died_most = [[k], v.deaths]
192 elsif v.deaths == died_most[1]
195 if won_most[0].nil? || v.wins > won_most[1]
196 won_most = [[k], v.wins]
197 elsif v.wins == won_most[1]
202 m.reply "roulette stats: no games completed yet"
204 m.reply "roulette stats: #{total_games} games completed, #{total_shots} shots fired at #{total_players} players. Luckiest: #{h_luck_percent[0].join(',')} (#{sprintf '%.1f', h_luck_percent[1]}% clicks). Unluckiest: #{l_luck_percent[0].join(',')} (#{sprintf '%.1f', l_luck_percent[1]}% clicks). Highest survival rate: #{h_win_percent[0].join(',')} (#{sprintf '%.1f', h_win_percent[1]}%). Lowest survival rate: #{l_win_percent[0].join(',')} (#{sprintf '%.1f', l_win_percent[1]}%). Most wins: #{won_most[0].join(',')} (#{won_most[1]}). Most deaths: #{died_most[0].join(',')} (#{died_most[1]})."
209 plugin = RoulettePlugin.new
210 plugin.map 'roulette reload', :action => 'reload'
211 plugin.map 'roulette spin', :action => 'spin'
212 plugin.map 'roulette stats :player', :action => 'playerstats'
213 plugin.map 'roulette stats', :action => 'stats'
214 plugin.map 'roulette clearstats', :action => 'clearstats', :auth => 'config'
215 plugin.map 'roulette'