1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 #include "inspircd_config.h"
21 #include <sys/types.h>
22 #include <sys/socket.h>
24 #include <netinet/in.h>
32 #ifndef __CONNECTION_H__
33 #define __CONNECTION_H__
35 #define STATE_DISCONNECTED 0
36 #define STATE_CONNECTED 1
38 #define STATE_NOAUTH_INBOUND 3
39 #define STATE_NOAUTH_OUTBOUND 4
40 #define STATE_SERVICES 5
42 /** Each connection has one or more of these
43 * each represents ONE outbound connection to another ircd
44 * so each inbound has multiple outbounds. A listening socket
45 * that accepts server type connections is represented by one
46 * class serverrec. Class serverrec will instantiate several
47 * objects of type ircd_connector to represent each established
48 * connection, inbound or outbound. So, to determine all linked
49 * servers you must walk through all the serverrecs that the
50 * core defines, and in each one iterate through until you find
51 * connection(s) relating to the server you want information on.
52 * The core and module API provide functions for this.
54 class ircd_connector : public Extensible
57 /** Sockaddr of the outbound ip and port
61 /** File descriptor of the connection
67 std::string servername;
71 std::string description;
73 /** State. STATE_NOAUTH_INBOUND, STATE_NOAUTH_OUTBOUND
74 * STATE_SYNC, STATE_DISCONNECTED, STATE_CONNECTED
78 /** PRIVATE function to set the host address and port to connect to
80 bool SetHostAddress(char* host, int port);
85 /** IRCD Buffer for input characters, holds as many lines as are
86 * pending - Note that the final line may not be complete and should
87 * only be read when there is a \n seperator.
89 std::string ircdbuffer;
92 /** When MakeOutboundConnection is called, these public members are
93 * filled with the details passed to the function, for future
98 /** When MakeOutboundConnection is called, these public members are
99 * filled with the details passed to the function, for future
104 /** Server names of servers that this server is linked to
105 * So for A->B->C, if this was the record for B it would contain A and C
106 * whilever both servers are connected to B.
108 std::vector<std::string> routes;
111 /** Create an outbound connection to a listening socket
113 bool MakeOutboundConnection(char* newhost, int newport);
115 /** Return the servername on this established connection
117 std::string GetServerName();
119 /** Set the server name of this connection
121 void SetServerName(std::string serv);
123 /** Get the file descriptor associated with this connection
127 /** Set the file descriptor for this connection
129 void SetDescriptor(int fd);
131 /** Get the state flags for this connection
135 /** Set the state flags for this connection
137 void SetState(int state);
139 /** Get the ip address (not servername) associated with this connection
143 /** Get the server description of this connection
145 std::string GetDescription();
147 /** Set the server description of this connection
149 void SetDescription(std::string desc);
151 /** Get the port number being used for this connection
152 * If the connection is outbound this will be the remote port
153 * otherwise it will be the local port, so it can always be
154 * gautanteed as open at the address given in GetServerIP().
158 /** Set the port used by this connection
160 void SetServerPort(int p);
162 /** Set both the host and the port in one operation for this connection
164 bool SetHostAndPort(char* newhost, int newport);
166 /** Close the connection by calling close() on its file descriptor
167 * This function call updates no other data.
169 void CloseConnection();
171 void AddBuffer(std::string a);
172 bool BufferIsComplete();
174 std::string GetBuffer();
178 /** Please note: classes serverrec and userrec both inherit from class connection.
180 class connection : public Extensible
183 /** File descriptor of the connection
187 /** Hostname of connection. Not used if this is a serverrec
191 /** IP of connection. Reserved for future use.
195 /** Inbuf of connection. Only used for userrec
199 /** Stats counter for bytes inbound
203 /** Stats counter for bytes outbound
207 /** Stats counter for commands inbound
211 /** Stats counter for commands outbound
215 /** True if server/user has authenticated, false if otherwise
220 * For a userrec, this is the port they connected to the network on.
221 * For a serverrec this is the current listening port of the serverrec object.
225 /** Used by userrec to indicate the registration status of the connection
229 /** Reserved for future use
233 /** Time the connection was last pinged
237 /** Time the connection was created, set in the constructor
241 /** Time that the connection last sent data, used to calculate idle time
245 /** Used by PING checks with clients
249 /** Unused, will be removed in a future alpha/beta
251 char internal_addr[MAXBUF];
253 /** Unused, will be removed in a future alpha/beta
257 /** With a serverrec, this is a list of all established server connections.
258 * With a userrec this is unused.
260 std::vector<ircd_connector> connectors;
262 /** Default constructor
266 /** Create a listening socket on 'host' using port number 'p'
268 bool CreateListener(char* host, int p);
270 /** Begin an outbound link to another ircd at targethost.
272 bool BeginLink(char* targethost, int port, char* password, char* servername, int myport);
274 /** Begin an outbound mesh link to another ircd on a network you are already an authenticated member of
276 bool MeshCookie(char* targethost, int port, unsigned long cookie, char* servername);
278 /** Terminate a link to 'targethost' by calling the ircd_connector::CloseConnection method.
280 void TerminateLink(char* targethost);
282 /** Send a message to a server by name, if the server is unavailable directly route the packet via another server
283 * If the server still cannot be reached after attempting to route the message remotely, returns false.
285 bool SendPacket(char *message, const char* host);
287 /** Returns the next available packet and returns true if data is available. Writes the servername the data came from to 'host'.
288 * If no data is available this function returns false.
289 * This function will automatically close broken links and reroute pathways, generating split messages on the network.
291 bool RecvPacket(std::deque<std::string> &messages, char* host);
293 /** Find the ircd_connector oject related to a certain servername given in 'host'
295 ircd_connector* FindHost(std::string host);
297 /** Add an incoming connection to the connection pool.
298 * (reserved for core use)
300 bool AddIncoming(int fd,char* targethost, int sourceport);
302 /** This function is deprecated and may be removed in a later alpha/beta