2 * InspIRCd -- Internet Relay Chat Daemon
4 * Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
5 * Copyright (C) 2008 Craig Edwards <craigedwards@brainbox.cc>
7 * This file is part of InspIRCd. InspIRCd is free software: you can
8 * redistribute it and/or modify it under the terms of the GNU General Public
9 * License as published by the Free Software Foundation, version 2.
11 * This program is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
27 typedef std::vector<std::string> parameterlist;
32 /** Send metadata related to this server to the target server
33 * @param key The 'key' of the data
34 * @param data The string representation of the data
36 virtual void SendMetaData(const std::string& key, const std::string& data) = 0;
39 class CoreExport ProtocolInterface
42 typedef ProtocolServer Server;
47 std::string servername;
48 std::string parentname;
50 unsigned int usercount;
51 unsigned int opercount;
52 unsigned int latencyms;
55 typedef std::vector<ServerInfo> ServerList;
57 virtual ~ProtocolInterface() { }
59 /** Send an ENCAP message to all servers matching a wildcard string.
60 * See the protocol documentation for the purpose of ENCAP.
61 * @param targetmask The target server mask (can contain wildcards)
62 * @param cmd The ENCAP subcommand
63 * @param params List of string parameters which are dependant on the subcommand
64 * @param source The source of the message (prefix), must be a local user or NULL which means use local server
65 * @return Always true if the target mask contains wildcards; otherwise true if the server name was found,
66 * and the message was sent, false if it was not found.
67 * ENCAP (should) be used instead of creating new protocol messages for easier third party application support.
69 virtual bool SendEncapsulatedData(const std::string& targetmask, const std::string& cmd, const parameterlist& params, User* source = NULL) { return false; }
71 /** Send an ENCAP message to all servers.
72 * See the protocol documentation for the purpose of ENCAP.
73 * @param cmd The ENCAP subcommand
74 * @param params List of string parameters which are dependant on the subcommand
75 * @param source The source of the message (prefix), must be a local user or a user behind 'omit'
76 * or NULL which is equivalent to the local server
77 * @param omit If non-NULL the message won't be sent in the direction of this server, useful for forwarding messages
79 virtual void BroadcastEncap(const std::string& cmd, const parameterlist& params, User* source = NULL, User* omit = NULL) { }
81 /** Send metadata for a channel to other linked servers.
82 * @param chan The channel to send metadata for
83 * @param key The 'key' of the data, e.g. "swhois" for swhois desc on a user
84 * @param data The string representation of the data
86 virtual void SendMetaData(Channel* chan, const std::string& key, const std::string& data) { }
88 /** Send metadata for a user to other linked servers.
89 * @param user The user to send metadata for
90 * @param key The 'key' of the data, e.g. "swhois" for swhois desc on a user
91 * @param data The string representation of the data
93 virtual void SendMetaData(User* user, const std::string& key, const std::string& data) { }
95 /** Send metadata related to the server to other linked servers.
96 * @param key The 'key' of the data
97 * @param data The string representation of the data
99 virtual void SendMetaData(const std::string& key, const std::string& data) { }
101 /** Send a notice to users with a given snomask.
102 * @param snomask The snomask required for the message to be sent.
103 * @param text The message to send.
105 virtual void SendSNONotice(char snomask, const std::string& text) { }
107 /** Send a message to a channel.
108 * @param target The channel to message.
109 * @param status The status character (e.g. %) required to recieve.
110 * @param text The message to send.
111 * @param type The message type (MSG_PRIVMSG or MSG_NOTICE)
113 virtual void SendMessage(Channel* target, char status, const std::string& text, MessageType type = MSG_PRIVMSG) { }
115 /** Send a message to a user.
116 * @param target The user to message.
117 * @param text The message to send.
118 * @param type The message type (MSG_PRIVMSG or MSG_NOTICE)
120 virtual void SendMessage(User* target, const std::string& text, MessageType type = MSG_PRIVMSG) { }
122 /** Send a notice to a channel.
123 * @param target The channel to message.
124 * @param status The status character (e.g. %) required to recieve.
125 * @param text The message to send.
127 void SendChannelNotice(Channel* target, char status, const std::string &text)
129 SendMessage(target, status, text, MSG_NOTICE);
132 /** Send a notice to a user.
133 * @param target The user to message.
134 * @param text The message to send.
136 void SendUserNotice(User* target, const std::string &text)
138 SendMessage(target, text, MSG_NOTICE);
141 /** Fill a list of servers and information about them.
142 * @param sl The list of servers to fill.
143 * XXX: document me properly, this is shit.
145 virtual void GetServerList(ServerList& sl) { }