2 * InspIRCd -- Internet Relay Chat Daemon
4 * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
5 * Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
6 * Copyright (C) 2008 Craig Edwards <craigedwards@brainbox.cc>
8 * This file is part of InspIRCd. InspIRCd is free software: you can
9 * redistribute it and/or modify it under the terms of the GNU General Public
10 * License as published by the Free Software Foundation, version 2.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
26 class CommandRehash : public Command
29 /** Constructor for rehash.
31 CommandRehash ( Module* parent) : Command(parent,"REHASH",0) { flags_needed = 'o'; Penalty = 2; syntax = "[<servermask>]"; }
33 * @param parameters The parameters to the command
34 * @param user The user issuing the command
35 * @return A value from CmdResult to indicate command success or failure.
37 CmdResult Handle(const std::vector<std::string>& parameters, User *user);
40 CmdResult CommandRehash::Handle (const std::vector<std::string>& parameters, User *user)
42 std::string param = parameters.size() ? parameters[0] : "";
44 FOREACH_MOD(OnPreRehash, (user, param));
48 // standard rehash of local server
50 else if (param.find_first_of("*.") != std::string::npos)
52 // rehash of servers by server name (with wildcard)
53 if (!InspIRCd::Match(ServerInstance->Config->ServerName, parameters[0]))
55 // Doesn't match us. PreRehash is already done, nothing left to do
61 // parameterized rehash
63 // the leading "-" is optional; remove it if present.
65 param = param.substr(1);
67 FOREACH_MOD(OnModuleRehash, (user, param));
71 // Rehash for me. Try to start the rehash thread
72 if (!ServerInstance->ConfigThread)
74 std::string m = user->nick + " is rehashing config file " + FileSystem::GetFileName(ServerInstance->ConfigFileName) + " on " + ServerInstance->Config->ServerName;
75 ServerInstance->SNO->WriteGlobalSno('a', m);
78 user->WriteNumeric(RPL_REHASHING, "%s :Rehashing", FileSystem::GetFileName(ServerInstance->ConfigFileName).c_str());
80 ServerInstance->PI->SendUserNotice(user, "*** Rehashing server " + FileSystem::GetFileName(ServerInstance->ConfigFileName));
82 /* Don't do anything with the logs here -- logs are restarted
83 * after the config thread has completed.
85 ServerInstance->Rehash(user->uuid);
90 * A rehash is already in progress! ahh shit.
91 * XXX, todo: we should find some way to kill runaway rehashes that are blocking, this is a major problem for unrealircd users
94 user->WriteNotice("*** Could not rehash: A rehash is already in progress.");
96 ServerInstance->PI->SendUserNotice(user, "*** Could not rehash: A rehash is already in progress.");
99 // Always return success so spanningtree forwards an incoming REHASH even if we failed
104 COMMAND_INIT(CommandRehash)