]> git.netwichtig.de Git - user/henk/code/inspircd.git/blob - src/inspsocket.cpp
Add parsing of <limits> tag and finish documenting it, make all the values match...
[user/henk/code/inspircd.git] / src / inspsocket.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2008 InspIRCd Development Team
6  * See: http://www.inspircd.org/wiki/index.php/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 /* $Core: libIRCDinspsocket */
15
16 #include "socket.h"
17 #include "inspstring.h"
18 #include "socketengine.h"
19 #include "inspircd.h"
20
21 using irc::sockets::OpenTCPSocket;
22
23 bool BufferedSocket::Readable()
24 {
25         return ((this->state != I_CONNECTING) && (this->WaitingForWriteEvent == false));
26 }
27
28 BufferedSocket::BufferedSocket(InspIRCd* SI)
29 {
30         this->Timeout = NULL;
31         this->state = I_DISCONNECTED;
32         this->fd = -1;
33         this->WaitingForWriteEvent = false;
34         this->Instance = SI;
35         this->IsIOHooked = false;
36 }
37
38 BufferedSocket::BufferedSocket(InspIRCd* SI, int newfd, const char* ip)
39 {
40         this->Timeout = NULL;
41         this->fd = newfd;
42         this->state = I_CONNECTED;
43         strlcpy(this->IP,ip,MAXBUF);
44         this->WaitingForWriteEvent = false;
45         this->Instance = SI;
46         this->IsIOHooked = false;
47         if (this->fd > -1)
48                 this->Instance->SE->AddFd(this);
49 }
50
51 BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int aport, bool listening, unsigned long maxtime, const std::string &connectbindip)
52 {
53         this->cbindip = connectbindip;
54         this->fd = -1;
55         this->Instance = SI;
56         strlcpy(host,ipaddr.c_str(),MAXBUF);
57         this->WaitingForWriteEvent = false;
58         this->IsIOHooked = false;
59         this->Timeout = NULL;
60         if (listening)
61         {
62                 if ((this->fd = OpenTCPSocket(host)) == ERROR)
63                 {
64                         this->fd = -1;
65                         this->state = I_ERROR;
66                         this->OnError(I_ERR_SOCKET);
67                         return;
68                 }
69                 else
70                 {
71                         if (!SI->BindSocket(this->fd,aport,(char*)ipaddr.c_str()))
72                         {
73                                 this->Close();
74                                 this->fd = -1;
75                                 this->state = I_ERROR;
76                                 this->OnError(I_ERR_BIND);
77                                 this->ClosePending = true;
78                                 return;
79                         }
80                         else
81                         {
82                                 this->state = I_LISTENING;
83                                 this->port = aport;
84                                 if (this->fd > -1)
85                                 {
86                                         if (!this->Instance->SE->AddFd(this))
87                                         {
88                                                 this->Close();
89                                                 this->state = I_ERROR;
90                                                 this->OnError(I_ERR_NOMOREFDS);
91                                         }
92                                 }
93                                 return;
94                         }
95                 }
96         }
97         else
98         {
99                 strlcpy(this->host,ipaddr.c_str(),MAXBUF);
100                 this->port = aport;
101
102                 bool ipvalid = true;
103 #ifdef IPV6
104                 if (strchr(host,':'))
105                 {
106                         in6_addr n;
107                         if (inet_pton(AF_INET6, host, &n) < 1)
108                                 ipvalid = false;
109                 }
110                 else
111 #endif
112                 {
113                         in_addr n;
114                         if (inet_aton(host,&n) < 1)
115                                 ipvalid = false;
116                 }
117                 if (!ipvalid)
118                 {
119                         this->Instance->Logs->Log("SOCKET", DEBUG,"BUG: Hostname passed to BufferedSocket, rather than an IP address!");
120                         this->OnError(I_ERR_CONNECT);
121                         this->Close();
122                         this->fd = -1;
123                         this->state = I_ERROR;
124                         return;
125                 }
126                 else
127                 {
128                         strlcpy(this->IP,host,MAXBUF);
129                         timeout_val = maxtime;
130                         if (!this->DoConnect())
131                         {
132                                 this->OnError(I_ERR_CONNECT);
133                                 this->Close();
134                                 this->fd = -1;
135                                 this->state = I_ERROR;
136                                 return;
137                         }
138                 }
139         }
140 }
141
142 void BufferedSocket::WantWrite()
143 {
144         this->Instance->SE->WantWrite(this);
145         this->WaitingForWriteEvent = true;
146 }
147
148 void BufferedSocket::SetQueues(int nfd)
149 {
150         // attempt to increase socket sendq and recvq as high as its possible
151         int sendbuf = 32768;
152         int recvbuf = 32768;
153         if(setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)) || setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf)))
154         {
155                 //this->Instance->Log(DEFAULT, "Could not increase SO_SNDBUF/SO_RCVBUF for socket %u", GetFd());
156                 ; // do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
157         }
158 }
159
160 /* Most irc servers require you to specify the ip you want to bind to.
161  * If you dont specify an IP, they rather dumbly bind to the first IP
162  * of the box (e.g. INADDR_ANY). In InspIRCd, we scan thought the IP
163  * addresses we've bound server ports to, and we try and bind our outbound
164  * connections to the first usable non-loopback and non-any IP we find.
165  * This is easier to configure when you have a lot of links and a lot
166  * of servers to configure.
167  */
168 bool BufferedSocket::BindAddr(const std::string &ip)
169 {
170         ConfigReader Conf(this->Instance);
171         socklen_t size = sizeof(sockaddr_in);
172 #ifdef IPV6
173         bool v6 = false;
174         /* Are we looking for a binding to fit an ipv6 host? */
175         if ((ip.empty()) || (ip.find(':') != std::string::npos))
176                 v6 = true;
177 #endif
178         int j = 0;
179         while (j < Conf.Enumerate("bind") || (!ip.empty()))
180         {
181                 std::string sIP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip;
182                 if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers")
183                 {
184                         if (!ip.empty() || ((sIP != "*") && (sIP != "127.0.0.1") && (!sIP.empty()) && (sIP != "::1")))
185                         {
186                                 /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
187                                 sockaddr* s = new sockaddr[2];
188 #ifdef IPV6
189                                 if (v6)
190                                 {
191                                         in6_addr n;
192                                         if (inet_pton(AF_INET6, sIP.c_str(), &n) > 0)
193                                         {
194                                                 memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6));
195                                                 ((sockaddr_in6*)s)->sin6_port = 0;
196                                                 ((sockaddr_in6*)s)->sin6_family = AF_INET6;
197                                                 size = sizeof(sockaddr_in6);
198                                         }
199                                         else
200                                         {
201                                                 delete[] s;
202                                                 j++;
203                                                 continue;
204                                         }
205                                 }
206                                 else
207 #endif
208                                 {
209                                         in_addr n;
210                                         if (inet_aton(sIP.c_str(), &n) > 0)
211                                         {
212                                                 ((sockaddr_in*)s)->sin_addr = n;
213                                                 ((sockaddr_in*)s)->sin_port = 0;
214                                                 ((sockaddr_in*)s)->sin_family = AF_INET;
215                                         }
216                                         else
217                                         {
218                                                 delete[] s;
219                                                 j++;
220                                                 continue;
221                                         }
222                                 }
223
224                                 if (Instance->SE->Bind(this->fd, s, size) < 0)
225                                 {
226                                         this->state = I_ERROR;
227                                         this->OnError(I_ERR_BIND);
228                                         this->fd = -1;
229                                         delete[] s;
230                                         return false;
231                                 }
232
233                                 delete[] s;
234                                 return true;
235                         }
236                 }
237                 j++;
238         }
239         Instance->Logs->Log("SOCKET", DEBUG,"nothing in the config to bind()!");
240         return true;
241 }
242
243 bool BufferedSocket::DoConnect()
244 {
245         /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
246         sockaddr* addr = new sockaddr[2];
247         socklen_t size = sizeof(sockaddr_in);
248 #ifdef IPV6
249         bool v6 = false;
250         if ((!*this->host) || strchr(this->host, ':'))
251                 v6 = true;
252
253         if (v6)
254         {
255                 this->fd = socket(AF_INET6, SOCK_STREAM, 0);
256                 if ((this->fd > -1) && ((strstr(this->IP,"::ffff:") != (char*)&this->IP) && (strstr(this->IP,"::FFFF:") != (char*)&this->IP)))
257                 {
258                         if (!this->BindAddr(this->cbindip))
259                         {
260                                 delete[] addr;
261                                 return false;
262                         }
263                 }
264         }
265         else
266 #endif
267         {
268                 this->fd = socket(AF_INET, SOCK_STREAM, 0);
269                 if (this->fd > -1)
270                 {
271                         if (!this->BindAddr(this->cbindip))
272                         {
273                                 delete[] addr;
274                                 return false;
275                         }
276                 }
277         }
278
279         if (this->fd == -1)
280         {
281                 this->state = I_ERROR;
282                 this->OnError(I_ERR_SOCKET);
283                 delete[] addr;
284                 return false;
285         }
286
287 #ifdef IPV6
288         if (v6)
289         {
290                 in6_addr addy;
291                 if (inet_pton(AF_INET6, this->host, &addy) > 0)
292                 {
293                         ((sockaddr_in6*)addr)->sin6_family = AF_INET6;
294                         memcpy(&((sockaddr_in6*)addr)->sin6_addr, &addy, sizeof(addy));
295                         ((sockaddr_in6*)addr)->sin6_port = htons(this->port);
296                         size = sizeof(sockaddr_in6);
297                 }
298         }
299         else
300 #endif
301         {
302                 in_addr addy;
303                 if (inet_aton(this->host, &addy) > 0)
304                 {
305                         ((sockaddr_in*)addr)->sin_family = AF_INET;
306                         ((sockaddr_in*)addr)->sin_addr = addy;
307                         ((sockaddr_in*)addr)->sin_port = htons(this->port);
308                 }
309         }
310
311         Instance->SE->NonBlocking(this->fd);
312
313 #ifdef WIN32
314         /* UGH for the LOVE OF ZOMBIE JESUS SOMEONE FIX THIS!!!!!!!!!!! */
315         Instance->SE->Blocking(this->fd);
316 #endif
317
318         if (Instance->SE->Connect(this, (sockaddr*)addr, size) == -1)
319         {
320                 if (errno != EINPROGRESS)
321                 {
322                         this->OnError(I_ERR_CONNECT);
323                         this->Close();
324                         this->state = I_ERROR;
325                         return false;
326                 }
327
328                 this->Timeout = new SocketTimeout(this->GetFd(), this->Instance, this, timeout_val, this->Instance->Time());
329                 this->Instance->Timers->AddTimer(this->Timeout);
330         }
331 #ifdef WIN32
332         /* CRAQ SMOKING STUFF TO BE FIXED */
333         Instance->SE->NonBlocking(this->fd);
334 #endif
335         this->state = I_CONNECTING;
336         if (this->fd > -1)
337         {
338                 if (!this->Instance->SE->AddFd(this))
339                 {
340                         this->OnError(I_ERR_NOMOREFDS);
341                         this->Close();
342                         this->state = I_ERROR;
343                         return false;
344                 }
345                 this->SetQueues(this->fd);
346         }
347
348         Instance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
349         return true;
350 }
351
352
353 void BufferedSocket::Close()
354 {
355         /* Save this, so we dont lose it,
356          * otherise on failure, error messages
357          * might be inaccurate.
358          */
359         int save = errno;
360         if (this->fd > -1)
361         {
362                 if (this->IsIOHooked && Instance->Config->GetIOHook(this))
363                 {
364                         try
365                         {
366                                 if (this->state != I_LISTENING)
367                                         Instance->Config->GetIOHook(this)->OnRawSocketClose(this->fd);
368                         }
369                         catch (CoreException& modexcept)
370                         {
371                                 Instance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
372                         }
373                 }
374                 Instance->SE->Shutdown(this, 2);
375                 if (Instance->SE->Close(this) != -1)
376                         this->OnClose();
377
378                 if (Instance->SocketCull.find(this) == Instance->SocketCull.end())
379                         Instance->SocketCull[this] = this;
380         }
381         errno = save;
382 }
383
384 std::string BufferedSocket::GetIP()
385 {
386         return this->IP;
387 }
388
389 const char* BufferedSocket::Read()
390 {
391         if (!Instance->SE->BoundsCheckFd(this))
392                 return NULL;
393
394         int n = 0;
395
396         if (this->IsIOHooked)
397         {
398                 int result2 = 0;
399                 int MOD_RESULT = 0;
400                 try
401                 {
402                         MOD_RESULT = Instance->Config->GetIOHook(this)->OnRawSocketRead(this->fd,this->ibuf,sizeof(this->ibuf),result2);
403                 }
404                 catch (CoreException& modexcept)
405                 {
406                         Instance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
407                 }
408                 if (MOD_RESULT < 0)
409                 {
410                         n = -1;
411                         errno = EAGAIN;
412                 }
413                 else
414                 {
415                         n = result2;
416                 }
417         }
418         else
419         {
420                 n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0);
421         }
422
423         if ((n > 0) && (n <= (int)sizeof(this->ibuf)))
424         {
425                 ibuf[n] = 0;
426                 return ibuf;
427         }
428         else
429         {
430                 int err = errno;
431                 if (err == EAGAIN)
432                         return "";
433                 else
434                         return NULL;
435         }
436 }
437
438 /*
439  * This function formerly tried to flush write buffer each call.
440  * While admirable in attempting to get the data out to wherever
441  * it is going, on a full socket, it's just going to syscall write() and
442  * EAGAIN constantly, instead of waiting in the SE to know if it can write
443  * which will chew a bit of CPU.
444  *
445  * So, now this function returns void (take note) and just adds to the sendq.
446  *
447  * It'll get written at a determinate point when the socketengine tells us it can write.
448  *              -- w00t (april 1, 2008)
449  */
450 void BufferedSocket::Write(const std::string &data)
451 {
452         /* Append the data to the back of the queue ready for writing */
453         outbuffer.push_back(data);
454
455         /* Mark ourselves as wanting write */
456         this->Instance->SE->WantWrite(this);
457 }
458
459 bool BufferedSocket::FlushWriteBuffer()
460 {
461         errno = 0;
462         if ((this->fd > -1) && (this->state == I_CONNECTED))
463         {
464                 if (this->IsIOHooked)
465                 {
466                         while (outbuffer.size() && (errno != EAGAIN))
467                         {
468                                 try
469                                 {
470                                         /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
471                                          * implement their own buffering mechanisms
472                                          */
473                                         Instance->Config->GetIOHook(this)->OnRawSocketWrite(this->fd, outbuffer[0].c_str(), outbuffer[0].length());
474                                         outbuffer.pop_front();
475                                 }
476                                 catch (CoreException& modexcept)
477                                 {
478                                         Instance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
479                                         return true;
480                                 }
481                         }
482                 }
483                 else
484                 {
485                         /* If we have multiple lines, try to send them all,
486                          * not just the first one -- Brain
487                          */
488                         while (outbuffer.size() && (errno != EAGAIN))
489                         {
490                                 /* Send a line */
491                                 int result = Instance->SE->Send(this, outbuffer[0].c_str(), outbuffer[0].length(), 0);
492
493                                 if (result > 0)
494                                 {
495                                         if ((unsigned int)result >= outbuffer[0].length())
496                                         {
497                                                 /* The whole block was written (usually a line)
498                                                  * Pop the block off the front of the queue,
499                                                  * dont set errno, because we are clear of errors
500                                                  * and want to try and write the next block too.
501                                                  */
502                                                 outbuffer.pop_front();
503                                         }
504                                         else
505                                         {
506                                                 std::string temp = outbuffer[0].substr(result);
507                                                 outbuffer[0] = temp;
508                                                 /* We didnt get the whole line out. arses.
509                                                  * Try again next time, i guess. Set errno,
510                                                  * because we shouldnt be writing any more now,
511                                                  * until the socketengine says its safe to do so.
512                                                  */
513                                                 errno = EAGAIN;
514                                         }
515                                 }
516                                 else if (result == 0)
517                                 {
518                                         this->Instance->SE->DelFd(this);
519                                         this->Close();
520                                         return true;
521                                 }
522                                 else if ((result == -1) && (errno != EAGAIN))
523                                 {
524                                         this->OnError(I_ERR_WRITE);
525                                         this->state = I_ERROR;
526                                         this->Instance->SE->DelFd(this);
527                                         this->Close();
528                                         return true;
529                                 }
530                         }
531                 }
532         }
533
534         if ((errno == EAGAIN) && (fd > -1))
535         {
536                 this->Instance->SE->WantWrite(this);
537         }
538
539         return (fd < 0);
540 }
541
542 void SocketTimeout::Tick(time_t)
543 {
544         ServerInstance->Logs->Log("SOCKET", DEBUG,"SocketTimeout::Tick");
545
546         if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
547                 return;
548
549         if (this->sock->state == I_CONNECTING)
550         {
551                 // for non-listening sockets, the timeout can occur
552                 // which causes termination of the connection after
553                 // the given number of seconds without a successful
554                 // connection.
555                 this->sock->OnTimeout();
556                 this->sock->OnError(I_ERR_TIMEOUT);
557                 this->sock->timeout = true;
558
559                 /* NOTE: We must set this AFTER DelFd, as we added
560                  * this socket whilst writeable. This means that we
561                  * must DELETE the socket whilst writeable too!
562                  */
563                 this->sock->state = I_ERROR;
564
565                 if (ServerInstance->SocketCull.find(this->sock) == ServerInstance->SocketCull.end())
566                         ServerInstance->SocketCull[this->sock] = this->sock;
567         }
568
569         this->sock->Timeout = NULL;
570 }
571
572 bool BufferedSocket::Poll()
573 {
574         int incoming = -1;
575
576 #ifndef WINDOWS
577         if (!Instance->SE->BoundsCheckFd(this))
578                 return false;
579 #endif
580
581         if (Instance->SE->GetRef(this->fd) != this)
582                 return false;
583
584         switch (this->state)
585         {
586                 case I_CONNECTING:
587                         /* Our socket was in write-state, so delete it and re-add it
588                          * in read-state.
589                          */
590 #ifndef WINDOWS
591                         if (this->fd > -1)
592                         {
593                                 this->Instance->SE->DelFd(this);
594                                 if (!this->Instance->SE->AddFd(this))
595                                         return false;
596                         }
597 #endif
598                         this->SetState(I_CONNECTED);
599
600                         if (Instance->Config->GetIOHook(this))
601                         {
602                                 Instance->Logs->Log("SOCKET",DEBUG,"Hook for raw connect");
603                                 try
604                                 {
605                                         Instance->Config->GetIOHook(this)->OnRawSocketConnect(this->fd);
606                                 }
607                                 catch (CoreException& modexcept)
608                                 {
609                                         Instance->Logs->Log("SOCKET",DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
610                                 }
611                         }
612                         return this->OnConnected();
613                 break;
614                 case I_LISTENING:
615                 {
616                         /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
617                         sockaddr* client = new sockaddr[2];
618                         length = sizeof (sockaddr_in);
619                         std::string recvip;
620 #ifdef IPV6
621                         if ((!*this->host) || strchr(this->host, ':'))
622                                 length = sizeof(sockaddr_in6);
623 #endif
624                         incoming = Instance->SE->Accept(this, client, &length);
625 #ifdef IPV6
626                         if ((!*this->host) || strchr(this->host, ':'))
627                         {
628                                 char buf[1024];
629                                 recvip = inet_ntop(AF_INET6, &((sockaddr_in6*)client)->sin6_addr, buf, sizeof(buf));
630                         }
631                         else
632 #endif
633                         {
634                                 // FIX: we were doing this for IPv6 connections as well, which was fucking recvip..
635                                 // Add brackets to make this a bit clearer. -- w00t (Jan 15, 2008)
636                                 recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
637                         }
638
639                         Instance->SE->NonBlocking(incoming);
640
641                         this->OnIncomingConnection(incoming, (char*)recvip.c_str());
642
643                         if (this->IsIOHooked)
644                         {
645                                 try
646                                 {
647                                         Instance->Config->GetIOHook(this)->OnRawSocketAccept(incoming, recvip.c_str(), this->port);
648                                 }
649                                 catch (CoreException& modexcept)
650                                 {
651                                         Instance->Logs->Log("SOCKET",DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
652                                 }
653                         }
654
655                         this->SetQueues(incoming);
656
657                         delete[] client;
658                         return true;
659                 }
660                 break;
661                 case I_CONNECTED:
662                         /* Process the read event */
663                         return this->OnDataReady();
664                 break;
665                 default:
666                 break;
667         }
668         return true;
669 }
670
671 void BufferedSocket::SetState(BufferedSocketState s)
672 {
673         this->state = s;
674 }
675
676 BufferedSocketState BufferedSocket::GetState()
677 {
678         return this->state;
679 }
680
681 int BufferedSocket::GetFd()
682 {
683         return this->fd;
684 }
685
686 bool BufferedSocket::OnConnected() { return true; }
687 void BufferedSocket::OnError(BufferedSocketError) { return; }
688 int BufferedSocket::OnDisconnect() { return 0; }
689 int BufferedSocket::OnIncomingConnection(int, char*) { return 0; }
690 bool BufferedSocket::OnDataReady() { return true; }
691 bool BufferedSocket::OnWriteReady() { return true; }
692 void BufferedSocket::OnTimeout() { return; }
693 void BufferedSocket::OnClose() { return; }
694
695 BufferedSocket::~BufferedSocket()
696 {
697         this->Close();
698         if (Timeout)
699         {
700                 Instance->Timers->DelTimer(Timeout);
701                 Timeout = NULL;
702         }
703 }
704
705 void BufferedSocket::HandleEvent(EventType et, int errornum)
706 {
707         switch (et)
708         {
709                 case EVENT_ERROR:
710                         switch (errornum)
711                         {
712                                 case ETIMEDOUT:
713                                         this->OnError(I_ERR_TIMEOUT);
714                                 break;
715                                 case ECONNREFUSED:
716                                 case 0:
717                                         this->OnError(this->state == I_CONNECTING ? I_ERR_CONNECT : I_ERR_WRITE);
718                                 break;
719                                 case EADDRINUSE:
720                                         this->OnError(I_ERR_BIND);
721                                 break;
722                                 case EPIPE:
723                                 case EIO:
724                                         this->OnError(I_ERR_WRITE);
725                                 break;
726                         }
727                         if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
728                                 this->Instance->SocketCull[this] = this;
729                         return;
730                 break;
731                 case EVENT_READ:
732                         if (!this->Poll())
733                         {
734                                 if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
735                                         this->Instance->SocketCull[this] = this;
736                                 return;
737                         }
738                 break;
739                 case EVENT_WRITE:
740                         if (this->WaitingForWriteEvent)
741                         {
742                                 this->WaitingForWriteEvent = false;
743                                 if (!this->OnWriteReady())
744                                 {
745                                         if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
746                                                 this->Instance->SocketCull[this] = this;
747                                         return;
748                                 }
749                         }
750                         if (this->state == I_CONNECTING)
751                         {
752                                 /* This might look wrong as if we should be actually calling
753                                  * with EVENT_WRITE, but trust me it is correct. There are some
754                                  * writeability-state things in the read code, because of how
755                                  * BufferedSocket used to work regarding write buffering in previous
756                                  * versions of InspIRCd. - Brain
757                                  */
758                                 this->HandleEvent(EVENT_READ);
759                                 return;
760                         }
761                         else
762                         {
763                                 if (this->FlushWriteBuffer())
764                                 {
765                                         if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
766                                                 this->Instance->SocketCull[this] = this;
767                                         return;
768                                 }
769                         }
770                 break;
771         }
772 }
773