1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd: (C) 2002-2009 InspIRCd Development Team
6 * See: http://wiki.inspircd.org/Credits
8 * This program is free but copyrighted software; see
9 * the file COPYING for details.
11 * ---------------------------------------------------
16 #include "inspstring.h"
17 #include "socketengine.h"
22 BufferedSocket::BufferedSocket()
28 BufferedSocket::BufferedSocket(int newfd)
32 this->state = I_CONNECTED;
34 ServerInstance->SE->AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
37 void BufferedSocket::DoConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
39 BufferedSocketError err = BeginConnect(ipaddr, aport, maxtime, connectbindip);
40 if (err != I_ERR_NONE)
43 SetError(strerror(errno));
48 BufferedSocketError BufferedSocket::BeginConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
50 irc::sockets::sockaddrs addr, bind;
51 if (!irc::sockets::aptosa(ipaddr, aport, &addr))
53 ServerInstance->Logs->Log("SOCKET", DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
57 bind.sa.sa_family = 0;
58 if (!connectbindip.empty())
60 if (!irc::sockets::aptosa(connectbindip, 0, &bind))
66 return BeginConnect(addr, bind, maxtime);
69 static void IncreaseOSBuffers(int fd)
71 // attempt to increase socket sendq and recvq as high as its possible
74 setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
75 setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(recvbuf));
76 // on failure, do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
79 BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout)
82 fd = socket(dest.sa.sa_family, SOCK_STREAM, 0);
87 if (bind.sa.sa_family != 0)
89 if (ServerInstance->SE->Bind(fd, &bind.sa, sa_size(bind)) < 0)
93 ServerInstance->SE->NonBlocking(fd);
95 if (ServerInstance->SE->Connect(this, &dest.sa, sa_size(dest)) == -1)
97 if (errno != EINPROGRESS)
101 this->state = I_CONNECTING;
103 if (!ServerInstance->SE->AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE))
104 return I_ERR_NOMOREFDS;
106 this->Timeout = new SocketTimeout(this->GetFd(), this, timeout, ServerInstance->Time());
107 ServerInstance->Timers->AddTimer(this->Timeout);
109 IncreaseOSBuffers(fd);
111 ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
115 void StreamSocket::Close()
117 /* Save this, so we dont lose it,
118 * otherise on failure, error messages
119 * might be inaccurate.
128 IOHook->OnStreamSocketClose(this);
130 catch (CoreException& modexcept)
132 ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s",
133 modexcept.GetSource(), modexcept.GetReason());
136 ServerInstance->SE->Shutdown(this, 2);
137 ServerInstance->SE->DelFd(this);
138 ServerInstance->SE->Close(this);
144 bool StreamSocket::cull()
150 bool StreamSocket::GetNextLine(std::string& line, char delim)
152 std::string::size_type i = recvq.find(delim);
153 if (i == std::string::npos)
155 line = recvq.substr(0, i - 1);
156 // TODO is this the most efficient way to split?
157 recvq = recvq.substr(i + 1);
161 void StreamSocket::DoRead()
168 rv = IOHook->OnStreamSocketRead(this, recvq);
170 catch (CoreException& modexcept)
172 ServerInstance->Logs->Log("SOCKET", DEFAULT, "%s threw an exception: %s",
173 modexcept.GetSource(), modexcept.GetReason());
179 SetError("Read Error"); // will not overwrite a better error message
183 char* ReadBuffer = ServerInstance->GetReadBuffer();
184 int n = recv(fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
185 if (n == ServerInstance->Config->NetBufferSize)
187 ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
188 recvq.append(ReadBuffer, n);
193 ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ);
194 recvq.append(ReadBuffer, n);
199 error = "Connection closed";
200 ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
202 else if (errno == EAGAIN)
204 ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK);
206 else if (errno == EINTR)
208 ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
212 error = strerror(errno);
213 ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
218 void StreamSocket::DoWrite()
222 if (!error.empty() || fd < 0 || fd == INT_MAX)
224 ServerInstance->Logs->Log("SOCKET", DEBUG, "DoWrite on errored or closed socket");
233 if (sendq.size() > 1 && sendq[0].length() < 1024)
235 // Avoid multiple repeated SSL encryption invocations
236 // This adds a single copy of the queue, but avoids
237 // much more overhead in terms of system calls invoked
240 // The length limit of 1024 is to prevent merging strings
241 // more than once when writes begin to block.
243 tmp.reserve(sendq_len);
244 for(unsigned int i=0; i < sendq.size(); i++)
245 tmp.append(sendq[i]);
247 sendq.push_back(tmp);
249 while (!sendq.empty())
251 std::string& front = sendq.front();
252 int itemlen = front.length();
253 rv = IOHook->OnStreamSocketWrite(this, front);
256 // consumed the entire string, and is ready for more
257 sendq_len -= itemlen;
262 // socket has blocked. Stop trying to send data.
263 // IOHook has requested unblock notification from the socketengine
265 // Since it is possible that a partial write took place, adjust sendq_len
266 sendq_len = sendq_len - itemlen + front.length();
271 SetError("Write Error"); // will not overwrite a better error message
276 catch (CoreException& modexcept)
278 ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s",
279 modexcept.GetSource(), modexcept.GetReason());
284 // don't even try if we are known to be blocking
285 if (GetEventMask() & FD_WRITE_WILL_BLOCK)
287 // start out optimistic - we won't need to write any more
288 int eventChange = FD_WANT_EDGE_WRITE;
289 while (sendq_len && eventChange == FD_WANT_EDGE_WRITE)
291 // Prepare a writev() call to write all buffers efficiently
292 int bufcount = sendq.size();
294 // cap the number of buffers at IOV_MAX
295 if (bufcount > IOV_MAX)
301 iovec* iovecs = new iovec[bufcount];
302 for(int i=0; i < bufcount; i++)
304 iovecs[i].iov_base = const_cast<char*>(sendq[i].data());
305 iovecs[i].iov_len = sendq[i].length();
306 rv_max += sendq[i].length();
308 int rv = writev(fd, iovecs, bufcount);
311 if (rv == (int)sendq_len)
313 // it's our lucky day, everything got written out. Fast cleanup.
314 // This won't ever happen if the number of buffers got capped.
320 // Partial write. Clean out strings from the sendq
322 while (rv > 0 && !sendq.empty())
324 std::string& front = sendq.front();
325 if (front.length() <= (size_t)rv)
327 // this string got fully written out
328 rv -= front.length();
333 // stopped in the middle of this string
334 front = front.substr(rv);
340 // it's going to block now
341 eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
346 error = "Connection closed";
348 else if (errno == EAGAIN)
350 eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
352 else if (errno == EINTR)
354 // restart interrupted syscall
358 error = strerror(errno);
363 // error - kill all events
364 ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
368 ServerInstance->SE->ChangeEventMask(this, eventChange);
373 void StreamSocket::WriteData(const std::string &data)
377 ServerInstance->Logs->Log("SOCKET", DEBUG, "Attempt to write data to dead socket: %s",
382 /* Append the data to the back of the queue ready for writing */
383 sendq.push_back(data);
384 sendq_len += data.length();
386 ServerInstance->SE->ChangeEventMask(this, FD_ADD_TRIAL_WRITE);
389 void SocketTimeout::Tick(time_t)
391 ServerInstance->Logs->Log("SOCKET", DEBUG,"SocketTimeout::Tick");
393 if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
396 if (this->sock->state == I_CONNECTING)
398 // for connecting sockets, the timeout can occur
399 // which causes termination of the connection after
400 // the given number of seconds without a successful
402 this->sock->OnTimeout();
403 this->sock->OnError(I_ERR_TIMEOUT);
405 /* NOTE: We must set this AFTER DelFd, as we added
406 * this socket whilst writeable. This means that we
407 * must DELETE the socket whilst writeable too!
409 this->sock->state = I_ERROR;
411 ServerInstance->GlobalCulls.AddItem(sock);
414 this->sock->Timeout = NULL;
417 void BufferedSocket::OnConnected() { }
418 void BufferedSocket::OnTimeout() { return; }
420 void BufferedSocket::DoWrite()
422 if (state == I_CONNECTING)
427 GetIOHook()->OnStreamSocketConnect(this);
429 ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
431 this->StreamSocket::DoWrite();
434 BufferedSocket::~BufferedSocket()
439 ServerInstance->Timers->DelTimer(Timeout);
444 void StreamSocket::HandleEvent(EventType et, int errornum)
448 BufferedSocketError errcode = I_ERR_OTHER;
454 SetError("Connection closed");
456 SetError(strerror(errornum));
460 errcode = I_ERR_TIMEOUT;
464 errcode = I_ERR_CONNECT;
467 errcode = I_ERR_BIND;
471 errcode = I_ERR_WRITE;
489 ServerInstance->Logs->Log("SOCKET", DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
491 ServerInstance->GlobalCulls.AddItem(this);